What does the future hold if AR technology is combined with education?

AR technology has been closely linked to education since its inception. This kind of technology can be a good combination of virtual and real, present knowledge entity, model, convenient for people to experience in person can bring a new classroom teaching mode to education.

Reducing costs: With AR technology, a lot of the physical materials needed for courses are not needed. For example, in the human anatomy, through AR can present 3D virtual human body, the user can control the manipulation, watch the three-dimensional image, the teacher does not need to bring a mannequin. In biology class, the use of AR card lecture, biology class can be more intuitive and vivid understanding of biological structure, can greatly reduce the cost of procurement of biological specimens.

Highly interesting: Because the content presented by AR is all 3D stereoscopic, it is very vivid, intuitive, and graphic, which helps students understand and remember. With AR technology, students' classroom experience jumps from 2D to 3D, no longer the flat content presented by books or blackboards, but lifelike three-dimensional content. For animals, plants, daily necessities and other three-dimensional objects that were originally visible in reality, students do not need to make up 3D images from the flat 2D image; for those abstract or invisible to the naked eye such as waves, magnetic fields, atoms, geometry, etc., AR can be visualized to show the image of the teaching instead of boring theories, which is very appealing to the students. In addition, the visualization and interactivity of AR can naturally design very attractive game-based teaching content, making it fun and entertaining, thus greatly enhancing students' willingness to learn, stimulating their interest in learning, and improving their learning results.

Teamwork: When students use AR technology to learn, they no longer memorize, but experience the content, and can participate in the teaching in a teamwork way.AR can give the learners a special space, so that they feel like they are in the same place with other people or things. This sense of presence can enhance a student's perception of the learning community.

Saving time: In the past, teachers often used PPTs and videos to give virtual explanations first, and then took out physical objects for observation. With the virtual-reality fusion AR technology, many digital teaching contents can be directly fused to the physical teaching objects, which brings great convenience to the teachers without the need to repeatedly switch between the virtual and the real, thus saving a lot of time and improving the efficiency of teaching. Taking the AR globe of Phantom Reality Technology as an example, students can see the corresponding geographic encyclopedic knowledge such as animals, buildings, country introductions, and weather on the maps of various countries in the world as soon as they swipe the physical globe.

Remote support: AR allows teachers and students from different regions to gather in a virtual classroom for lessons and achieve real, real-time interaction.

Improving safety: Chemistry, physics and other subjects require experiments in the teaching process, which are dangerous. With the help of AR technology, it is entirely possible to conduct virtual experiments and get the same results at the same time. In this way, the risk in teaching is greatly reduced.

Take the HTC Vive device, in addition to daily play games, watch videos, but also can be used in education, automotive, real estate and other industries, this is also the future development trend.