A **** divided into 24 levels:
Level 1: "Don't Tickle Me!
Playing instructions: tickle your feet as many times as you can in 7 seconds. There are three buttons, and each time a foot will come out above one of the buttons, so just tap it furiously, even if you tap the wrong one, no points will be deducted. It's a machine-destroying game.
Grade: S(25) A(24) B(23) C(22) D(21) E(20) Unit: times
Tips for getting S: This level is not deducted even if you poke the wrong one, so don't worry about poking the three buttons together, and you'll be able to get 40 or 50 points.
Level 2: Rock Paper Scissors
Playing instructions: According to the rules of "rock paper scissors", the fastest speed to choose "left to win" or "right to win" or "draw". "or "draw". You can always win or lose by guessing by yourself, but it's not necessarily the case when you see others guessing. It is a reaction game.
Grade: S(30) A(27) B(24) C(21) D(18) E(15) Unit: Points
Tips for getting S:
Tips for getting S:
Tips for getting S:
There's not much to say. Playing Instructions: Click the left and right arrows to balance the boy's head for as long as possible. It is a skill game.
Score Level: S(10.0) A(9.0) B(8.0) C(7.0) D(6.0) E(5.0) Unit: seconds
Take S Tips: The point of this game is to control the balance of the boy's head. When the boy actively tilts his head in a certain direction, tap the reverse direction button as quickly as possible, and after correcting the boy's head to the center position, balance it by tapping alternately with the left and right buttons.
Level 4: "Morning Flush to the Toilet!
Playing instructions: alternate tapping the left and right feet to flush the toilet seat as fast as you can! A skill-based game.
Scoring level: S(1500) A(1700) B(1900) C(2100) D(2300) E(2500) Unit: milliseconds
Tips for getting S: There is a very slight delay between the boy's stride speed and the keystrokes, so in the initial stage you just need to tap the left and right buttons alternately and quickly, but by the time the boy is approaching the toilet seat right away, you have to slow down the speed appropriately to ensure that the number of steps pressed is accurate. Otherwise, if you click too many times, the boy will fall over the toilet into the sink.
Level 5: Ice Cream Mania!
Playing Instructions:Fill the ice cream scoops with dots as fast as you can! It is a reaction game.
Score Level: S(12.00) A(13.60) B(15.20) C(16.80) D(18.40) E(20.00) Unit: seconds
Tips: You need to use multiple fingers at the same time. The key to this game is to quickly translate the number of ice cream balls into the order in which your fingers press the buttons, again practicing your reflexes.
Level 6: "Multiple Slaps!
Playing Instructions: Slap this person exactly 37 times as fast as you can! Remember to click finish when you're done. Typical ruining machine type game.
Score level: S(5.00) A(6.00) B(7.00) C(8.00) D(9.00) E(10.00) Unit: seconds
Tips: Consider using two fingers to tap the buttons, because there will be a reminder of the number of times in the beginning, and the reminder disappears later on, so you have to count the number of times in your mind yourself when the game starts. And in the process of knocking according to a same frequency can be. Of course, there is another point to note is that in the process of silent counting, only the single digit words can be pronounced. Of course, you can also gamble by not counting the number of times, and the result may be better if you succeed.
Because it's an easy game, you only need to practice a few more times, and you'll be able to get through all six levels and get an S score. Three S's on normal difficulty will unlock the game.
Level 7: "Cowboy Bar Shooter"
Playing Instructions: Shoot all the glasses as fast as you can! You can shoot 3 glasses at once by tapping 3 buttons at the same time. It is a reaction game.
Rating: S(15.00) A(16.00) B(17.00) C(18.00) D(19.00) E(20.00) Unit: sec
Tips: This game is a downgraded version of "Ice Cream Balls", which is similar to "Toilet Bowl". The same is true of the Toilet game. Again, the number of cups is a function of the order in which your fingers are pressed, so you'll have to practice your reflexes.
Level 8: "Shoot the Showgirls"
Playing Instructions: Take as many pictures of the showgirls as you can! It is a machine destroying game.
Score Level: S(150) A(144) B(138) C(132) D(126) E(120) Unit: Sheets
Tips: Though the game hints that you can use more than one finger, it's all 1-2 except at the end when 3 ladies will appear, so in the early stages, you just need to look at where the pretty girls appear, and then poke them hard with two fingers! This level is of average difficulty, try a few more times S and you're there.
Level 9: Bomb Panic!
Playing Instructions: Stop the bombs as fast as you can as close to 0.00 seconds as possible! The score depends on the total time remaining when each bomb is stopped. It is a reaction game.
Score Level: S(0.20) A(0.26) B(0.32) C(0.38) D(0.44) E(0.50) Unit: seconds
Tips: At the beginning time goes slower, you can count the number in your mind, and then press the stop button when the time is close to it. With the development of the game, time goes faster and faster, basically can see the red press pause. This level should not be greedy, basically as long as you can pass is S, but must pass.
Level 10: "Crazy Shake!
Playing instructions: click as fast as you can according to the instructions on the shaking wheel! It is a reaction game.
Scoring Level: S(8.00) A(8.40) B(8.80) C(9.20) D(9.60) E(10.00) Unit: Seconds
Tips: The left side of the reels shows the color requirement and the right side shows the number of pieces required. Remember not to get confused by the color of the dials, and keep it relatively simple, then this level should be easy to get past.
Level 11: "Oh, I Love Math!
Playing instructions: first, remember the numbers masked in this hand and solve these simple math problems as fast as you can! It is a reaction game.
Scoring level: S(1000) A(1100) B(1200) C(1300) D(1400) E(1500) Unit: milliseconds
Tips: For many people, this title must be a counter-phrase. Many people will focus more on the calculations when playing this level, which can easily cause you to lose sight of what the numbers behind the little hand are. Calculations are important, but don't put the cart before the horse, the most important thing is to keep up with the little hand and remember what's behind the hand! This level is not too difficult, take S or try a few more times for good.
Level 12: "Three Little Chefs"
Playing instructions: click on the egg when the falling egg is as close to the blue line as possible! A reaction game.
Grade: S(170) A(166) B(162) C(158) D(154) E(150) Unit: points
Tips: This level is very similar to many music games (such as Dance Dance Dance), and those who have played the music games should not have any problem to pass this level, or the same as the bomb, don't be greedy for too much, and try to be stable.
This is the end of the game for normal difficulty; hard mode can be unlocked with 10 S's.
Level 13: "Guess Who?
Playing instructions: guess the person behind the hand as fast as you can! It is a reaction game.
Scoring level: S(1000) A(1040) B(1080) C(1120) D(1160) E(1200) Unit: milliseconds
Technique: a *** is the old, middle-aged and young people, in the hand open and close the moment flashed, in addition to the last time is three people, before the main 1-2 people. This level is actually more or less a test of memory, however, as long as the characteristics of the three people can be seized. You can differentiate between the three by the color of their hair, and you can also number them and then press the corresponding buttons to do so.
Level 14: The Dog and the Bone
Playing instructions: tilt your device left and right, is the bone to keep its balance for as long as possible! A game of skill.
Score level: S(40.0) A(34.4) B(28.8) C(23.2) D(17.6) E(12.0) Unit: seconds
Gameplay tips: This level is a problem to pass, and if you want to get an S, you can only play a little trick: put the phone on a flat table, and then bless him to survive the 40 seconds. The chances of failure are still pretty high, depending on your character.
Level 15: "Bounce"
Playing instructions: cross the dangerous river as fast as you can! It is a reaction game.
Scoring level: S(8.00) A(8.40) B(8.80) C(9.20) D(9.60) E(10.00) Unit: seconds
Tips: The key point of this level is to ignore the colors of the floating boards, because the position of each color is already corresponded with the buttons at the bottom, so all you have to do is to press the buttons below according to the position of the boards. It's very similar to the gameplay of Power Rangers.
Level 16: Pull-Ups Superhero
Playing Instructions: Alternate tapping left and right as fast as you can to complete as many pull-ups as possible in 6 seconds! Super ruiner game!
Score: S(90) A(86) B(82) C(78) D(74) E(70) Unit: one
Technique: Alternate your left and right hands together on the two keys at the same time, that is, the left key has the left finger alternately clicking, and at the same time, the right key has the right finger alternately clicking, so you can reach more than 130 times.
Level 17: "Nose Hair Pulling"
Playing instructions: Click "Pull" when the power reaches the red maximum area! A game of skill.
Scoring Level: S(600) A(580) B(560) C(540) D(520) E(500) Unit: Points
Tips: The score depends on the total amount of power used, 6 times a ****, and the pass mark is 500, so once you score 0 points for a single shot that is too late, you will have to score 100 points on the remaining 5 shots to pass. Personally, I think this level is almost entirely based on luck if you want a high score. It is recommended to give up the S on this level, not to waste too much time on this level, and just make sure to score 85+ every time to easily open the next level.
Level 18: "Same Number Poker"
Playing Instructions: Choose cards with the same number. A super test of reflexes.
Scoring level: S(400) A(480) B(560) C(640) D(720) E(800) Unit: milliseconds
Tips: You can use pause to cheat in this level, but you can also not cheat. The trick is as follows:
One **** has only 7 rounds; each time before the same poker is played, it will be swiped, but if it doesn't come out in three swipes, it will definitely come out in the fourth; the seventh time it must be the third time that three of the same come out after swiping the poker twice. So when you realize that the swipes don't come out three times, you can gamble on the fourth time and just blind, and if you get it right you get about 300 milliseconds of cushion, plus quite a bit of cushion on the last time, and you get the S. It's so hard ......
After an indomitable and grueling struggle to get 16 S's, you finally get to the madness level!
Starting from below, you don't need to take S anymore, just play with a normal mind.
Level 19: Let's Go Fishing
Playing instructions: when any fishing rod wobbles, tap the button as fast as you can and flip the device upwards. It is a reaction game.
Scoring level: S(400) A(480) B(560) C(640) D(720) E(800) Unit: milliseconds
Tips: This level is simpler and also depends on the eyesight and reaction speed, I feel that if you lay the device flat and then perform the upward flip action, it will be faster. (This game is best not to lie down to play, it is easy to hit the face.)
Level 20: "High Points Dice Master"
Playing instructions: as fast as possible, choose the dice with the highest number of points! It is a reaction game.
Scoring level: S(400) A(480) B(560) C(640) D(720) E(800) Unit: milliseconds
Tips: Again, a test of eyeballing, mental arithmetic, and reaction time. (For this type of game, the same poker also belongs to this kind, there is a tip: the first group can be used to guess, that is, do not even look at the results, direct guess. If you can make the first group's elapsed time 0ms, it reduces the pressure on the later ones.)
Level 21: "I Hate Fractions!
Playing instructions: click the left or right button as fast as you can according to which side has the bigger score! It is a reaction game.
Scoring level: S(300) A(360) B(420) C(480) D(540) E(600) Unit: milliseconds
Tips: There is a trick to cross-multiplying.
Comparing which is greater, a/b or c/d, we all know about the cross division, just compare which is greater, ad/bd or bc/bc. Nonetheless, this level is still difficult because it requires a lot of your mental math skills.
Level 22: "Who's Farting!
Playing Instructions:Observe and memorize the order of the farts! Click on the order as fast as you can. It is a memory game.
Scoring Level: S(40) A(36) B(32) C(28) D(24) E(20) Unit: Points
Tips: Farting is such a spoof idea, I don't know how the development team came up with it. The focus of this game is on the ability to memorize instantly, and to be able to release that instant memory through your fingers in the shortest possible time. The game's main goal is to make sure that you are able to memorize all the information you need to play the game, and that you are able to do so in the shortest time possible! Tap the number of times each person appears as fast as you can. It is a memory game.
Score Level: S(500) A(540) B(580) C(620) D(660) E(700) Unit: milliseconds
Tips: Don't be fooled by the hints, there's no time at all for you to scrutinize the bus, the bus whooshes by. This level is the same test of instant memory as level 22. For those with poor eyesight, just looking at the color of the hair is enough to ensure that you get an S without going blind.
Level 24: Matchmaker Cliff Jump
Playing Instructions: Quickly tap to run, then tap to jump as Matchmaker approaches the cliff! Score depends on total distance.
Score: S(280) A(274) B(268) C(262) D(256) E(250) Unit: PTS
Tips: To play this game, pay attention to the fact that in the middle of the screen there are two energy slots: one is for speed, and the other is for angle. That is to say, you need the speed and angle to be at the optimal size to ensure that you can jump the farthest. Be sure to hold down the jump not to release, in order to choose the angle Oh. I have died in this level, so far not S. A *** divided into 24 levels:
The 25th level: "Cockroach vs. Slippers"
Playing instructions: there are three colors of the grid: red, yellow, blue, 3 grids correspond to a cockroach. When the cockroach wants to escape, click on the corresponding grid as fast as you can; if you click on the wrong grid, you can only get "OUT"! There are 5 rounds in this game, and you need to tap the cockroach 3 times in each round! The game score is calculated by reaction time, the shorter the time, the higher the score. The reaction time of each round must be controlled within 900ms, more than that, you can't wait for the S.
Scoring level: S(900) A(1000) B(1100) C(1200) D(1300) E(1400) Unit: milliseconds
Tips: It won't be hard to get an S in this level because there is a pattern to follow. As soon as the game starts, click pause, and repeatedly click start and pause, we can utilize the gap between pause and start to see which cockroach runs first, we can then put our hand on the grid corresponding to the cockroach that runs first before clicking the game continue button. Repeating the above will make it easy to get S.
Level 26: Electric Box
Playing instructions: Place two fingers on the red and blue squares, wait for the red lever to be fully pressed, and then release both fingers as fast as you can. If you move your fingers too early, you will get "OUT". So you can only remove your fingers when the red lever is fully pressed and the box is turned on (energized).
Grade: S(400) A(520) B(640) C(760) D(880) E(1000) Unit: milliseconds
Level 27: "Emergency, Emergency, Emergency! (Difficulty reduced after update)
Playing instructions: There are men and women constantly coming down from the top to the restroom, slide your finger to the left or right as fast as you can to assign the men and women to their respective restrooms. During the game, the positions of the men's and women's restrooms will be randomly exchanged, so you have to pay attention to the correct allocation.
Grade: S(10.0) A(11.0) B(12.0) C(13.0) D(14.0) E(15.0) Unit: sec
Game Tips:This level requires a certain degree of patience, repeatedly clicking on the pause and resume the game, and utilizing the gap between the pause and resume the game to determine whether it is a man or a woman and the location of the men and women's restrooms. Try it a few more times and you'll get an S for success.
Level 28: Maddening Ping Pong Balls (Updated to be less difficult)
Playing Instructions: Slide the paddle left to right within the red button. Catch as many balls as you can (note that the speed of the balls is increasing and the number of balls in each wave is also gradually increasing)! You have 3 lives.
Score level: S (200) A (180) B (160) C (140) D (120) E (100) Unit: times
Tip: Relying on instinct is a good choice, falling balls will be slower, and bouncing balls will be faster, so you can look at the shadows and judge them later on.
Level 29: Three Naughty Little Boys! (Updated to be less difficult)
Playing instructions: disobedient little boys will need to play. In the game, you need to use three fingers to long press the three buttons, and then let go of the one you are about to tap before the ruler taps you to avoid the tap of the ruler. Fail if the other phone is also accidentally released.
Grade: S(10) A(9) B(8) C(7) D(6) E(5) Points
Tips: First, hold down the button with two fingers at the same time, but there is only one hand that gets tapped by the ruler at a time, so the first finger you lift must be the one that gets tapped (the other finger can be released later and won't be ruled a failure).
Level 30: Bad Boss Dart Shooting Game (Updated to be less difficult)
Playing instructions: tilt your device so that the aiming line is aimed at the center of the boss's nose, and tap the Launch Dart button in the lower right corner before the black circle disappears. It's best to just shoot right into the center of the boss's nose.
Score Level: S(150) A(170) B(190) C(210) D(230) E(250) Unit: pixel
Tips: Although the entire nose of the boss can be shot, you can only get the best score by launching the dart when the aiming line in the center of the nose overlaps with the one in the middle of the screen. It's mostly up to you to place the boss via gravity sensing before the black circle disappears.
Level 31: "Mask Model" (Updated to be less difficult)
Playing Instructions: Once the game starts, choose the colors of the masks as quickly as you can based on the order in which they appear.
Scoring level: S(900) A(1000) B(1100) C(1200) D(1300) E(1400) Unit: milliseconds
Technique: Once the game starts, you will see the topmost color of the masks as well as the order of the colors by the outermost edges. And all the player has to do is to remember their order, and then quickly click the button of the corresponding color. First look at the color of the edge, then come to a quick judgment and click. (PS: If you can't react in time, you can pause for a moment after the mask color sequence appears, and then quickly click again).
Level 32: "Smiley Face or Crying Face? (Updated to be less difficult)
Playing Instructions: Once the game starts, the player will need to choose as quickly as possible whether there are more smiley faces or crying faces displayed on the screen. The game starts off simple with 3 smiley or crying faces, but later on it will become 6 faces and change directions.
Scale: S(1000) A(1200) B(1400) C(1600) D(1800) E(2000) Unit: milliseconds
Tips: When there are only three emoticons, choose the smiley face as soon as you see more than two smiley faces, and the opposite is true for the crying face. When there are six expressions, if the smiley face expression once more than more than 3, immediately choose the smiley face, and vice versa choose the crying face.
Level 33: "Easy Puzzle!
Description: In the game, click on any 2 buttons to flip the corresponding pictures and complete the puzzle as fast as possible. The pictures for these puzzles are from other game icons from the same gamer, and are still recognizable to those who know them.
Grade: S(700) A(800) B(900) C(1000) D(1100) E(1200) Unit: milliseconds
Tips: There are eight puzzles in the game, so use your shortest time to complete them all. Each puzzle has a square-shaped object in it, and the piece that has the theme of this object must be in the very center, so that you determine the position of one piece, and then look at the other two. The two outer two pieces both have parts of the center object and are easily identified.
Level 34: The Ultimate Hair Remover
Playing Instructions: In the game, click on the circles as quickly as you can following the movement of the circles, then remove all the hairs in the shortest time possible.
Scoring Level: S(2.00) A(2.40) B(2.80) C(3.20) D(3.60) E(4.00) Unit: Seconds
Tips: Because the circle is constantly moving, you have to click furiously with all four fingers at the same time in order to do it. Cover the entire circle with four fingers so you can click on it as he moves.
Level 35: Alarm Clock Destroyer!
Playing Instructions: In this level, when the alarm clock goes off, hit it 3 times as fast as you can, being careful to hit it in a row.
Scoring level: S(700) A(800) B(900) C(1000) D(1100) E(1200) Unit: milliseconds
Tips: In this level, we suggest that players press and hold all three buttons at the same time with three fingers on their left or right hand, and then look to see which one of them is going to ring, and then we'll press which button.
Level 36: The Biggest Balloon Ever!
Playing instructions: once the game starts, you need to play parents to press the buttons to blow up the balloon, but be careful with the pegs. The best score is to blow up the balloon to 100% big. Just enough to touch the pegs without being pierced.
Grade: S(100.0) A(94.0) B(88.0) C(82.0) D(76.0) E(70.0) Unit: Percentage
Tips: There are 5 waves of balloons in the game***, with the beginning of the 3rd wave, there will be more and more pins, they will rotate, and they will be at different distances from the balloons. So you need to find the closest peg to the balloon first. All we need to do is to let go every time the balloon touches the closest peg and reach 100% to get an S rating. This level is still relatively easy, just practice more.
Level 37: "Aim and Shoot Aliens"
Playing instructions: According to where the aliens appear, click the corresponding button, the faster the better.
Scoring level: S(300) A(400) B(500) C(600) D(700) E(800) Unit: milliseconds
Tips: This level is difficult. It is still recommended to use the pause method, want to get S reaction must be particularly fast. Pause to see the location of the out of the fastest speed to resume the game point in him, not only test techniques, sometimes also need luck. If it appears in the third position, that is, the start button there point is relatively slow.
Level 38: "Squeeze the Pimples!
Instructions: When the game starts, a pimple will appear on your skin and grow. When the "Squeeze" prompt appears, use two fingers to squeeze the pimple from the outside in the direction of the pimple. Unit: milliseconds
Scoring level: S(300) A(400) B(500) C(600) D(700) E(800)
Tips: Use the pause method, pause when the bean is getting bigger, see the seconds change, and immediately get ready to squeeze the teasers, and try it a few more times S is not very difficult, the key reaction to the fast, and the technique should be in place!
The 39th level: "Magic Card"
Playing instructions: After the start, the three cards will be flipped to the back, and exchange the order. Once swapped, pick the location of the card the title wants you to find.
Grade: S(60) A(50) B(40) C(30) D(20) E(10) Unit: Points
Tips: This level is a test of instantaneous memory, which is relatively demanding. It is similar to the 22nd level "Who's Farting? The playing method is similar to the pause method to remember the order of the three cards exchanged each time, it is best to take a note down. In addition, this level is infinite, the number of times the three cards are exchanged starts from 1 and keeps on increasing, remember to hit 60 is S.
Level 40: The Rose and the Lady
Playing instructions: After the game starts, we have to send roses to the lady, and push the man in front of us away. Don't make jokes about sending flowers to the man and getting punched or pushing the lady to the ground.
Scoring: S(12.0) A(13.0) B(14.0) C(15.0) D(16.0) E(17.0) Unit: seconds
Tips: This is not a very difficult level. It is recommended to still use the pause method. Note that the later the speed is getting faster and faster, more and more testing maneuvers. When the silhouette appears, the one with blonde hair is definitely a man, and the other colors are women.
Level 41: I Hate Math!
Playing instructions: After an equation with a missing operation symbol appears (e.g. 5?3=2), choose [+][-][×][÷] to complete the equation.
Grade level: S(500) A(600) B(700) C(800) D(900) E(1000) Unit: milliseconds
Tip: If you can't react for a moment. That's okay, quickly press pause after the equation comes out, and quickly go back and click on it after you've worked out in your head what the operation should be. The first button is usually [×] or [÷], while the 2nd,3rd buttons are [+] and [-] respectively. This makes positioning much easier.
Level 42: "Crazy Bomb Disarming Expert"
Playing Instructions: When the green light is on, cross the wires to disarm the bomb, the faster the better.
Scoring level: S(200) A(240) B(280) C(320) D(360) E(400) Unit: milliseconds
Technique: Start to pause and go back after the three red lights are lit up, and then start to paddle the other hand as fast as possible at the moment when you see the number of seconds start to change, so that the S level will be much easier.
Level 43: "Shoot More Cars"
Playing Instructions: Shoot as many cars as you can at the moment they drive by. Be careful not to shoot the turtle.
Score Level: S(45) A(40) B(35) C(30) D(25) E(20) Unit: Sheets
Tips: This level is similar to level 8, "Shooting the Showgirls", in that you try to work with all four fingers together as the cars drive by, and frantically click on the shooting slot with the car. Be steady and watch out for the turtle and the car, don't shake your hand and shoot them. It's not too difficult to get an S rating with a few more tries.
Level 44: Cash Register
Playing Instructions: After the amount of money next to the muscle man appears, settle the amount as fast as possible as the label.
Score Level: S(15.00) A(18.00) B(21.00) C(24.00) D(27.00) E(30.00) Unit: seconds
Tips: This level is not too difficult. You can still pause when the number of amounts comes up and think of the fastest way to click. The options are 5, 2, and 1 dollar denominations, and the total amount requested is usually 3, 6, 8, 12, 13, 17, 19, 33, 34, 36, and 37, which is relatively constant. You can easily figure out the quickest way to round up.
Level 45: "Hammer Me Down!
Playing instructions: quickly tap on the lit up buttons to get the hammer to lift up to store power.
Score Level: S(750) A(660) B(570) C(480) D(390) E(300) Units: pounds
Tips: This level is similar to level 34, "The Ultimate Hair Remover," in that you'll still need extremely fast reflexes and four fingers of **** in the same effort. Follow along with the lit up buttons and S is still relatively easy to get.
Level 46: "Countdown the Seconds!
Playing instructions: press stop as close to 0 as possible on the countdown seconds. The seconds will disappear during and after the second round.
Scoring Level: S(100) A(180) B(260) C(340) D(420) E(500) Unit: milliseconds
Tips: This level is quite difficult. If you feel that counting down seconds is really not your strong point, you can take a method, try to press pause at a moment close to a whole number, and at the same time prepare a stopwatch, watch the number on the stopwatch, press stop when it is about to close to the number of seconds you need, the S grade can still be obtained (with the suspicion of cheating).
Level 47: "Super Math Teacher"
Playing Instructions: Determine if the answer that appears in the math teacher's mind is correct, and quickly select the "x" or "√" button.
Scoring level: S(300) A(400) B(500) C(600) D(700) E(800) Unit: milliseconds
Technique: average difficulty. The numbers in the equation appear one at a time, and you are perfectly capable of coming up with an answer quickly after the left side of the equation appears completely. When the math teacher's answer appears, just quickly check it against the answer you were thinking of. If you still can't react, the pause method is still a good one.
Level 48: "Words and Colors"
Playing Instructions: Click the button as soon as the word's meaning and the word's color color are the same.
Scoring level: S(600) A(680) B(760) C(840) D(920) E(1000) Unit: milliseconds
Tips: The game was made a long time ago. The prerequisite for playing the game is that you can distinguish the colors of fuchsia, black, grey, green, red and orange. When we play, our mind must be good, never be in a hurry, otherwise we will make mistakes. Of course, you can also use pause after each card appears and think about whether the word and color match. Also, the level automatically ends when the word has the same meaning and color three times.
Additionally, in the version of the game that some players downloaded, it appeared that some levels had to be completed in 30ms or even 15ms, which may be due to the phenomenon of maliciously increasing the difficulty of the game during the process of Chineseization. We recommend that you download the original English version of the game.
Finally, to remind the players, when we play these 48 levels, we should keep a good mindset, and sincerely advise everyone that we should hold the mindset of playing the game, or maybe you will break your device. Secondly, you should learn to use some tricks, such as the pause trick we have been talking about, of course, you must be a master if you can reach the S level without using pause. Every attempt, every success and failure, your ability to react and maneuver skills will be improved, I hope that this game can bring you joy, let you enjoy the game, enjoy the joy of success!