How to give full play to teenagers' subjectivity in group training of teenagers' mental health?

Play games. In the mental health activity class, the content of psychological training is integrated into the activity, and the activity mode of playing games is adopted, so that students can feel, experience and accept behavior training in the game, thus stimulating students' subjectivity in the classroom. Subjectivity refers to people's ability, function and status in the process of practice, that is, the status and characteristics of people's autonomy, initiative, initiative, freedom and purposeful activities.