Single Predator Card Black Technology: Superman Landing Spike

Introduction: In this issue, we will bring you a set of black technology gameplay in the middle of the road-landing the spike flow card. The latest version of the card has greatly enhanced the W skills. Pure AP equipment and unique rune collocation make the card easily hurt and fall to the ground in seconds! This kind of play is very novel and interesting, and it is also a very good scoring choice, so I can't wait to share it with you.

Twisted Fate Drizzt

W card selection: blue card spell strength bonus: 0.5 spell strength → 0.9 spell strength; Red card spell strength bonus: 0.5 spell strength → 0.6 spell strength.

The recent card update has strengthened the damage ability of the card as a whole, improved the AP bonus of the blue card and the red card, and enhanced the output ability of the second-cut card in the later period.

1. From the above, we know that the blue card has a spell bonus of 0.9, and today's black technology is based on the change of this blue card. What we need is to maximize the damage of the blue card. Let's calculate first, the card in the Six Gods, the basic attack 102, and the spell strength of 7 10. The maximum damage of blue card is: level 5 W blue card 120 basic damage+1.0AD+0.9AP magic damage, level 5 E passive damage 165+0.5AP magic damage. Luden passive 100+0. 1AP magic damage, predator 180 basic damage +0.25AP magic damage, a total of one blue card 234 1 magic damage, almost real damage to the fragile C position, not much spell resistance, basically 2000.

2. Finally, talk about the blue card damage maximization trick. Fold the passivity of e-skill from a soldier or a monster, then turn on the predator, and then use the big move after the predator has read the article to turn on the wolf's head. In the process of landing the big move, use the W skill to switch the blue card. With the large displacement and the acceleration of high-speed predators, almost no single prey can escape from our palm, so we can only wait quietly for the arrival of a superman!

Summoner skills

Flash provides the ability to flash for a period of time and improves the ability to chase and escape. Sprint provides extra acceleration, ignores volume collision and improves the pursuit ability. In the face of eating explosive heroes, choosing weaknesses can limit the enemy's high-explosive heroes.

Skill increase

First-class w, second-class q, third-class e, main q and auxiliary w have r points, which are conventional additions. Want to try the game of' One Card Superman', choose the main Q and the auxiliary E.

Analysis of the second player's playing style: Pay special attention to the e of the card here. The second player was passive three times before, and the fourth player tied for second place. Then the wolf head made a big move to kill C.

Go out to choose: choose corruption potion when online pressure is high. When the online pressure is low, choose Dolan ring+two bottles of red medicine.

The first wave of going home can first synthesize the missing chapters to provide cooling relief and mana life. The first choice is the lich, which is a superman's core equipment. The passivity of the lich greatly enhances the explosion damage of the card. The second choice is to synthesize the missing chapters into the echo of Luden, which not only improves the cooling and reduces the passive echo, but also further increases the second person ability of a superman. The third block chooses the golden body, giving itself a certain signboard ability, and the landing golden body is turbulent. The above three pieces are the core equipment of the card. The fourth important thing is to choose the big hat, which greatly improves the spell strength of the card and comprehensively enhances the card damage. The last big choice is to wear a stick to increase the ability to handle the front row. If the threat of survival is great, the enemy with strong first hand can also choose the banshee to provide a spell shield to avoid being beaten first. Generally, shoes are selected by wearing shoes, and mercury shoes are selected as a negative comparison.

Rune plus point

Tips: Single card is often at a disadvantage in the face of single nightmare and single casadine, so it can be considered to be banned.

The main clan chose to dominate and pointed out the predator. As soon as the wolf's head opened, it caught up with a blue card and directly killed the crispy C position opposite. Assault provides extra spell penetration when the card flashes (if you feel it is not practical, you can choose the taste of blood to increase your blood sucking ability). The permanent attack power provided by the eyeball collector after killing the hero makes it easier to play cards later. The card trick takes too long, and the ultimate hunter needs to reduce the big trick CD.

Choosing witchcraft in middle school can improve the acceleration effect of the body and further strengthen the speed bonus of predators and sprints. Storm gathering at the end of the game can provide cards with high spell strength, which makes it easier to lose the crispy skin in seconds.

Core play

Pointing out the W skills in the first level, yellow cards can often work miracles with teammates in the first level. Red card: you can use the sputtering effect of the red card to make up for the residual blood soldiers and consume your opponents at the same time. Blue card: the card with the highest damage can recover the blue amount while consuming the opponent. Yellow card: In the face of shorthanded singles, you can use the yellow card to force the opponent to move and interfere with the opponent's knife. Tips w skills cycle red-yellow-blue-red, ...

The second layer points out Q skill, which is a good AOE skill and the main consumption skill. With the help of Q skills, you can maintain a healthy blue amount and push the line under the tower. In the second level of your own wild catching, you can get a W yellow card first, then a Q skill, and then your own control skills. If the opponent is not dead, you must hand over the summoner skills.

The third level is the e skill, which is the core skill of a superman and also the skill of pushing the tower! Every four attacks can increase the damage. In the third level, you can use the passivity of the small soldier's e skill. Passive superposition EWQ can explode and then retreat after one second, which is basically harmless consumption.

Point out the sixth level of R skills, and the big card has very strong support ability. The cards in this period can not only cooperate with the wild to find opportunities to kill the opposite double teams, but also cooperate with the wild to invade the wild area and catch the opposite wild, thus taking advantage of the situation to win the little dragon.

In the team battle, try to aim at the most vulnerable hero, and then try to use your blue card +E skill effect+Lich effect +Q+ predator to attack the enemy's fragile back row. The golden body can make the card have the ability to open a group. You can use the blue card to drop ADC in the other crowd and then turn on the hourglass immediately, but this is risky and needs practice. Don't use it forcibly for the sake of being handsome!

Conclusion: Landing second-hand cards is a novel way to play. When practicing skillfully, whether it is a quarter-point push or a big move to grab the order, it makes the opponent feel very headache and is a very suitable choice for scoring. Friends you like can practice more in collocation.

Author: Extraordinary E-sports-Kobe Shen

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