The most difficult dinosaur park running method in ordinary track runs smoothly through Jurassic.

Jurassic Park is the most difficult one on the ordinary track. As a four-star track, it is no less difficult than an ordinary five-star track. So many drivers who came to challenge ended in failure. So how can we conquer this most difficult ordinary track? Let's enter the point-to-point orbit of this issue and see where Jurassic Park is difficult.

Tracking overview

Jurassic Park on the racetrack is tortuous and complicated, with many shortcuts. Sometimes the road is wide, sometimes it is narrow, and drivers will stumble and struggle if they don't have enough adaptability. Throughout the whole picture, all the difficulties are concentrated in the first half of the track, and the difficult terrain is seamlessly connected, one after another, without giving drivers a chance to breathe. Therefore, if you want to master this track, you must overcome all the difficulties at the same time, otherwise a mistake will be enough to disrupt the driving rhythm. Let's take a look at the difficulty analysis!

Difficulty 1. Chain elbow

The chain curve is located at the starting point of the track and consists of L-shaped curve, L-shaped U-shaped compound curve and serpentine curve. Among them, the curve that drivers are most prone to make mistakes is the compound curve, because there are two different types of curve combinations, and there is no straight road between curves to buffer, so drivers can easily drive forward according to the usual inertia thinking of turning, drifting and spraying double jets, which will directly hit the wall.

The driver may think that facing the compound curve, he can pass smoothly as long as he drifts twice in a row. In fact, it is easier to hit the inside bend, because the U-bend of the compound bend is a bend with a very large radius, and the driver has to drift twice in a row, so the second use of the classic drift can't pass at all. Therefore, the most correct crossing method is to use classical drift or dislocation drift to cross the first L-shaped bend, and then use small jet to cross the second U-shaped bend.

Difficulty 2. Narrow tunnel

Closely connected with the chain bend are two forks, one is a broad avenue and the other is a narrow tunnel. Driving from the main road needs to pass through a U-bend and an L-bend, while passing through a narrow tunnel only needs to pass through two L-bends, which can step on an acceleration belt more than the main road. Therefore, drivers will continue to drill into the tunnel while driving, but the tunnel is relatively narrow and two L-shaped bends are adjacent, so drivers with imperfect deflection angle control will collide with 100%.

The fundamental reason for this difficulty is that the track is narrow and the car drifts and swings greatly. Then there are two ways to solve the contradiction between the two. First, step on the brakes when cornering or don't use a small spray to slow down; Second, drift near the inner bend, while firmly stabilizing the driving direction of the car, so that the drift trajectory is a gentle curve. Both of these methods can suppress the swing amplitude of the car when it drifts, but the second method is relatively more difficult to master and needs to constantly sum up experience from mistakes to learn.

Difficulty three. Air track

After coming out of the narrow tunnel, after a U-bend, it is the air track. The trajectory in the air is not obvious. Only by carefully observing the left side of the track can we find this track in the air, so many drivers always miss it when passing by. Compared with the ordinary track, the air track needs one less U-bend, so it is more advantageous to pass through the air track. Drivers often make two mistakes on the air track. First of all, they don't have enough speed to fly in orbit and fall. At the second intersection of the first L-bend, the car drifted through a section with a drop, and the car got a landing jet, which drifted out of control and slipped out of the track.

If you want to board the air track, it is not enough to use the thrust of the jet alone. Only by using the acceleration effect of nitrogen can the driver successfully rush to the air track. There is just a U-bend in front of the air rail, so as long as you don't make mistakes in the U-bend, you can easily board the air rail. After the first curve on the air track, there is a terrain with a drop. Drivers will be sprayed to the ground just after turning the corner before they can pull the front of the car, so they often lose control and fall off the track here. The most direct solution is to drift ahead of time, and end the drift process with a small spray just after the corner, so that the car will not be affected by the acceleration of the landing spray.

abstract

Jurassic Park has many difficulties and is continuous, which tests the driver's adaptability and control over the car. In order to drive smoothly without obstacles, we must break through the difficulties one by one. In addition, we must master the terrain characteristics of the track and flexibly choose the appropriate passing skills according to the terrain. Only in this way can we finish the track in the shortest time. Then the point-to-point orbit of this issue ends here. See you next time, friends. Goodbye!