Japanese Team Kusahagi Kyo Outside Style Boom Hatchet Yang →+B Mid-range, crouching defense is not allowed!
Outside style Nayoro Aerial ↓+C Aerial hit can not be subjected to the body. Preferred for reversals!
Hundredth Arakan Bite ↓↘→+A Block
Hundredth Arakan Bite ↓↘→+A/C
Hundredth Arakan Bite ↓↘→+A/C
Hundredth Arakan Bite B/D
Hundredth Arakan Bite B/D
Hundredth Arakan Bite B/C
Hundredth Arakan Bite Kotokuryo B/D
Hundredth Arakan Bite B/D
This is the best way to hit the reverse direction. Outer Style Masonry Pierce 8POH A/C
Hundred Style Nanase 8POH B/D
Hundred Style Poison Bite ↓↘→+C Block
Four Hundred Style Sin Wing Poison Bite →↘↓←+ A/C
Four Hundred Style Punish Wing Sin Wing →+ A/C
Hundred Style Ghost Burning Punish Wing →↓↘+ A/C
Hundred Style Ghost Burning →↓↘+ A/C
The first hit can be Super Canceled. A/C The first hit can be Super Canceled
400.5F10.7 Kick R.E.D. KICK ←↓+B/D
7.5 Kick Reform ↓↘→+B-B-D-D
Li Bai Hai Hai Hai Hai ↓←↓↘→+A/C
Max Supermasks
Thunder Fist ↓↘→↓↘→+A/C
Phantom Hurricane ↓↙←↓↙←+B/D
MAX Supermatch Thunder Fist ↓↘→↓↘→+AC
Hidden Supermatch →↙↘←→ +Any Key Press A: Thunder appears in front of the head
Press B: Thunder appears in front of the feet
Press C: Thunder appears in the back of the head
Press C: Thunder appears in the back of the head
Press C: Thunder appears in the back of the foot
Press C. Appears behind the head
Press D: lightning appears behind the feet
Thunder is indefensible!
Daimon Goro's throws: Cross Bind (very close) ←or→+C Knock Down (close) ←or→+C Feet Whip ←or→+D
Specials: Jade Crush→+A Head Whip ↘+C
Mandatory kills: Earthquake →↓↘+AorC Heavenly Return (close) →↘↓↙←→+AorC Super Kariyaki (close) →↓↘+BorD
Volunteer to play the game. ←↓→+BorD
Volunteer to play the game. Ri Throw →↓↘+BorD
Dragons and Tigers Ryo Sakazaki Throwing Technique
Valley Drop ←or→+C
Ba Throw ←or→+D
Special Technique
Icicle Slash →+A
Upper Receive →+B
Lower Receive ?+B
Mandatory Technique
Tiger Brilliant Fist ↓↘→+A
The Tiger's Roar →↓↘+AorC
Flying Swallow Kick ←↙↓↘→+BorD
Temporary Fist →←→+AorC
The Tiger's Thunder God's Brake ↓↘→+BorD
Super Special
The King's Shojo Fist →←↙↓↘→+AorC
The Dragon's and Tiger's Dance → ?→↘↓←+AorC
The Dragon's and Tiger's Dance → ?→↘↓↓↙+AorC
MAX Superkill
Dragons and Tigers ↓↘→+C?A
Movement Change
Unknown
Robert's Throw
Dragons Jumping Kick ←or→+C
Shouche Throw ←or→+D
Special Moves
Dragons Drop Kick →+A
Special Moves
This is the first time that I've seen this move in the past.
Dragon Fist ←+A
Dragon Flip Cuju →+B
Mandatory Moves
Dragon Strike ↓↘→+AorC
Dragon Tooth →↓↘+AorC
Mirage Kick →←→+BorD
Flying Swallow Dragon Kick (Aerial) ↓↙←+BorD
Limit Streaming Foot (Approach) ←↙↓↘→+BorD
Limited Streaming Kick (Approach) ←↙↓↘→+BorD
Limited Streaming Kick (Approach) ←↙↓↘ +BorD
Super Killing Technique
The King's Fist →←↙↓↘→+AorC
Dragons and Tigers ↓↘→↘↓↙←+AorC
Back Tooth Dragons ↓↘→↓↘→+AorC
MAX Super Killing Technique
Dragons and Tigers ↓↘→↘↓↙←+AC
Movement Changes
The ultimate flow of footwork changes, and cannot be pursued.
Dragon Strike moves change.
Flying Swallow Dragon God Kick is upgraded to a mandatory kill.
Sakazaki Faceted Throw
Outside Cut ←or→+C
One Back Throw ←or→+D
Special Technique
Wa Cut →+B
Beat Kill
Tiger Brilliant Fist ↓↘→+AorC
Flying Swallow Wind Kick →↘↓↙←+BorD
The Mighty Tiger Scoundrel! Rock ↓↙←+AorC
Bully Fist →←↙↓↘→+AorC
Super Slam
Dragon and Tiger Dance ↓↘→↘↓↙←+AorC
True? Weak ones come out in place, strong ones have forward movement.
Tiger Brilliant Fist is no longer a flying prop.
Temporary Lie Fist was removed.
Shou Chaos Kick was also removed.
The Overlord Supreme Fist move seems to have changed a bit (changes unknown), and has become faster.
Dragon and Tiger Chaos ending moves change: normal version is like Overlord Supreme Fist, MAX version is like Tiger Brilliant Fist.
Female Fighter Team Ignition Dance Throwing Technique
Ignition Gundam ←or→+C
Windmill Crash ←or→+D
Monzakura (in the air)↑Outside+CorD
Special Technique
Black Swallow Dance →+B
Red Crane Dance ↘+B
Orbital Windmill Drop (in the air)↓+A
Daigun Windmill Drop (in the air)↓+A A
Floating Feather (Aerial)↓+B
Mountain Cherry (Aerial)↓+D
Must Kill
Dance of Dragon Dance ↓↙←+AorC
Flower Butterfly Fan ↓↘→+AorC
Must Kill Ninja Bee ←↙↓↘→+BorD
Super Manslaughter
Flower Butterfly Fan ↓↘→↓↘→+AorC
Multiple Kills
Multi Kills
Flower Butterfly Fan ↓↘→↓↘→+AorC AorC
MAX Superkill
? Unknown
Movement change
Flower Butterfly Fan speed up.
Pearl Lee -Normal Mode-
Throwing Technique
Performance Dance ←or→+C
Sato Performance Dance ←or→+D
Special Technique
? →+B
Beat moves
Triple Kick ↓↘→+BorD ①
Triple Kick Heel Drop ① in BorD ②
State Triple Kick Back Kick Standing ① or ② in ↓+BorD
Triple Kick Back Kick Transform ① or ② in ↘+BorD
Super Kick
Technique
Technique ↓↙←←←←↙←←+BorD
Technique
Special move
Special move
Three kicks ↓↙←+BorD
MAX Superkill
? Unknown
-Hero Mode-
Must Kill
Complete Spin Slash ↓↘→+AorC
Li Mei Slash ↓↙←+AorC
Li Mei Break (Close)→↘↓↙←→+AorC
Super Mantle
?
MAX Ultra Combo
?
The move change
The triple kick written above seems to be a new move, so let's go with that name for now, and we don't know if it has a transformation effect or not.
Additional Hero Mode new superkill, the move is unknown.
Sakazaki Yuri Throw
Ghost Open Hand ←or→+C
Silent Throw ←or→+D
Swallow Fall (Aerial) ↑Outside+CorD
Special
Swallow Wing →+A
? ↘+B
Must Kill
Tiger Fist ↓↘→+AorC (can be built up to full strength)
Shatter ↓↙←+AorC
Lei Huang Fist (Aerial) ↓↘→+BorD
Air Fang →↓↘+AorC
Super MUST HIT
Fly Swallow Phoenix Kick ↓↘→↘↓↙←+BorD
MAX Super Slam
? Unknown
Movement changes
Shattering broken resurrection, you can chase the fight. (Use Flying Swallow Phoenix Kick) The key is to get the position right.
The Thunder Brilliant Fist changes to hitting in the air and is quite strong.
Flying Swallow Blast Fist and Flying Swallow Whirlwind Kick were removed.
The Legend of the Hungry Wolf Team Terry Throw
Rising Dragon Slam ←or→+C
Strong Attack Throw ←or→+D
Special Techniques
Step by Step ↘+C
Punching Fist →+A
Beat by Punch
Energy Wave ↓↘→+A
Circling Wave ↓↘→+C
This is the first time that the team has done this, and it's not just the first time.
New superkill (↓↘→↓↘→+BorD) additions
Andy Throw
Gunding Change ←or→+C
Holding Throw ←or→+D
Specials
Upper Palate →+B
Top ↘+A
Beat
Cutting Shadow Fist ↓↙←+AorC
Shadow Fist ↓↙←+AorC
Cutting Shadow Fist ←←←+AorC
Shadow Fist AorC
Voltaic Cross Punch ↓↘→+AorC
Rising Dragon Bomb →↓↘+AorC
Flying Fist ↓↙←+A
Spike Punch ↓↙←+A
Spike Punch ↓↙←+C
Spike Punch ↓↙←+A
Spike Punch
Max Superkills
Super Crack Bomb ↓↙←↙↓↘→+BD
Movement changes
New moves appear, but the moves are unknown.
Higashi Joe Throw
Knee Inferno ←or→+C
Double Leg Drop ←or→+D
Specials
Low Kick →+B
Slide ↘+B
Mandatory Moves
Hurricane Hook ←↙↓↘→+AorC
Tiger Kick →↓↘→+BorD
Burst Fist AorC Combo
Burst Fist Finish ↓↘→+AorC
Electro Kick ←↙↓↘→+BorD
Golden Heel Drop ↓↙←+BorD
Super Slam
Golden Tiger Break Kick ↓↘→9+BorD
Death Tornado ↓↘→↘→+AorC
Death Tornado ↓↘→↘→+AorC
Double Sacrum ↓↘→↘↓←+AorC
Double Ring Kick Unknown
MAX Ultra Slam
Death Tornado ↓↘→↓↘→+AorC
Double Ring Kick Unknown
Moves Change
The Tiger Break Kick moves the same as before, and opponents will burn if hit.
The Electric Light Kick is faster.
The move has changed.
Additional new super kick, double ring kick, the move is unknown, it is a hidden MAX super kick
Super Power Fighters Team Athena Mamiya Throwing Technique
Throwing ←or→+C
Spirit Throwing ←or→+D
Spirit Strike (in the air) ↑Outside +CorD
Special Technique
Continuous Kick →+B <
Phoenix Bomb Aerial ↓+BorD
Must Kill
Psychic Orb ↓↙←+AorC
Physical Lightsaber (Aerial) →↓↘+AorC
Psychic Reflexes →↘↓↙←+B
Gamma Psychic Reflexes →↘↓↙←+D
Phoenix Arrow (Aerial)↓↙←+B
Phoenix Arrow (Aerial) ↓←+B BorD
Phoenix Arrow (Aerial) ↓←+B
Mental Teleportation ↓↘→+BorD
Super Slam
Flash Crystal Wave →↘↓↙←→↘↓↙←+AorC
Phoenix Arrow (Aerial) ↓↘→↓↘→+BorD
MAX Super Slam
Flash Crystal Wave →↘↓↙←→↘↓↙←+AC
Phoenix Crystal Wave →↘↓↙←→↘↓↙←+AC
Super Power 9 →↘↓↙←→+ACMove Changes
Hair grows longer.
Psychic orb becomes faster.
Superpower 9's spin-off is unknown.
Spine Fist Chong Throw
Inch Strike ←or→+C
Ba Throw ←or→+D
Specials
Tiger Punch →+A
Rear Spinning Kick →+B
Must Kill
Super Ball Bomb ↓↙←+AorC
Dragon Claw Strike (in the air) ↓↙←+AorC
The Dragon Jaw Crush (in the air) ↓↙←+AorC
The Dragon Jaw Crusher (in the air) ↓←+AorC
The Dragon Jaw Crush is a new technique.
Dragon Jaw Smash ←↓↙+BorD
Through Bow Kick ↓↘→+BorD
Super Slam
Dragon Bleak Foot ↓↘→↘↓↙←+B
Max Supermask
This is the first time I've seen this move, and it's a great way to get the most out of it.
Movement changes
Super Ball Bomb breaks bigger.
Flesh-eating buns make a comeback.
Zhen Yuan Zhai Throw
Strong Drinking ←or→+C
Backfoot Throw ←or→+D
Special
Drunken Steps Ladybird Strike →+A
Must Kill
Ladybird Strike ↓↙←+AorC
Looking at the Moon Drunkenness ↓↓+BorD
Drunken Cups ←↓↙+AorC
Drunken Cups ←←↓↙+AorC
Drunken Cups ←←←↙+AorC
They are not a good idea. AorC
Super Slam
Booming Blast ↓↘→↘↓↙←+AorC
MAX Super Slam
?
Move changes
Drunken Cup relies on move changes, and the existence of derivatives is unknown.
Team Rage Ralph Throwing Technique
Fiery Headbutt ←or→+C
Northern Light Bomb ←or→+D
Beating Technique
Grant Attack ←Storage→+AorC
Mechanical Cannon Punch AorC Combo
Super Argentine Backdrop (Approach)←↙↓↘→+BorD
Punch Ground ↓Save↑+AorC
Downward Bomb Punch? Aerial ↓↙←+AorC
Ralph Kick →↓←+B
Ralph Bash →↓←+D
Cosmic Mirage ↓↘→↓↘→+AorC
Multi-Melee
Super Cannon Fist ↓↘→↘↓↙←+AorC
Max Cannon Fist ↓↙←↙↓↘→+BorD
This is the first time I've seen this move.
MAX Super Kick
Super Kiken Punch ↓↘→↘↓↙←+AC
Move Changes
The Kiken Punch accelerates during A/C combos.
Cosmic Mirage has more killing power. (To be confirmed?)
Clark Throws
Pyramid File ←or→+C
Fisherman ←or→+D
Specials
Break Kick →+B
Mandatory Moves
Grimm Cannon Fist ←Storage→+AorC
Super Argentinean Back Slam (approach)←↙↓↘→+BorD
Flame Elbow (in a surefire throw)↓↘→+AorC
Super Slam
Finish Argent Attack →↘↓↙←→↘↓↙←+AorC
Running Throw ←↙↓↘→←↙↓↘→+BorD
MAX Super Slam
Finish Argent Attack →↘↓↙ ←→↘↓↙←+AC
Movement changes
Additional new must-hit Flash Throw. A mid-range throw that is basically unbreakable.
Running throws are slower and harder to perform.
Leona Throw
Leona Killer Drill ←or→+C
Back Attack ←or→+D
Hadilon Inferno Aerial ↑+CorD
Specials
Bow Fight →+B
Buttons
Must Kill
Moonlight Saw ↓Storage ↑+AorC
Spinning Caliber Cannon ←Storage→+AorC
Ground Raid ←Storage→+BorD
Vertical Raid →+D
X-Caliber Cannon (Aerial) ↓↙←+AorC
Earring Blast 1 ↓↙←+BorD
Earring Blast 2: Timing Bomb ←↓↙+BorD
Blast ↑↓↑↑↑↑↑↑↑↑+ BD
Super Slam
V Chop (Aerial)↓↘→↘↓↙←+AorC
Spinning Sparks ↓↙←↙↓↘→+BorD
MAX Super Slam
V Chop (Aerial)↓↘→↘↓↙←+AC
Movement Change
Entering the rampaging state consumes ↙/↓ The first time you do this, you'll be able to get your hands on some of the most powerful and fastest tools in the arsenal.
The newest addition to the game is a new way to avoid the high speeds of the game.
Korean team Kim Kahan throws
Shuji Drop ←or→+C
Killing Foot Throw ←or→+D
Special
Precision Strike →+B
Must Kill
Flying Kick (Aerial) ↓↘→+BorD
Dominant Kick ↓↓+BorD
Half-Moon Chop ↓↙ ←+BorD
Superkill
Phoenix Kick ↓↙←↙→+BorD (Aerial)
MAX Superkill
? Unknown
Move changes
C first part is not cancelable, second part is.
Air combo (ex-A) removed.
Bully Kick is still alive and well, so when will Air Sand Dust return?
The Flying Kick's movement and ruling has changed. If defended it will jump back again (similar to Ryu Long Cu).
The Phoenix Kick has a change in movement and kill.
Chen Kohan Throwing Technique
Face Breaker ←or→+C
Locker Strike ←or→+D
Special Technique
Escape ↘+A
Mandatory Killing Technique
Iron Ball Slalom AorC Combo
Iron Ball Smash ←Storage→+AorC
Iron Ball Drumming Strike ←↓→+ BorD
Barrel Kick ↓↓+BorD
Super Smash
Iron Ball Rampage ↓↘→↘↓↙←+AorC
Iron Ball Smash ↓↘→↓↘→+BorD
MAX Supermash
Multi Smash
This is the first time I've seen this move in the past. Unknown
Move changes
The Iron Ball Slam and Iron Ball Smash are faster. Iron Ball Crush Strike's Strike Defense effect has been removed.
Added a new sure-fire move, Bastard Kick.
The Iron Ball Smash is back.
Cai Baojian Throwing Technique
Head Ride Stab ←or→+C
Down Blood Surge ←or→+D
Special Technique
Tong Demon Cuju ←or→+B
Beating Technique
Dragon Scroll Blast Chop ↓Storage↑+AorC
Whirlwind Flying Ape Surge ←Storage→+AorC
Flying Foot (Air) ↓↘→+BorD
Super Slam
True Super Tornado Chop →↘↓↙←→↘↓↙←+AorC
? Unknown
MAX Super Slam
? Unknown
Movement change
Added a new superkill, move name unknown/stroke unknown.
9
6
Team
The Yashinian Throw
Reverse Peel ←or→+C
Reverse Reverse Peel ←or→+D
Special moves
Outside Stance? Dream Bomb →+A
Outside Style? Boom Axe Yin "Shinigami" →+B
External Style? Yurikamushi (Aerial) ←+B
Must Kill
Hundred Styles? Ghost Burn →↓↘+AorC
Hundred Eight? Dark Whisk ↓↘→+AorC
Hundred Twenty-Seven? Sunflower ↓↙←+AorC (can be input more than once)
IIII Style?
MAX Supermask
Forbidden II II One Hachibana ↓↘→↘↓↙←+AC
Three Hundred and One? Jackal China ↓↘→↓↘→↓↘→↓↘→+AC
The move changes
→C can be canceled.
Dream Bomb is not cancelable on the first leg, but can be on the second leg.
The MAX version of Hachikoma's starting move is the same as 9↑.
Added new superkill. (Claw Sections? Dark Slash?)
Jackal Wah's command judgment has become stricter.
It seems like Hachibana can now dodge flying props in high positions.
2001's Sunflower infinite chain still stands. (The kind you cancel with Gin Yue Yin).
Yuri Fold becomes much faster.
→C picks up →B very badly.
New system in launch allows dream play first cancel.
Macro's Throw
Neck Turn ←or→+C
Penetrate ←or→+D
Special
The Crematorium →+B
Must Kill
Death Claws ↓↙←+AorC (can be input ↘ times in a row)
Macro's Decision ↓↘→+AorC
Macro's Decision → ↓↘→+AorC
Macro's Decision ←↘→+AorC
The Holy Spirit →↓↘+AorC
Macro's Payment ←↙↓↘→+BorD
Crystalline Tears ↓↘→↘↓↙←+AorC
Super Slam
The Gates of Paradise ↓↙←←↙↓↘→+BorD
MAX Superslams
Death's Light ↓↓↓↓→+AC
Survivors of the World's Greatest Hits
The first time I've ever seen the world's most beautiful woman, I've seen it all.
Move Change
Crystal Tears becomes stronger.
Vyse Throw
Neck Turn ←or→+C
Penetrate ←or→+D
Specials
Magic Attack →+A
Mandatory Moves
Great Outside Slash (Approach)←↘↓↓←→+BorD
Choices ←↙↓↘→+BorD
Sides Attack (Approach)←↙↓↘→+AorC ①
Intentional Damage ↓↙←+AorC ②
Pessimist ↓↘→+AorC in ① or ②
Super Slam
Ring Attack ↓↓→↘→↓→+AorC
? Unknown
MAX Superkill
Disdainful Earn (Approach)→↘↓↙←→↘↓↙←+BD
Move Change
Added a new Superkill, similar to the "Choice" move.
9
7
Team
Marie Throw
Victory Throw ←or→+C
Headbutt ←or→+D
Specials
Sledgehammer Strike →+A
Double Roll →+B
Arrow Rise ↙+B
Must Kill
Spinning Down ↓↘→+AorC
Mary Spider ↓↘→+AorC
Straight Slash ←Save→+BorD
Vertical Arrow ↓↘→+BorD
Mary Pillage →↓↘+BorD
Mary Flip ↓↙+B
Mary Flopping ↓↙+B
Head Bomb ↓↙←+D
Real Counter Attack ↓↙←+AorC
The State Back Flying Down ←↙↓↘→+AorC
Volts Oil Hammer Dunk ←↙↓↘→+BorD
Super Slam
Marine Rose ↓↘→↘↓↙←+AorC
Marine Typhoon A?A?→? B?C
MAX Superkick
Marie Typhoon A?A?←?B?C
Move Changes
Straight Slash's finish is longer.
Additional new superkills? (
Ryuuji Yamazaki Throw
Crash ←or→+C
Throw to Ground ←or→+D
Specials
Spike →+A
Mandatory moves
Snake Fist Upper ↓↙←+A
Snake Fist Middle ↓↙←+B
Snake Fist Middle ←←+B
Snake's Fist Lower ↓↙←+C
Snake's Fist Disarm (Snake's Fist) D
I Hit Counter Attack ←↙↓↘→+BorD
Sanctioned Dagger →↓↘→+AorC
Multiply ↓↘→+AorC
Explosive Bomb (Approach) →↘↓↙←→+AorC
Snake's Fist Lower ↓←+AorC
This is the first time you've seen a Snake's Fist in action. Hardening →↓↘+B
Kick Sand →↓↘+D
Super Kills
Guillotine ↓↘→↘→+AorC
MAX Super Kills
Shooting (Approach)→↘↓↙←→↘↓↙←+AC
Move Changes
Shooting is confirmed to retain its original moves, but the input command is unknown
Shooting is not a good idea.
Billy Throw
Inferno Drop ←or→+C
Book Throw ←or→+D
Specials
Great Turning Cu →+A
Stick Jump Cu →+B
Beat Moves
Powerful Attack Flying Stick →↓↘+BorD
Sandwich Stick Middle Hit
This is the first time that I've tried to use this move in the past, but it's been a while since I did it. ←↙↓↘→+AorC
Birdfall ↓↙←+AorC
Super Special
Super Fire Stick ↓↘→↘↓↙←+AorC
MAX Super Special
? ↓↘→↘↙←+AC
Move Change
Unknown
9
8
Team
The Shichibukai? ←or→+C
? ←or→+D
Special Techniques
Standard Sledgehammer →+A
Mandatory Moves
Duel of the Dragon →↓↘+AorC
Jet Counter ←↙↓↘→+AorC
Knocking Sledgehammer ↓↙←+BorD
Super Slams
Final Blast ↓↘→↓→+AorC
Super Slam
Final Impact ←↘→↓→+AorC
Special Techniques
Super Slams AorC
MAX Supermask
Final Blast ↓↘→↓↘→+AC
Move Change
Final Blast's buildup time is shorter.
Silumi Throw
Silumi Drop ←or→+C
Arcade Throw ←or→+D
Specials
Silumi Stand →+B
Beats
Silumi Spiral Strike (Approach) ←↙↓↘→+AorC
Silumi Whip ↓↙←+AorC
Silumi Whip ←↙←+AorC <
F Standard Style →↘↓↙←→+AorC
Silumi Heavy Cannon ←↙↓↘→+BorD
Super Slam
Silumi Big Shine (Approach)→↘↓↙←→↘↓↙←+AorC
MAX Super Slam
Silumi Carnival (Approach)←↙↓↘→←↙↓↘→+BD
Silumi Super Slam
Silumi Carnage (Approach)←↙↓↘→←↙↓↘→+BorD
Multiple Slams
This is the first time I've ever seen the power of a slammer.
Movement changes
Additional new kill command throws F standard style Dang, as a body throw.
Chris Throw
Spin Stomp ←or→+C
Slide Throw ←or→+D
Specials
Needle Thrust →+A
Beat Combo
Hunt for the Air →↓↙?+BorD
Slip Touch ↓↘→+AorC
Shoot Dancer's Burst →↘ ↓↙←+AorC
Shooting Dancer's Dance →↘↓↙←+BorD
Dancer's Chapter (Air) ↓↘→+BorD
Wild Dash ↓↘→+BorD
Direction Change →↓↘?AorC
Super Slam
Continuous Slide Touch ↓↘→↓↘→+AorC
The Traveler's Stomp →↘→+AorC
The Traveler's Stomp →↘→+AorC
The Traveler's Stomp →↘→+AorC
Traveler's Stomp ↓↙←↓↙←+BorD
MAX Superkill
Traveler's Stomp ↓↙←↓↙←+BD
Move Changes
JCD and JD are weakened.
Continuous Slide Touch invincibility has been extended.
Orochi "Parched Earth"
Shichibukai
Throwing Technique
? ←or→+C
? ←or→+D
Special Techniques
Hammer Strike →+A
? →+B
Mandatory Moves
Overdrive (Approach) ←↙↓↘→+AorC
The World Returns (Approach) →↘↓↙←→+AorC
Earth Rush ←↙↓↘→+BorD
Throwing the Earth ↓↙←+AorC
Super Slams
Dark and Dark Hell (Approach) →↘↓↙←→+AorC