The "Battlefield" series and the "Call of Duty" series have always been the two unshakable mountains of FPS games. The former is famous for creating a battlefield atmosphere, and the latter relies on fast-paced small-scale combat to win the love of players.
But now, "Battlefield 5" is still struggling with a series of failed changes, and the birth of the new "Call of Duty: Modern Warfare" that is closer to the big battlefield has ignited the enthusiasm of countless players.
In this issue, we will talk about the changes and impacts of these two major game series in the update iterations.
"As time goes by, "Call of Duty" will become more and more like "Battlefield". The graphics of "Battlefield" are great, but what players value more is the gameplay."
< p> The above is the evaluation of "Battlefield" and "Call of Duty" by former EA executives. I would like to comment on the changes in these two major FPS games today.As we all know, "Battlefield 5", which has been controversial since its announcement, suffered a collapse in reputation after its release. Even though DICE listened to players' opinions and made changes to the game after testing, it did not save its initial fate.
Compared with the previous game "Battlefield 1", the graphics of "Battlefield 5" are blessed with ray tracing and the use of the upgraded Frostbite engine. The picture quality and picture details are indeed better than "Battlefield 1" 》.
But in other respects, the changes are so radical that they lose the unique feel of the Battlefield series.
First of all, not every player is a senior military fan or history scholar. Choosing unpopular battles of World War II makes it difficult for players to enter the battlefield of World War II. Unknown battles may have their historical significance, but being unknown means that the battlefield is not as mammoth as other famous battles, which is not in line with the large battlefield characteristics of the Battlefield series.
Second, the political stance is too correct. According to the plan of DICE and EA, "Battlefield 5" can provide personalized clothing and characters, so that each player can have his own characteristics. This can make "Battlefield 5" a krypton gold game that can continue to operate.
The idea is really good, but here comes the problem. Prosthetics and female soldiers are almost invisible on the real battlefield. Moreover, every army in World War II had standardized dress code. The battlefield has always been a serious place. Game, this will inevitably cause "Battlefield 5" to be disconnected from the series, making old players feel alienated.
DICE may have felt that the costumes were too magical before the release and modified them. However, for well-known reasons, the female soldiers remained the same, so now in "Battlefield 5", there are female soldiers everywhere. Howl, have you ever seen the historical scene where female soldiers on both sides, accounting for more than half of the military tonnage, were fighting each other?
Third, there is the issue of map design. The maps in the Battlefield series have always been very distinctive. "Battlefield 3" has the Damavand Peak with a height difference of 100 meters, "Battlefield 4" has environmental interactions with building collapse, and "Battlefield 1" has maps of various steel behemoths. Among them, the subway map and the prison map in the third and fourth generations are two pure battle maps that can be played over and over again. Each generation can feel the characteristics and new ideas of the maps.
But in "Battlefield 5", the map features of the previous game are gone. There is no three-dimensional combat map like "Battlefield 3", and there is no large-scale scene destruction in "Battlefield 4". The shocking steel behemoth in "Battlefield 1" no longer exists, and there is not even a pure infantry battle map among all the first eight maps. Players mostly feel that the map is big, but not fun, or it is just a If you can't attack a point for a long time, you will have to spend more time taking detours to steal points. If you die, you have to start over.
The last point is the gameplay issue. "Battlefield 5" has modified a lot of gameplay: the inability to mark enemies, troop changes, supply changes, etc. Among them, the elimination of punctuation is still a feature of "Battlefield 5" that players debate endlessly. In the previous Battlefield series, you could mark enemies by aiming at people and pressing Q. In "Battlefield 5," enemies can only be found through the naked eye. This has advantages and disadvantages. But for veteran players, this is unbearable stuff, you never know where you're going to die.
In terms of troop changes, in the past, assault soldiers used submachine guns or shotguns as their main assault weapons, and medics had mid- and long-range weapons. However, in "Battlefield 5", assault soldiers use high-magnification weapons. Assault rifles and medics can only use submachine guns with poor accuracy, so many assault soldiers with anti-tank capabilities like to kill people from a distance, and medics can only play hide-and-seek with vehicles on the front line.
These problems have not taken into account weak sound effects, overly complex tones, massive bugs, repeated plug-ins and lack of content, all of which have caused "Battlefield 5" to lose the characteristics of the series - War atmosphere. Playing "Battlefield 5" is more like controlling a guerrilla, circling the enemy on a map that should be a frontal battlefield, without feeling the baptism of war.
Unfortunately, "Battlefield 5" does not have the fate of "Battlefield 4"'s rebirth. Until now, the game still cannot see major improvements, and players can only find solace in the pie created by DICE. .
Why is "Battlefield 5" so bumpy? Don’t forget that DICE recruited a new planning employee in 2017: former “Call of Duty” professional player and current DICE game designer Florian Le Bihan. Under his many "wise moves", Battlefield continues to move towards the path of e-sports and COD, especially the squad conquest mode that has been launched and the 5V5 competitive mode that is said to be launched. This is a direct abandonment. The battlefield core.
I don’t need to say more about what kind of company EA is. With the wave of e-sports and the success of the "CS:GO" and "Call of Duty" leagues, how could EA not be tempted, so "Battlefield 5" ” has become a victim of rush work in order to retain the characteristics of the series and move towards e-sports.
Let’s take another look at “Call of Duty” in the past two years. Last year, T Company's "Call of Duty: Black Ops 4" canceled the single-player mode of the series for the first time, which surprised players. After all, the single-player plot has always been a feature of "Call of Duty". However, T Club understands that the core of Call of Duty today is no longer the plot but online battles. It is obviously a right decision to cut off the single-player mode and focus more on the multiplayer mode. On the contrary, due to the increase in the content of the multiplayer mode, players Loved it even more, sales broke records again. At the same time, players who like plot can still delve into the plot direction and character development of the entire "Black Ops" in the multiplayer mode. This is also the "mystery" that T Club is best at.
This year, IW cleverly soft-restarted the "Call of Duty: Modern Warfare" series, directly touching on the classic "Call of Duty" content that impressed players the most, and the subsequent newly launched 2v2 mode made it even more exciting. Players are eagerly awaiting it. From the demonstration, it can be seen that this new mode perfectly fits the core rhythm of COD, and is refreshing and fun. At the same time, a large number of media have already experienced the 20v20 mode and praised it as very exciting to play. At the same time, the game will also launch a 100-player battle mode, which is worth looking forward to.
It can be seen that this year's "Call of Duty" is gradually moving closer to the battlefield, but it has not changed to lose the unique fast-paced characteristics of the mission. Its changes are more like a steady and steady approach. Therefore, this year's "Call of Duty" "Call: Modern Warfare" is full of confidence. In contrast, the changes in "Battlefield 5" are full of risks, and in the end the gains outweigh the losses.
The success of the game is certainly no accident, let alone an old series with a development history of more than ten years. Call of Duty can seize its advantages and continue to expand, but Battlefield has gone astray. The blame for this may really be It should be left to EA, which has learned from domestic game companies, and it is no wonder why DICE has such a serious loss of senior management.
Of course, after getting lost, DICE has spent more than half a year trying to understand what Battlefield players want. Now, subsequent updates will be handed over to the DICE LA division. The previously promoted 5v5 mode is no longer mentioned. The announcement of the upcoming return of the classic map subway and the famous battlefield in the Pacific has given players hope for Battlefield 5 again.
At least the biggest advantage of the "Battlefield" series compared to "Call of Duty" is that it is difficult to ghost the server and players are very loyal. I believe DICE will give us more elements that we like and return to the core content of Battlefield." "It smells so good" is not something that cannot be said.