During the activity, the captain can go to an island in China with friends from St. Freya College to experience different stories about China New Year.
The activity story * * * has four times and will be updated in turn with the passage of time. Except "one of them quits the old age", all subsequent stories need to pass the Baita level 15 level in the previous story before they can be unlocked:
"One of them resigns from the old age": After the updated version on February 4th,
"Second, welcome the new year": February 7 10:00.
The Third Reunion: February 12 10:00.
The fourth joy: February 17 10:00.
Second, the introduction of playfulness
Each story is divided into three parts: the main line level, the Baita level and the challenge level.
There are five main checkpoints every time. The captain needs to complete the first four levels in each main line in turn before unlocking the Baita level and the fifth main line level.
The captain can get 60 "lucky clouds" when he passes through the main level for the first time. "Ruiyun Yin Bao" token and virtual sacred symbol are in the activity.
The captain will not drop the token when repeating the main customs clearance level, but he can still get the virtual sign in the activity.
This is the whole content of the second chapter of Crash 3. I hope it can help players.
Strive for all the beauty in the world! "In the near future, the mysterious disaster' collapse' has eroded the world, and the human beings infected by the collapse have become' dead people' who have no thoughts and only know destruction. Together with the huge monster "Collapse Beast" born from the collapse, they pose a great threat to the world. The only ones who can resist the collapse are some young girls with "collapse antibodies", and only the "Valkyria" troops formed by them. Brave girls put on cold mecha, picked up heavy weapons and fought against collapse.
-Protect this once beautiful world.
Three days after the collapse, the second chapter is to defend Homer's racing strategy:
Defend hom-racing1
Hum took the lead and left the online crowd behind. But the oncoming is two mecha, non-bud clothing long-distance evasion or moonlight time and space can not reach. After intercepting two mecha, it is necessary to control the speed for the first time, either the shadow dance team or the high-frequency Judas.
Then the line was intercepted in front of Hoom, and the next monster was unremarkable. Only the miasma-collapsing beast needs to keep a distance from Hum, so as not to poison Hum's blood by playing miasma. When the team arrives at the beach, the siege army appears for the second time, the snow freezes the energy, or the black hole of the chariot gathers for one second, which can make Homer pass without injury.
Defending Humm-Racing 2
Hum is in the middle of a long and narrow corridor, surrounded by monsters, or mecha or powers. Because of the long distance, artillery chariots are a panacea, and the killing ability in the snow is also the best choice. There is no need to control the gallery. Three people can make decisions. C, the division of labor is clear. The last two monsters are connected by blood, and the Black Ducks can dance at the same speed in the moonlight, with many choices.
Defend Humm-Racing 3
Three people roared in Xuanyuan cave, and the monsters were mostly biological powers. At first, there were sickles and mosquitoes in the way, and even more fire bows harassed them, so they needed to be killed at the first time. Demon knights and mecha are very hard, and the first wave of team-building skills should stay here.
After that, just pay attention to killing the fire bow. At that time, there was no big problem. At the end of Little Square, the siege army began, including the mysterious whereabouts of the cat's paw, the frequent stab in the back of the fire bow and the stab in the back of the knight. Here, God can lead Judah to gather monsters, open a large group in the snow to control and gather and annihilate them. If you are timid, you can cover the shell (mountain) (blow).
Defend Humm-Racing 4
When a man was guarding it, the mechanical creature came in for the second time. Because there are so many strange double blades and the remote role is stretched, a shadow dance has become a must for the team. In the second wave of monsters, it should be noted that a wave of fire bows will be born near Hoom shortly after the appearance of the double knives. At this time, if the player is diverted from the mountain, the Hoom is gg, and one needs to stay behind.
When the strong enemy warning appears, three waves of enemies appear in turn: the first wave is a mecha with a healing aura, the second wave is a Titan+a mad wolf cat's paw, and the third wave is three black and white double knives. This pass can carry a silver wolf, one is to attract hatred, the other is to cover shells in case of accidents, and you can also push Hum to the rear of the camp while walking, which has a lot of room for manoeuvre.