Essentials of running and jumping movements

The essentials of the running and jumping movements are as follows:

1. When running and jumping, never jump upwards, but move far away, using as large a pace as possible.

2. Use the inside of your feet to exert force toward the floor to move your body quickly.

3. The spine of the body should be kept vertical, and should not lie forward or backward.

4. The middle parts of the two people should be close to each other, rather than grabbing each other tightly with the strength of their hands. Adult dance enthusiasts should focus on the coordination of the duet from the hands to the midsection of the body.

5. To learn to count rhythm, rhythm is very important. Please remember the rhythm called by the teacher in class.

The important and difficult points of running and jumping

The upper body should be upright, swing the arms quickly, raise the thighs high, and touch the soles of the front feet. Running and jumping is a basic dance step in rhythmic dance in physical education classes. Many students never learn it. Through teaching practice and teaching with dotted rhythm (the content of music class), students can quickly teach students to run and jump. Now we will introduce it.

The definition of running and jumping

Running and jumping is a kind of movement, similar to triple jump, which is further than jumping. Running and jumping is a kind of body movement, which is the close contact between lower limbs and upper limbs. A coordinated periodic physical activity program.

Purpose of jumping exercise

Strengthen the strength of the legs and train the coordination of jumping and whole body movements. When running and jumping, no part of the body may touch the front edge of the take-off board. No part of the body may touch the ground behind the take-off line. No part of the body may take off outside the runway. No somersaults may be used. No part of the body may touch the landing area (sand pool) during the landing process. The ground is outside the area, and the contact point outside the area is closer to the take-off line than the closest point in the area. After completing the test jump, you are not allowed to walk backwards out of the landing area.