On the Changes of Shadow Heroes in Watching Pioneer 2.0

Watching Vanguard Shadow is a powerful output hero in the game. Version 2.0 has adjusted and changed the shadow skill. Let's take a look at the change analysis of the shadow hero of Watch Pioneer 2.0.

First, let's see what changes have taken place in the shadow.

Keep pace with the times (passive): _ deals an additional 50% damage to the invading target (only the shadow enjoys the fragile effect).

General attack: _ Single shot damage is reduced from 8 to 7, and bullet diffusion is reduced by 20%.

Hacker: _ Cooling reduced from 8s to 3s; The duration of invasion increased from 5s to 8s; The skill disable time was reduced from 5s to1s; Hacked people will be seen through by all enemies; The black blood bag is no longer cooled by half, and its duration is reduced from 60s to 30s.

Stealth: _ the shaking time before and after stealth is halved (stealth is faster, appearance is faster, and shooting is faster); Found that the distance increased from 2 meters to 4 meters; It can be dark when it is invisible, but it will be revealed during the period.

EMP: _ No longer directly destroy the blue stripes and temporary shields in blood stripes; Will cause _40% damage to enemies within range.

Detailed analysis of skills

Note: At present, there is no change in other skills not mentioned above. For example, you can still see shadows in Half Blood.

_ Passivity: _ Passivity is increased rather than replaced, that is, the shadow can still see through the enemy below half blood. The 50% vulnerability effect of shadow attack on the hacked person greatly strengthens his damage ability and greatly improves the weakness of shadow output.

General attack: _ The general attack damage is reduced from 8 to 7, and the DPS is reduced from 160 to 140, but the diffusion is reduced by 20%, which makes the shadow have a safer output distance. Although the general output is reduced, due to the 50% vulnerability effect of attacking the hacked person, the single killing ability of the black shadow has been greatly improved, and the DPS of attacking the hacked person can reach 2 10, which can be approximately regarded as the current version of Angel Blue Line (208). And the bullet diffusion is reduced, which further strengthens the output ability of the shadow. I have to say that if the shadow play is better in the future, it is not a problem to get the output money at all.

Hacker: _ The time to disable skills is only 1s, which also means that the role of men in black is to interrupt skills in addition to giving shadows a vulnerable effect. In the case of invisibility, men in black are of great significance and can always be invisible in the team. Dogs coming in and hacking out will give some interference and restrictions. Besides, if Sigma, McRae and Road Overlord are big, the invasion will make it bigger and more timely. Besides, the target will have an 8s perspective effect after being hacked. When the shadow tries to kill alone, the shadow's teammates can also know who his shadow is fighting, which is conducive to helping the shadow set fire to kill the enemy. The cooling of 3s makes the shadow have a higher frequency of black interference, and it can hide the surrounding black blood bags, so that the shadow can have a fairly efficient ability to control the blood bags, but it is not too abnormal to control 30s at a time. In addition, there is no mention of the change of the interaction between the battery and the blood lock in the article and the demonstration video. I don't think it should change. As for Bob, it's hard to say. Maybe he will only be paralyzed 1.

Half-blood perspective is still there, so far away, you will find that invisible black.

Stealth: _ Stealth forward shaking is of little significance, but it is possible but unnecessary, and then shaking is quite meaningful, meaning that it can be output or amplified faster after it appears. Even if the general attack is weakened a little, it will not have much impact on the ability of collecting residual blood because of the passive perspective of the partition wall.

EMP: _ Draw three key points-① The damage caused is 40% of the current health, that is, you have 10 blood, and if EMP goes down, there will be 6 blood; (2) It is still possible to break the shield. Batty's big move and Asan's big move will still be completely destroyed by EMP, while DJ's big move will not be emptied by EMP in the future. (3) show up and put _. EMP was a little too invincible before, because as long as six people were hacked, it was doomed to be impossible to counter. Now the skill ban is only 1s, which can give the DJ some room to fight back. This also means that in the future, Black Hormone Knife and Black Shock Justice will no longer be an almost invincible combination, and Black Beat One will also be affected to some extent. If the sledgehammer reacts slowly, it may make the enemy release life-saving skills to counter it. EMP can do 40% damage to current health, and can hang a shadow to make all enemies vulnerable. With a faster appearance speed, Shadow's ability to kill crispy skin with EMP is actually stronger. If you can't get rid of the shadows in time, it is likely to lead to a decrease in your own personnel. Moreover, I have reason to boldly predict that in the future, the income of ow2 shadow entering EMP to eat hormones will be very high, and it is easy to get 2 kills. (Lip is ecstatic only on the premise that the shadow is not a carbine monster)

Drama reform

_ Because the skill-forbidden time of men in black is shortened by half-chopping, if the opponent pushes the ground, the income of shadow hitting the front will drop a lot. If the sledgehammer had been chopped, it wouldn't be a lamb to be slaughtered as it is now. Shadow recommends bypassing the backward flow and disturbing the enemy with invasion. Perspective can give you very useful information, such as exposing the position of the other party when you are attacked, so that he can't be attacked for a long time. Of course, your family can also know what your ability to kill is, and you can see if the person you want to kill alone has been killed.

Assassin cuts people's flow: _ Specially black the crispy skin in the back row, invisible men in black and then appear to attack, fight and kill.

Disturbance of brush flow: _ Black faces T position, and the black man appears to brush up after stealth, which interferes with the enemy's T position and exerts greater blood pressure (but OW2 seems to have the passive effect of reducing energy transmission like Roadmaster).

Evil enough to engage in business flow: _ I have always been invisible to men in black, but I won't show up, that is, I won't stop hacking you and let my opponent show up tirelessly to harvest when the time is right.