Ruby Goldfinger password, URGENT!!!! The best is to download the version!

1, props gold finger

Can only be modified by modifying the items purchased in the store to get props, modify the method is as follows:

In the store in the town of Daoji to buy items, select the number of purchases, and wait for the waiter to ask you if you want to buy the props, do not rush to press the A, and enter the following this gold finger first:

03005B72:XX

XX is the code for the item (see table below), enter it, buy the item, and then delete the cheat.

Props List

Balls

0001 Master Ball

0002 Super Monster Ball

0003 Super Ball (a bit more powerful than the Monster Ball)

0004 Monster Ball (a normal ball)

0005 Sand Fox Ball (a ball for Sand Fox Land)

0006 Tentacle Ball (easy to catch water and bugs) (easy to catch water and bug monsters)

0007 Dabbs Ball (easy to catch underwater monsters)

0008 Nisdorf Ball (the weaker the monster, the easier it is to catch)

0009 Libido Ball (easy to catch caught balls)

000a Dykema Ball (the longer the round, the easier it is to catch)

000b Takakishi Ball (the closer the monster is)

000b Monster Ball (the closer the (Monsters that are caught become close)

000c Bremi Ball (Cherished Monster Ball)

Props

000d Wound Potion (Restores 20 stamina)

000e Antidote (Restores poison)

000f Burn Recovery (Restores burns)

0010 Thaw Potion (Restores frost)

0011 Wake Up Potion (Restores sink)

0011 Wake up Potion (Restores sink)

0011 Wake up Potion (Restores sink)

0011

0011 Awake (restores Sleep)

0012 Paralyze (restores Paralysis)

0013 Recovery (restores all strength and all statuses)

0014 Slow Talk (restores all strength)

0015 Wound (restores 200 Strength)

0016 Good Wound (restores 50 Strength)

0017 Universal Recovery (full restoration)

0018 Spirit Tablet (half restoration of stamina on death)

0019 Spirit Herb (full restoration of stamina on death)

001a Tasty Water (restoration of 50 stamina)

001b Spirit Soda (restoration of 60 stamina)

001c Milky Liquid (restoration of 80)

001d Moki Milk (restores 100)

001e Power Powder (restores 50, very bitter powder, reduces monster closeness)

001f Power Root (restores 200, very bitter root, reduces monster closeness)

0020 All-Purpose Powder (full restoration, very bitter powder, reduces monster closeness)

0020 All-Purpose Powder (full restoration, very bitter powder, reduces monster closeness)

0020 All-Purpose Powder (full restoration, very bitter powder, reduces monster closeness)

0021

0021 Resurrection Grass (resurrects from death, very bitter grass)

0022 pp Aye (restores 10 to 1 skill)

0023 pp Rikka (restores all 1 skill)

0024 (?).

0025 ppMax (restores all skill values of 1 monster)

0026 Flying Sound Cake (restores all abnormal statuses)

0027 Blue Glass (restores Sleeping, unlimited times)

0028 Yellow Glass (restores Confusion, unlimited times)

0029 Red Glass (restores Decay)

0030 Red Glass (restores Decadent status, unlimited times)

0031 Red Glass (restores Decadent status, unlimited times)

0032

002a Black Glass (no wildlife)

002b White Glass (easy wildlife)

002c Tree Juice (restores 20 stamina)

002d Sacred Yes (restores all stamina on death, and restores abnormality)

002e Shallow Salt (for looking into the cave) <

002f Shallow Water Shells (for caves)

0030 Red Shard (for fossil)

0031 Blue Shard (for fossil)

0032 Yellow Shard (for fossil)

0033 Green Shard (for fossil)

0034 0034 -03e

003f Max Rise (Strength base up)

0040 Praise (Attack base up)

0041 Lok Hafu (Defense base up)

0042 Indesi (Agility base up)

0043 Lemeson (Attack base up)

0044 Strange Sweets (Monster level up by 1)

0044 Strange Sweets (Monster level up by 1) Sweets (Monster leveled up by 1)

0045 Value Up (Maximum skill value increased)

0046 Jodo Yama Fruit (Virtue base value increased)

0047 Value Max (Skill value increased to maximum)

0048 ? (?)

0049 Effect Card (in battle... avoids opponent's attacks, use to equip)

004a Cleanser (in battle... easy to hit, use to equip)

004b Blas Power (in battle... increased attack power, use to equip)

004b Blas Power (in battle... increased attack power, use to equip) equipment)

004c Strength (in combat...defense rises, for equipment)

004d Agility (in combat...agility rises, for equipment)

004e Commemorative Strike (in combat...easy to hit skills)

004f Special Rise (in battle...power of special attacks rises, used for equipment)

0050 Pipi Puppet (escapes in battle)

0051 Squirrel Tail (escapes in battle)

0052-05c (?).

005d Sun Stone (evolves unique monsters)

005e Moon Stone (evolves unique monsters)

005f Flame Stone (evolves unique monsters)

0060 Thunder Stone (evolves unique monsters)

0061 Water Stone (evolves unique monsters)

0062 Coral Stone (evolves unique monsters)

0063-066 (?)

0067 Small Tree Fruit (normal tree fruit ripens easily)

0068 Large Tree Fruit (precious tree fruit is hard to ripen)

0069 (?)

006a Pearls (beautiful pearls that ripen easily)

006b Large Pearls (very beautiful large pearls that are hard to ripen)

006c Star Sands (beautiful red sands)

006d Star Pieces (beautiful ruby fragments)

006e Gold Pearls (gold stars)

006f Heart Pieces (can restore forgotten skills)

0070-078 (?)

0079 Colored Mail (Needle Mouse lookalike letters)

007a Hobo Mail (Seagull lookalike letters)

007b Flash Mail (Pikachu lookalike letters)

007c Mechanical Mail (Little Magneto lookalike letters)

007d Bird Smoke Mail (Leaf Eater lookalike letters)

007e Cross Mail (Peppy Whale-looking letters)

007f Precious Mail (Letters with Holding Monster-looking letters)

0080 Shadow Mail (Drill-Wall-Monster-looking letters)

0081 Tropical Mail (Beautiful Flower-looking letters)

0082 Lace Mail (Letters with Holding Monster-looking letters)

0083 Magical Mail (luxurious letters)

0084 Nostalgic Mail (letters from 3 monsters)

Battle Props

00b3 Light Powder (reduces your opponent's Hit Points)

00b4 White Seasprite Flower (restores your ability to fall)

00b5 Competitive Vest (only 1/2 your original speed in battle when you carry it. (doubles the amount of effort you get at the end of the battle)

00b6 Learning Device (gives experience to the monster you hold)

00b7 Sensei's Nails (can occasionally attack first)

00b8 Tantalus (makes the monster you hold close)

00b9 Spirit Seashell (restores the monster you hold to its decrepit state)

00ba Sunwatcher (Attacks become more powerful)

00bb King's Warrant (Sometimes puts opponents to sleep)

00bc Silver Powder (Bug skills become more powerful)

00bd Guardian Rice (Holding monsters that go into battle gives them 2x the amount of money)

00be Cleansing Charm (Difficult to fight with wild monsters)

00bf Heart Bead (Attacks and Virtues increase. Virtue up, limited to Strange and Wooden Skin monsters)

00c0 Evolutionary Teeth (Attack up パ-ルル<柏鲁蚌>carrying it boosts Attack up to 2x, carrying it gives you a communication evolution item)

00c1 Evolutionary Scales (Virtue up パ-ルル<柏鲁蚌>carrying it boosts Defense up to 2x) (special defense is increased to 2x after carrying it, and communication is evolved after carrying it)

00c2 Smoke Bead (can escape from wild monsters)

00c3 Immutable Stone (monsters in its possession will not evolve)

00c4 Spirit Device (occasional defense)

00c5 Blissful Monster Egg (monsters' experience value is more likely to increase)

00c6 Focusing Mirror (easy to hit vitals)

00c7 Cuirass (steel-type skills have increased in power)

00c8 Remnant (stamina slowly recovers between battles)

00c9 Dragonscales (strange scales held by flying dragon-type monsters)

00ca Electrobead (special attack increases, limited to Pikachu)

00cb Soft Sand ( Ground class skill power up)

00cc Hard Stone (Rock class skill power up)

00cd Miracle Seed (Grass class skill power up)

00ce Black Glasses (Evil class skill power up)

00cf Black Belt (Fighting class skill power up)

00d0 Magnet (Electricity class skill power up)

00d0 Magnet (Electricity class skill power up)

00d0 Magnet (Electricity class skill power up) power up)

00d6 Silver Spoon (power up for Super Power skills)

00d7 Charcoal (power up for Flame skills)

00d8 Dragon's Teeth (power up for Flying Dragon-class skills)

00d9 Siku's Hood (power up for Normal skills)

00da Uplifting Leaf (exotic chests to collect)

00da Uplifting Blade (exotic chests for

00db Empty Shell (restores stamina when damaging an enemy)

00dc Tide (water attack skill power is increased by 1.05x, and water attack skill damage to self is divided by 1.05; Marelle, Marelle, and Marelle lay eggs and get baby water rats)

00dd Air (opponent's skill hit rate decreases to 0.95x)

00dd Air (opponent's skill hit rate decreases to 0.95x)

00da Rising Leaf (strange chest, used for collecting) 00dd Gas (opponent's hit rate reduced to 0.95x, ソーナンス (果然翁) carries it and lays an egg to get ソーナノ (Happy Beast)

00de Jelly Egg Pincer (easy to hit, limited to Jelly Eggs)

00df Wooden Objects (defense increased, limited to Mutant Monsters)

All Moves Machines

Moves Machines 01:0121

Moves Machines 02:0121

Stroke Machine 02:0122

Stroke Machine 03:0123

Stroke Machine 04:0124

Stroke Machine 05:0125

Stroke Machine 06:0126

Stroke Machine 07:0127

Stroke Machine 08:0128

Stroke Machine 09:0129

Stroke Machine 10:012A

Stroke Machine 11:012B

Stroke Machine 12:012C

Stroke Machine 13:012D

Stroke Machine 14:012E

Stroke Machine 15:012F

Stroke Machine 16 :0130

Stroke Machine 17:0131

Stroke Machine 18:0132

Stroke Machine 19:0133

Stroke Machine 20:0134

Stroke Machine 21:0135

Stroke Machine 22:0136

Stroke Machine 23. 0137

Recruitment Machine 24:0138

Recruitment Machine 25:0139

Recruitment Machine 26:013A

Recruitment Machine 27:013B

Recruitment Machine 28:013C

Recruitment Machine 29:013D

Recruitment Machine 30:013E

Stroke Machine 31:013F

Stroke Machine 32:0140

Stroke Machine 33:0141

Stroke Machine 34:0142

Stroke Machine 35:0143

Stroke Machine 36:0144

Stroke Machine 37:0145

Stroke Machine 38:0146

Stroke Machine 39:0147

Stroke Machine 40:0148

Stroke Machine 41:0149

Stroke Machine 42:014A

Stroke Machine 43:014B

Stroke Machine 44:014C

Recruitment Machine 45:014D

Recruitment Machine 46:014E

Recruitment Machine 47:014F

Recruitment Machine 48:0150

Recruitment Machine 49:0151

Recruitment Machine 50:0152

0153 Secret Transmission Machine 01

0154 Secret Transmission Machine 02

0155 Secret Machine 03

0156 Secret Machine 04

0157 Secret Machine 05

0158 Secret Machine 06

0159 Secret Machine 07

015A Secret Machine 08

0085 Tree Fruit 01

0086 Tree Fruit 02 <

0087 Tree Fruit 03

0088 Tree Fruit 04

0089 Tree Fruit 05

008A Tree Fruit 06

008B Tree Fruit 07

008C Tree Fruit 08

008D Tree Fruit 09

008E Tree Fruit 10

008F Tree Fruit 11

0090 Tree Fruit 12

0091 Tree Fruit 13

0092 Tree Fruit 14

0093 Tree Fruit 15

0094 Tree Fruit 16

0095 Tree Fruit 17

0096 Tree Fruit 18

0097 Tree Fruit 19

0098 Tree Fruit 20

0099 Tree Fruit 21

009A Tree Fruit 22

009B Tree Fruit 23

009C Tree Fruit 24

009D Tree Fruit 25

009E Tree Fruit 26

009F Tree Fruit 27

00A0 Tree Fruit 28 <

00A1 Tree Fruit 29

00A2 Tree Fruit 30

00A3 Tree Fruit 31

00A4 Tree Fruit 32

00A5 Tree Fruit 33

00A6 Tree Fruit 34

00A7 Tree Fruit 35

00A8 Tree Fruit 36

00A9 Tree Fruit 37

00AA Tree Fruit 38

00AB Tree Fruit 39

00AC Tree Fruit 40

00AD Tree Fruit 41

00AE Tree Fruit 42

00AF Tree Fruit 43

00FE Red Handkerchief

00FF Basket Handkerchief

0100 Pink Hand Towel

0101 Green Hand Towel

0102 Yellow Hand Towel

0103 Wind Horse Bicycle

0104 Coin Box

0105 Treasure Hunter

0106 Normal Fishing Rods

0107 Good Fishing Rods

0108 Super Fishing Rods

0109 Boat Tickets

010A Tournament Passes

010C Peppy Whale Spinnerbottles

010D Sky Luggage

010E Backpacks

010F Underground Keys

0110 Sand Trail Bicycles

0111 Monster Boxes

0112 Letters from the Queen of Generations

0113 Dream Ticket

0114 Red Jade

9115 Blue Jade

0116 Seeker

0117 Sand Trail Eyes

0118 Meteorite

0119 Room 1 Key

011A Room 2 Key

011B Room 4 Key

011C Room 6 Key

011D Warehouse Key

011E Fossilized Wooden Roots

011F Fossilized Finger Nails

0120 Dibbos Co-ord

015D Mailbag

015E Monster Flute

015F Flame Dojo Key

0160 Bicycle Exchange Roll

0161 Dentures

0162 Amber

0163 Gold Room Building Key

0164 Team Rocket Key

0165 Fossilized Chrysanthemum Beasts

0166 Fossilized Fossil Helmets

0167 Illuminating Glasses

0168 Bicycle

0169 City Map

016A Sound Detector?

016B Telephone?

016C Skill box

016D Bag of tree fruits

016E Television

016F Ticket for 1, 2, or 3 island paths

0170 Rainbow boat ticket?

0171 Tea

0172 Purple ticket?

0173 Underwater ticket?

0174 Collection bottle? (The old man's house in Shamrock City got it for something)

0175 Ruby

0176 Sapphire

0177 Newly Added Items

0178 Newly Added Items

2. Gold Finger for Battle

The first PM's Ability Value reaches the upper limit:

HP: 020241E6 :03E7

HP cap: 020241E8:03E7

Attack: 020241EA:03e7

Defense: 020241EC:03e7

Agility: 020241F2:03e7

Special Attack: 020241EE:03e7

Special Defense: 020241F0:03e7

Level of the first PM:

020241E4:XX

XX is the level, in hex

Opponent's PM ability reaches the upper limit:

HP: 0202443E:03E7

HP limit: 02024440. 03E7

Attack: 02024442:03e7

Defense: 02024444:03e7

Special Attack: 02024446:03e7

Special Defense: 02024448:03e7

Agility: 0202444A:03e7

Level: 0202443C:XX (XX is level in hex)

First Elf PP full 02023D4C:63636363

1st Skill 02023D34:xxxx

2nd Skill 02023D36:xxxx

3rd Skill 02023D38:xxxx

4th Skill 02023D3A:xxxx

0135 慧星拳(コメットパンチ) 100 85% 10 20% chance to raise your own attack by one level

00FB 族泰出(ふくろだたき) 10 100% 15 All monsters in the party will do this attack once, and the actual effect is counted separately according to the ability of each monster. If a monster is in an abnormal state or is dying, it does not attack

00DE Magnitude - 100% 30 The power of the attack is equal to the square of the number (4-10) that appears randomly when the attack is made, and the power of the attack is doubled if the enemy is hiding in the ground. 00A1 Tri Attack (トライアタック) 80 100% 10 Enemy burns. Paralyze. 20% chance of freezing

xxxx code list: (from Nintendo World)

0001 Hataku 40 100% 35 No effect

0002 Karate Chop 50 100% 25 Easy to hit

0003 Reciprocal Slap (おうふくビンタ) 15 85% 10 2 to 5 consecutive attacks

0004 Continuous Punch (れんぞくパンチ) 18 85% 15 2 to 5 consecutive attacks

0005 Million-Ton Iron Fist (メガトンパンチ) 80 85% 20 No effect

0006 Lucky Cat (ネコにこばん) 40 100% 20 After the battle, you will get money. Level x number of times used x 2

0007 Fire Fist (ほのおのパンチ) 75 100% 15 10% chance of enemy burns

0008 Freezing Fist (れいとうパンチ) 75 100% 15 10% chance of enemy freezing

0009 Lightning Fist (かみなりパンチ) 75 100% 15 10% chance of enemy paralysis

000A Grabbing (ネコにこばん) 40 100% 20 Money at the end of the battle.

000A Grab (ひっかく) 40 100% 35 No effect

000B Clip (はさむ) 55 100% 30 No effect

000C Scissors Guillotine (ハサミギロチン) - 30% 5 One-hit kills, not valid if enemy is higher than you

000D Kamaitachi (かまいたち) 80 100% 10 First build up a weapon. Che) 80 100% 10 Save up for a turn before attacking, easy to hit, two-body attack

000E Tsurugi no Mai - 30 Attacks up two levels

000F Iaikiri 50 95% 30 Use this technique to cut down trees on the map. Use it on the map to cut down trees and grass, and send it to the 01 machine

0010 K Puzzle (かぜおこし) 40 100% 35 Can hit flying enemies and multiply their power

0011 Tsubasa Deutsu (つばさでうつ) 60 100% 35 No effect

0012 Fukitofu (Fukitofu) - 100% 20 Forced end to field battles. 100% 20 Forces the end of field battles, forcing the enemy to swap monsters in trainer battles, priority -5

0013 Flying (そらをとぶ)70 95% 15 Flying up in the air in the first round, attacking in the next round, using it to fly to towns you've been to on the map, and sending a message to Machine 02

0014 Strangling (しめつける)15 75% 20 Can't swap monsters for the enemy for 2-5 turns after using it. Enemies can't swap monsters, and at the end of each round they lose 1/16 of their maximum HP

0015 Tatakitsukeる 80 75% 20 No effect

0016 Tsurumuchi 35 100% 10 No effect

0017 Trample 65 100% 20 30% chance of being scared, doubles the power when it hits a smaller enemy. Doubles in power when hitting smaller enemies

0018 Nidoking 30 100% 30 2 consecutive attacks

0019 Megaton Kick 120 75% 5 No effect

001A Tobe Kick 70 95% 25 1/8th of the damage you would have dealt to the opponent bounces back to you on Miss

001A Tobe Kick 70 95% 25 1/8th of the damage you would have dealt to the opponent bounces back to you

001A Tobe Kick 70 95% 25

001B Roundhouse Kick (Mawashiげり) 60 85% 15 30% chance of enemy fear

001C Sand Throw (Sunakake) - 100% 30 Enemy hit points are reduced by one level

001D Headbutt (Strain) 70 100% 15 30% chance of enemy fear

001E Hornbutt (Tsunodetsuku) 65 100% 15 30% chance of enemy fear

001E Hornbutt (Tsunodetsuku) 65% 30% 25 De Tsuku 65 100% 25 No effect

001F Mudareづki 15 85% 20 2 to 5 consecutive attacks

0020 Tsunodril - 30% 5 One-hit kills, not effective if enemy is higher level than you are

0021 Tai Atari 35 95% 35 No effect

001D Stroke 35 95% 35 No effect

001D Stroke 70 100% 15 35 No effect

0022 No Shikakari 85 100% 15 30% chance of enemy paralysis

0023 Makitsuku 15 85% 20 Cannot swap monsters for 2 to 5 rounds, and at the end of each round, the enemy loses 1/16th of its maximum HP

0024 Totoshin 90 85% 20 1/4 of the damage taken will be reflected in the enemy's head. 1/4 of the enemy's damage bounces back to you

0025 あばれる 90 100% 20 Attack uncontrollably for 2-3 turns, then you are confused

0026 すてみタックル 120 100% 15 1/3 of the enemy's damage bounces back to you

0027 しっぽをふる (Tail wag) - 100% 30 Enemy defense is reduced by one level, two attacks

0028 Poison Needle (どくばり) 15 100% 35 30% chance of enemy poisoning

0029 Double Needle (ダブルニードル) 25 100% 20 2 consecutive attacks, 20% chance of enemy poisoning

002A Missile Needle (ミサイルばり) 14 85% 20 2 consecutive attacks, 20% chance of enemy poisoning

002A Missile Needle (ミサイルばり) 14 85% 20 1/3 of the damage done by the enemy will bounce back to you. 14 85% 20 2 to 5 consecutive attacks

002B Gaze (にらみつける) - 100% 30 Enemy defense down one level, 2-body attack

002C Engage (かみつく) 60 100% 25 30% chance of enemy being scared

002D Squawk (なきごえ) - 95% 40 Enemy attack down one level.) - 95% 40 Enemy attack down one level, two-body attack

002E Howl (ほえる) - 100% 20 Forced end of field battle, forced enemy to swap demons in battle against trainer, priority -5, machine 05

002F Sing (うたう) - 55% 15 Enemy sleep

0030 Supersonic Wave (ちょうおんぱ) - 55% 20 Enemy confusion

0031 Sonic Wave (ソニックブーム) 20 90% 20 Enemy HP loss of 20 points

0032 Binding (かなしばり). - 55% 20 After 1 to 7 rounds the enemy can not use the last used skill

0033 Dissolving liquid (ようかいえき) 40 100% 30 10% chance that the enemy's defense is reduced by one level, two-body attack

0034 Sparks (ひのこ) 40 100% 25 10% chance that the enemy burned

0035 Inflammation Radiation (かえんほうしゃ) 95 100% 15 10% chance of enemy burns, machine 35

0036 White Mist (しろいきり) - - 30 Skills that reduce abilities after use are ineffective against yourself

0037 Water Gun (みずでっぽう

0037 Water Gun (みずでっぽう) 40 100% 25 No effect

0038 High Pressure Pump (ハイドロポンプ) 120 80% 5 No effect

0039 Surfing (なみのり) 95 100% 15 Use it on the map to move on the water, two-body attacks, and secret transmission of the 03rd machine

003A Freezing Light (れいとうビーム) 95 100% 10 10% chance of enemy freezing, Machine 13

003B Fubuki 120 70% 5 10% chance of enemy freezing, 2-body attack, Machine 14

003C Saigai Kousen 65 100% 20 10% chance of enemy confusion

003D Bubble Ray 65 100% 20 10% chance of enemy speed reduction

003D Bubble Ray 65 100% 20 10% chance of enemy speed reduction

003D Bubble Ray 65 100% 20 10% enemy speed reduction

003E Aurora Ray (オーロラビーム) 65 100% 20 10% enemy attack power reduction

003F Destructive Ray (はかいこうせん) 150 90% 5 Cannot act on the next turn after hitting, machine 15

0040 Peck (つつく) 35 100% 35 No effect

0041 Drill Peck (ドリルくちばし) 80 100% 20 No effect

0042 Jigoku Guruma (じごくぐるま) 80 80 80% 25 1/4 of the damage dealt to the opponent bounces back to the opponent

0043 Ketaguri (けたぐり) - 100% 20 Power increases with the opponent's weight

0043 Ketaguri (けたぐり) - 100% 20 Power increases with the opponent's weight

0043 Ketaguri (けたぐり) - 100% 20 Power increases with the opponent's weight

0044 Ketaguri (けタうせん) - 100% 20 Increases in power as the opponent's weight increases

0044 Counter Attack (カウンター) - 100% 20 Doubles the damage of your physical attacks back to the enemy, priority-4

0045 Earth Throw (ちきゅうなげ) - 100% 20 Enemy loses HP equal to their level

0046 Monstrous Strength (かいゅうなげ) - 100% 20 Enemy loses HP equal to their level

0046 Kairiki 80 100% 15 Use on the map to push rocks, Secret Message 04 machine

0047 Suction (すいとる) 20 100% 20 Gives half of the enemy's lost HP to restore your own

0048 Megadrein 40 100% 10 Gives half of the enemy's lost HP to restore your own

0048 Million Mighty Suction (Megadrein) 40 100% 10 Gives half of the enemy's lost HP to restore your own

They are the most powerful and most powerful of all. Restore your own HP

0049 Parasitic Seed (やどりぎのタネ) - 90% 10 Sucks 1/8 of your enemy's HP every turn, still effective after you swap monsters, not effective on Grass monsters

004A Growth (せいちょう) - - 40 Increases your Special Attack by one level

004A Growth (せいちょう) - - - 40 Increases your Special Attack by one level. - 40 Increase your special attack by one level

004B Hachiba Chop (はっぱカッター) 55 95% 25 Easily hit the vitals, two-body attack

004C Sun Ray (ソーラービーム) 120 100% 10 Usually save up for a turn before attacking, shoot on the same turn on a sunny day, rainy day, half of the power is reduced, the 22nd machine

004D Doku no Kona - 75% 35 Enemy Poisoning

004E Shibare Gona - 75% 30 Enemy Paralysis

004F Nemuri Gona - 75% 15 Enemy Sleep

0050 Petal Dance - 75% 10 Usually used in a turn. 0050 Hanabira no Mai - 70 100% 20 Attacks uncontrollably for 2-3 turns, then disrupts itself

0051 Ito no Haku - 95% 40 Enemy speed reduced by one level, two-body attack

0052 Ryu no Ikari - 40 100% 10 Enemy loses 40 points

0052 Dragon Fury - 40 100% 10 Enemy loses 40 points

004F Hypnotizing Powder - 75% 15 Enemy sleep

40 points

0053 Hotaru (ほのおのうず) 15 70% 15 After 2 to 5 rounds, enemy cannot swap monsters, and at the end of each round, enemy loses 1/16th of its maximum HP

0054 Deenki Shock (でんきショック) 40 100% 30 10% chance of enemy paralysis

0055 100,000,000 Volt (10,000,000 volts) 95 100% 15 10% chance of enemy paralysis

0055 100,000,000 Volt (10,000,000 volts) 95 100% 15 10% chance of enemy paralysis

0056 100,000,000 Volt (1,000,000 volts) 95 100% 15 95 100% 15 10% chance of enemy paralysis, 24th machine

0056 Electromagnetic Wave (でんじは)- 100% 20 Enemy paralysis

0057 Lightning (かみなり)120--- 10 30% chance of enemy paralysis, hit rate is usually 70% `Sunny 50% `Rainy 100%, hits flying enemies, Machine 25

0058 Falling Rock 50 90% 15 No effect

0059 Earthquake 100 100% 10 Hits hiding enemies and doubles their power, all attacks, Machine 26

005A Earth Rupture (Jware) 30% 5 One-hit kill. - 30% 5 One-hit kill, hits enemies that hide, not effective if enemy level is higher than your own

005B Digging a hole (あなをほる) 60 100% 10 Burrow into the ground in the first turn, attack the next turn, use it in a cave/tower to go back to the entrance, Machine 28

005C Poison (どくどく) 85% 10 Enemies are poisoned every turn, all attacks. - 85% 10 Enemies are poisoned and lose 1/16 of their maximum HP per turn compared to the previous turn, Machine 06, if enemies switch sprites, they start from the beginning

005D Nenriki 50 100% 25 10% chance of enemy confusion

005E Sane Brake 90 100% 10 10% chance of enemy special defense dropping one level, machine 29

005F Hypnosis (さいみんじゅつ) - 60% 20 Enemy sleep

0060 Yoga no Posse - - 40 Attack power up by one level

0060 Yoga no Posse - - 40 Attack power up by one level

0060 Yoga no Posse - - 40 Attack power up by one level

0061 Up one level

0061 High Speed Movement (こうそくいどう) - - 30 Speed up two levels

0062 Electric Lightning (でんこうせっか) 40 100% 30 Priority +1

0063 Rage (いかり) - 20 100% 20 When used consecutively, the power of this weapon is increased by 20%. 20 100% 20 When used consecutively, power = 20 x number of times attacked

0064 Instantaneous Movement (テレポート) - 20 Escape from combat, not effective against trainers in combat, use on map to return to last PC house visited

0066 Mimicry (ものまね) - - 10 Learns the last skill used by the enemy only in the current battle, PP is 5

0066 Mimicry (ものまね) - - 10 Learns the last skill used by the enemy only in the current battle, PP is 5

0067 Obnoxious Voice (いやなおと) - 85% 40 Enemy defense drops by two levels

0068 Shadow Divergence (かげぶんしん) - 15 Evasion rate of self goes up by one level, machine #32

< p> 0069 Self-regeneration (じこさいせい) - - 20 Regenerates 1/2 of your own HP max

006A Hardness (かたくなる) - - 30 Increases your own defense by one level, Machine 32

< - 30 Increases your defense by one level

006B Becomes smaller (ちいさくなる) - - 20 Increases your evasion rate by one level

006C Smokescreen (えんまく) - 100% 20 Enemy hit points decrease by one level

006D Strange Light (あやしいひかり) - 100% 10 Enemy confusion

006E Ducking in the Shell (からにこもる) - - 40 Self-defense increases by one level

006F Round (まるくなる) - - 40 Self-defense up one level, then roll this to double the attack power of the 40th machine

0070 Barrier (バリア -) -- 30 Increase your defense by two levels

0071 Barrier of Light (ひかりのかべ) - -- 20 For 5 turns, halve the damage of special attacks you receive. Remains effective after exchanging monsters

0072 Black Mist (くろいきり) - - 30 Abnormal statuses of both players are lifted simultaneously

0073 Reflector (リフレクタ-) -- 20 Halves the damage you take from physical attacks for 5 turns, and is still effective after you swap monsters

0074 Kiwa Dame - -- 30 Easy to hit after use

0075 Gaman - 100% 10 Don't take action for 2-3 turns, then give back twice the damage you dealt during that time

0076 Yubi Fury - - - 10 Randomly uses all the moves in the game. - 10 Randomly uses one of all moves in the game

0077 Oumu gaeshi - 20 Mimics an enemy's move for the current turn, and is always followed by a move

0078 Self-immolation (Jibaku) 200 100% 5 Reduces your HP to 0

0079 Egg Blast (タマゴばくだん) 100 75% 10 No effect

007A Tongue Lick (したでなめる) 20 100% 30 30% chance of enemy paralysis

007B Smog (スモッグ) 20 70% 20 40% chance of enemy poisoning

007C Mud Attack (泥 attack) - - 20 Mimics the enemy's move of the current turn.

007C Mud Attack (ヘドロこうげき) 65 100% 20 30% chance of poisoning

007D Bone Strike (ホネこんぼう) 65 80% 20 10% chance of being scared

007E Dai Munji (だいもんじ) 120 85% 5 10% chance of burns

007F Climbing Waterfall (たきのぼり) 80 100% 20% chance of burning

007F Climbing Waterfall (たき 80 100% 15 Use it on the map to climb the waterfall and send a message to machine 7

0080 Shell Clip (からではさむ) 35 70% 10 After using it for 2-5 rounds the enemy can't run away, and at the end of each round the enemy loses 1/10 of their HP

0081 Speed Star (スピ -ドスタ-)

0081 Speed Star (スピ -ドスタ-)

0081 Speed Star (スピ -ドスタ-)

0081 (スピ -ドスタ-) 60 -- 20 Must-hit (except for enemies that fly through the air and hide in the ground), machine #39

0082 Rocket head burst (ロケットずつき) 100 100% 15 Save for a turn before attacking

20 Increases your special defense by two levels

0086 Spoon - 80% 15 Reduces enemy hit points by one level

0087 Egg (Tamagome) - 10 Returns 1/2 of your HP and gives 1/5 of your HP to your partner when used on the map

0088 Flying Knee Cu (とびひざげり) - 85 90% 20 1/8 of the damage you would have dealt to the opponent bounces back to you when Missed

0089 Snake Gaze (へびにらみ) - 75% 30 Enemy paralysis

008A Tama Goumi - 80% 15 Enemy hit points drop by one level

008A Tama Goumi - 80% 15 Enemy hit points drop by one level

008A Tama Goumi - 80% 16 p>

008A Yumekui - 100 100% 15 Can only be used when the enemy is asleep, and gives half of the enemy's HP loss to the enemy.

008A Yumekui 100 100% 15 Can only be used when the enemy is asleep.