Performance-price ratio training strategy for heavy combat in Ji Sha Qi Wei

How should savage develop in reloading? How to cultivate a savage with high cost performance? What are the different schools of clothing of Savage? Let's take a look with Bian Xiao!

Performance-price ratio training strategy for heavy combat in Ji Sha Qi Wei

Savage Sister, 1 Strong skill in injury reduction and free control, and 2 skill avoidance probability. At present, cooperation is in full swing, and almost everyone will bring it.

However, the hidden dangers of this role are not small. The first problem is that this role may be weakened at any time. In contrast, SSR Sumora and R Savage are obviously better as defensive AIDS, and they can rise to six stars without pressure. Moreover, Savage's role background positioning is a little girl, and it is not expected to be corrected to SSR in the future, so it will only be weakened. Therefore, the current investment in Savage must be cost-effective and reduce unnecessary investment.

Defense direction accessories:

Chip with energy shield position (open shield), first from the chip shield to avoid control, and then grab the first skill as soon as possible. So the preferred weapon must be the shotgun with blue shoulder and strange rain.

Let's start to analyze the selection of equipment attributes. The default basic vehicle technology tree 10% energy acquisition speed increase (hereinafter referred to as energy recovery) is full.

According to the experience of many times aiming at solal, solal can be blocked by the chip shield at first, and then fainted after the second push. The attack speed of the strange rain shotgun is 6.8%, 1 1 The gun is full of energy, and it can just be opened when shaking before solal attacks, so as to ensure that the main C will not faint.

Therefore, in order to ensure stability and prevent dizziness, it is best to ensure that savages can fill 10 guns. Related terms that can speed up full energy are energy recovery, active skill consumption reduction (hereinafter referred to as consumption reduction) and attack speed increase.

The chip still recommends the durable thickened open chip shield with dual survival chip stack, so there is no consumption reduction attribute on the chip. Now let's see how weapons and mounts can be matched to achieve the full energy of 10 gun. Recommend and default that the strange rain shotgun has an attack speed, because the attack speed can speed up the pace and get good returns. Strange rain shotgun, you can go to A4 to get a blue reward (blue equipment can't give double adverbs, you can only give up attack speed) or brush VO books six times a day.

Scheme 1: The weapon can be regenerated and the regenerated energy can be mounted.

Advantages: no consumption of heretical substances. Disadvantages: Bad luck may consume a lot of scattered flowers.

Option 2: install heresy level 2, reduce consumption and add energy back.

Advantages: Mounting has better versatility and can be used by other roles that need energy recovery in the future. Energy recovery and consumption reduction can be flexibly matched. When the red hand hits an upper limit, other attributes will be washed casually, without pressure. If you start to fight, reduce consumption and recover energy, it will be more universal. Disadvantages: some heretical materials are needed. If you don't bring your energy back or heresy naturally reduces consumption, you need to consume a critical ball.

Option 3: Weapons or mounts bring their own resilience, and then heresy.

Advantages: If you cooperate with 1 consumption reduction and 2 energy recovery, even if all three attributes hit bottom, as long as it is not three fives, it can basically meet the demand. It is enough to wash out 1 and reduce consumption 1. Disadvantages: still heresy. It's a little uncomfortable for a 4-week obsessive-compulsive disorder.