New York City
English Name: True Crime: New York City
Chinese Name: True Crime: New York City
Game Platform: PS2, XBOX, NGC, PC
Game Capacity: DVD5 X 1
Game Type: 3D ACT
Number of Players: 1
Game Language: English, French, Spanish, Italian, Japanese, Chinese (Chinese Version)
Release Area: USA, Europe, Japan
Release Date: November 15, 2005 (US Version), November 5, 2005 (European Version), September 29, 2006 (PC Version)
Release Price: $59.99
Production Company: Luxoflux
Publishing Company: Activision
Recommended Age: 18+
Graphics Format: 480p
Corresponding Sound: 5.1 Channel
Following up on its crime-fighting exploits in Los Angeles, this time around True Crime moves to New York City, where players take on the role of a former criminal protagonist with the unique ability to act in New York City, tracking down murderers by any means necessary and going deeper into the heart of the crime syndicate to find the truth about all the events. New York City, as it appears in True Crime: New York City, is identical to the real world, with several famous landmarks appearing one after another. Even Chinatown is present in the game, and it is possible to enter Chinese-owned restaurants, and it is not uncommon to encounter Cantonese-speaking Chinese on the streets. You can walk around the streets and enjoy the sights and sounds of the city.
The protagonist of the game is Marcus-Reed, an NYPD officer but former gang member. In order to avenge his coach's death, Marcus has to exert all the power he can possibly muster to secretly investigate the real culprit of his coach's murder in the black and Chinese neighborhoods of Manhattan. Since the black and Chinese neighborhoods are crime-intensive areas, many crimes will take place in these areas, and the player will need to not only secretly investigate but also fight against all kinds of evil forces to combat crime in the city during the course of the game. He is responsible for New York's most prosperous Manhattan district of criminal cases, from the New York black residential areas to Chinatown and then to Times Square, are the scope of his responsibility. Players will see a very real New York style, the game to the majority of players to present the most realistic description of the city of New York, which is a major breakthrough in the history of television games. The bustle of New York City can be fully felt not only visually but also aurally, such as the piercing sound of car horns, which is much better than some silent street action games.
Hong Kong
English name: True Crime: Hong Kong
Chinese name: True Crime: Hong Kong
Game platform: PS3, XBOX360, PC
Game capacity: 6G
Game type: 3D ACT
Number of people in the game: 1< /p>
Game language: English, French, Spanish, Italian, Japanese
Release area: the United States, Europe, Japan
Release date: August 14, 2012
Release price: $40 for the PlayStation 3 and Xbox 360 versions, $30 for the PC downloadable version
Production company: United Front Games
Publisher: Activision
Recommended Age: 18+
Screen Format: 720p, 1080p
Corresponding Sound: 5.1 channel, 7.1 channel
Game Description
Activision Inc. has announced the inclusion of True Crime: Hong Kong in its 2011 release slot. The makers needed more development time to ensure a high quality entertainment experience for gamers, and the game was originally scheduled for release in the fall of 2010. Developed by Vancouver-based United Front Games, the game features Hong Kong martial arts superstars Sammo Hung and James Hong*** as the game's martial arts directors, resulting in a strong Chinese kung fu element.
True Crime: Hong Kong is an action game set in Hong Kong, China, with a very wide stage and a lot of freedom of movement for the player. Gamers will make friends with a variety of game NPC characters inside the game, from the familiar Hong Kong Central all the way to the Aberdeen Wholesale Fish Market, gamers you will continue to receive a variety of game missions inside the "True Crime 3" game. The game also introduces some interesting characters to interact with gamers in this unique and dangerous city. Inspired by the movie "Infernal Affairs" series, the game's Hong Kong is not based on the real Hong Kong, but has been adapted to fit the plot.
At night in Hong Kong, the entire city is covered in beautiful lights, and there's the famous night view from the Peak to enjoy. But of course it's not for sightseeing in the game, which combines driving, gunplay and close-quarters combat in a sandbox-style action game genre. Unlike other titles, this one will be like a Hong Kong action movie and will feature smooth and fast fights. In fact the developers are aiming to make this the Hong Kong action movie of gaming, and the developers often compare this game to Infernal Affairs in terms of plot structure.
The protagonist of this game is called Shen Wei, and he possesses a lot of kung fu. On one of his missions undercover in the Triads, he has to travel to a warehouse in an industrial area and use his kung fu to defeat his opponents. The action in this game is fast paced and moves very smoothly. And when it comes to fighting, there's a big emphasis on utilizing the scenery, with a lot of moves that are back and forth based on current scene features. For example, you can throw an enemy onto the hook of a van in the air, or shove an enemy into a circuit breaker. The combat sequences are also very bloody, such as when you can grab a meat cleaver from an opponent and stab them in the chest.
In terms of gunplay there's not much difference from the sandbox-style games of the past, with players needing to use cover, the ability to shoot at oil drums to detonate them, and plenty of black-market weapons at their disposal. But unlike melee combat, there aren't many unique moves to choose from during gunfights. More specifically, since you're playing as an undercover agent, it's best not to beat each other to death during a fight, and generally shoot at non-lethal areas. Also throughout the game, one has to be careful not to expose Shen Wei's true identity.
Additionally as with all GTA-type games, motorized vehicles throughout the city are available for looting. You can rampage through a densely populated food market in an SUV or ride a motorcycle through narrow alleys. There aren't many types of vehicles you can drive in this game, though. The ability to perform stunts on the vehicle is a major selling point, such as riding a motorcycle close to an opposing truck that's moving at speed and then jumping from the motorcycle into the truck, and the jumping process is very simple. It's clear that this game will have a lot to live up to in terms of action.
"Hot Shots" is being developed by United Front Games and Square Enix's London studio***, a police drama set in the open world of urban Hong Kong. Players will experience the game as undercover cop Wei Shen (Shen Wei), storming the enemy's interior and destroying the world's most hardened criminal gangs. Emotional elements encompass loyalty and betrayal as Wei Shen begins to explore his own motives after breaking into the heart of the enemy. This is a remake of True Crime: Hong Kong and a reboot of the series.
The game's action scenes are quite magnificent, with every street corner, marketplace, harbor or skyscraper becoming a tense, exciting shootout, street racing and kung-fu-flavored fight. With an imaginative melee fighting system, players are able to pull off the most fancy kung fu moves and one-two punch their enemies. They can also perform bone-breaking kicks and combos, powerful counterattacks, cinematic wrestling moves that blend in with the environment, and pick up and utilize a multitude of game-world props, from circular saws to payphone booths, incinerators to refrigerator doors.
To make catching criminals even faster in True Crime: New York City, the game features a number of different vehicles for the protagonist to ride, including motorcycles, sports cars, trucks, and even buses that can be enlisted to drive the wildly exciting chases through the streets. The series of games has always been the style of the real world is to move the entire city frame into as much as possible, so the player will see a very real and yet the size of the game map is very large, although this setup is very in line with the theme of realism, but too much of the game time spent on the traffic system is also a very tiring thing, facing the dense as a spiderweb of the road system will even make you feel dizzy. The game also incorporates a lot of Hollywood-style movie narration in addition to a heightened sense of action, giving players a taste of the dream of fighting violence with violence and heroism.
Weather changes can cause sudden downpours of rain, wind, snow, and other climatic factors to affect the player's duty. The game also has a good environmental model in the scene, complete with a bustling New York City people, dark and messy alley walls are full of graffiti graphics symbolizing the major gang organizations. All of the game's locations can be interacted with by the player, and most of the props and objects in these scenes can be moved around, including ovens, electric stoves, various machines, refrigerators, teapots, pans, tables and chairs, all of which can become props for attacking and utilizing in the player's hands. In each street intersection, all the pedestrians and buildings will respond differently according to the player's actions on the way to "law enforcement". The realistic design of the game's environment makes up for the roughness of the game's graphics, and the game's performance on low-end configurations is ideal, so players don't have to worry about the efficiency of the game's execution.
This game also offers two routes to choose from: good and evil. Whether a player chooses to follow the law or commit a crime will have a direct impact on the game's progression. For example, when you're notorious, even showing a police officer's badge to the public will be met with scorn, and you won't be able to get the desired effect of the search at all. In terms of mission design, the key main mission of the story flow of this game must still be completed in order to successfully pass. In some relatively minor tasks is a continuation of the previous work allows the possibility of failure to appear. Of course, if you don't complete the selected tasks, you won't be able to get the relevant rewards or bonuses.