Second, making storyboards Before the project is implemented, all the people involved in the project production must thoroughly analyze and understand the script and be familiar with the process arrangement of the whole script for the project. Everyone put forward their own understanding of the script and expounded their views. Finally, unify thoughts and determine the final plan. Then sketch will show the idea simply first, which is of course not necessary, especially for some projects that emphasize computer production technology. If you just do something simple, you just need to form a general outline in your mind. If you want to complete some large-scale projects that need multi-field cooperation, it is best to draw sketches in different fields, communicate with each other and complete complex animations.
3. After the preparation for modeling is completed, you can begin to prepare for modeling, and display the architectural plane data or urban planning map provided by customers in the form of three-dimensional models. The principle is that the overall atmosphere should reflect the establishment point and advantages of the project as much as possible on the premise of showing the necessary details. When creating a three-dimensional model, the traditional method is to draw the plan with CAD software according to the dimensions marked in the plan, then import the file into the three-dimensional animation software, and generate the three-dimensional model through a parametric editor to ensure that the model reflects the target entity scientifically and accurately.
Four. Materials and lighting in architectural animation, materials and lighting are very important to the whole animation, which will directly affect the real and visual effects of the whole animation. This is a rather complicated production and adjustment process. When specifying materials, try not to have shaders with the same name or shaders with different names and the same properties and parameters. Rename them if necessary. The sticker size is limited to 1024* 1024 pixels. Try using seamless and small space formats, such as JPG and TGA. In the lighting part, generally, the lighting of the foreground, the middle scene and the close scene under the sunlight and the foreground, the middle scene and the close scene under the night scene are established respectively. Fine-tune the lighting according to the actual situation of each lens, and consider the direction of the light source in the long term, regardless of the middle shot and close shot. Adjust the adjusted lighting to the scene, render and test the lighting effect, and make fine adjustments.
5. After modeling, animation, material and lighting adjustment, the scene model can only be converted into video or image by rendering. Generally, the rendering is PAL 720*576 or 720*404 resolution, and the high-definition picture is 1920* 1080, with the ratio of 1.067. Choose different renderers according to different needs, and generally choose VRAY renderer.
Sixth, after the post-production renders the sequence frames, we need to import them into the post-production software to adjust the colors, increase the special effects and make the picture more impactful. Post-editing synthesis is not a simple operation of cutting off unused parts or connecting the parts to be used. Special effects software AE can achieve visual effects that three-dimensional software cannot or is difficult to achieve. The purpose of editing software, such as EDIUS and VEGAS, is to highlight the deeper meaning of images through editing technology. Therefore, timely editing and synthesis is a challenging and interesting job, and it is also a difficult problem that needs intelligence very much. The same material will have different results if edited by different people. The expression of composition is the expression of the author's ability. Post-editing of animation should not only have technical ability, but also have aesthetics from the perspective of film and television.
7. Voice dubbing also plays a vital role in architectural animation, which can be said to be the last process in animation. Digital music is added to the lens in the original order, which is rhythmic, and the output is an animated finished file with rich sound and emotion, smooth atmosphere and strong visual impact. An excellent soundtrack can better set off the artistic conception of animation itself.