Germany is one of the best civilizations for beginners in my personal opinion. It is mostly characterized by brainless passivity, so the lower limit is high, while you can work on your regional planning skills.
The success of Germany's key is the integration of commerce and industry, a self-contained auxiliary industry, to leverage the benefits of urban agglomerations. Two or three sticks in the beginning would have destroyed our city-states. When there are many city-states, there is no shortage of territory, even if you don't declare war on civilization. With the support of the Hanseatic League and the extra slots in the middle, itit's' right to go crazy fighting for the world.
2. Civilization 5 France Cheats
The French Revolution had little impact on contemporary China, but it had a big impact on modern China. ***Harmonism, nationalism and civic consciousness are a continuation of the spirit of the French Revolution.
In the common Chinese conception, a revolution inevitably sweeps the country with great fury, and every class or nation struggles for life and death. When all the old orders and shackles are broken, a new political system or regime will be established.
But of the so-called five revolutions that took place in France, with the exception of the Revolution, which was really a confrontation between the old and the new systems and led to national upheaval, the other four revolutions were more like capitalist insurrections confined to a single city in Paris, with the whole province on the sidelines.
3. Civilization 5 War Cheats
The final version is Hour of Glory, upgraded from the previous version. And give the motherland than, the difference is that the army's biggest change is armor and armor-piercing, heavy tanks have a use. Secondly, the criteria for the multi-army bonus has been changed from the degree of non-armor to the number of armies. In divisions with infantry units, the multi-army bonus can be increased by adding armor systems, auxiliary systems, artillery systems, and direct aiming systems, respectively.
There is also a motorization bonus, which is acceleration, but I don't Idon' I don't understand the algorithm. And terrain adaptation mods where engineers become more important. Also, the major nations have elite troops, but in limited numbers, which doesn't have much of an impact. Air strikes by the Air Force cause more powerful damage, and air defenses become more important. I think the AI gets smarter in the Navy, it's much easier not to have to carry supplies all by hand.
In the epic where the world added an industrial aid mode, it is possible for the US to influence the war through aid. Best of all there is a new mode customization mode.
The main difference between For the Fatherland and the previous Loyalty Forever ratio is that the officer rank cap has gone from 200% to 140%, and the reduction of neutrality can only be achieved by an increase in the enemy threat (3. 05 also adds the establishment of small countries, which can also be reduced).
055-79000 thinks it this is a bug fix for the original version, hmmm.
The current Hour of Glory is much better than the previous one, but there are still a lot of bugs, so there is no perfect version.
4. Civilization 5 Austria Cheat Sheet
No, Greece is a sovereign and independent state in the Balkans.
Greece is located in the southernmost part of the Balkan Peninsula in Europe, with a land area of 131,957 square kilometers. Greece is bordered on the north by Bulgaria, northern Macedonia and Albania, on the northeast by the European part of Turkey, on the southwest by the Ionian Sea, on the east by the Aegean Sea, and on the south by the Mediterranean Sea and the African continent. The coastline is about 15,021 kilometers long.
5. Civilization 6 Germany how to play
This afternoon until now, double speed online to play Peter the Great. Some of the feelings are minute than the difficulty of the gods. It it's' this is just throwing it out there. First of all, every country in a civilization, like every hero in Dota 2, should have a good equipment skill mix, flexible but not rigid. The characteristics and capabilities of each civilization dictate subsequent policy and skill choices, etc., which will be covered later. It Peter's faith in the tundra. This will be a sad reminder if he has a black face and randomly goes to the steppe or something. But I used to drag my grandma across the street and my personality exploded and tundra. I've been reading Godman's predecessor's posts before, and the key is matching. Everyone plays it differently. As far as I'm concerned as far as I'm concerned, early religion was definitely an urban dividend of faith values. Believers crossing the thunderbolt is also a 666 stick and dog hammer option. Depends on the person, as long as they can stay alive, look around and feel what they feel after fumbling. Because me I tend to win on tech, it's good to have enough soldiers to defend the country. Its also useful to keep the money, and its also useful to be declared a soldier after that. Luxury goods can also be traded. The tech win is nothing more than Mars. I've played a few games here and there and found that some scientists and engineers are still good, especially the highly productive ones at the end. This calls for more academies and factories to be built at the start. I'm in the miracle control category. Stonehenge (Don't t force), Pyramids (depends on the terrain), Terracotta Warriors are good. It this is up to the players to see for themselves. Then go with the flow, tech wins, and during that time meets a cute German boy with a penchant for crossing the entire ocean. bb, experience comes from afar.
6. Civilization 5 Sweden Strategy
Sweden Overview
The official language is Swedish.
Name of the country: Kingdom of Sweden
Independence Day: June 6 (since 1983 it was originally Flag Day)
Flag: Blue with a yellow cross slightly to the left. The blue and yellow come from the colors of the Swedish Imperial Coat of Arms.
Coat of arms: the large coat of arms is in the shape of a cape, the blue shield decorated with crowns is divided into four parts by the yellow cross: three crowns are painted in the upper left and lower right; a golden lion with a crown on its head is depicted in the upper right and lower left corners. Within the large shield is a small shield, the left side consisting of blue, silver, and red damasks and a golden vase; the right side has a castle-like bell tower depicting a golden eagle. The blue shield is flanked by golden lions, with the medallion below. The small coat of arms is a blue shield with a crown, and the three golden crowns on the shield are the symbols of the kingdoms of Sweden and Denmark, Sweden and Norway, which make up the Kalmar Union.
National Anthem: "Semper Fi"
National Bird: Osprey (100 tongues)
Stone: small (water) crystals
Geography: Located in the eastern part of Scandinavia in Northern Europe. Northeast border with Finland, west and northwest border with Norway, east of the Baltic Sea, southwest of the North Sea, the country's land area of 449,900 square kilometers (excluding the area of the territorial sea). The coastline is about 2,181 kilometers long. The terrain slopes from northwest to southeast. Its north is the Nordland Plateau, China's highest mountain peak Kebnekse peak elevation of 2123 meters, the south and coastal areas are mostly plains or hills. The main rivers are the Tai, Dal and Oeniman. There are numerous lakes, about 92,000. The largest, Lake Venan, has an area of 5,585 square kilometers, the third largest in Europe. About 15% of the land is within the Arctic Circle, but winters are not too cold due to the warm Atlantic Current. Most of the area has a temperate coniferous forest climate, and the southernmost part has a temperate broad-leaved forest climate.
Population: 8,909,000 (end of 2001). Of these, 90% are Swedes (of Germanic ethnic descent), and there are over a million foreign immigrants and their descendants (52.6% of whom are expatriates). The Sami people in the north are the only ethnic minority, numbering about 10,000 people. The official language is Swedish. 90% are Christian Lutherans.
Capital: Stockholm, city population 750,000 (early 2000s).
Administrative divisions: The country is divided into five provinces and one autonomous region: the autonomous regions of Southern Finland, Eastern Finland, Western Finland, Oulu, Labi and ?land.
Jane: The country began to take shape around 1100 A.D. Finland was annexed in 157 A.D. In 397, it formed the Kalmar Union with Denmark and Norway, and was ruled by the Danes. in 1523, it gained independence from the Union. In the same year Gustav Vasa was elected king. From 1654 to 1719, Sweden was a powerful state whose territory included Finland, Estonia, Latvia, Lithuania, and the Baltic regions of Russia, Poland, and Germany. 1718 saw a gradual decline after the defeat of Russia, Denmark, and Poland. 1805 saw him take part in the Napoleonic wars. 1809 saw him forced to cede Finland after his loss to Russia. 1814 saw the acquisition of Norway from Denmark and formed the Swiss-Norwegian Confederation with Norway. Norway became independent of the union in 1905. Sweden remained neutral in both world wars.
Politics: The present constitution consists of three basic laws: the Government Code (enacted in 1809 and amended in 1974), the Succession to the Throne Act (enacted in 1810 and amended in 1979), and the Freedom of the Press Act (enacted in 1949), in addition to the Parliamentary Organization Act (enacted in 1866 and amended in 1974). The Constitution establishes Sweden as a constitutional monarchy. The King is the Head of State and Commander-in-Chief of the Armed Forces. As a symbol of the State, he performs only representative or ceremonial duties and cannot interfere in the work of the Riksdag and the Government. The Riksdag is the sole legislative body of the State and is elected by universal suffrage. The Government is the highest executive body of the State and is responsible to the Parliament. The King's eldest son is heir to the throne. It is a unicameral parliament.
Economy: Sweden has a mixed economy i.e. a well-developed private industry and commerce combined with a relatively well-developed state-owned public **** service sector. It is known for high wages, taxes and benefits. Forests, iron ore and water power is Sweden which is three natural resources. On this basis, the four traditional industrial systems of mining and metallurgy, forest and paper, electricity and machinery manufacturing have been developed. As a country rich in timber, iron ore and water resources, Sweden focuses on developing an export-oriented industrialized economy. Industry occupies a very important position in the national economy, and 82% of industrial products are exported abroad. Since the mid-1970s, Sweden's industrial structure has undergone major changes. Sweden has increased its efforts and investment in scientific research and development, and the development of high-tech industries has been rapid. Transportation, communications, medical, information, environmental protection and other fields in the international arena with strong competitiveness. Iron and steel and wood processing, once Sweden's main export sector in China has been gradually replaced by machinery manufacturing, electronic precision instruments and automotive and other industrial sectors. Shipbuilding, textiles and other industries are declining, the government has provided a large amount of money to subsidize, restructure or nationalize them. Metal processing and machinery manufacturing are the most important industrial sectors in Sweden. Swedish machinery products are characterized by precision, durability and high technology. Traditional products such as bearings and refrigeration equipment enjoy a high reputation on the international market. The iron and steel industry is one of the industrial sectors with a long history. The chemical industry is one of the major industrial sectors in Sweden. In the chemical industry, especially petrochemistry and petroleum refining are the most prominent, plastics, chemical fibers, pharmaceuticals and fertilizers have also made great progress. The automobile industry developed rapidly after the war, producing all kinds of trucks and cars. One-third of automobile production is sold to the United States. Energy plays a very important role in the Swedish economy. Sweden is a high-energy-consuming country with developed industries, many energy-consuming enterprises, long winters and long transportation lines. Per capita annual electricity consumption is about 13,000 kilowatt hours. Swedish American agriculture and services are also relatively developed. Sweden's U.S. economy relies mainly on foreign trade, in favor of market opening and free trade. Sweden's main exports are: automobiles and transportation equipment, machinery and instruments, electronic products, wood pulp and paper, pharmaceuticals and chemicals, steel and metal products. More than 60% of Sweden's U.S. imports of goods are manufacturing parts and raw materials, mainly including: electronic products, mechanical instruments, automobiles and transportation equipment, food, textiles and footwear.
Culture: Nine years of compulsory and free education. Famous universities are Stockholm University, Uppsala University, Lund University, the Royal Institute of Technology, Stockholm Business School and so on. Swedes are highly cultured, hospitable, honest, civilized, well mannered and punctual. Swedes attach great importance to environmental protection, love flowers, birds and other wildlife, love nature. Employees enjoy five weeks of annual statutory paid vacation, work five days a week, and work 15,000 hours a year. People enjoy spending their leisure time in the wilderness, hiking in forests and fields, picking wild fruits and mushrooms, swimming, boating and fishing in lakes and oceans. In summer, when the days are long and the nights short, everyone is traveling at home and abroad. Sweden has become one of the most visited countries in the world. Sporting activities are a hobby for Swedes. A survey published by the University of Gothenburg in Sweden on June 24, 2002, showed that the Internet has overtaken traditional newspapers as the more popular media in Sweden. According to a sample survey, Swedes spend an average of 23 minutes a day on the Internet during the day and in the evening, while Swedes spend 21 minutes reading the daily newspaper, only 8 minutes reading the evening newspaper, and 2 hours listening to the radio and 45 minutes watching TV respectively. The survey shows that women prefer to listen to the radio and read books; men are more likely to read graphic news, watch videos and watch the evening news. Those with higher education are more likely to surf the Internet, read books and professional magazines; those with lower education are willing to watch TV, listen to the radio and watch the evening news.
Sights and sounds: Nobel House is located in Villa Hundred Flowers in Kaskuga, central Sweden, more than 200 kilometers from Stockholm. It is a small cream-colored two-story building. The green lawn in front of the building complements the surrounding birch forest in a quiet environment.In 1894, Alfred Nobel ended his overseas wanderings and returned to his native country, where he spent most of the last two years of his life. As the former home where he was born in Stockholm has now been erected with high-rise buildings, Villa Hundred Flowers has become the only intact Nobel residence today. Since the memorial was established in 1975, it has become a tourist attraction and a center for Nobel scholarly activity. The Nobel Symposium is held here once a year, where renowned scientists from all over the world gather to discuss academic ideas on new topics in science and Nobel fields for the benefit of mankind. The Memorial Hall preserves the activities of Nobel during his lifetime, the patents he received for various technical inventions, gold medals, and his will. Nobel's bedroom is very simple, only a bed, desk, closet and a few other pieces of the most necessary furniture, while his laboratory a variety of instruments and equipment but a wide range. Nobel was born on October 21, 1833 . He won the king of explosives invented commercially available glycerine detonators, detonators, nitroglycerine solid explosives and colloidal explosives. He died on December 10, 1896. at the age of 63 years. According to his will, a portion of his estate, equal to $9,200,000, is to be used as a fund to reward scientists who have benefited mankind. Together with the interest on this fund,*** there are five prizes: physics, chemistry, physiology or medicine, literature and peace, which are awarded once a year on Nobel's date are known as the Nobel Prizes.
The Swedish Royal Palace, where the king works and holds his ceremonies, is the main tourist attraction in Stockholm. It is located in the center of Stockholm. Built in the 17th century, it is the work of the famous Swedish architect Trier. The main gate is divided by two stone lions on both sides, two guards wearing red tasseled silk and medieval costumes stand with guns, looking very powerful and strict. The four walls of the palace are covered with many fine bas-reliefs, and in the center is a large courtyard. The chapel and the State Hall in the southern half of the palace and the Banqueting House in the northern half have retained their original furnishings and are open to the public. In the magnificent halls of the palace, large portraits of the king and queen hang on the walls, and the dome is decorated with magnetic burials, carvings and ornate paintings. Most are said to be the work of 17th century German artists. Some of the rooms are also furnished with ancient chariot weapons, jewels, gold and silver vessels and life-size models of medieval knights armed with spears and wearing bronze helmets and armor. Every day at noon, the guards hold a grand changing of the guard ceremony in the old tradition, which attracts hordes of visitors.
Famous people: Alfred Bernhard Nobel (October 21, 1833 - December 10, 1896), Sweden's famous chemist, the inventor of nitroglycerin explosives.Born in Stockholm, Sweden, in 1833, his life is committed to the study of explosives, in the research of nitroglycerin has made great achievements.On December 10, 1896, Nobel in the Italy. One year before his death, he proposed in his will that part of his estate ($9.2 million) be used as a fund to establish, together with interest, five prizes in physics, chemistry, physiology or medicine, literature, and peace, to be awarded to scholars all over the world who have made great contributions to mankind in these fields.In June 1900, the Swedish government approved the establishment of the Nobel Foundation, and the following year, on the fifth anniversary of Nobel's death, which was 1901 December 10, 1901, the first award of the Nobel Prize. 1968, the 300th anniversary of the founding of the Bank of Sweden, the Central Bank of Sweden to provide funds for the establishment of an additional Nobel Prize in Economics (full name of the Central Bank of Sweden in honor of Alfred Bernd and awarded the Nobel Prize in Economics aka Nobel Prize in Economics), and in 1969, with the other five awards together.
Olo Palme (1927.1.30-1986.2.28), the late Prime Minister of Sweden, was born on January 30, 1927 in Stockholm. He attended Sigatina School near Stockholm in his early years and served in the army after graduation. After World War II, he attended Kenyon College in Ohio, USA, where he received a Bachelor of Arts degree in 1948. Upon his return to the United States, he attended Stockholm University, where he received a Bachelor of Laws degree in 1951.950 He joined the Social Democratic Party.951 In 1953, he served as a special advisor to the Prime Minister of Sweden.952 He was elected to Parliament in 1958.953 He has also served as an advisor to the Prime Minister of Sweden. Since 1963, he has been in government service, and in 1969 he became chairman of the Social Democratic Party. He served as Prime Minister twice, in 1969 and 1982.In November 1976, he was elected Vice-President of the Socialist International.In September 1980, at his initiative, the Independent Commission on Disarmament and Security (also known as the Palme Commission) was established and he served as its chairman.In November 1980, he served as the Special Envoy of the Secretary-General of the United Nations to mediate in the Iran-Iraq war.He was appointed as a member of the United Nations Security Council on 28 February 1986, and as a member of the United Nations Security Council on 28 February 1986, he served as a member of the United Nations Security Council. He was assassinated on February 28, 1986 in Stockholm.
Diplomacy: pursued peacetime military non-alignment in order to maintain neutrality in the event of war in the neighborhood. Active in international cooperation in the neighborhood, Europe and world affairs. Believes that cooperation is security, and that the neighborhood is the basis for its own security. The EU is playing an increasingly important role in OSCE affairs, recognizing the dominant position of NATO U.S. in OSCE affairs and making participation in the United Nations one of the cornerstones of diplomacy.In June 1994, he joined the NATO Partnership for Peace.On January 1, 1995, it became a full member of the EU. Sweden also advocates a role for the United Nations in actively promoting de-escalation and disarmament. Sweden is a member of the Council of Europe, the Nordic Council and the European Free Trade Association.
Relations with China: on May 9, 1950, Sweden established diplomatic relations with China.
7. Civilization 5 Country Tips
2021 Spiritual Civilization Five One Content. These five areas are:
One good drama,
One good TV series,
One good book (social sciences only),
One good theoretical article (social sciences only) and one good movie.
Since 1995, a good song and a good radio play have been included in th
8. Civilization 6 German Opening Strategy
German civilization favors cavalry bonuses and cavalry formations. Rome can significantly improve infantry defense and food collection. Food was the scarcest in the past and in the middle, so Rome is a relatively easy to get started with and a universal national addition. Adding a Spanish cavalry defense and experience bonus to the commander-in-chief will upgrade the commander-in-chief as quickly as possible.
And Ottomans and Britain are both bowmen adds, so landlords playing bowmen can consider it. Arab cavalry attack bonus and damage to barbarians, neutral units and 5% rallied troops, added together, can not be underestimated. It's useful in the early-mid-late game. That's why Roman civilization is better than German civilization.
9. Civilization V German Strategy
Leader Choice
There are a lot of leaders related to religion. I think China (fantastic party preferred), Russia (excellent upfront bonuses), and Arabia (various ancillary bonuses) are the strongest.
More interesting are Congo (you can t start your own religion) and India (stopping someone from proselytizing is tantamount to self-defeating). Don't choose those two. Other than that, there are several civilizations that have buildings that increase faith values, and they have different uses. It depends on which route you want to take. Don't consider conquering religions. Think about cutting two, Scythia. Agrarian China teaches early, kills fast, and can win in a single city; Russia has a lot of faiths and about 300 theocracies that can just crush the AI, but it's pretty backward. Others haven't had no one defeated or rated yet, but very few people can win in farming, and that level of intensity wins don't exceed the above. Japan seems to have seen people win so it should be strong.
Religious Victory Method
To win religiously, you need to rob the Great Prophet as soon as possible and establish your religion as soon as possible. You can only establish five religions in the game, so start gradually. It will hurt if you build it late and someone else robs you of a good creed.
There are two ways to do this: 1. build Stonehenge with great prophets, and 2. build a few more shrines in different cities, adding a little bit of great prophet points to one shrine. Either way, you will need to point out the skill of Astrology as soon as possible. This technique can be done by exploring wonders for Eureka bonuses (that is, you explore any wonder, you get 50% progress, and you can study half of them before you study anything else. When your brother discovers a wonder, the technique will be unique.
The first method is more reliable, considering that computers can have hidden religious traits, and it's possible you could build a bunch of shrines before you even realize it. As for Russia, it's inherently characterized by a halving of the need for shrine hammers. You can choose depending on how fast you build miracles or how fast you build shrines.
This religious unit is bought with the value of faith, so Don shouldn't worry too much about the impact of religion on the development of other endeavors, especially China and Arabia.
China has the advantage of being able to increase the value of faith through wonders (you need to point to a creed), while Arabia can only increase other attributes by developing religion.
Religion Choice
After the religion is established, you can choose your religious creed. There are many to choose from. You can choose two at first, and you can buy them by spending apostles to choose the other two.
Long before you establish a good creed, you can get it. You can think about your development path ahead of time before you pick a creed, because some creeds can have a combo with your leadership traits, and even if you want to go the War Frenzy route, there are religious benefits.
Here are a few creeds that I consider to be strong.
Scripture - Increases the speed of autotransmission, more useful when cities are dense.
Traveling missionaries - increases the distance of the autotransmission, more useful when cities are sparser.
Tithing - One gold coin for every four believers, and almost no money for religious routes. This thing can provide a lot of income in the early and middle stages.
Revelation of the Gods adds four Faith Points per Odd Man, and is the go-to for Odd Man parties. With this, you don't need to not build holy sites all over the world, just create wonders all over the world.
Mosque - Increases the blood of apostles and missionaries, plain and simple.
Feed the world-, increases food production tremendously
Crusaders add 10 battle points to enemy cities that follow your religion, crazy route recommended.
Professional Ethics - Add 1% to productivity for each believer. I haven't t used this creed yet. Looks bt.
Pilgrimage carries two faith values from every other civilized city that believes in you
It should be noted that since the choice of creed is kept secret, you can if you choose one, do not choose another of the same kind at the same time, but there is no categorization given when choosing a creed. You can file them away before you choose them so that you don't regret the wrong choice.
Building a house is worth saving for a creed.
With all the early eggheads, like barbarians swiping a bunch of cavalry to take over your hometown at first, being inexplicably declared, and simply not having enough hammers, you won't be able to focus on developing religion for a long time.
Fortunately, religious units can they are mostly purchased through faith value (which can come with some miracles and leaders, but it that's a drop in the ocean. Unlike war mongers struggling between hammers, income and soldier ranks, you just build religious buildings and wait. As long as you lay down your religious buildings fast enough, you won't Idon' I don't need to worry about being overtaken by the computer.
Here, consider building more sub-cities and cities specializing in religion in the early stages to solve the problem. Religious victories, and technological victories, almost always come late in the game.
Of course, if you don't I don't want a religious victory. Then choose some creed that favors a tech war hammer culture to aid your other endeavors. It always pays to develop a religion no matter what route you take.
Your time will come when you can buy faith units at will without worrying about the value of your faith.
There are three types of faith units.
Missionaries (missionaries only)
Apostles (can preach, fight, and dispel enemy beliefs via upgrade routes)
Judges (can fight to dispel enemy beliefs, but you can just don't go into the enemy's city)
All three units require specific technology and buildings to unlock, so from the establishment of a religion to the time your religious power development there is a long process.
The following points should be noted
1. For every unit you buy, the amount of faith you need to buy a second one increases. So, in the early stages, you need to think carefully about how to use every drop of blood from your religious units. The good thing is that it's a separate settlement for each city. It costs 150 to build a missionary in city A, while it might only cost 110 in city b, which requires you to lay out more religious buildings in each sub-city.
2. Missionary units can enter and leave enemy cities at will. If the enemy city has no religious units that can fight (apostles and judges), then he is invincible and can be attacked without any other military units. However, your troops can step on his head to get through.Warmaniacs can take advantage of this by shamelessly using missionaries as human barricades to block the path of computers.
3. If your city is of the enemy faith, religious units bought in that city will become someone else's homeworld. So before you buy them, you have to destroy the enemy faith with judges bought in the same religious city as you. You can click on your religious units and tell which faith your city belongs to by the color on each city's head.
4. This Apostle unit needs to be purchased and consumed as soon as possible to unlock your other two creeds. If your apostle has two drops of blood, preach it once before consuming it to avoid wasting it. (A certain spectacle and creed can increase the blood of a religious unit.)
5. When doing religious battles, try not to let the Apostle get to the Judge unless he has the Holy Relic skill, which allows you to pick up a Holy Relic for nothing when you die. Considering the limitations on whether Judges can enter enemy territory, you can line up a nest of Judges to guard a major transportation route to consume the enemy then dispatch your own Apostles. Judges are much cheaper than apostles anyway.
It's important to note that if you want a religious victory, try not to choose an island map.
As for the reason. Meow America's mapping technology is behind the old one. Isn't that too much of a pitfall? His brother can't get into the water after winning dozens of rounds if the drawing is in a bad place? The missionary can only look on in disbelief.
Note that godly computers will save a bunch of missionaries to paint you, so you may need to point to policies and creeds that add religious unit discounts and religious unit combat strengths to counter that.
On the other hand, a religious victory is conditional on more than half of the civilization believing in your religion. The fact that it doesn't have to make any effort to develop religion is fine, just highlight the other religious civilizations and then it will be