Fallout Shelter SPECIAL respectively represent what attributes

I. Meaning:

1) S: stands for Strength

2) P: stands for Perception

3) E: stands for Endurance

4) C: stands for Charisma (C is better suited to be used as a breeding ground)

5) I: stands for Intelligence (researching medical equipment)

6) A: stands for Agility

7) L: stands for Luck (going out and exploring will result in relatively high levels of items)

A special is an attribute of the Fallout shelter. p>7) L: stands for Luck (going out to explore will get relatively high items)

Second, the introduction:

An SLG game, the profit model used is the card pack model - mature, proven many times, the effect is quite good.

The gamer is the governor of the shelter, and has to manage all the residents, let the residents work and live in the various rooms of the shelter (with different efficacies), keep the shelter running, have children to reproduce and grow, and draw cards to get good weapons and armor to go out and explore. The ultimate goal is to get out and rebuild civilization.

In short, the game retains the SPECIAL system, where attributes are useful for work: different rooms require different attributes, and residents with higher attributes work more efficiently in them. There are some rumors in the jungle that people with high strength are faster at fighting cockroaches, people with high agility are better at fighting fires, and people with high luck are more profitable when exploring the wilderness.