Sailor Novice

The first time you enter Sailor, the default location is the Mechanical Room, and when you enter Sailor later, the default location is the Teleportation Pod.

There is a navigation bar at the bottom of the game screen that reads, from left to right: map, shortcut language, emoticons, actions, aiming, storage boxes, friends, base, sprites, and time remaining. There is a large space in the center that is a chat window for communication. With the map, you can reach any planet. By clicking on a sprite, you can view the sprites and sprite attributes you have as well as the sprite's skills. The time battery on the far right counts your online time; after six hours, the sprite will no longer be able to fight. At the top of the game screen, in the upper left corner, there is an icon Sailing Log; in the upper right corner, there is a SPT icon, which is a quest icon. Every time you accept a quest it will be displayed here. Tap it to view the mission progress and mission tips.

Tap the base at the bottom to return to your home. On the right side of the base screen, there are two icons: Base Manual and Setup Warehouse. Tap on Setup Warehouse to dress up your base. Clicking on the base manual will allow you to buy items to dress up your base. One of the items you should buy is the Elf Recovery Pod, which is used to help Elves recover their stamina. Each time you restore your stamina, you will consume 50 Sailor Beans. However, it is recommended to use the elves in the Elf Pack to recover individually. One at a time, one 20 Sailor Beans. (It is recommended that more than 3 or more can use the Elf Recovery Pod)

Sailor Beginners look for Sissy the Mechanic in the Mechanics Room to start the Beginner Quest, where you can pick up an Elf, and you will get a Beginner Reward for completing it. Go to Dr. Pat in the lab and read the elf manual,. Then go to the captain's room to find Captain Roger to start Sailor's journey to the stars.

Sailor, the early stage is mainly rely on mining and collecting gas to earn money. The growth of the elves is mainly by fighting with the wild elves on each planet, so as to enhance the level of the elves themselves; to learn new skills of the elves.

Elf Capture: To capture an elf, you need to use an elf capsule when the wild elf is about to be defeated by you, click on the props to see the capsule, there is a certain chance of failure.

Mining requires a mining drill, which can be obtained for free in the mechanical room, and each pile of ore energy can only be excavated five times a day.

Collecting gas requires a device to collect gas, which can be purchased by clicking on the tank icon in the lower left corner of the mechanical room to open the Sailor Factory, and can only be collected twice per day per location.

Collecting Vine Crystals requires an Electricity Saw, which can be obtained by playing through the Bomb Disposal game in Helkar, and can only be collected once per day in Elf Plaza.

When you dig up ore and collect gas, you can take it to the Powerhouse and sell it for Cyrillic Beans, 20 Cyrillic Beans per ore and 100 Cyrillic Beans per can of gas. Each vine crystal can be sold for 100 cyr beans.

Go to the ocean star shallow water to play Bell has the opportunity to get the essence of water (30 Sail Beans); go to the volcano star to play the fire inflammation shell has the opportunity to get the flame element (50 Sail Beans); go to the star of the cloud one layer of the play Mao Mao, the star of the cloud three layer of the play Tias, the grassland of the star of the Cross to play the PiPi has the opportunity to get the air crystals (30 Sail Beans); go to the star of the Hurricane to play the Bibi mouse has the opportunity to get the capacitor ball (50 Sail Beans); Go to the swamp of Cross Star to fight the fairy ball will get photosynthetic energy (40 Sail Beans); go to the Cecilia star to fight the BOSS Aksia,Hull spaceship to fight the Xuan Ice Beasts have a chance to get Xuan Ice (50 Sail Beans); these things can be used as a spaceship energy, you can go to the power room for Sail Beans.

You can also get a chainsaw by defusing the bomb puzzle in the Hurricane, do what Alice said and then go into the Elf Plaza and load the saw, you can get the crystal vines to go to the power room for Sailor Beans, 1 100 Sailor Beans

[Edit]Evolution of the elves and capture locations

1, IYU level 16 evolution to Yuriyan, Yuriyan evolution to level 36 Barus (capture location: at the beginning or collect elves, or in the King of Elves against 10 wins, the initial level 5)

2, the small fire monkey level 14 evolution to the fire monkey, the fire monkey 36 level evolution to the flaming gorillas (capture location: the same as the above, the initial level 5)

3, Bubu Seed 18 levels of evolution to the Bubu Grass, the Bubu Grass 32 levels of evolution to the Bubu Flower (capture location: the same as the above, the initial level 5)

3, Bubu Seed 18 levels of evolution to Bubu grass, Bubu grass 32 levels of evolution to Bubu Flower (capture location: the same as the above, the initial level 5).

4, Lili 21 level evolution to Mian Mian, Mian Mian 37 level evolution to electric shock rabbit (capture location: Hurricane Hurricane ruins, you can try to enter and exit the map, the effect is very good, the initial level of 19 ~ 20, is now about to go extinct, you can play the lookout terrace of the Twister to obtain the chance is not very big, the initial level of 1)

5, Moby 17 level evolution to Ge Ge Geer. Goggle 37 level evolution to Rugas (capture location: cloud star ground level, easier to appear, the same method, the initial level 3~4)

6, small bean sprouts 21 level evolution to ting ting, ting ting 37 level evolution to the magic flower fairy (capture location: the swamp of the star of the Klosters, the same method, the initial level 11~12)

7, the fire inflammation of Bei 17 level evolution to Bellamy, Bellamy 34 level evolution to Belarus. 34 level evolution to Bellus (capture location: volcano star, the initial 7 ~ 8 level)

8, Gil 20 level evolution to Reno, Reno 36 level evolution to Logiras (capture location: volcano star cave initial 17 ~ 18 level)

9, Huria 30 level evolution to Rios (volcano star cave depths to fight the BOSS Rios to send, sometimes you can't get it, you need to play a few times, the initial level 1) (The initial level 1)

10, Bibi rat 15 level evolution to the lightning mouse, lightning mouse 30 level evolution to the sky thunder mouse (capture location: Helka star, the initial level 9 ~ 10)

11, Roche 21 level evolution to the Kilola, Kilola 38 level evolution to the Sisalura (capture location: Helka star ruins, the initial level 19 ~ 20)

12, Pippi 14 level evolution to Bibo, Bibo 3 4 level evolution to Pokor (capture location: Cross Star grassland, the initial level 1 ~ 2)

13, cactus ball 16 level evolution to cactus, cactus 32 level evolution to giant cactus (capture location: Cross Star swamp, the initial level 11 ~ 12)

14, the small mushrooms 20 level evolution to the Mushroom Monster ( Cross Star forest, fight BOSS mushroom monster to send, initial level 1)

15, Bell 16 level evolution to Abu, Abu 36 level evolution to Bara Turtle (capture location: Ocean Star shallow water, initial level 5~6)

16, Sharp Tooth Fish 20 level up to Steel Tooth Shark (capture location: Ocean Star deep water, initial level 15~16)

17, Mao Mao 18 level evolution to Karo, Karo 36 level evolution to Baroka (capture location: the cloud star ground layer, the initial 3 ~ 4 level)

18, the phantom 20 level evolution to Hal Flo (capture location: the cloud star high altitude layer, the initial 13 ~ 14 level)

19, the Sita 18 level evolution to Tiedas, 38 level evolution to Reggios (pirate mission to send, have to go to their own) (Laboratory evolution warehouse evolution, now you can go to the lookout terrace to play the Twister to get, but the odds are a little small, the initial level 1)

20, Jelly Duck 18 level evolution to the Wave Duck. Wave duck 35 level evolution to crystal duck (capture location: Helka Star Elf Plaza, along the footprints with electromagnetic rod electricity out, a Sailor can only catch a, the initial level 16)

21, the basal ice beast 27 levels of evolution to the frozen beast (capture location: Cecilia Star Helka spaceship, the initial level 25~26)

22, Sora 18 levels of evolution to the Herrus, Herrus 38 level evolution to Aksia (Cecilia star fight BOSS Aksia send essence, need to use $700 to buy molecular transformer for hatching, after hatching for level 1)

23, Link 17 level evolution to Linsch, Linsch 36 level evolution to Brinks (capture location: cold ice cave, after entering the lamp to transfer the direction, and then stepped on the broken ice, you can also repeat the in and out of the map, the initial 15~16 level)

24, Miramax 28 evolution to Tias (fight BOSS Tias send essence, need to use 700 yuan to buy molecular transformer for hatching, hatching for level 1)

25, Grimm 16 level evolution to Grim, 36 level evolution to Grouchy Gao (capture location; volcano star three scenes variable, appearing when the doctor will come to the letter. (Currently Friday, Saturday, Sunday appearance time has been publicized, the initial level 12).

26, Pai Pai 17 level evolution to Pai Luke,36 level evolution to Pai Lu Kida (capture Moby, small bean sprouts, Link, go to the laboratory to receive, the initial level 1)

27, Rey no evolution (Helka star wasteland fight BOSS Rey send essence, need to use 700 Sail beans to buy molecular transformer for hatching, hatching for level 1, no degradation and evolution)

28, Chilo 16 evolved Gerat, level 35 evolved into Tachiradon. (August 21, "into the Sailor's evil pirates" mission to send, the initial level of 15)

29, Neil 17 level evolution into Phyllis, Phyllis 37 evolution into Esfia. (I heard that as long as you play the same field elves, not walking around to play 10 to 30 times will be able to encounter Neil, Neil is not automatically appear must first enter into battle with the field elves, the beginning of his appearance; initial level 16)

30, Pano 16 level evolution into Paras, Paras 35 evolution into Parcis (participate in the Battle of the King of the Elves to get 500 medals, and then went to the lookout Terrace to receive, the initial level 1) need to go to the laboratory of the elf evolution bin evolution. The Mushroom Monster is a small, degraded mushroom that can be defeated by a small Fire Monkey or a Fire Flame Shell at level 14, or by a restrained Urian.

2. Steel Tooth Sharks: In the depths of the Ocean Planet, at level 25, with the following moves: Ice Tooth, Bluff, Slam, Noise, and can be defeated to obtain Black Ore. (Boo Boo Hana level 25 can be defeated, it is best to use the wind blade)

3, Rios: in the depths of the volcano star, level 35, commonly used stances: dense fire net, lure, return fire, retaliation, to defeat it can get the Blue Knights clothing, more fights will have a chance to get its degradation of Hurricane Hurricane. (Bubu Hua level 40 or above with earthquake, Barus level 34 or above, Bara turtle level 37 can be defeated)

4, Aksia: in the Cecilia star surface, level 65, commonly used stances: Holy Spirit Flash, Ice Sky and Snow, Ice Seal, Frozen Hail, to defeat it can be obtained Aksia's essence. (Level 47 Reggios can be defeated, level 65 Pyrukida is sufficient, level 67 Logiras. The others must be level 70~100. Automatically replenishes blood after falling below 100 blood.)

5, Tias: in the highest level of the cloud star, level 45, commonly used moves: flying chop, spiritual interference, flying dive, flying light, to defeat it can get the essence of Tias. (beat it easy MISS, it is easy to fatal blow, as long as it twice the spirit of interference is best to automatically escape)

6, Rey: Hurricane star wasteland, level 55, commonly used stances: Thunderstorm days, white light blade, Thunderbolt Chop, the light of light, to defeat it can be obtained Rey's essence.

Barus can be defeated at level 70 (His White Light Blade is easy to fatally strike, it's easier to hit it with any elf who has learned Earthquake and Parasite Seed or use Rugas' Bursting Fist as well)

(1) Crossing Star Grassland

Tier 1: Pipi (LV1-2)

Tier 2: Cactus Balls (LV11-12), Little Bean Sprouts (Rare) ( LV11-12)

Tier 3: Mushroom Monster (LV10) (BOSS) Yiyi (LV15) (Rare)

(2) Cloud Star

Tier 1: Mauve (LV3-4), Moby (Rare) (LV3-4)

Tier 2: Spectral Float (LV13-14)

Tier 3: Tiaos (LV45 ) (BOSS)

(3) Ocean Star

Tier 1: Belle (LV5-6)

Tier 2: Sharp-toothed Fish (LV15-16)

Tier 3: Steel-toothed Shark (LV25) (BOSS)

(4) Volcano Star

Tier 1: Fiery Shell (LV7-8)

Tier 2: Jill (LV17-18)

Tier 3: Rios (LV35) (Boss)

Grimm (Rare) (LV12~13, may also appear in two other places in the Volcano Planet )

(5) Hurricane Planet

Tier 1: Bibbit Mouse (LV9-10)

Tier 2: Roch (LV19-20 ), Lilly (Rare) LV19-20

Level 3: Rey (LV55) (BOSS) Elf Plaza: Jelly Duck (LV16~17)

(6) Star of Cecilia

Archea (LV65) (BOSS)

Helka Airship: Genghis Beast (LV25-26)

Ice Cave : Link (Rare) (LV15-16)

Elves that may appear in any scene : Neil (Rare) (LV16)

[edit]Attribute Corresponding Elves

Fire: Rios (BOSS, uncatchable), Jill, Fiery Shellfish, Little Fire Monkey (Initial Elf), Huria (sent by fighting Rios more often, random)

Water: Steel Tooth Shark (BOSS, uncatchable), Belle, Sharp Tooth Fish (20 evolution into Steel Tooth Shark), Iyu (initial elf), Jelly Duck (rare elf)

Grass: Mushroom Monster (BOSS, uncatchable), Cactus, Little Bean Sprout (rare elf) Boo Boo Seed (initial elf) Little Mushroom (sent by fighting BOSS) Yiyi (rare elf)

Ice: Acknowledgment (Boss, uncatchable), Cactus, Little Pea Shoots (rare elf) Ice: Aksia (BOSS, uncatchable), Link (Rare Elf), Ice Beast, Sora (Defeat Aksia to get the essence to incubate for one day)

Ground: Moby (Rare Elf), Green (Rare Elf), Kilo (Pirate Elf)

Flight: Tias (BOSS, uncatchable) PiPi, MaoMao, YuFu, Mirame (Defeat Tias to get the essence to incubate for one day) (one day)

Mechanical: Sita (you can now get it by playing the Twister machine on the Lookout Terrace, but the chances are a bit low, and it starts at level 1)

), Piper (collect the three Rare Sprites and go to the Doctor's office to get them) Uncatchable, Pano (get 500 Battle Emblems and then go to the Awards Ceremony and ask for them from Station Manager Justin)

Electricity: Rai (BOSS, uncatchable) Defeat Rey and get Essence to hatch for a day. Rocky, Bibbit Mouse, Lilly (Rare Elves)

Superpower: Neil

[edit]Attribute Compatibility Table

Fire grasps Grass, Ice, and Mechanical

Water grasps Fire, and Ground

Grass grasps Water, and Ground

Electricity grasps Water, and Flight

Ice grasps Grass, and Ground, and Flight

Ground grasps Electricity, and Mechanical, Fire

Flight over Grass

Mechanical over Ice

Note: According to the official information, the attributes of Super Power and Super Power are not available yet. Please look forward to it

(Electricity attribute skills are ineffective against the ground system, and ground system skills are ineffective against the flight system)

[Edit]Elf Skill Chart

==================================== The elves of the water system ===================== =============

Iyo Slap, Chirp, 8J Bubble (Special Attack 20), 11J Water Play, Flying Strike 15J (Flying Pulse 35), 16J Urien, 16J Steel Claw (Mechanical Pulse 50), Restrain 19J (bounces opponent's damage against us with double the power, Pulse), Bubble Ray 24J (65), Chaos Surge 28J (Pulse 15 ), Tidal Wave 33J (65), 36J Barus, 36J Sword Dance, 37J Bluff, 38J Water Jet (Special Attack 40), Maelstrom 39J, White Mist 46J, Slam Attack 52J (Pu Attack 80), High Pressure Water Gun 59J (120),

Bell Bump, Wagging Tail, Bubble 8J (20), Shrinking Head 10J, Water Gun 13J (40), Breakthrough 15J (Pu Attack 60), 16J Abu, High Speed Spin 19J, Protect 23J, Water Wave 28J, Water Tail, Iron Arm, Pray for Rain, 36J Bara Turtle, 39J Rocket Headbutt (Pu Attack 100 used and then fatigued for one turn), 53J High Pressure Water Gun (Special Attack 120), Lenticular Cannon 61J (Special Attack 150 used and then fatigued for one turn)

Sharp Tooth Fish Ghost Face, Ice Tooth (Ice. 65), Noise, Tooth Surge (Pu Attack, 60), Air Storage, Glare, Bluff 18J, Rage 20J (Pu Attack, 20), 20J Steel Tooth Shark, Slam 21J, Bite 26J (80), Slice 30J (70), Water Jet 34J (40), Intimidate 37J, High-Speed Movement 41J (Acceleration 2), Feint 50J, Rocket Headbutt 56J (Pu Attack 100 used after Fatigue for one round), Test Knife, High Pressure Pump,Butterfly Strike, Steel Tooth Strike 62J (90), Super Rage 72J,

Jelly Duck Jumping Jelly (45), Transparency (halves physical attacks for 5 rounds), Water Play, Slap (40), 18J Wave Duck, 20J Chasing Storm Fist (P&P, 50), 24J Wall of Water (Gat Def. 2), 28J Wave of Water (60), and 32J Water Blade (60), 35J Crystal Duck, 36J Tsunami (70, +20 Extra Damage), 40J Congealed Breath (Ice, 80), 42J Treading Waves (adds Attack Speed), 46J Combo Breaker (75), 50J Tornado Water Strike (90), 53J Aqua God Protector, 56J Blast Air Chopper (Attack, 100), 59J Tumbling River (115), 64J Crystal Fiery Punch

==================================== Fire Elves ==================================

Little Fire Monkey Grab, Glare, Spark 7J (40), Pick 9J, 14J Fiery Monkey, Sonic Punch 15J (Pu Attack) , 40), Crazy Scramble Grab 16J (Pu Attack, 20+), Flame Carriage 19J (95), Feint 26J (Pu Attack, 50), Torture 29J, 36J Fiery Gorilla, Punish (Pu Attack, 60+), Full Power Strike 41J (Pu Attack, 120), Flame Vortex 45J (15, Burn), Meditation 53J, Flame Punch 57J (120 Rebound),

Fiery Shell Charge Top, Hard, Fireball 9J (40), Heated 13J, Smoke, 17J Bellamy, Spinning Charge 18J (Punch, 60), Deadly Crash 23J (60), Smokescreen 24J, Double Pipe Flame (75), Flame Crash 31J (70), 34J Belle Roux, Dry Strike 35J, Scorching Flame 41J, Deterrence 44J, Explosive Flame Blaze 49J, Fire Shoots Eight 54J, Bubbling Fire,

Jill Grip, Spark (40), Tooth of Fire (65), Chirp, Smokescreen, 20J Reno, Ghostface 24J, Dragon's Fury 29J, Slice 33J, 36J Lochgilas, Dragon's Claw 38J (80), Heat Gathering 41J (+Special Attacks), Air Slicing 44J (Flight, 75), Flamethrower 47J (95), Shadow Claw 51J ( 70), Focus of Will 53J (+Defense), Wing Slap 56J (Flight, 60), Dragon Soaring Strike 59J (90), Flame Rush 62J (120, 1/3 of damage taken by the opponent bounces back to you), Heat Whirl 67J (120),

Huria Electric Light, Spark 5- (40), Tail Wag 5J, Ghost Fire 8J, Flame Jet 12J (from time to time will strike a fatal blow) (95), Seal 15J, Spiral Flame 18J (80), Mystic Guardian 21J, Retaliation 24J, Seduction 27J, Dense Fire Web 29J (120), 30J Rios, Comeback 32J, Intrigue 36J, Fire Cross 41J, Phantasmal Shadow 47J, Grievance 51J (reduces Special Attack by 2), Blazing Fire 56J (150),

== ================================== Grass Elves ==================================

Bubu Seed Impact, Head Shrink, Suck 10J (20), Curse, 18J Bubu Grass, Blast Blade 13J (55), Curse (attribute) 16j , Tooth Burst 22J (P&P, 60), Power Suck 27J (40), 32J Bubu Blossom, Shedding Crash 32J (P&P 120 rebound), Earthquake 33J (Ground-based, 100), Parasitic Seed 34J, Photosynthesis 39J, Bite 45J (100), Super Suck 51J (60), Flying Leaf Storm 57J (140),

Fairy Balls Bump, Surge, Hypnotic Powder 13J, 16J Cactus, Poison Powder, Needle Stab (35), Parasitic Seed, Tweet,,Sheltering Bump 31J, Petal Dance - Giant Cactus 32J, Blizzard Blade, Sweet Breath, Growth, Photosynthesis 45J, Sunlight Blaze 53J,

Bean Sprout Needle Stab (35), Tighten Roll (Punch, 15 Poisoning), Hypnotic Powder, Glare, Paralyzing Powder 19J Growth, Poison Powder, 21J Tingle, Dissolving Fluid 23J (40), Indigestion 26J (Pu Attack, 20), Sweet Breath 28J, Gastric Fluid 30J (PP of opponent's default skill is reduced by 5), Blistering Blade 32J, Knife Leaf 34J, Squeeze 36J, 37J Magic Flower Fairy, Energy Saving 39J, Energy Absorption 41J (Blood Restoration), Energy Release 47J (100), Vitality Attack 55J (80), Flying Leaf Storm 63J,

Small Mushroom Impact, Needle Strike (35), Poison Powder 10J, Glare, Bouncing Kick 13J (Prone, 30+), Poison Saturation 17J, 20J Mushroom Monster, Poison Shock 21J, Poison Mist, 24J Perch, 28J Poison Concentration, 32J Light Cannon, 33J Earthquake, 40 Shield, 47J Tarzan (Prone) 120, exhaustion for one round)

Yiyi White Mist (5 rounds unaffected by opponent's attribute skills), Poison Powder, Spike, Flying Leaf 16J (Grass special power 35), 17J Yidin Silk, Sudden Stab 19J (power ignores opponent's speed), Concentrated Essence 25J, Concentrated Juice 29J, 31 Blade and Leaf (Grass Attack 70), 37 Sudden Strike (Attack 90 rebounds 1/4 of itself) 41 Parasitic Seed 44 Green Light Wave (Grass Special Attack Power 60) 47J Cohesion (Physical Attack *2) 50J Quadrilateral Blade and Leaf (Power 80 Grass Special) 53J Thousand Leaf Chop (Power 55 Grass Physical Attack, is a 2-3 attack The actual power is 110 or 165) 57J Regeneration (restores 1/2 of its own physical strength) 59J Green Leaf Fairy (Grass Special Attack Power 115) Wind Wave 64J (Power 125 Grass Attack)

==================================== ==================================

Pippi, Clash, Lightning Bolt 5J, Chirp 6J, Wing Slap 9J (60), 14J. Bebop, Temptation 14J, Mercy 16J, Live and Die 18J, Blowfly 23J, Swallow Return 28J (60), Sudden Advance 33J, 34J Pocker, Full Power Strike 37J, High Speed Movement 41J, Raptor 49J,

Fluffy Bump, Sand Throw, Cyclone 9J (40), Lightning Bolt 13J (P&P, 40), 18J Karo, Blowfly 17J, Tornado 22J (70), Tornado 22J (70), Blowfly 17J, Blowfly 18J (60). Tornado 22J (70), Wind Dance 27J, High Speed Movement 32J, 36J Barocca, Wing Slap 38J (60), Perch (Blood Return) 44J, Downwind 50J, Mimicry 56J, Air Slice 62J,

Halffu Chase (Punch, 40), Accelerate, Flying Strike (35), Chaos Surge (Punch, 15), Glare 15J, Swallow Return 18J (60) , 20J Halffloat, Mimicry 23J, Slam, Spinning Blast, Perch, Flying Bash 32(70), Quick Strike 35(50), High Speed Movement 41J,

Mirame Assault (Pounce, 45), Gaze 4J, Cyclone 8J(40), Wing Slap 12J(60), Hurricane 16J(55), High Speed Movement 20J, Wing Combo 24J(35), Feathered Flying Scatter 27 J (75), 28 J Tias, Flying Chop 30 J (Punch, 70), Spiritual Interference 34 J, Flying Light 38 J, Flying Dive 42 J, Spiritual Synchronization 46 J, Spiral Gale 50 J (Fire, 100), Will to Rage 54 J, Magic Storm 59 J (150),

======================= ======================= ============= Electricity Elves ==================================

Bibbidi Mouse Impact, Glare, Charge, Tooth Surge, Tooth Surge 13J, 15J Lightning Mouse, Electric Spark 18J, Blow Fly 23J, Bluff 28J, 30J Sky Thunder Mouse, Thunder Tooth 35J, Discharge 54J,

Ghostface, Bite Crush,

Roach Crash, Electromagnetic Wave, Electric Shock (40), Electric Lightning Strike, 21J Kirola, Conspiracy, Electric Lightning Bomb 25J (60), High-Speed Movement 28J, Feint (Punch, 50), Ironhead Kung Fu 34J (Punch, 80), 38J Cesarella, Lightning Wheel, Electric Current Strike, Wall of Light, Thunderbolt 58J, Thor 61J, Electromagnetic Cannon, Electric Current Ray, Thunder Strike,

Lilly Crash, Chirp, Electric Shock (40), Electromagnetic Wave, Ghost Face 20J, 21J Sheepy, 25J Charge, Discharge 29J (80), Flame Fist 33J (Fire, 75), 37J Electro Bunny, Raiden Fist 38J (75), Electro Wave 42J (75), Wall of Light 51J (halves the damage of the special attack received in five turns), Energy Shock 59J (70), Booming Thunder 69J,

Rey Grab, Charge 4J, Wind Rush 8J (50), Thunder Strike 12J (40), Glare 16J, Flash Strike 20J (60), Electricity Strike Beam 24J (60), Thunder Matsuri 28J (paralyze), Electricity Discharge 32J (80), Surprise Thunder Slash 36J (55), Electricity Flash and Lightning Rumble 40J (90), Thunderstorm Sky 43J, Thunderbolt Slash 47J (80), Ten Thousand Lights 51J (75), White Light Blade 55J (95), Electric Flash 60J, Extreme Electricity Thousand Birds 64J (120), Instant Thunder Heavenly Flash 70J (150),

==================================== Ground Series Elves ========= =========================

Moby Charge Top, Hardness 7J, Shocking Strike 9J (Pu, 50), Aim 12J, Earth Cracker 15J (60), 17J Goggle, Slam 20J (Pu, 60), Throwing Sand 23J, Dusty 26J (70), Shattering Crash 30J (Pu, 80), Earth Power 34J, 37J Rugas, Earthquake 39J (100), Mud Tumble 43J (85), Earth Wall 47J, Sandstorm 51J, Bludgeoning Fist 55J (120),

Grimm Dust 15J, Dust 15J, 16J Grimm, Rolling Dirt 20J, Sandstorm Streak 24J, Flying Mud 28J, Earth Dragon Flash 32J, 36 Grouchy Gauge, Sandstorm Punch 37J Sandstorm Impact 41J (100, Bounce), Mystic Power 45J, Charge Fierce Wave 49J (60 2~3 attacks in one turn), Guardian of the Earth 54J, Sandstorm Fierce Impact 57J (80), Heavenly Shake 62J (120),

Kilo Dusty, Charge (45), Glare, Knockout (40), Gerlat 16J, 19J Charge, 23J Wall of the Earth (Defend) +2), 27J Earth Fist (Ground-based physical attack, 65 power, very effective against Roach), 31J Intimidate, 35J Tachiradon, 36J Shattering Crash, 40J Ultra Heavy Punch (120, exhaustion), 44J Earth Shield (+2 special defense), 48J Hardened Impact (90), 52J Counter Storm (1/4 rebound), 57J Charge Breaker (60, 2-3 attacks a round).

==================================== Elves of Mechanics ==================================

Sitar Metal Sonic 5J, Steel Claw 11J (50), Alloy Iron Bomb 16J (50), I8J Tetras. Scattershot Rapid Fire 20J (30), Iron Arm 24J, Slam 28J, Gravitational Magnetic Field 32J, Metal Blast 36J (65), 38J Regios, Electric Ray 40J (Electric, 75), Current Crash 43J (Electric, 70), Charge 47J, Full Bullet Launch 50J (135 Fatigue), Iron Blast 54J (80), Fully Armed 57J, Cannon Light Wave 60J (120), Energy Blast 65J (150),

Pai Pai Punch (45), Aim 5J (plus hit), Pai Pai Ray 10J (50), Gravitational Magnetic Field 15J (speed reduction 2), 17J Pyrokinesis, Steel Flying Kick 19J (do 2~3 attacks a round 40), Stored Power 23J (plus attack 2), Metal Blast 28J (65), Steel Blast 33J (75), 36J Pyrukida, Conductive Energy 37J (increased chance of hitting vitals in 5 rounds), Conductive Light Wave 40J (75), Hardened Blast 43J, Functional Repair 46J, Conductive Beam 49J, Ultimate Divine Power 52J, Iron Will 55J, Full Bullet Launch 58J, Kamikaze Kick 65J,

Pano Pano Fast Attack, Flash Bomb (reduced to hit), Flash Bomb (reduced to hit), Flash Bomb (reduced to hit), Flash Bomb (reduced to hit), Flash Bomb (reduced to hit), Flash Bomb (reduced to hit), Flash Bomb (reduced to hit). Scrying (adds 2 to hit), 16J Parasite, Magnetic Wave 17J, Laser 24J (65), Solar 28J (doubles attack in one round), Energy Light Wave 32J (75), 35J Parasite, Attack Mode 40J (adds Attack Special Attack), High Energy Rays 43J (Special Attack, 85), Wings of Flight 46J (Flying Objects Attack, 80), Defensive Mode 49J (adds Defensive Special Defense) The Flying Light 52J (Special Attack, 90), Flying Chopper 55J (Flying Object Attack, 90), Coordination Mode 59J (Plus Attack and Defense Speed), Focusing Rays 65J (Mechanical Special Attack, 150),

==================================== ==================================== Ice Elves =============== ===================

Xuan Ice Beast 25-26J Frozen Strike (35), Xuan Ice Cone (55), Ice Armor, Cooling, Slap, Frozen Ray (45), 27J Rush Beast, Breakthrough 30J (Gat Attack, 60), Claws of Ice 38J (65), Freezing Air, Freezing Wind 42J, Frost 45J,

Sora Ice Blade of Ice (40), Flinging Tail 5J (Pu Attack, 45), Frost Armor 9J, Ice Armor 13J, Freezing Ray 17J (45), 18J Heraeth, Frozen Air 20J (55), Ice Breaker Tail 25J (Pu Attack, 60), Cold Stream 30J, Arcane Ice Arrow 35J, 38J Archemia, Shattering Ice 40J, Cold Ice Protector 43J, Frozen Hail 47J, Frozen Seal 50J, Icy Sky 55J (100), Holy Spirit Flash 60J (100), Extreme Ice Storm 67J (150), Extreme Freeze 75J (30% spike)

Link Frost (-1 defense), Ice Freeze (55), Cold Bubbles (30), Grab, 17J Rinsch, Crazy Grab 19J, Ice Claw 23J, Jeweled Energy 27J, Ice Rinnegade 31J, Crack Ice Strike 35J, 36J Brinks, Rift Toughness 39J, Freezing Air 43J, Gem Rays 47J, Condensed Air 51J, Gem Force 55J, Moonlight Flash 59J, Focused Light Cannon 64J (120),

==================================== ==================================== superpowered elves ========== =======================

Neil Thought Ray (50), Space Jump, Change Art, Speed Attack (45 for general attack), 17J Phyllis, 20J Swift Strike (60 for power), 25J Fantastic Light Wave (60 for power), 30J Sense (plus 2 for special defense), 35J Gravity Crush, 37J Esfia 39J Flying Swallow Chopping Level 42 Mind Control 45J Intentional Interference 48J Flying Rush 51J Aura Recoil 54J Flash Meteor 57J Extreme Spin 60J Inspiration 66J Cosmic Phantom

==================================== Skill's Party =============================== ===

Common and perverted attacks: Crash (35), Slap (40), Grab (40), Punch (40), Lightning Bolt (40), Feint (50), Tooth Clash (60), Flying Chop (70), Bite (80), Full Power (120), Rampage (15, 2-5 attacks in a round), Crazy Grab (20, 2-5 attacks in a round), Crystal Rush (125), Crystal Rush (20, 2-5 attacks in a round), Crystal Grab (20, 2-5 attacks in a round), and Crystal Rush (20, 1 round, 2-5 attacks in a round). ), Crystal Rush (125, add 20 to each successive attack, up to 80), Rage (20, add 20 to each successive attack, up to 80), Mercy (40, when damage is greater than opponent's stamina, opponent has 1 stamina left), Live and Die Together (0, reduce opponent's stamina to the same as your own), Restraint (0, give back 2 times the damage taken to the opponent),

Hit-reducing Attribute Attacks: Seduce (Pipi, Fire Monkey), Throw Sand (Maw, Moby), Provoke (Fire Monkey), Smokescreen (Jill, Bellamy), Mental Interference (Tias, reduces hits by 2)

Plus Hit (trust me, it definitely works): Sweet Scent (Bean Sprout, Cactus), Aim (Maw, Pipi), Scrying (Pano plus 2)

Blood Recovery: Suck (20, returns (half damage to opponent), Power Suck (40), Super Suck (60), Photosynthesis (half your own blood), Perch (half your own blood), Parasitic Seed (1/8 of opponent's blood for 5 turns), Energy Absorption (1/4 of your maximum strength), Functional Repair (1/4 of your maximum strength), Regeneration (1/2 of your maximum strength)

Attacks that don't ignore speed: Sonic Punch (40), Feint (50), Lightning Bolt (40), Quick Strike, Quick Attack, Charge, Wind Rush, Hydrojet, Flash Strike, Lightning Wheel, Flying Chop

Tidal Wave (65): doubles the opponent's strength when they are less than 1/2 their strength; Metal Blast (65): doubles the opponent's strength when they are less than 1/2 their strength Thunder Slash (55).

[edit]Sailor Moon Characters

Practicality Balanced

Loneliness + Attack - Defense

Bravery + Attack - Agility

Stubbornness + Attack - Special Attack

Mischievousness + Attack - Special Defense

Boldness - Attack + Defense

Courageous - Attack - Defense

Leisurely +Defense -Agility

Naughty +Defense -Special Attack

Carefree +Defense -Special Defense

Cowardly -Attack +Agility

Impatient -Defense +Agility

Seriousness Balanced

Cheerfulness +Agility -Special Attack

Innocence +Agility -Special Defense

Conservative - Attack + Special Attack

Steady - Defense + Special Attack

Calm + Attack - Agility

Shy Balanced

Sloppy + Attack - Defense

Composed - Attack + Defense

Mild + Defense - Defense

Hubris - Agility + Defense

Discretion - Attack + Defense

Impetuous - Balance