Operation method of key rendering scene
First, 3D file preparation:
1. In large-scale 3D software, try to use a material ball for objects with the same material.
2. what 2. UV can be ignored temporarily if it is not finished.
3. Place the plane according to the position of the lamp (for lighting)
4. The file is exported to OBJ format.
2. Preparation of KS after entry
1. Everything remains the same.
2. Plane light generated in 2. KS is used as ambient light.
3. Complete the map, drag the map to the model, and release and select various channels.
4. After loading the UV segmentation model, select the UV coordinate mode.
6. Put an area light material ball on the light bulb and wait for the scene to be rendered in real time.
3. Composition after rendering
After the effect of 1 is determined, you can render the big picture. Set the size and format of the output picture.
Draw a chart
2.PS layering:
A total of * * * new 4 layers, color filtering and brightening layer, superimposed darkening layer, contrast layer and light fog layer.
Comparison of rendering effects: MAYA on the left and Keyshot on the right.
The above is the operation method of keyshot rendering scene. I hope the above content can help you. If you have any other questions about using the Keyshot renderer, you can take a look at these keyshot tutorials. Just click this link: