Sakura Wars Strategy Guide

As a game for a wide range of players, and in order to allow players to focus on its excellent plot and performance, "Sakura Wars" can be said to be very low in difficulty, as long as the game is not too outrageous, generally can achieve the desired goal. However, for those who struggle day and night to achieve the goal of "all heroine domination + OMAKE", how to improve the efficiency and shorten the game process has become the subject of research. So, let's take a look at the "Sakura Wars", what can be utilized tips.

1. female protagonist dichotomy

"Sakura Wars" a **** 6 female protagonists, each pass can only be reached and one of the HAPPY ENDING, so if you want to do "full female protagonist domination", it is not to play from beginning to end 6 times? The answer is no, "Sakura Wars" designers have already prepared a thoughtful system to ensure that we can sleep, that is - the eighth sentence of the "first attainment" event! After paying respect to each other in the dressing room, the girl with the highest degree of love will come to propose "going to the first visit together", and if she doesn't agree on the spot, the girls with the highest degree of love can be asked out, and the girl who is asked out will become the heroine who reaches the final HAPPY ENDING together. Therefore, the "first attainment" event is actually a three-way ENDING choice. By keeping a record of the eighth episode, you can achieve the happy ending of three girls in only three episodes, which is half of the total number of heroines. Then the conclusion has come out, to achieve "all female protagonist domination" first will be the first word to the seventh word to play 2 times, each time so that the different three girls in love with the degree of the forefront - that is, the so-called "female protagonist two points", and then in the eighth word before the retention of the record, so that only need to follow up on these two records to the last three chapters of the play 6 times, you can complete all the 6 ENDING. How about that, isn't that much more efficient?

(Players: ............ Even something like this is called skill, do you think we are idiots ......)

2. Star Card Collection Method

The star card collection method

The star card collection method

The star card collection method is called skill, do you think we are idiots? p>In the first six words of Sakura Wars, each Daishonin can buy a flower group star card. In the eighth episode, if you already have all six types of star cards, you can choose one of the seven "New Year's Special Star Cards" (note: Tsubaki's LIPS will only show up if you don't choose any of the Flower Group's Star Cards - the seventh type, Calamus' Star Card). All of the star cards you've purchased can be viewed in "The Longest Day of the Imperial Drama", a bonus mode after you've cleared the level. So how do you get all 7 New Year's Special Star Cards? You'll need to use a method similar to the one used in "Heroine Dichotomy" above.

Step 1: Record before the eighth episode (let's call it Record A);

Step 2: Play the game, get a star card, and record it on another file at the next record point (don't overwrite Record A). At this point, the resulting star card will be ready for viewing in "Teikoku's Longest Day" mode.

Step 3: Go back to the title screen, LOAD record A, and repeat step 2, but with a different star card. It doesn't matter if the record overwrites the previous record;

Repeat this 7 times, and you'll be able to watch all 13 Star Cards in "The Longest Day in Teikoku" mode.

(Players: I see. ...... It's kinda fun)

3. Mini-game strategy points

Sakura Mamiya-ji:

Though it's called scrubbing the floor, the format is actually similar to the early FC racer Rocket Car. It's not very difficult, it's all about being quick on the eyes, and it's recommended to stay close to the edge a lot, so it doesn't matter if it's to the left or to the right.

Kanzaki Sumire:

Swim through the mine-laden pool to where Sumire is at the other end within the time limit (actually, just walk over to Sumire from the shore and pull her up, won't you? Benzene!) .. Don't just keep hitting it one after the other, but be careful to control your speed. If you run into a very hard to dodge mine, sometimes it's better to intentionally hit it rather than awkwardly dodge it.

Maria Orange

A mini-game to help Maria make Russian cuisine. The first step is to cut the radish, which requires practice to develop a rhythm in order to cut it neatly; the second step is to put in the spices, which depends on your memory; and the third step is to adjust the fire, which also requires a lot of practice to appreciate the subtle changes in the rhythm and speed of the streak. In short, work toward a perfect score of 100.

Kirishima Kagami

Help Kagami return lost children to their parents. There's only one way to save time and get a good score, and that's to memorize all of each child's name as best you can as you introduce them. Because every parent describes their child by name and then by characteristics, judging by name will save a lot of time.

Lee Honglan

Fighting Hanazawa ...... There's really not much to say about this traditional Japanese game. Just try to memorize the combinations of the "Yakuza" cards so that you can make them up consciously. After completing Iris's normal and higher level quizzes in "The Longest Day of the Imperial Drama" mode, and playing Hanazashi with Red Orchid, you can enter the Hanazashi Contest at the Salon, where there are more detailed instructions on how to do this.

Alice

Picking out an outfit for the following day's date is - in effect - a slot machine! There shouldn't be much skill other than luck, or else the casino bosses ......

(The players: ............ have a feeling of being stonewalled ah,... Psychological effect?)

3. "Shelter" use

"Sakura Wars", each battle can be used "shelter" number of times is 8, for the whole series of the most, so its role is also the whole series of the most prominent. Using the Asylum well, you can even face a strong enemy without injury (although there is no special reward). The feature of "Asylum" is that the designated character does not lose any durability when attacked, and the fact that the machine that performs the "Asylum" also does not lose durability is often overlooked by players. This is often overlooked by players, who will realize that the "shelter" actually makes both the character and the Daishin invincible, and develops a number of combat techniques based on this. For example, some bosses with wide-range attacks will often choose a place where we are densely populated to launch an attack, and if there is a Daijin machine in such a place, after using "Shelter", there will be two bodies that are completely invulnerable to maximize the effect of the Shelter. Another situation is that the BOSS's wide range of attacks will hit the location of a particular character, this time you can look at the BOSS's attack range, only let the particular character and the Daishin two people to stay in the attack range, so that the use of "shelter" so that the BOSS's every attack is completely ineffective, the other members of the team can be surrounded from all over the annihilation of it.

(Players: It's not worth mentioning)

4. The last resort of trust degree adjustment

"Sakura Wars "*** has 6 female protagonists, but the difficulty of reaching the final HAPPY ENDING for each one of them is not equal, this is due to the uneven opportunity of improving the love degree of each female protagonist in the course of the game. For example, Sakura, as the first heroine, has the most events and opportunities, while it is harder to get Alice or Ran to be the final partner (in addition to fewer events, their bodies are of the support type, and they have fewer chances to be "sheltered"). Therefore, by the seventh episode, the love level of Sakura and Sumire will remain high, causing a lot of headaches for players who are aiming for other girls. At this point, it's time to use the last resort - "retreat". Once the durability value of a light weapon is reduced to 0 in battle, the player is forced to retreat, and the trust and love ratings drop dramatically. So if you can't get your favorite girl's love level up to the top three by any means, you can try this method to lower the love level of the person who is at the top of the list. In order to lower your character's defense, it is recommended that you use "wind" or "fire" from the captain's command.

(Players: ............ really, really unscrupulous devil ......)

5. The main points of each heroine's strategy

Mamiya Temple Sakura

The first female protagonist of this game has the most chances to increase her trust and love level of all the girls, and has the lowest strategy difficulty. The first and sixth words are centered around her, and there will be plenty of chances to improve your favorability. In addition, if you choose not to save the child in the LIPS after the first battle in the third story, Sakura will be injured protecting the child, and all the chances to improve your favorability in the subsequent episodes will be centered on her. Instead, if Sakura is not the target, it's better to choose to save her.

Kanzaki Iori

It's about playing the role of "the main character's (=Sakura's?) archenemy". She plays the role of "the main character's (=Sakura's?) arch-enemy", so in that sense she can be considered the second female lead. There are a lot of LIPS and events about her, most notably in the fifth episode, and there are also a lot of events where she is paired up with Kagami. In the dialog LIPS with her, sometimes choosing the safe and sound option will be counterproductive, and speaking her opinion frankly will win her trust and heart. Difficulty: Low.

Maria Orange

A cold beauty with a sad past who serves Omikami as a sort of "vice-captain". Until the third episode, there were very few chances to get on her good side, so make sure you take advantage of them. Maria is the main character in the third story, and after utilizing a large number of LIPS opportunities to open her heart, the next strategy will be very easy. Regarding her LIPS choices, those righteous hardcore options are more effective. Raiding difficulty: low.

Kirishima Kagina

A muscular woman of nearly 2 meters tall is a bit ............ too much for this type, and as mentioned earlier, due to the subtle relationship between Kagina and Sumire, the events and LIPS of the two of them tend to appear in pairs or together. The fifth story is a typical example of this. In addition to this, the chances of increasing Kanae's favorability in each episode are fairly even, plus she is the one who breaks into the enemy's line in battle, and has more chances to be "sheltered" by the Great Spirit, so her love level and trust level will rise very quickly. If you want to please a girl like her, just choose the options that are quick and direct. Raiding difficulty: low.

Lee Honglan

A genius inventor (mad scientist?) from Beijing, China. + glasses lady, slightly less popular among players? She's the only member of the flower group who hasn't taken the lead role in any of the episodes, which is sad. Overall, though, there are quite a few opportunities to increase Red Ran's favorability, and the distribution is relatively even. After Calamus becomes a murderess and leaves in the 9th story, Oshin is instructed to comfort the team members, and at this point, if Red Orchid's favorability is at its highest, a special event will occur at the warehouse, so all you Red Orchid fans out there should definitely check it out. Strategy difficulty: general.

Alice

The little French girl with incredible abilities, and the teddy bear Jean-Paul is always inseparable ...... Even in the Taisho era, striking out at such a young girl borders on criminal behavior, doesn't it, Captain Oigami? In the fourth story where she is the protagonist, you must not choose the option of refusal, or the result is unimaginable ............ The LIPS elsewhere are simple, children are after all, simple-minded and relatively easy to deceive ah, haha (evil). It is important to note that Alice's light weapon is the only body with a recovery-type must kill, but other abilities are quite low, after choosing her as a partner, the battle may be slightly strenuous. Raiding Difficulty: Average.

(Crowd: ............)