Can only be modified by modifying the items purchased in the store to get props, modify the method is as follows:
In the store in the town of Daoji to buy items, select the number of purchases, and wait for the waiter to ask you if you want to buy the props, do not rush to press the A, and enter the following this gold finger first:
03005B72:XX
XX is the code for the item (see table below), enter it, buy the item, and then delete the cheat.
Props List
Balls
0001 Master Ball
0002 Super Monster Ball
0003 Super Ball (a bit more powerful than the Monster Ball)
0004 Monster Ball (a normal ball)
0005 Sand Fox Ball (a ball for Sand Fox Land)
0006 Tentacle Ball (easy to catch water and bugs) (easy to catch water and bug monsters)
0007 Dabbs Ball (easy to catch underwater monsters)
0008 Nisdorf Ball (the weaker the monster, the easier it is to catch)
0009 Libido Ball (easy to catch caught balls)
000a Dykema Ball (the longer the round, the easier it is to catch)
000b Takakishi Ball (the closer the monster is)
000b Monster Ball (the closer the (Monsters that are caught become close)
000c Bremi Ball (Cherished Monster Ball)
Props
000d Wound Potion (Restores 20 stamina)
000e Antidote (Restores poison)
000f Burn Recovery (Restores burns)
0010 Thaw Potion (Restores frost)
0011 Wake Up Potion (Restores sink)
0011 Wake up Potion (Restores sink)
0011 Wake up Potion (Restores sink)
0011
0011 Awake (restores Sleep)
0012 Paralyze (restores Paralysis)
0013 Recovery (restores all strength and all statuses)
0014 Slow Talk (restores all strength)
0015 Wound (restores 200 Strength)
0016 Good Wound (restores 50 Strength)
0017 Universal Recovery (full restoration)
0018 Spirit Tablet (half restoration of stamina on death)
0019 Spirit Herb (full restoration of stamina on death)
001a Tasty Water (restoration of 50 stamina)
001b Spirit Soda (restoration of 60 stamina)
001c Milky Liquid (restoration of 80)
001d Moki Milk (restores 100)
001e Power Powder (restores 50, very bitter powder, reduces monster closeness)
001f Power Root (restores 200, very bitter root, reduces monster closeness)
0020 All-Purpose Powder (full restoration, very bitter powder, reduces monster closeness)
0020 All-Purpose Powder (full restoration, very bitter powder, reduces monster closeness)
0020 All-Purpose Powder (full restoration, very bitter powder, reduces monster closeness)
0021
0021 Resurrection Grass (resurrects from death, very bitter grass)
0022 pp Aye (restores 10 to 1 skill)
0023 pp Rikka (restores all 1 skill)
0024 (?).
0025 ppMax (restores all skill values of 1 monster)
0026 Flying Sound Cake (restores all abnormal statuses)
0027 Blue Glass (restores Sleeping, unlimited times)
0028 Yellow Glass (restores Confusion, unlimited times)
0029 Red Glass (restores Decay)
0030 Red Glass (restores Decadent status, unlimited times)
0031 Red Glass (restores Decadent status, unlimited times)
0032
002a Black Glass (no wildlife)
002b White Glass (easy wildlife)
002c Tree Juice (restores 20 stamina)
002d Sacred Yes (restores all stamina on death, and restores abnormality)
002e Shallow Salt (for looking into the cave) <
002f Shallow Water Shells (for caves)
0030 Red Shard (for fossil)
0031 Blue Shard (for fossil)
0032 Yellow Shard (for fossil)
0033 Green Shard (for fossil)
0034 0034 -03e
003f Max Rise (Strength base up)
0040 Praise (Attack base up)
0041 Lok Hafu (Defense base up)
0042 Indesi (Agility base up)
0043 Lemeson (Attack base up)
0044 Strange Sweets (Monster level up by 1)
0044 Strange Sweets (Monster level up by 1) Sweets (Monster leveled up by 1)
0045 Value Up (Maximum skill value increased)
0046 Jodo Yama Fruit (Virtue base value increased)
0047 Value Max (Skill value increased to maximum)
0048 ? (?)
0049 Effect Card (in battle... avoids opponent's attacks, use to equip)
004a Cleanser (in battle... easy to hit, use to equip)
004b Blas Power (in battle... increased attack power, use to equip)
004b Blas Power (in battle... increased attack power, use to equip) equipment)
004c Strength (in combat...defense rises, for equipment)
004d Agility (in combat...agility rises, for equipment)
004e Commemorative Strike (in combat...easy to hit skills)
004f Special Rise (in battle...power of special attacks rises, used for equipment)
0050 Pipi Puppet (escapes in battle)
0051 Squirrel Tail (escapes in battle)
0052-05c (?).
005d Sun Stone (evolves unique monsters)
005e Moon Stone (evolves unique monsters)
005f Flame Stone (evolves unique monsters)
0060 Thunder Stone (evolves unique monsters)
0061 Water Stone (evolves unique monsters)
0062 Coral Stone (evolves unique monsters)
0063-066 (?)
0067 Small Tree Fruit (normal tree fruit ripens easily)
0068 Large Tree Fruit (precious tree fruit is hard to ripen)
0069 (?)
006a Pearls (beautiful pearls that ripen easily)
006b Large Pearls (very beautiful large pearls that are hard to ripen)
006c Star Sands (beautiful red sands)
006d Star Pieces (beautiful ruby fragments)
006e Gold Pearls (gold stars)
006f Heart Pieces (can restore forgotten skills)
0070-078 (?)
0079 Colored Mail (Needle Mouse lookalike letters)
007a Hobo Mail (Seagull lookalike letters)
007b Flash Mail (Pikachu lookalike letters)
007c Mechanical Mail (Little Magneto lookalike letters)
007d Bird Smoke Mail (Leaf Eater lookalike letters)
007e Cross Mail (Peppy Whale-looking letters)
007f Precious Mail (Letters with Holding Monster-looking letters)
0080 Shadow Mail (Drill-Wall-Monster-looking letters)
0081 Tropical Mail (Beautiful Flower-looking letters)
0082 Lace Mail (Letters with Holding Monster-looking letters)
0083 Magical Mail (luxurious letters)
0084 Nostalgic Mail (letters from 3 monsters)
Battle Props
00b3 Light Powder (reduces your opponent's Hit Points)
00b4 White Seasprite Flower (restores your ability to fall)
00b5 Competitive Vest (only 1/2 your original speed in battle when you carry it. (doubles the amount of effort you get at the end of the battle)
00b6 Learning Device (gives experience to the monster you hold)
00b7 Sensei's Nails (can occasionally attack first)
00b8 Tantalus (makes the monster you hold close)
00b9 Spirit Seashell (restores the monster you hold to its decrepit state)
00ba Sunwatcher (Attacks become more powerful)
00bb King's Warrant (Sometimes puts opponents to sleep)
00bc Silver Powder (Bug skills become more powerful)
00bd Guardian Rice (Holding monsters that go into battle gives them 2x the amount of money)
00be Cleansing Charm (Difficult to fight with wild monsters)
00bf Heart Bead (Attacks and Virtues increase. Virtue up, limited to Strange and Wooden Skin monsters)
00c0 Evolutionary Teeth (Attack up パ-ルル<柏鲁蚌>carrying it boosts Attack up to 2x, carrying it gives you a communication evolution item)
00c1 Evolutionary Scales (Virtue up パ-ルル<柏鲁蚌>carrying it boosts Defense up to 2x) (special defense is increased to 2x after carrying it, and communication is evolved after carrying it)
00c2 Smoke Bead (can escape from wild monsters)
00c3 Immutable Stone (monsters in its possession will not evolve)
00c4 Spirit Device (occasional defense)
00c5 Blissful Monster Egg (monsters' experience value is more likely to increase)
00c6 Focusing Mirror (easy to hit vitals)
00c7 Cuirass (steel-type skills have increased in power)
00c8 Remnant (stamina slowly recovers between battles)
00c9 Dragonscales (strange scales held by flying dragon-type monsters)
00ca Electrobead (special attack increases, limited to Pikachu)
00cb Soft Sand ( Ground class skill power up)
00cc Hard Stone (Rock class skill power up)
00cd Miracle Seed (Grass class skill power up)
00ce Black Glasses (Evil class skill power up)
00cf Black Belt (Fighting class skill power up)
00d0 Magnet (Electricity class skill power up)
00d0 Magnet (Electricity class skill power up)
00d0 Magnet (Electricity class skill power up) power up)
00d6 Silver Spoon (power up for Super Power skills)
00d7 Charcoal (power up for Flame skills)
00d8 Dragon's Teeth (power up for Flying Dragon-class skills)
00d9 Siku's Hood (power up for Normal skills)
00da Uplifting Leaf (exotic chests to collect)
00da Uplifting Blade (exotic chests for
00db Empty Shell (restores stamina when damaging an enemy)
00dc Tide (water attack skill power is increased by 1.05x, and water attack skill damage to self is divided by 1.05; Marelle, Marelle, and Marelle lay eggs and get baby water rats)
00dd Air (opponent's skill hit rate decreases to 0.95x)
00dd Air (opponent's skill hit rate decreases to 0.95x)
00da Rising Leaf (strange chest, used for collecting) 00dd Gas (opponent's hit rate reduced to 0.95x, ソーナンス (果然翁) carries it and lays an egg to get ソーナノ (Happy Beast)
00de Jelly Egg Pincer (easy to hit, limited to Jelly Eggs)
00df Wooden Objects (defense increased, limited to Mutant Monsters)
All Moves Machines
Moves Machines 01:0121
Moves Machines 02:0121
Stroke Machine 02:0122
Stroke Machine 03:0123
Stroke Machine 04:0124
Stroke Machine 05:0125
Stroke Machine 06:0126
Stroke Machine 07:0127
Stroke Machine 08:0128
Stroke Machine 09:0129
Stroke Machine 10:012A
Stroke Machine 11:012B
Stroke Machine 12:012C
Stroke Machine 13:012D
Stroke Machine 14:012E
Stroke Machine 15:012F
Stroke Machine 16 :0130
Stroke Machine 17:0131
Stroke Machine 18:0132
Stroke Machine 19:0133
Stroke Machine 20:0134
Stroke Machine 21:0135
Stroke Machine 22:0136
Stroke Machine 23. 0137
Recruitment Machine 24:0138
Recruitment Machine 25:0139
Recruitment Machine 26:013A
Recruitment Machine 27:013B
Recruitment Machine 28:013C
Recruitment Machine 29:013D
Recruitment Machine 30:013E
Stroke Machine 31:013F
Stroke Machine 32:0140
Stroke Machine 33:0141
Stroke Machine 34:0142
Stroke Machine 35:0143
Stroke Machine 36:0144
Stroke Machine 37:0145
Stroke Machine 38:0146
Stroke Machine 39:0147
Stroke Machine 40:0148
Stroke Machine 41:0149
Stroke Machine 42:014A
Stroke Machine 43:014B
Stroke Machine 44:014C
Recruitment Machine 45:014D
Recruitment Machine 46:014E
Recruitment Machine 47:014F
Recruitment Machine 48:0150
Recruitment Machine 49:0151
Recruitment Machine 50:0152
0153 Secret Transmission Machine 01
0154 Secret Transmission Machine 02
0155 Secret Machine 03
0156 Secret Machine 04
0157 Secret Machine 05
0158 Secret Machine 06
0159 Secret Machine 07
015A Secret Machine 08
0085 Tree Fruit 01
0086 Tree Fruit 02 <
0087 Tree Fruit 03
0088 Tree Fruit 04
0089 Tree Fruit 05
008A Tree Fruit 06
008B Tree Fruit 07
008C Tree Fruit 08
008D Tree Fruit 09
008E Tree Fruit 10
008F Tree Fruit 11
0090 Tree Fruit 12
0091 Tree Fruit 13
0092 Tree Fruit 14
0093 Tree Fruit 15
0094 Tree Fruit 16
0095 Tree Fruit 17
0096 Tree Fruit 18
0097 Tree Fruit 19
0098 Tree Fruit 20
0099 Tree Fruit 21
009A Tree Fruit 22
009B Tree Fruit 23
009C Tree Fruit 24
009D Tree Fruit 25
009E Tree Fruit 26
009F Tree Fruit 27
00A0 Tree Fruit 28 <
00A1 Tree Fruit 29
00A2 Tree Fruit 30
00A3 Tree Fruit 31
00A4 Tree Fruit 32
00A5 Tree Fruit 33
00A6 Tree Fruit 34
00A7 Tree Fruit 35
00A8 Tree Fruit 36
00A9 Tree Fruit 37
00AA Tree Fruit 38
00AB Tree Fruit 39
00AC Tree Fruit 40
00AD Tree Fruit 41
00AE Tree Fruit 42
00AF Tree Fruit 43
00FE Red Handkerchief
00FF Basket Handkerchief
0100 Pink Hand Towel
0101 Green Hand Towel
0102 Yellow Hand Towel
0103 Wind Horse Bicycle
0104 Coin Box
0105 Treasure Hunter
0106 Normal Fishing Rods
0107 Good Fishing Rods
0108 Super Fishing Rods
0109 Boat Tickets
010A Tournament Passes
010C Peppy Whale Spinnerbottles
010D Sky Luggage
010E Backpacks
010F Underground Keys
0110 Sand Trail Bicycles
0111 Monster Boxes
0112 Letters from the Queen of Generations
0113 Dream Ticket
0114 Red Jade
9115 Blue Jade
0116 Seeker
0117 Sand Trail Eyes
0118 Meteorite
0119 Room 1 Key
011A Room 2 Key
011B Room 4 Key p>
011C Room 6 Key
011D Warehouse Key
011E Fossilized Wooden Roots
011F Fossilized Finger Nails
0120 Dibbos Co-ord
015D Mailbag
015E Monster Flute
015F Flame Dojo Key
0160 Bicycle Exchange Roll
0161 Dentures
0162 Amber
0163 Gold Room Building Key
0164 Team Rocket Key
0165 Fossilized Chrysanthemum Beasts
0166 Fossilized Fossil Helmets
0167 Illuminating Glasses
0168 Bicycle
0169 City Map
016A Sound Detector?
016B Telephone?
016C Skill box
016D Bag of tree fruits
016E Television
016F Ticket for 1, 2, or 3 island paths
0170 Rainbow boat ticket?
0171 Tea
0172 Purple ticket?
0173 Underwater ticket?
0174 Collection bottle? (The old man's house in Shamrock City got it for something)
0175 Ruby
0176 Sapphire
0177 Newly Added Items
0178 Newly Added Items
2. Gold Finger for Battle
The first PM's Ability Value reaches the upper limit:
HP: 020241E6 :03E7
HP cap: 020241E8:03E7
Attack: 020241EA:03e7
Defense: 020241EC:03e7
Agility: 020241F2:03e7
Special Attack: 020241EE:03e7
Special Defense: 020241F0:03e7
Level of the first PM:
020241E4:XX
XX is the level, in hex
Opponent's PM ability reaches the upper limit:
HP: 0202443E:03E7
HP limit: 02024440. 03E7
Attack: 02024442:03e7
Defense: 02024444:03e7
Special Attack: 02024446:03e7
Special Defense: 02024448:03e7
Agility: 0202444A:03e7
Level: 0202443C:XX (XX is level in hex)
First Elf PP full 02023D4C:63636363
1st Skill 02023D34:xxxx
2nd Skill 02023D36:xxxx
3rd Skill 02023D38:xxxx
4th Skill 02023D3A:xxxx
0135 慧星拳(コメットパンチ) 100 85% 10 20% chance to raise your own attack by one level
00FB 族泰出(ふくろだたき) 10 100% 15 All monsters in the party will do this attack once, and the actual effect is counted separately according to the ability of each monster. If a monster is in an abnormal state or is dying, it does not attack
00DE Magnitude - 100% 30 The power of the attack is equal to the square of the number (4-10) that appears randomly when the attack is made, and the power of the attack is doubled if the enemy is hiding in the ground. 00A1 Tri Attack (トライアタック) 80 100% 10 Enemy burns. Paralyze. 20% chance of freezing
xxxx code list: (from Nintendo World)
0001 Hataku 40 100% 35 No effect
0002 Karate Chop 50 100% 25 Easy to hit
0003 Reciprocal Slap (おうふくビンタ) 15 85% 10 2 to 5 consecutive attacks
0004 Continuous Punch (れんぞくパンチ) 18 85% 15 2 to 5 consecutive attacks
0005 Million-Ton Iron Fist (メガトンパンチ) 80 85% 20 No effect
0006 Lucky Cat (ネコにこばん) 40 100% 20 After the battle, you will get money. Level x number of times used x 2
0007 Fire Fist (ほのおのパンチ) 75 100% 15 10% chance of enemy burns
0008 Freezing Fist (れいとうパンチ) 75 100% 15 10% chance of enemy freezing
0009 Lightning Fist (かみなりパンチ) 75 100% 15 10% chance of enemy paralysis
000A Grabbing (ネコにこばん) 40 100% 20 Money at the end of the battle.
000A Grab (ひっかく) 40 100% 35 No effect
000B Clip (はさむ) 55 100% 30 No effect
000C Scissors Guillotine (ハサミギロチン) - 30% 5 One-hit kills, not valid if enemy is higher than you
000D Kamaitachi (かまいたち) 80 100% 10 First build up a weapon. Che) 80 100% 10 Save up for a turn before attacking, easy to hit, two-body attack
000E Tsurugi no Mai - 30 Attacks up two levels
000F Iaikiri 50 95% 30 Use this technique to cut down trees on the map. Use it on the map to cut down trees and grass, and send it to the 01 machine
0010 K Puzzle (かぜおこし) 40 100% 35 Can hit flying enemies and multiply their power
0011 Tsubasa Deutsu (つばさでうつ) 60 100% 35 No effect
0012 Fukitofu (Fukitofu) - 100% 20 Forced end to field battles. 100% 20 Forces the end of field battles, forcing the enemy to swap monsters in trainer battles, priority -5
0013 Flying (そらをとぶ)70 95% 15 Flying up in the air in the first round, attacking in the next round, using it to fly to towns you've been to on the map, and sending a message to Machine 02
0014 Strangling (しめつける)15 75% 20 Can't swap monsters for the enemy for 2-5 turns after using it. Enemies can't swap monsters, and at the end of each round they lose 1/16 of their maximum HP
0015 Tatakitsukeる 80 75% 20 No effect
0016 Tsurumuchi 35 100% 10 No effect
0017 Trample 65 100% 20 30% chance of being scared, doubles the power when it hits a smaller enemy. Doubles in power when hitting smaller enemies
0018 Nidoking 30 100% 30 2 consecutive attacks
0019 Megaton Kick 120 75% 5 No effect
001A Tobe Kick 70 95% 25 1/8th of the damage you would have dealt to the opponent bounces back to you on Miss
001A Tobe Kick 70 95% 25 1/8th of the damage you would have dealt to the opponent bounces back to you
001A Tobe Kick 70 95% 25
001B Roundhouse Kick (Mawashiげり) 60 85% 15 30% chance of enemy fear
001C Sand Throw (Sunakake) - 100% 30 Enemy hit points are reduced by one level
001D Headbutt (Strain) 70 100% 15 30% chance of enemy fear
001E Hornbutt (Tsunodetsuku) 65 100% 15 30% chance of enemy fear
001E Hornbutt (Tsunodetsuku) 65% 30% 25 De Tsuku 65 100% 25 No effect
001F Mudareづki 15 85% 20 2 to 5 consecutive attacks
0020 Tsunodril - 30% 5 One-hit kills, not effective if enemy is higher level than you are
0021 Tai Atari 35 95% 35 No effect
001D Stroke 35 95% 35 No effect
001D Stroke 70 100% 15 35 No effect
0022 No Shikakari 85 100% 15 30% chance of enemy paralysis
0023 Makitsuku 15 85% 20 Cannot swap monsters for 2 to 5 rounds, and at the end of each round, the enemy loses 1/16th of its maximum HP
0024 Totoshin 90 85% 20 1/4 of the damage taken will be reflected in the enemy's head. 1/4 of the enemy's damage bounces back to you
0025 あばれる 90 100% 20 Attack uncontrollably for 2-3 turns, then you are confused
0026 すてみタックル 120 100% 15 1/3 of the enemy's damage bounces back to you
0027 しっぽをふる (Tail wag) - 100% 30 Enemy defense is reduced by one level, two attacks
0028 Poison Needle (どくばり) 15 100% 35 30% chance of enemy poisoning
0029 Double Needle (ダブルニードル) 25 100% 20 2 consecutive attacks, 20% chance of enemy poisoning
002A Missile Needle (ミサイルばり) 14 85% 20 2 consecutive attacks, 20% chance of enemy poisoning
002A Missile Needle (ミサイルばり) 14 85% 20 1/3 of the damage done by the enemy will bounce back to you. 14 85% 20 2 to 5 consecutive attacks
002B Gaze (にらみつける) - 100% 30 Enemy defense down one level, 2-body attack
002C Engage (かみつく) 60 100% 25 30% chance of enemy being scared
002D Squawk (なきごえ) - 95% 40 Enemy attack down one level.) - 95% 40 Enemy attack down one level, two-body attack
002E Howl (ほえる) - 100% 20 Forced end of field battle, forced enemy to swap demons in battle against trainer, priority -5, machine 05
002F Sing (うたう) - 55% 15 Enemy sleep
0030 Supersonic Wave (ちょうおんぱ) - 55% 20 Enemy confusion
0031 Sonic Wave (ソニックブーム) 20 90% 20 Enemy HP loss of 20 points
0032 Binding (かなしばり). - 55% 20 After 1 to 7 rounds the enemy can not use the last used skill
0033 Dissolving liquid (ようかいえき) 40 100% 30 10% chance that the enemy's defense is reduced by one level, two-body attack
0034 Sparks (ひのこ) 40 100% 25 10% chance that the enemy burned
0035 Inflammation Radiation (かえんほうしゃ) 95 100% 15 10% chance of enemy burns, machine 35
0036 White Mist (しろいきり) - - 30 Skills that reduce abilities after use are ineffective against yourself
0037 Water Gun (みずでっぽう
0037 Water Gun (みずでっぽう) 40 100% 25 No effect
0038 High Pressure Pump (ハイドロポンプ) 120 80% 5 No effect
0039 Surfing (なみのり) 95 100% 15 Use it on the map to move on the water, two-body attacks, and secret transmission of the 03rd machine
003A Freezing Light (れいとうビーム) 95 100% 10 10% chance of enemy freezing, Machine 13
003B Fubuki 120 70% 5 10% chance of enemy freezing, 2-body attack, Machine 14
003C Saigai Kousen 65 100% 20 10% chance of enemy confusion
003D Bubble Ray 65 100% 20 10% chance of enemy speed reduction
003D Bubble Ray 65 100% 20 10% chance of enemy speed reduction
003D Bubble Ray 65 100% 20 10% enemy speed reduction
003E Aurora Ray (オーロラビーム) 65 100% 20 10% enemy attack power reduction
003F Destructive Ray (はかいこうせん) 150 90% 5 Cannot act on the next turn after hitting, machine 15
0040 Peck (つつく) 35 100% 35 No effect
0041 Drill Peck (ドリルくちばし) 80 100% 20 No effect
0042 Jigoku Guruma (じごくぐるま) 80 80 80% 25 1/4 of the damage dealt to the opponent bounces back to the opponent
0043 Ketaguri (けたぐり) - 100% 20 Power increases with the opponent's weight
0043 Ketaguri (けたぐり) - 100% 20 Power increases with the opponent's weight
0043 Ketaguri (けたぐり) - 100% 20 Power increases with the opponent's weight
0044 Ketaguri (けタうせん) - 100% 20 Increases in power as the opponent's weight increases
0044 Counter Attack (カウンター) - 100% 20 Doubles the damage of your physical attacks back to the enemy, priority-4
0045 Earth Throw (ちきゅうなげ) - 100% 20 Enemy loses HP equal to their level
0046 Monstrous Strength (かいゅうなげ) - 100% 20 Enemy loses HP equal to their level
0046 Kairiki 80 100% 15 Use on the map to push rocks, Secret Message 04 machine
0047 Suction (すいとる) 20 100% 20 Gives half of the enemy's lost HP to restore your own
0048 Megadrein 40 100% 10 Gives half of the enemy's lost HP to restore your own
0048 Million Mighty Suction (Megadrein) 40 100% 10 Gives half of the enemy's lost HP to restore your own
They are the most powerful and most powerful of all. Restore your own HP
0049 Parasitic Seed (やどりぎのタネ) - 90% 10 Sucks 1/8 of your enemy's HP every turn, still effective after you swap monsters, not effective on Grass monsters
004A Growth (せいちょう) - - 40 Increases your Special Attack by one level
004A Growth (せいちょう) - - - 40 Increases your Special Attack by one level. - 40 Increase your special attack by one level
004B Hachiba Chop (はっぱカッター) 55 95% 25 Easily hit the vitals, two-body attack
004C Sun Ray (ソーラービーム) 120 100% 10 Usually save up for a turn before attacking, shoot on the same turn on a sunny day, rainy day, half of the power is reduced, the 22nd machine
004D Doku no Kona - 75% 35 Enemy Poisoning
004E Shibare Gona - 75% 30 Enemy Paralysis
004F Nemuri Gona - 75% 15 Enemy Sleep
0050 Petal Dance - 75% 10 Usually used in a turn. 0050 Hanabira no Mai - 70 100% 20 Attacks uncontrollably for 2-3 turns, then disrupts itself
0051 Ito no Haku - 95% 40 Enemy speed reduced by one level, two-body attack
0052 Ryu no Ikari - 40 100% 10 Enemy loses 40 points
0052 Dragon Fury - 40 100% 10 Enemy loses 40 points
004F Hypnotizing Powder - 75% 15 Enemy sleep
40 points
0053 Hotaru (ほのおのうず) 15 70% 15 After 2 to 5 rounds, enemy cannot swap monsters, and at the end of each round, enemy loses 1/16th of its maximum HP
0054 Deenki Shock (でんきショック) 40 100% 30 10% chance of enemy paralysis
0055 100,000,000 Volt (10,000,000 volts) 95 100% 15 10% chance of enemy paralysis
0055 100,000,000 Volt (10,000,000 volts) 95 100% 15 10% chance of enemy paralysis
0056 100,000,000 Volt (1,000,000 volts) 95 100% 15 95 100% 15 10% chance of enemy paralysis, 24th machine
0056 Electromagnetic Wave (でんじは)- 100% 20 Enemy paralysis
0057 Lightning (かみなり)120--- 10 30% chance of enemy paralysis, hit rate is usually 70% `Sunny 50% `Rainy 100%, hits flying enemies, Machine 25
0058 Falling Rock 50 90% 15 No effect
0059 Earthquake 100 100% 10 Hits hiding enemies and doubles their power, all attacks, Machine 26
005A Earth Rupture (Jware) 30% 5 One-hit kill. - 30% 5 One-hit kill, hits enemies that hide, not effective if enemy level is higher than your own
005B Digging a hole (あなをほる) 60 100% 10 Burrow into the ground in the first turn, attack the next turn, use it in a cave/tower to go back to the entrance, Machine 28
005C Poison (どくどく) 85% 10 Enemies are poisoned every turn, all attacks. - 85% 10 Enemies are poisoned and lose 1/16 of their maximum HP per turn compared to the previous turn, Machine 06, if enemies switch sprites, they start from the beginning
005D Nenriki 50 100% 25 10% chance of enemy confusion
005E Sane Brake 90 100% 10 10% chance of enemy special defense dropping one level, machine 29
005F Hypnosis (さいみんじゅつ) - 60% 20 Enemy sleep
0060 Yoga no Posse - - 40 Attack power up by one level
0060 Yoga no Posse - - 40 Attack power up by one level
0060 Yoga no Posse - - 40 Attack power up by one level
0061 Up one level
0061 High Speed Movement (こうそくいどう) - - 30 Speed up two levels
0062 Electric Lightning (でんこうせっか) 40 100% 30 Priority +1
0063 Rage (いかり) - 20 100% 20 When used consecutively, the power of this weapon is increased by 20%. 20 100% 20 When used consecutively, power = 20 x number of times attacked
0064 Instantaneous Movement (テレポート) - 20 Escape from combat, not effective against trainers in combat, use on map to return to last PC house visited
0066 Mimicry (ものまね) - - 10 Learns the last skill used by the enemy only in the current battle, PP is 5
0066 Mimicry (ものまね) - - 10 Learns the last skill used by the enemy only in the current battle, PP is 5
0067 Obnoxious Voice (いやなおと) - 85% 40 Enemy defense drops by two levels
0068 Shadow Divergence (かげぶんしん) - 15 Evasion rate of self goes up by one level, machine #32
< p> 0069 Self-regeneration (じこさいせい) - - 20 Regenerates 1/2 of your own HP max006A Hardness (かたくなる) - - 30 Increases your own defense by one level, Machine 32
< - 30 Increases your defense by one level006B Becomes smaller (ちいさくなる) - - 20 Increases your evasion rate by one level
006C Smokescreen (えんまく) - 100% 20 Enemy hit points decrease by one level
006D Strange Light (あやしいひかり) - 100% 10 Enemy confusion
006E Ducking in the Shell (からにこもる) - - 40 Self-defense increases by one level
006F Round (まるくなる) - - 40 Self-defense up one level, then roll this to double the attack power of the 40th machine
0070 Barrier (バリア -) -- 30 Increase your defense by two levels
0071 Barrier of Light (ひかりのかべ) - -- 20 For 5 turns, halve the damage of special attacks you receive. Remains effective after exchanging monsters
0072 Black Mist (くろいきり) - - 30 Abnormal statuses of both players are lifted simultaneously
0073 Reflector (リフレクタ-) -- 20 Halves the damage you take from physical attacks for 5 turns, and is still effective after you swap monsters
0074 Kiwa Dame - -- 30 Easy to hit after use
0075 Gaman - 100% 10 Don't take action for 2-3 turns, then give back twice the damage you dealt during that time
0076 Yubi Fury - - - 10 Randomly uses all the moves in the game. - 10 Randomly uses one of all moves in the game
0077 Oumu gaeshi - 20 Mimics an enemy's move for the current turn, and is always followed by a move
0078 Self-immolation (Jibaku) 200 100% 5 Reduces your HP to 0
0079 Egg Blast (タマゴばくだん) 100 75% 10 No effect
007A Tongue Lick (したでなめる) 20 100% 30 30% chance of enemy paralysis
007B Smog (スモッグ) 20 70% 20 40% chance of enemy poisoning
007C Mud Attack (泥 attack) - - 20 Mimics the enemy's move of the current turn.
007C Mud Attack (ヘドロこうげき) 65 100% 20 30% chance of poisoning
007D Bone Strike (ホネこんぼう) 65 80% 20 10% chance of being scared
007E Dai Munji (だいもんじ) 120 85% 5 10% chance of burns
007F Climbing Waterfall (たきのぼり) 80 100% 20% chance of burning
007F Climbing Waterfall (たき 80 100% 15 Use it on the map to climb the waterfall and send a message to machine 7
0080 Shell Clip (からではさむ) 35 70% 10 After using it for 2-5 rounds the enemy can't run away, and at the end of each round the enemy loses 1/10 of their HP
0081 Speed Star (スピ -ドスタ-)
0081 Speed Star (スピ -ドスタ-)
0081 Speed Star (スピ -ドスタ-)
0081 (スピ -ドスタ-) 60 -- 20 Must-hit (except for enemies that fly through the air and hide in the ground), machine #39
0082 Rocket head burst (ロケットずつき) 100 100% 15 Save for a turn before attacking
20 Increases your special defense by two levels
0086 Spoon - 80% 15 Reduces enemy hit points by one level
0087 Egg (Tamagome) - 10 Returns 1/2 of your HP and gives 1/5 of your HP to your partner when used on the map
0088 Flying Knee Cu (とびひざげり) - 85 90% 20 1/8 of the damage you would have dealt to the opponent bounces back to you when Missed
0089 Snake Gaze (へびにらみ) - 75% 30 Enemy paralysis
008A Tama Goumi - 80% 15 Enemy hit points drop by one level
008A Tama Goumi - 80% 15 Enemy hit points drop by one level
008A Tama Goumi - 80% 16 p>
008A Yumekui - 100 100% 15 Can only be used when the enemy is asleep, and gives half of the enemy's HP loss to the enemy.
008A Yumekui 100 100% 15 Can only be used when the enemy is asleep.