Steel Alchemist: The Lost Wheel of Dance
Machine: GBA
Release Date: March 26, 2004
Publishing Company: BANDAI
Genre: RPG
Volume: 64M
System Explanation:
System Explanation:
This is the first time I've played the GBA game. p>System Analysis:
★Unlike normal RPGs, the game has no concept of levels or experience values; character abilities increase with the number of battles, and each character's skills are fixed with no growth. There is no concept of weapons in the game, and props (mainly recovery pills) are not for sale, and you have to use certain cards in battle to get them, and the role of money is no more than sleeping in a room or buying cards. In addition, if you time your attacks correctly in battle, you can form a combo, and the background will turn gray, which doubles the damage dealt to the enemy, so you should take advantage of it.
★The core system of the game is card formation, which is divided into four attributes: metal (gray), nature (green), stone (yellow), and darkness (purple). The card below the middle of the Ⅰ Ⅱ Ⅲ Ⅳ Ⅴ on behalf of the card's level, the higher the level in the battle can be used in the card higher level of the necessary skills (the highest Ⅴ); left and right side of the number on behalf of the value of the card, the range of 1-7. Refinement of the first card attributes of the card chosen to determine the refining out of the card's attributes, and the level of these cards is stacked, the highest can not be more than Ⅴ. The highest level can not exceed V. When you synthesize cards with different attributes, the value of the card will be stacked or reduced, but it cannot be less than 1 or more than 7. You can choose to discard a certain card if you don't have a suitable card when you synthesize it, and here is the relationship between the attributes of each card (the vertical column represents the attributes of the first card, and the horizontal column is the attributes of the card you synthesize with it):
┌-
The first card you choose when you synthesize a card determines the attributes of the resulting card. ---------- ---------- -┐
│ │ Stone │ Metal │ Nature │ Dark │
│------ ---------- ------│
│ │ Stone │ │ + │ │ + │ │ - │
│- ---------- ---------- -│
│Metal │ + │ + │ + │ - │
│----- ---------- -------│
│Natural │ + │ + │ + │ - │
│--------- ---------- ---│
│Darkness │ │ + │ + │ + │ - │
└--- ---------- ---------┘
As you can see Dark attribute is special, and all the attributes are synthesized to reduce the value (the same dark attribute is not an exception), so in the refining should make good use of this point, you can easily reach the refining account 100% (i.e., all the necessary skills to try out).
The value of more than 7 can not be refined
The three Ⅰ card will be added up to a Ⅲ card
Natural plus metal will be a natural card and the two sides of the value is added
If you add a dark card, the value of the two sides of the value of the reduction
Process guide:
★Starting to meet the girl, the incident
When the incident is over, you can see that the girl has been in the middle of the incident. After the event, go to the square above, then enter the church through the door above the square, you can get a cat in front of the door, after that, you will enter the teaching battle.
★After going out of the wall on the right, you can finally fight freely, and go below to defeat the bishop, and then the two brothers set out on the road to find the Sage's Stone.
Speaking of even names, oh ^-^
★The train fights all the way to the right in order to free the hostages, and on the train, you can buy 2-5 nature cards. After the door to refine the first 4-4 metal card, in order to get to the top of the train; after that, always to the left will meet the BOSS, this battle of the enemy attack power is high, pay attention to the reply. After the victory, the hostage girl Koni will join, it turns out that she is a healing alchemist (touched, finally can not use the recovery medicine ^-^b)
★The train down to do is to eliminate the town's three monsters, pay attention to the foot of the wall to press the R button can let the AI support Ed to go up to the roof, although it is all Ed solo, but the enemy is very weak, you should be able to easily beat the bottles. The town's bottles and jars should be investigated, and you can get a lot of recovery medicine
★ Continue to take the train to セントラルシティ meet ヒュ-ズ Zhongzuo, here in the library you can buy Diablo 5-6 cards (15W ah, robbing the money ah); you can also find the two cats: in the hotel and library door, respectively. In front of the library. Then came to the commanding officer's payee, コニィ actually forgot to bring the paper (dizzy), the result is still the president came out to solve the problem, decided to test the form of combat, the opponent seems to be very strong ...... up and out to the atrium began to fight, the results of the fine healing art of the コニィ naturally is not the opponent of the elder brother, the test ended with a failure! ......
★After leaving the lodging house, go to the headquarters again and take the stairs to the right, where Ed will meet with the president alone. The president decides to create a special unit and wants Ed to be in command of it, Ed offers to make Koni a part of it and the president finally agrees.
★Then it's time to go to the Judge Advocate General's Office to find the Lt. Colonel; note that the cat can be found in the Atrium, outside the Commanding Officer's door, in both the west area and the east area, and that you can buy a 7-7 Diablo card in the west area. The President's Secretariat can get 100W and you can come back for funds after a while, so don't miss out. At the Commanding General's office, you learn that the Lt. Colonel has gone home, and at the Lt. Colonel's house in the central area, you learn that he has gone to the library branch in the south side area, where you finally find the Lt. Colonel.
★Once again, back to the atrium of the Command, the three of them to accept the Major's trial, the Major's attack power is high, but the hit rate is not high, you should be able to easily overcome, after the victory, コニィ also got the qualification to enter the special forces, the Major to join to become a companion, and then you can go back to the South Side to get on the train.
★The train again encountered bandits again, along the old road to the roof, defeated the bandit leader can get off.
★Arrive at the I-Stoichi, investigate the monument at the entrance and the cat can be found on the right side, the merchant on the left side sells 1-7 dark cards, and the cat can be found in the garbage can on the west side. Next, you can go to the north side of the Oriental Army Command and meet with the Colonel in the room on the left side of the command, and note that a cat can be found at the top right of the north side of the training ground. Next is to meet the Colonel in the leftmost room of the north side of the Eastern Command. Follow Osamu to the east side of the square, you can find the cat in the upper right, where you have to face Osamu's challenge and win easily. Afterwards, the colonel accuses the two brothers of starting the fire and calls it a battle, and then captures them in a military penal colony.
★In the prison, you need to refine the 4-6 metal card to escape. After going out, you need to refine the 4-6 metal card again at the fourth door, and defeat the beautiful Thunder Alchemist Mateus Mateus, and then the colonel arrives (Khan, played by the colonel)... ...After defeating the monster in front of the Commanding Officer's gate you can set off for the station, and the Osamu and the Lieutenant become companions, and finally you can choose a location on the map, with the destination being Redondo.
★Arriving in Redondo, you know that a bandit has robbed the bank, so you enter the bank to investigate the situation. Enter the sewers through the hole in the floor of the bank vault, press R where there is a gap for Ed to go up, cross the bridge and refine the 6-3 nature card on the opposite side, rendezvous your companions and head downwards to meet the bank bandit, defeat him and be escaped by him.
★Return to イ-ストシティ out of the city, choose to go to ソリン, the cat can be found in the upper right corner, come to the left side of the village headman's house to learn about the situation, decided to go to the back of the mountain search. From the village headman's home right direction up to the back of the mountain, after chasing to the upper right after no road, around back to the left to reach the cliff edge, must refine the 5-4 stone card, the past is on the ニセモノ's BOSS battle, recommended that the first to solve the armored soldiers, after that you can take your time. After the victory and then have to fight the girl ケイト, ケイト HP is not high, but need to pay attention to her evasion rate but high, after defeating her back to the village chief to report.
★Take off from I-Shitsu again, and head to Daimura-Di. When you arrive, you'll have to face a monster. After defeating it, you can't enter through the main door, so go around to the small door on the right, and you'll need to refine the 2-4 metal card to unlock it, and the boss battle after you go in will be a huge monster.
★Once again, you will depart from イストシティ, and this time you will go to リゼンブ-ルヘ. Upon arrival go to the upper left room where the plot will occur and Ed can leave once he's been examined, but be aware that there is a cat in the room, so remember to go back and catch it.
★Back to the big map, choose to go to the ruins of Kullus, all the way in will meet the BOSS グラトニ- in the middle of the way, after defeating him to continue to go deeper, in the depths of the finally found ダイムラ, but he has been killed, in the end, who is it who did it? In the deepest part of the ruins, we finally saw the real culprit - the muscle man Ranディ, this battle our muscle man Major naturally also on the field, the name of the muscle man duel (sweat). After winning the battle, we met the little man, Kaito, and had to face Kaito and Rinka at the same time. Of course, due to the difference in strength, all of us were sent flying by Rinka. Afterwards, Ed also learns something about Osamu ロイス from Osamu.
★After that, you enter the sewers from the west side of the I-Shuttle, and then it's up to Lt. Col. to take on the monsters solo, with two Swift Thunderbolts for an easy kill. The door to the upper left side opens to the iron door, halfway through, you have to face the multi-headed monster ヒドラ, after defeating the monster but the monster will be captured by Nakazo. Continuing deeper but once again saw the muscle man Ranディ and ケイト, to start the fight is naturally needless to say, in our rounds of attacks, even high HP is useless. We continue on and finally meet the National Alchemist, Ska, in the depths of the city. After defeating him, he uses his transfer magic to slip away. Afterwards, you'll see the lieutenant colonel in front of you, and it turns out he's fine. ......
★Out of the sewers, you'll encounter the lieutenant colonel ヒュ-ズ again, and you'll be able to return to the headquarters from the upper-right side of the building, so be careful not to run into any monsters or you'll be bounced back to the doorway. Go to the house on the far left of the headquarters to retrieve the colonel's handbook. After that, go back to the practice field and defeat a ヒドラ again, then head to the south side of the lodging house.
★The next day, set out for the ancient city of イ-ストシティ City, east of イ-ストシティ City, ォルヘンティノス城. Just not far into the encounter ラスト, after defeating continue to move forward, again encountered the train robbers バルド, it is best to eliminate its two henchmen and then slowly fight with him, pay attention to its special attacks, HP100 should be timely reply, after defeating him can be on the 2nd floor. In the 2nd floor need to first refine the 7-6 stone card to cross the opposite side; to reach the opposite side will be the third time with ランディ fight. After winning the battle, you'll proceed to the 3rd floor and go up the left staircase, where you'll need a 7-4 Metal Card to break down the iron door. After entering the door, you'll encounter Kaito again, and after defeating her, you'll be able to escape. Needless to say, we continue to go up, just up to the 4th floor, we heard some strange sounds, it turns out that behind the stone rolled a large iron ball, no choice but to let Al first top ...... results, although the iron ball to avoid, but also hit the underground mechanism, all of them fell down.
★To get up there, you need to make a 6-4 nature card. After you get up there, head for the highest level, and note that you can't turn back after you reach the 5th level. After entering the inside, you will meet Rinka, but you still have to fight the monster he summoned, Bristol, and after defeating the monster, Nakasu rushed up and died with him....... Finally, you have to face Rinka, but at this time, Konie found Rinka from the necklace photo. I found out that Linca is really his older brother Seraphim, but we still have to fight with him in the end....... The final battle has finally begun, Linca's action speed is very fast, and the attack power is also very strong, the best HP in the 150 or less should be restored, and the best way to restore it. After a long battle, we finally defeated him ...... But to everyone's surprise, Rinka used the alchemy fusion to fuse his body with the castle, and we had to face the transformed Rinka again. The direction of perseverance to join the ranks of Ed them ...... This battle needs to pay attention to is the BOSS body and the split will use powerful all attacks, to always be ready to reply, or recommended to fight off the split and then deal with the main body of the BOSS ...... The second long battle is finally The second long battle finally ended, and セラフィ seems to have regained its sanity.
★Conclusion: Conique's second National Alchemist qualification test finally passed successfully, when Ed and the others went to the station to see her off, she still did not forget to use Ed's height as an object of attack (^-^)...... Major forced Ed to participate in the martial arts convention, Ed had to go on, and the result was that all the strongest people in the game were in the audience, so he had to go on. The result is to meet all the strong people in the game ...... There are quite a few interesting things after passing the level, these I will not go into detail, or leave you to discover ............
< p>Steel Alchemist Sonata of Memories Full StrategyProps:
There is no place to buy props in the game, props are obtained through refining as well as completing quests and treasure chests, you can get in the battle, or in the map mode there is Edward refining to get. It is important to note that places where you have previously taken props can be visited again to obtain them after a storyline.
This game has the concept of LVUP, but no concept of weaponry or defense. You can upgrade your abilities when you level up, but the upgrade seems to be randomized, but it's not confirmed.
There is a lot of use of Edward's alchemy in the game, except for the necessary ones to attack the level, such as repairing vases, lighting fireplaces, extinguishing fireplaces, repairing windows, saving plants, and so on, which you should use the A button to investigate more often.
There will be springs in the game where these are filled with HP.
Holding the appropriate direction allows Edward to jump over obstacles that are a narrow distance away or jump down from steps.
Two: Battle
The game is card-based, and only Edward and Winnie can use cards for refining at will, while the rest of the characters can only use cards for additional effects
During battle, Edward can look through the refining manual to refining cards directly from the manual.
The slots underneath the characters are action slots. The yellow ones are action slots, which can be acted upon when full, and the green ones are refinement slots, which can be refined when full.
Normal attacks are launched directly when the action slot is full, and alchemy can't be used until the green alchemy slot is full, but alchemy for refining props can be launched directly. Both sides fight in real time, and action values only stop growing when menu selections are made.
Putting the cursor on the enemy when attacking allows you to check the enemy's HP.
There is no concept of death in battle, and after HP reaches 0, you can be revived by utilizing recovery potions, which also have the effect of adding HP. You can refine some status-enhancing drugs, such as attack enhancement, speed up, etc. are very practical
Coupling and combos
These two are put together, first of all, you can check the goodwill in the status menu, the higher the goodwill, the more prone to additional attacks, that is, itself is a 3-strike due to the goodwill is very high, the role of the character will carry out another additional attack. The method of growth seems to be often put together to fight.
Combos must be either physical attack + physical attack, or physical attack + must kill or alchemy. Alchemy or Essential Technique + Alchemy or Essential Technique cannot be cascaded, nor can Alchemy or Essential Technique + Physical Attack. Successful combos create COMBOs, and some of the kills and alchemies have COMBOs of their own.
Cards
The game's system basically revolves around cards, which is the same as in its predecessor.
Cards are divided into metal, nature, stone, dark, except for the dark system of quality and value is reduced, the other cards are added value, quality and value add up to the total **** number should be less than 7 than 0, the level of the level should be less than 5 so as to be able to refine. This part is the same as the previous work not much more.
Of all the characters, only Edward and Winry (Winry uses the Refining Singijeon) can refine their cards, but Winry can only refine her skills and can't refine her materials, and only Edward can refine his materials, so if you want to get a high level card, you have to use Edward.
Wen Li's refining Singijeon refining effect has a lot of auxiliary, such as increase HP, increase attack, defense, acceleration, very practical, although Wen Li's own ability is a little worse. However, Wenli can't do the refining of materials.
Card add-on effect: When other characters perform a must-hit attack, you can use a single card to add on the effect. The level of the add-on effect is determined by the level of the card, so you can have Edward refine a high-level card and then add on the effect, and then with the attack increase props, it is possible to hit 2,000 HP at a time.
Collection
Cat collection: Al can collect cats and put them in his stomach during the game, which can increase the attack power of the must-hit cats, because this is 100% hit, so it is very practical, but the game's hit setting is a bit strange, obviously only 20 hits, but seldom appear to fail to hit the yellow cats in the early stages of the automatic inclusion
Black cats There is a yellow cat in the lower right corner of the Eastern Command Plaza,
a white cat in the oil drum in the lower right corner of the western plaza,
a black cat in a warehouse in the capital city,
a white cat under the eaves on the left side of the building above Koko,
a white cat in a house in Sigrotaria (someone else's ^^^ didn't have to take it with them),
a white cat in a house in Sigrotria (someone else's ^^^ didn't have to take it with them). ^Not available)
A black cat will come out of the fireplace in the big house of Meggg when you light it with an oil card.
A black cat is in the phone room on the second floor of the Eastern Command in the party.
There is a black cat in a room on the east side of Eastern Command
,
After the riot, there is a yellow cat in a cell at the end of the second level of the Edward storyline in the penal colony.
Back in the capital there is a yellow cat in the room to the right of the entrance.
Back in the capital there is a white cat on the second floor of the Fugoshitsu Residence,
At the entrance of the capital go inward to the two tall houses on the right side of the second page and there is a white cat on the inner side of the second house (which is blocked from view by the houses)
These are just the ones I've collected, I still have to look for them more carefully due to the speed of the credits.
Special props collection
These props can't be used (I guess I don't know how to use them yet)
Two mechanical armor props are obtained on the way to eliminating the mountain thieves,
Talking to an uncle in the rightmost part of the capital city's layout can give you the Legendary Tool,
The other mechanical armor prop can be obtained in the second-floor storehouse on the right side of the capital city,
There are also two mechanical armor props on the way to eliminating the mountain thieves.
There's one in the cabinet to the left of the Rek-To room.
Extinguish the fire in the fireplace in the room to get one.
There is one on the table in the warehouse to the left of the village's Neil Meggg.
After the riot in the west side of the penal colony, there is a prop in the jar in the third cell of the Winnie group
After the riot in the west side of the penal colony, there is a prop in the jar in the first cell in the middle of the Moustang side of the building
After the riot in the penal colony, in the episode of Edward, there is a prop in the second jar from the top of the screen after you pass by the opening of the switch
After the riot, there is a prop in the second jar in the middle of the building
After the riot, there is a prop in the second jar in the middle of the village.
After the round, go up to the top right corner of the room on the left to find an item.
There is an item in the top right corner of the room on the right side of the entrance to Edward's village.
After the riot is resolved, go to the store where you got the book, and the shopkeeper will give you the item.
There are 5 items in the treasure chest inside the ruins of Kruth.
There is a bandit in the first house on the right side of the capital city. After solving the problem, the owner of the house will ask to fix the window with a rock.
There are 2 items in the treasure chest in the bandit's house.
There is 1 item in one of the cabinets in the basement of the Institute, and one item in one of the cages
Like the cat collection, these were only collected in the weekly installment, and the speed of the utilities is an issue, so there should be more that you haven't gotten yet.
Simple credit
Edward and Al return to their village, which had an unexplained explosion earlier, and go to Winnie to repair their robotic arm. (Refine the flame in the room on the right to ignite the heater, and you'll get a prop, and you'll see for yourself what it is.) Winnie then asks to go with Edward, and the first battle occurs at the entrance of the village, so familiarize yourself with the system.
Board the train found on the train hijackers, chased to the rear of the car did not find so Edward climbed on the roof of the car to look for, in the roof of the car hijackers encountered the thief. After solving the problem, he returned to the train. To the Eastern Command, to report to Colonel Mustang, not finished, a loud noise, it seems that the Command also exploded, to the training ground, from the lower right corner of the exit, found that the Command's entrance to the explosion, Edward again in the scene of the last time to see the suspicious woman, the suspicious woman found Edward and fled, (Mustang and Lisa to join the team) and the square in yellow clothes of the man! Talking to the yellow man in the square, the woman ran away to the west, and then talking to the red man in the next section, the woman ran away to the sewers.
In the sewers, Edward can jump over obstacles that are small in distance
Deeper in the sewers, he meets the people who made the explosion, but doesn't find the suspicious woman.
Returning to Command, Mustang orders Edward to eliminate the bandits in the neighborhood, and Edward reluctantly carries out the order, taking Winnie with him, of course - at the foot of the mountain Lisa teaches Winnie how to use a gun. (At this point there are 5 people in the group who can swap out, and take a short detour on the way to get a few props.) When they get to the drawbridge, the bandits have already destroyed it. Moustang asked Edward to make the bridge again - - need a Rikumaru card, in the refining interface you can synthesize it, you can also slowly brush out, and then choose to use it can be. The spring on the way will restore your HP, and you'll have to go to the hut at the top of the mountain for the boss battle, where the bandits are just ordinary - just blast them with Alchemy.
After resolving the bandits and returning to the headquarters, Edward and the others began to investigate the demolition incident, first of all, to the street to collect information. Talk to the woman in purple and ask her if she's seen anyone suspicious lately, and she tells her that there seems to be a man and a woman. In the east plaza, we talked to a blonde woman, and in the west plaza, we talked to a man in yellow. In the lower right corner of the west square, we found a suspicious person. It looks like a misunderstanding. Head out of town to the villa on the upper right.
Then go to the capital on the left side of the villa and go to the library to collect weapons information. Then go to the military conference room on the first floor of the Central Command and ask for Siska (the four-eyed bookworm), then go to the President's office on the second floor, then go back to the military conference room and Siska will tell you that you can go to the east side of the house to collect information. Go to the bookstore on the right side (dirty place - - #No wonder no one is there) and ask for information about the Alchemy Book of Weapons. There are three such books, one in the hands of the author, one in the hands of the president, and one right here. The same as the drawbridge of the mountain bandits, here again need to be refined, need a 6-6 tree card, after the refinement, talk to the shopkeeper, show the strength of the country's alchemists, clean the room, the shopkeeper will give his book to Edward. From the book, you will learn that you need three materials to make it. Go back to the Eastern Command and ask Lt. Commander Lisa about the Singijeon. After that, go back to Edward's village and ask the boy on the left about the Ore. After Edward repaired the broken toy with the alchemy book, the boy gave the ore to Edward, and just as he was about to leave the village, he was hit by a man who turned out to be a pickpocket - (who wanted to steal Edward's stuff). He tracked down the ruins of Curse, and found the guy who had stolen the ore in the depths of the ruins - and easily recaptured it (note that the path at the diving board is at the bottom, just connected to the wall, and you cannot quite see it clearly). Go back to the Eastern Command, get the information from the Colonel, go to the Central Command in the capital, go to the courtyard, fight with Lt. Col. Armstrong and others, get the last refining material and start refining.
Go back to the villa where you started and hand over the Singijeon. After obtaining the information, you will go to Shigrotalia to investigate the explosion. As soon as you enter the room, you'll be in a one-on-one battle with the National Alchemist, who has many enemies, and you'll win easily. To the upper left of the house, the house seems to be empty, just at this time suddenly another explosion, Edward and his team immediately went to the street to check, found that the original guards handles the room, the door has been blown open, in the doorway to find a masked man dressed in blue, Winry just went up, was pushed away, Edward left the scene to Armstrong to deal with, and chased after his own out. Armstrong flexes his muscles to save the children from being crushed under the slab, and while Winry and Al are dealing with the advancing men, a man with glasses suddenly rushes in. Note that Winry can also use cards to refine during this battle. After the battle, Edward returns, but the masked man escapes. The group arrives at the home of the man with glasses, who is Ree-ato. Ree-ato joins the team, and Armstrong leaves. They take Ree-ato back to the villa.
After the episode, we went to the Eastern Command and found the suspicious woman again. We chased her to the west side of the square and found her sneaking into a room. Wenli "brave" rushed out or let her escape, but also to clean up the mess. Ree-ato suggests checking the sewers, and the group begins to enter them. There were still remnants in the sewers. We went back to the Eastern Command and reported the situation to the Colonel. Afterwards, they went to Neel Meggg to look for the famous mechanical armorer, ヴィオテ, and found a suspicious woman in the depths of the village who was ヴィオテ. Edward and Winnie fought in front of everyone - sure enough, the national alchemist was no match for a beautiful mechanical armorer. In the evening when Wenli and ヴィオテ were chatting, there was a sudden explosion in the village, and a fight broke out at the entrance of the village. After settling the matter, we decided to leave again the next day.
The next day they came to the Eastern Command to report to Mustang. They decided to go back to the Fugoshitsu Residence (the villa mentioned earlier). The door was locked, so Mustang ordered Edward to make a key (- - damn Mustang's commanding officer) and this time he needed a Darkness 3-3 or 3-4. He made it, and entered the house to find it empty. Ree-ato left the group. We have to go back to the headquarters first. At this time, a riot was reported in the west side of the criminal office, Mustang ordered Edward to go to suppress it, Edward did not go, Mustang told him that the national alchemist must obey the order. When they arrived at the penal station, they were divided into three groups: Winnie and Vanity, Mustang and Lisa, and Edward and Al. Winnie's side had to walk around and close the cell doors in order to open the last door. On the next panel, press the buttons once for a storyline, and both Winry and ヴィオテ press the buttons at the same time to open the door. After entering, there is another battle. After the end, the screen turned to the side of the Moustang, first to the center of the rightmost cell to open a switch, in the second layer of the broken bridge can not pass, can only return to the first layer of the first floor to wait for Edward to come. The scene shifts to Edward, who is halfway across the room when he hears the colonel shouting from across the room, "Edward, turn the switch on." Edward is reluctant to do so, and Mustang orders Edward to do so again as a superior officer. Edward had no choice but to go up and flip the switch. The scene returns to Mustang's side of the screen, and the area that was impassable is now passable. At the stairway, you encounter a Synthesized Beast and fight it, then move on. After helping Mustang flip the switch, Edward moves on to the second cell on the lower left corner of the second level, where the switch was flipped, and continues on. In the next floor encountered Ska, a big battle is inevitable, after defeating Ska, Ska left the penal institutions, at this time, Wenli and ヴィオテ rushed to meet, followed by Major Mustang and Lisa also came to meet, we continue to go deeper in the upper most room, to find the mastermind of the riot, after the solution, we returned to the headquarters, decided to ファゴシト residence search,
The fireplace on the first floor, and then to the second floor, to investigate, to the second floor, and then to the second floor, and then to the fireplace, to the second floor, to the second floor, to the second floor, to the second floor, to the second floor of the fireplace. After the investigation to the second floor, in the leftmost bookcase found a book placed upside down, it will be placed correctly found below the original locker can be pressed on a button, pressed a loud noise plus a shake (big earthquake oh), in the stairwell appeared a secret door, which is really a secret room, after the investigation of the ヴィオテ suddenly rushed out of the secret room to prepare for the action alone, Wenli hurriedly chased out of the organization, two people talking The two talked, the enemy suddenly rushed in, will Wenli and ヴィオテ surrounded, in the two together will be subdued when Edward and Al from the house came out, we returned to the East Command to report to Mustang.
Back to ココ here is a mess, and met the Armstrong Lieutenant Colonel, inevitably is a flash of muscle - - #, eliminating the synthesized beasts on the street, just when we thought to solve the synthesized beasts of the time, suddenly from the back of the emergence of another one. There's a synthetic meggg here, and there's a synthetic meggg inside the house. One of them was a yellow cat, and as soon as Al tried to put it in his stomach, it suddenly turned into a Synthesizer - after eliminating all the Synthesizers, a soldier reported that there was a large-scale Synthesizer riot in Koko as well, so Edward and the others rushed to Koko. There is a large number of synthetic beasts here, one of them needs to enter the room on the left and then exit the room will appear in the doorway, after eliminating it, another one appeared.
Solved the riot of ココ, we returned to the Eastern Command, to クルス relics, just went in, Edward and Winnie fought - -, in the relics of the internal diving board place there is a piece of wall is green, Armstrong wanted to use the beautiful - - # of muscles to open the wall, but unfortunately failed, coupled with the Al or can not be broken, and finally Edward with alchemy to break down the wall, here you need to use Stone 5-3, here you can use the Alchemy to break down the wall. Use Rock 5-3, or actually 5-4, as long as it's a rock. Everyone rushed into the remains of the interior, and halfway to the previous fight with the guy to fight again - - I did not expect this guy is a man-made human envy change, after the victory of the envy fled, Mustang ordered Edward can not pursue, to complete the current task, continue to go deeper into the remains of the remains of the deep and finally found the mastermind of the ファゴシト, the battle is over, ファゴシト said the truth, I did not think that the real people in the curtain is actually リュ - シュ - the person who is actually the most important thing is that the リュ - シュ - the person who is the most important thing in the world. The person who is behind it is Riュ-ト, Riュ-ト appeared in the ruins, and used the bow and arrow made by alchemy to shoot at, Fァゴシト blocked the arrow for ヴィオテ, Riュ-トl left his own human body alchemy to refine his sister out of the ruins, ヴィオテ organization can not be shot at her, under everyone's persuasion, ヴィオテ also realized that only to liberate the sister of the Riュ-ト that is the best way, this is the first battle ヴィオテ mandatory. The first battle was forced on the stage.
After the end of the battle, we returned to the headquarters, Mus Tang think in the capital next to the Institute is the most suspicious, we decided to go to the Institute to investigate, just entered the Institute, Wen Li intends to rush in first, I did not expect the door there is a synthetic beasts, fortunately Edward is behind, in the Institute of the three floors will meet the android LUST and GLUTTONY (from the second floor of the right staircase), defeat, and continue to pursue the LUST and the GLUTTONY (from the second floor right staircase). Defeat them and continue to pursue Riutsu. In order to proceed to the Institute, you need to fall through a hole in the upper floor to the next floor in order to reach the stairs. You'll finally find Rek-T on the bottom floor, and he's turned into a giant Synthesizer Beast. It's recommended that you refine some higher level materials before entering to make it easier to fight. We destroy the synthesized beast, but the synthesized beast is not dead, it seems to be another battle, ヴィオテ rushed to the Institute to join the team. There is a good way to play, is to let the BOSS poisoned, because the poisoning of each time less HP is calculated by percentage, so after the poisoning of the BOSS each time less HP 800 or so, more than can reach 1000. the end of the battle, we appreciate the END screen it.
About the second installment
The second installment of the game seems to have done a great job so far. You can carry out missions and events that were not completed earlier
After the END screen, the screen shifts to the home of Lt. Colonel Hughes, and you get the information that the martial arts fights have begun again, so you come to the courtyard of the Central Presidential Palace, and carry out the martial arts fight, which is a series of battles, but you can refill your HP after each battle, and the final opponent is still the Moustang - -#Call you commanders, K you ..... Cascade reached ^^
Then go to Siska the Bookworm, Siska will ask Edward to go to ココ to buy books for him, in the bookstore of ココ Wenli found another Phantom Mechanical Armor Supplemental Issue that she likes, and the boss asked for a 7-1 material card of the stone system in exchange ......... ....
The above is only a very small part of the events in the second weekly program, in the end, how many more secrets in the second weekly program, let's dig together.