Application areas of three-dimensional animation

With the continuous development of computer three-dimensional imaging technology, three-dimensional graphics technology is increasingly valued by people. Three-dimensional animation because it is more intuitive than the plane map, more to the viewer to the immersive feeling, especially for those who have not yet realized or ready to implement the project, so that the viewer in advance to appreciate the implementation of the wonderful results.

Three-dimensional animation, from simple geometric models such as general product display, art display, to complex character models; three-dimensional animation from the static, single model display, to dynamic, complex scenes such as real estate hotel three-dimensional animation, three-dimensional roaming, three-dimensional virtual city, character animation. All this, animation can rely on strong technical strength for you to realize.

One, the field of construction

At this stage in China,

3D technology in the field of construction has been the most widely used: early construction animation because of the 3D technical constraints and creative production of a single, the production of architectural animation is simply run the camera of the building animation. With the enhancement of 3D technology and the diversification of creative techniques, architectural animation from the script creation to fine modeling, late film editing techniques, and original music sound effects, emotional expression methods, the production of architectural animation of the comprehensive level of higher and higher, architectural animation costs are also much lower than before.

Second, the planning field

Roads, bridges, tunnels, overpasses, street scenes, night scenes, attractions, municipal planning, urban planning, city image display, digital city, virtual city, urban digital engineering, park planning, construction of venues, airports, stations, parks, plazas, kiosks, post offices, banks, hospitals, digital campus construction, schools and other animation production.

Three, animation production

Three-dimensional animation from simple geometry models to complex character models, individual model display, to complex scenes such as roads, bridges, tunnels, municipalities, neighborhoods and other linear engineering and landscape design of the site engineering performance.

Four, the field of garden

Garden landscape animation involves scenic publicity, tourist attraction development, topography and geomorphology performance, national parks, forest parks, protection of natural cultural heritage, historical and cultural heritage records, park landscape planning, venues, greening, greening of the community, the landscape of the property and other animation performance production.

Landscape 3D animation is the garden planning and construction program, with 3D animation performance of a program presentation. Its effect is real, three-dimensional, vivid, is incomparable to the traditional effect map. Landscape animation will be the traditional planning program, from the paper or sand table on the evolution of the computer, the real restore a virtual garden landscape. Animation in three-dimensional technology to produce a large number of plant models on a certain technical breakthroughs and production methods, making the plants produced with 3D software is more realistic and vivid, animation in the plant species has also accumulated a large amount of data, making the landscape plant animation like a tiger.

Five, product demonstration

The main role of 3D animation is used to simulate, through the animation of the desired effect of the display wants to achieve. For example, in the construction of the digital city, the application in various fields is different, then how to image to the visitors to introduce the results of the digital city? Then you need to create a three-dimensional animation, through the form of animation to restore the reality of the situation, so that visitors more intuitive understanding of the application of this technology.

Product animation involves: industrial products such as automobile animation, aircraft animation, ship animation, train animation, ship animation, spaceship animation; electronic products such as cell phone animation, medical equipment animation, monitoring instrumentation animation, security anti-theft equipment animation; mechanical product animation such as mechanical parts animation, oilfield mining equipment animation, drilling equipment animation, engine animation; product production process animation such as Product production process animation such as product production flow, production process and other three-dimensional animation production.

Six, simulation animation

Simulation of animation production, through animation simulation of all processes such as production process, traffic safety demonstration animation (simulation of traffic accidents), coal mine production safety demonstration animation (simulation of coal mine accidents), energy conversion and utilization of the process, the process of water treatment, the process of water production and delivery, power production and delivery process, mineral metal smelting process, Chemical reaction process, plant growth process, construction process and other demonstration animation production.

VII, title animation

The creative production of title animation, such as promotional film title animation, game title animation, TV title animation, movie title animation, program title animation, product demonstration title animation, advertising title animation.

Eight, advertising animation

Animation advertising is a common way of expression of advertising, animation advertising, some of the images are pure animation, there are also a combination of live action and animation. In the performance of some of the live action can not be completed when the picture effect, we have to use animation to complete or a combination of the two. Such as advertisements with some dynamic special effects is the use of 3D animation to complete, we see the advertisement, from the production point of view, almost all more or less used in animation. Committed to the application and extension of three-dimensional digital technology in the field of advertising animation, the latest technology and the best ideas in advertising to be applied to all walks of life advertising communication will create more value, the arrival of the digital age, will profoundly affect the production mode of advertising and advertising trends.

Nine, film and television animation

The film and television three-dimensional animation involves film and television special effects creativity, pre-shooting, film and television 3D animation, special effects post-synthesis, film and television drama special effects animation. With the extension of the computer in the field of film and television and the increase in production software, three-dimensional digital imaging technology extends the limitations of film and television shooting, in the visual effect to make up for the lack of shooting, to a certain extent, the cost of computerized production is far less than the costs incurred by the actual shooting much lower, and at the same time, for the crew due to the cost of the budget, the weather of the location, and the seasonal changes and save time. Here have to mention is China's first film and television animation company Global Digital, in 2000 began to invest heavily in the development of China's film and television animation business, from film and television animation talent training, film production, theater broadcast hardware and distribution of the three major aspects of the development of the Global Digital investment in the "Ring of Mobius" is a domestic three-dimensional digital magic movie, China's three-dimensional film history of investment in the largest, most heavyweight epic film, costing more than 130 million yuan, and the production of the film. Cost more than 130 million yuan, more than 400 animators, after 5 years of carefully crafted three-dimensional film and television movie amazing work. The production of film and television special effects animation computer equipment hardware are 3D production staff specializing in computers, film and television, art, film, music and so on. Film and television three-dimensional animation from simple film and television special effects to complex film and television three-dimensional scene can be expressed.

Ten, character animation

Character animation production involves: 3D game character animation, movie character animation, advertising character animation, character animation.

Computer character animation production is generally completed by the following steps:

1. according to the creative script for the subplot, drawing out the screen subplot movement for the three-dimensional production of the pad;

2. in 3D to establish the story of the scene, the role of the character, the props of the simple model;

3. 3D simple model according to the script and the subplot of the storyboard to produce 3D storyboards The 3D simple model creates the 3D storyboard based on the script and the storyboard of the subplot;

4. The character model, 3D scene, and 3D props model are accurately modeled in 3D software;

5. The 3D model is set up with color, texture, and texture according to the script design;

6. According to the analysis of the storyline, the model that needs to be animated in the 3D (mainly characters) is set up to perform some movements before the animation;< /p>

7.

7. According to the shots and time of the storyboard, make the performance animation for each shot for the characters or other objects that need to move;

8. Set the lighting for the animation scene to render the atmosphere;

9. Set the animation effects;

10. Match and synthesize the voice-over, background music, sound effects, subtitle, and animation one by one in the late stage to make a complete character animation film production. The production of a complete character animation movie.

11. Virtual Reality

Virtual Reality, known as VirtualReality, or VR technology for short, is also known as spiritual realm technology or artificial environment. Applied to tourism, real estate, buildings, villas and apartments, office buildings, attractions display, sightseeing tours, hotels and restaurants, hotels and restaurants, landscaping, parks exhibition display, museums, subways, airports, stations, terminals and other industry projects to display, publicity. The most important feature of virtual reality is that users can interact with the virtual environment, turning passive viewing into a more realistic experience of interaction, applied in the field of real estate, such as "property sales treasure".

360-degree live view, virtual roaming technology has been used in the online real estate, real estate construction animation, virtual real estate e-books, virtual reality studio, virtual reality stage, virtual scenes, virtual office buildings, virtual business offices, virtual business space, three-dimensional virtual housing, virtual hotels, virtual reality, such as the environmental performance of many projects.

According to the actual production process, a complete film and television three-dimensional animation production can be divided into pre-production, animation segment production and post-synthesis of three parts.

1, pre-production

is the use of computer production before the animated film planning and design, mainly including: literary scriptwriting, sub-screenplay scriptwriting, modeling design, scene design.

The literary script is the foundation of the animation film, which requires the visualization of the textual expression, i.e., the content described in the script can be expressed by the picture, and the description without visual characteristics (such as abstract psychological description, etc.) is prohibited. Literary scripts for animated films come in various forms, such as myths, science fiction, folktales, etc., and are required to be healthy, positive, clear and logical.

Split-screen script, an important step to further visualize the text, is the director's re-creation based on the literary script, reflecting the director's creative vision and artistic style, the structure of the split-screen script: drawings + text, the expression of which includes the type of lens and movement, composition and light and shadow, the way and time of the movement, music and sound effects, and so on. Each of these drawings represents a shot, and the text is used to illustrate such things as the length of the shot, the character's lines, and the action.

Modeling design, including character modeling, animal modeling, artifact modeling and other design, design content, including character appearance design and action design, modeling design requirements are more stringent, including the standard modeling, turn surface diagrams, structural drawings, scale drawings, props and clothing decomposition diagrams, etc., through the character's typical action design (such as a few with the mood of the character action to reflect the character character's character and typical action), and accompanied by text description to achieve. And attached to the text description to realize. Beyond the construction of multimedia tips can be appropriate to exaggerate the shape, to highlight the characteristics of the character, the movement in accordance with the law.

Scene design, is the source of the entire animated film scenery and environment, more rigorous scene design, including floor plan, structural decomposition diagram, color atmosphere map, etc., usually with a picture to express.

2, clip production

According to the pre-design, in the computer through the relevant production software production of animation clips, the production process for the modeling, material, lighting, animation, camera control, rendering, etc., which is the production of three-dimensional animation features.

Modeling, is the animator according to the preliminary modeling design, through the three-dimensional modeling software in the computer to draw the character model. This is a very heavy work in three-dimensional animation, the need to appear in the role and the objects appearing in the scene have to be modeled. The soul of modeling is creativity, the core is the idea, the source is art literacy. Usually use the software 3DSMax, AutoCAD, Maya and so on. Modeling common ways are: polygonal modeling - the complex model with a small triangular surface or quadrilateral grouped together to represent (zoomed in not smooth); Spline curve modeling - with a few spline curves **** with the definition of a smooth surface, the characteristics are Smooth transitions without steep edges or wrinkles. This makes it ideal for modeling and animating organic objects or characters. Subdivision Modeling - A modeling method that combines the advantages of polygonal modeling and spline curve modeling. Modeling is less about precision and more about artistry, as in the case of the dinosaur models in Jurassic Park.

Material mapping, material, that is, the texture of the material, is to give the model vivid surface characteristics, specifically in the object's color, transparency, reflectivity, reflective intensity, self-luminous and roughness and other characteristics. Mapping refers to the two-dimensional picture through the software calculations pasted to the three-dimensional model, the formation of surface details and structure. For specific pictures to be pasted to specific locations, 3D software uses the concept of mapping coordinates. Generally there are mapping methods such as plane, column and sphere, which correspond to different needs. The material and mapping of the model should be consistent with the properties of real-life objects.

Lighting, the purpose is to maximize the simulation of natural light types and artificial light types. Lights in 3D software generally include floodlights (such as the sun, candles and other light sources that emit light from all sides) and directional lights (such as searchlights, torches and other light sources that have a direction of illumination). Lights play a role in illuminating the scene, casting shadows and adding atmosphere. Usually three light sources are used: a main light, a complementary light and a back light. The main light is the basic light source, its brightness is the highest, the main light determines the direction of the light, the character's shadow is mainly generated by the main light, usually placed in the front of the 3/4 that is, the character of the front of the left or right 45 degrees. The role of the fill light is to soften the shadows produced by the main light, especially in the facial area, often placed close to the location of the camera. The backlight is used to enhance the main character and reveal his or her silhouette, making the main character stand out from the background. The backlight is usually placed 3/4 of the way back.

Camera control, in accordance with the principle of photography in the 3D animation software using the camera tools, to achieve the lens effect of the design of the screenplay. Stability and smoothness of the screen is the first element of the use of the camera. The camera function is only used when the plot requires it, not all the time. Changes in the position of the camera can also create a dynamic effect on the screen.

Animation, according to the sub-script and action design, using the designed modeling in the three-dimensional animation production software to create an animation clip. Action and screen changes through the key frame to realize, set the main picture of the animation for the key frame, the transition between the key frame by the computer to complete. Most 3D software represents animation information as an animation curve. The horizontal axis of the animation curve is the time (frame), the vertical axis is the animation value, you can see from the animation curve on the animation setup fast, slow, slow, up and down jump. Such as 3DSMax's animation curve editor. Three-dimensional animation of the movement is a technology, in which the characters speak mouth changes, happy and sad expression, walking movements, etc., should be in line with the laws of nature, the production should be as delicate and realistic as possible, so the animator to specialize in the study of the laws of motion of a variety of things. If needed, the animation can be made with reference to the change of sound, such as making the change of mouth shape of speech according to the sound of speech, so as to make the movement coordinate with the sound. For the change of human movement, the system provides a bone tool, through the skinning technology, the model is bound to the bone, easy to produce the action in accordance with the laws of human movement.

Rendering, according to the settings of the scene, the material and texture given to the object, lighting, etc., by the program to draw a complete picture or a piece of animation. 3D animation must be rendered to output, the ultimate goal of modeling is to get a static or animated rendering, and these need to be rendered to complete. Rendering is completed by the renderer, the renderer line-scan (Line-scan such as 3dsMAX built-in), ray-tracing (Ray-tracing) and radiosity rendering (Radiosity such as Lightscape rendering software), etc., the quality of its rendering in order of ascension The quality of the rendering increases in that order, but so does the time required. The better renderers are Softimage's MetalRay and Pixar's RenderMan (Maya software also supports RenderMan rendering output). Usually the output is an AVI-type video file.

3, post-synthesis

The post-synthesis of film and television three-dimensional animation, mainly the animation clips, sound and other materials, in accordance with the design of the script, through the non-linear editing software editing, and ultimately generate animated film and television files.

The production of three-dimensional animation is a multimedia computer as a tool, the synthesis of literature, beauty aesthetics, dynamics, film art and other multidisciplinary products. The actual operation requires multi-person cooperation, bold innovation, continuous improvement, close integration of social reality, reflecting people's needs, advocating justice and harmony.

Day and night scenes in 3D animation

Many people have seen three-dimensional animation, so you know what is the three-dimensional animation of day and night scenes?

The three-dimensional animation movie is divided into different time according to the time to be shown: day scene, dusk and night scene. Generally, the day scene is the main one, and the night scene is the secondary one.

Three-dimensional animation film is mainly used to show the day scene of the building, house type, garden landscape; three-dimensional animation film is generally used to show the night scene of the commercial business, part of the garden landscape, such as special lighting effects of the garden, water features, riverside pan peripheral along the riverside scenery, peripheral lines, in the rendering of the atmosphere, to play the role of the punctuation. The latest research report predicts that in the next two years, the game, animation industry talent gap of up to 600,000, "talent hunger and thirst" confused the game, animation industry. With a monthly salary of 8,000 yuan of generous conditions but it is difficult to find suitable games, animation professionals. Excellent talent annual salary of more than 100,000 yuan or even 500,000 yuan. Animation designers designers, 3D multimedia art designers, game animation designers as the most enviable emerging profession, you can imagine their own artistic attainments and technology combined with the work and interest in the combination of many young people envy of the work, to 2008, the online game market size will grow three times, Asia will be the largest market for online games, in which China's game market potential is generally favored.

Common Software

Cross Platform

Blender

Art of Illusion

Wings 3D

Windows version

RenderMan

AutoCAD

3D Studio Max

Maya

LightScape

Brazil

Mental Ray

Softimage

Lightwave 3D

Poser

DAZStudioZBrush

Bryce

Cinema 4D

C4D

Rhinoceros 3D

Modo

Shade

FinalRender

Vue6 xStream

Version for Linux

KPovModeler

K3D

GIG3DGO

In the field of animation production there are mainly the following some commonly used production software:

SoftImage

SoftImage is initially a long history of powerful workstation applications of three-dimensional modeling, drawing, Animation software, for the production of animation is particularly good at, SoftImage in the animation can be produced with the help of a large number of animation support work to complete the amazing effect, the work of the elements of life-like, I believe that we all remember the "Jurassic Park" in the image of the dinosaurs, which is the use of SoftImage tools to create an animation and one of the representative. Similarly, SoftImage is increasingly accepted by game developers, again because of its superior performance.

Lightwave 3D

Originally, Lightwave 3D was designed by NewTek as a 3D program for the Amiga platform, but it is now available for Windows, and the main feature of the 3D program is the ability to do particle animation, as well as different types of image mapping and image fusion effects.

Renderman

Renderman is a programmable 3D creation software developed by Pixar, which has achieved significant success in 3D movie production, and the 3D modeling in Toy Story is all drawn by Renderman.

Maya

Maya is a powerful design software. alias|Wavefront (now renamed Alias) has enjoyed strong growth since its inception and remains at the forefront of the industry. The company's goal of developing cutting-edge software to create the most immersive digital visual experiences has been realized. Among the many 3D software developed by the company, Maya is well known to everyone, especially for the company to adapt to today's rapid development of PC computers, and launched a version of Maya for Windows NT working environment, which expands the popularity of the use of industry personnel. We are all familiar with the "Starship Troopers", "Lord of the Rings" and other films in the computer stunts part of the production are completed by it

3D MAX

Discreet by the development of three-dimensional animation software 3DMAX, as the company's flagship product, from the earliest 3D Studio to the replacement 3DMAX has always had a very large user base in our country. Many readers may know that a long time in the country to use this software for the production of architectural renderings, but also because of the actual situation at the time 3DMAX become the domestic 3D industry must learn to master the software to get started. With the continuous improvement of the workflow of the software and tools to improve and enhance the functionality of the software application in the animation and game development and production have been improved, especially the launch of Max7.0, from the functional aspects of the main features of the game for the production of the function of the improvement of the more adapted to the recent needs of the work will be more supportive of the user community and recognition.

Max successfully participated in the production of film and television works "the day after tomorrow" in a part of the production of computer stunts, and has been recognized by the industry, which can be seen in its animation advantages.

Extreme

3D is often used in art design, multimedia production, and in the synthesis of 3D animation, Extreme3D is designed to meet the human interface operating environment, so that our operation and use of the easy to understand and easy to learn. The 3D animation is a complete set of 3D modeling tools, from the initial 3D modeling, to the control and adjustment of the animation, and then to the final coloring of the scene, which can be done in a single step.

Applications are often used in conjunction with our multimedia software FreeHand, Director, and Authorware, and are characterized by their ability to be used across multiple platforms, including Windows and Macintosh.

Poser

Poser software developed by Metacreations, Inc. is a character modeling and animation design of the three-dimensional software, the initial usually applied to the field of clothing design, as clothing designers to participate in the design of the computer as a support tool. With the increasing technological requirements, it has also been applied to a number of other three-dimensional fields.

Bryce

and Poser, the same as the Metacreations company's products, Bryce operating software has a very powerful three-dimensional scene production capabilities, whether professional designers or amateurs can easily grasp and operate, Bryce allows us to library files of natural environments, such as: the sky, the sea, mountains, and buildings and other natural environments. Bryce allows us to import natural environments such as the sky, ocean, mountains, and buildings from library files directly into the 3D modeling group to create animations, and we can make minor edits and adjustments to them.

Of course, in today's 3D animation production field there are a lot of production software and non-mainstream software, they have their own operating characteristics, has a part of the user group, of course, compared with these mainstream products in the industry, is not adapted to the popularity of the environment and the combination of this book is not the focus of the introduction. Three-dimensional animation industry is an emerging industry, can also be called CG industry (Computer Graphics acronym), indeed, do three-dimensional animation is very promising, looking at the development of three-dimensional animation, I believe that in the near future, three-dimensional will enter thousands of households, is no longer a monopoly on the patent of the big studios and professional film and television production companies, the past few years to do three-dimensional and learning three-dimensional people are increasing, three-dimensional platforms The trend from high-end transition to low-end, no longer need hundreds of thousands of workstations, general family computers can make a very professional three-dimensional works, three-dimensional animation production charges are becoming more reasonable, 20,000 yuan / second of the sky (advertising level standard version) to 500 yuan / second are people do, three-dimensional architecture, interior rendering has fallen a lot of people want to rely on three-dimensional wealth to become a virtual illusion. Domestic film industry recession, the impact of foreign blockbusters, how to efficiently improve the national creation, production level and standardize the production guidelines are in front of our peers can not be taken lightly subject.

Three-dimensional animation as a branch of computer art, is built on the basis of the development of animation art and computer hardware and software technology and the formation of a relatively new independent art form. Early mainly used in the military field. Until the late 70's, with the emergence of PC, computer graphics to gradually expand to such areas as graphic design, clothing design, building decoration, etc. In the 80's, with the further development of computer hardware and software, computer graphics processing technology applications have been unprecedented development, computer art as an independent discipline really opened up the rapid development of the road.

The exploration of using computer graphics technology to produce animation began in the early 80's, when the production of three-dimensional animation is mainly in some large workstations to complete. In the DOS operating system under the PC, 3D Studio software is in an absolute monopoly. 1994, Microsoft launched the Windows operating system, and the workstation Softimage ported to the PC. 1995, Win95 appeared, 3DS appeared in the super upgraded version of the 3DS MAX1.0. 1998, the emergence of Maya! It can be said to be another milestone in the history of 3D development. The emergence of one super tool also promotes the continuous broadening and development of 3D animation application fields. From architectural decoration, film and television advertisement title, MTV, TV program, to the production of fully digitalized movies. Among all kinds of animation, the most attractive and widely used is 3D animation. Two-dimensional animation can be regarded as a branch of three-dimensional animation, three-dimensional animation software is more and more powerful, the operation is more and more easy, which makes three-dimensional have a wider use. If you like to visit the homepage, it will be easy to see some simple three-dimensional animation, the producer may have just learned to use the computer, after all, our world is three-dimensional, only three-dimensional to make us feel more real.

Today, computers are becoming more and more powerful, so that we can not only see the local television programs and advertisements are full of computer-animated stunts, there are many computer enthusiasts in their own personal computers to play with animation production.

In 1995, Disney released "Toy Story" in theaters, and this purely three-dimensional animated film was a huge success. Three-dimensional animation quickly replaced traditional animation as the best-selling animated film. Disney's subsequent releases of Toy Story 2, Dinosaur, Monsters, Inc. and Bug Squad were all huge successes. In addition, DreamWorks released three-dimensional animated films such as Ant and Dec and Monster Shrek, which also achieved great commercial success. The use of 3-D animation in movies is even more fabulous! Spider-Man, Titanic, Terminator, Lord of the Rings ........... It can be said that movies can no longer leave the participation of 3D animation! Nowadays the use of three-dimensional animation can be said to be everywhere, web pages, architectural renderings, building browsing, film and television credits, MTV, television programs, movies, scientific research, computer games. Three-dimensional animation is developing rapidly in China, but the animation talent is very insufficient! According to statistics, the domestic three-dimensional animation talent gap of at least 4 million! Animation companies around the country have been established, animation companies are thirsty for talent, the network can be seen everywhere on the three-dimensional animation talent recruitment information, but there are few qualified personnel! A domestic company to 30,000 monthly salary recruitment 3dsMax animation talent no one dares to ask! To make the industry can not help but have a will be difficult to find the sentiment!

Three-dimensional animation talent has become the domestic market is in urgent need of high salary, high technology talent, according to information, animation industry is the future of the most popular one of the high-paying careers! CG animation industry in China is developing at a very fast pace, we often see three-dimensional animation design elements in TV commercials, animated cartoons, movies in advertising, film, television, games, and other industries, three-dimensional animation creative talent! are very sought after "meat and potatoes".

Talent gap

According to statistics, the size of the global digital entertainment market will reach 100 billion U.S. dollars, and China has nearly 5 million animation, online games enthusiasts, there are at least more than 400 million potential user groups, which will lead to the market is estimated to reach nearly 1 billion dollars in size. With the development of the film and television industry and the intensification of competition, in the future a long time, China's three-dimensional animation market will grow exponentially, and the industries related to it will also double.

In China, digital animation design has become a booming sunrise industry, compared with the world's developed countries, China's digital media has just begun. According to statistics, the national animation practitioners less than 10,000 people, only 1/3 and South Korea, far from meeting the domestic animation industry on the demand for talent. According to Beifang Founder film and television game animation organization, from the development trend of the animation industry, China's total demand for film and television animation talent at least in more than 150,000 people, the total demand for game animation talent in about 100,000 people, the country *** more than 90 colleges and universities to open up animation specialties, each year, only 300 graduates of the college, the visible talent gap is huge.

Many film and television or advertising companies have said that the real lack of enterprises are those in the animation industry has made the work of technical personnel, recruiting simply do not look at the candidates are which school graduates, what diploma, as long as you can immediately on the machine to make a decent work, it is very popular. The creation of three-dimensional animation works, the requirements of the creator is not simply an art design talent, but also familiar with the market. Because in the author's initial design of animated images, not only to give them character, story, life and emotion, but also know which toys, props, cartoon products can occupy the market. In addition, China's existing digital art training institutions are not positioned correctly, training are based on low-end production staff and high-end pure researchers, talent structure imbalance. And in the three-dimensional animation creation of developed countries, the high realm of three-dimensional animation talent is absolutely the kind of art and technology can be a perfect combination of composite talents, they have both technical and artistic degrees. In contrast, the development of domestic talents is not comprehensive enough, often favoring only one side, and some of them tend to master only some general tools and some corresponding experience accumulated over a long period of time, while lacking higher-level technical development and integration ability. Because of the huge potential of the animation market, attracted a lot of enterprises began to invest in related animation creation program, thus pulling the demand for professional talents.

Training lag

The market is difficult to recruit animation talent, mainly due to two aspects: on the one hand, China's education of animation talent is still relatively lagging behind, has not yet formed a high-quality supply; in addition to the animation creation also needs practical experience, and animation talent also needs artistic roots, in fact, animation talent is a need for all-round quality of talent. Among them, education is one of the most fundamental problems.

China's largest and earliest CG production training organization is the global digital, as early as 2000, in order to produce the first film and television animation movie "magic Bees ring", global digital introduction of Europe and the United States to a large number of production technology and team, in the local development of the computer three-dimensional image of film and television production, the establishment of global digital animation college from scratch to train nearly 500 people, costing hundreds of millions of dollars, to open the three-dimensional animation in China today. Today. Today more than maya and 3ds Max in three-dimensional animation familiar, many other related software is also being used by the country.

The earliest CG training - Mars Age Animation Academy began in the early 1990s, and started mainly with some 3D software training courses for software technology. In order to alleviate the domestic animation design talent shortage situation, to provide training courses suitable for all levels, different needs of students in various cities, 3ds Max and Maya animation designers will be the attention of the students as well as all walks of life and love!