Is the clarity of the box after rendering. Under the same material package and the same display resolution, the higher the mipmap level, the clearer the rendered scene will be.
At the same time, the level of mipmap also determines the size of the computer burden (mainly graphics cards, video memory, etc.). ); The higher the level, the clearer it is, but the greater the burden on the computer.
Enable Buffering Vertex Objects: This option directly affects the box loading speed. Enabling buffered vertex objects is for high-end computers, and using this option for low-end computers will cause flashback.