1, attack magic: fatal blow 20, shadow arrow 20, the gun of the earth 20, the gun of the fire 20, distortion space 9, broken star strike 9, very fast shooter 9, elemental arrows and stabbing arrows.
2, compression: earth, wind, water, fire, ice, all 20. hit the monster with the shadow of the arrow + distortion + broken star, which is infinite fixed monster. The three skills point 9 is the next, if the PVP is twisted + broken star point 18, extreme speed 20.
3, auxiliary magic: capricious (this is only PVP useful, point 1 can also be), eagle's eye, armour piercing, toughness, focusing, restoration of inspiration, healing light, restoration of the light, the group healing, precision blocking, blood stains, sublimation, magical excitation, attack reinforcement, are point full, the body awakening.
Expanded:
Other Occupations
1. Commanders in Battle - Berserk Swordsman (WA)
The dominator in melee combat, without the need for flashy skills and agile speed, every move explodes with extreme destructive power. Swordsmen who revere power can sweep away thousands of troops with a swing of their giant swords. It is said that advanced swordsmen can even change the shape of their weapons and skillfully manipulate their power, without fighting, they will reign supreme.
2, the dancer on the edge of the blade - double swordsman (BL)
Double swordsman gorgeous rapid blade method can not open the mountain split stone, but light and flexible double knife can be more accurate, more fatal blow to the enemy's vitals. They are used to quick decisions and use their limited magical knowledge to enhance their fighting speed, so they often seem to be able to surprise and win in the battle.