Selected information technology teaching evaluation

Students self-learning as the main body, the teacher as the leading new classroom teaching structure, after contacting my classroom teaching practice, for the characteristics of the information technology subject the following is what I bring to you selected information technology teaching evaluation, welcome to read reference!

Information Technology Teaching Evaluation 1

I have been teaching for more than thirty years, but also witnessed the information technology from the backward blackboard teaching to the current multimedia teaching, constantly updated, and constantly moving forward. In terms of teaching, I have always regarded myself as a newcomer to learning, adhering to the spirit of living to learn old, more contact and more study of modern teaching of various multimedia technology, where today, just want to communicate with you on some information technology teaching. Information technology teaching has been widely used in modern teaching, make full use of multimedia teaching this technology, and strive to improve information technology teaching, after this more than a month of information technology to enhance the learning after reflecting on the summary of the following points:

A change in the traditional way of teaching, and the use of multimedia teaching

Multimedia teaching can be done traditionally can not do the live image of the voice of the teaching into reality, students can be integrated into it, can be a better way of teaching, can be a better way of teaching, can be a better way of teaching, and can be a better way of teaching. The students will be able to integrate into it, understand it better and deepen their impression and understanding. In multimedia teaching should play the leading role of teachers, but also to play the role of the main body of the students, pay attention to mobilize teachers and students in both the enterprising factors. Our traditional education tends to focus only on the role of the teacher, ignoring the role of student learning initiative, initiative, creativity.

Second, the full use of information technology, mobilize students' interest in learning

Students' interest in learning is very important, there is interest in order to learn, not the same students I will use a different way to cultivate students' interest in computers, especially computer subjects, requires live learning. For example, some students are very lively, go to the Internet cafe during the holidays to play some games, I will not go to say her, but tell her, in school you have to recognize the learning of computers, learn the basics of computers, you will be able to better operate it, and will also give them to talk about my experience in learning computers; there are also some students are more introverted, the arts are very good, are rote memorization, but the self-esteem is very strong, self-critical, is not interested in computers, I will give the students to the computer, especially the computer subjects, the requirement of living and working. Is not interested in the computer, I will give him some of my experience and the use of the computer, the benefits of these children are very understanding, so will soon be interested in the computer, there is a student is no confidence in self, I will let her to the class results are not too high students as a goal, to reduce the pressure on him to strengthen the self-confidence, so as to increase interest and improve performance. Therefore, in teaching, I use the method of "learning before teaching" for materials that are easier to master. Students learn and practice, and soon overcome the difficulties of this section. With this method, can stimulate students' interest in learning, greatly improving the efficiency of teaching.

Third, more self-imagination to the students to play space, cultivate students' innovative skills

With modern advanced information teaching technology to the students' self-expression of space, to the students to liberate the free time. Avoid the traditional teaching of students "talk" and "paper", "full irrigation", "duck", "to avoid the traditional teaching of students "talk" and "paper", "full irrigation", "duck", "to avoid the traditional teaching of students "talk" and "paper", "full irrigation", "duck", "duck", "duck", "duck". The teaching progress on the pursuit of "step by step", with the times.

In short, often use the subject of rich information for students to show some of the new knowledge of suspense, so that the students class from the computer to have a new discovery, a new harvest, so that the students feel that the computer contains knowledge, skills, really much, to stimulate their desire to learn, desire to explore, adhere to the students of information technology class freshness and a sense of interest.

Information Technology Teaching Evaluation 2

1, the teacher through the network classroom software to realize the demonstration method, so that the teaching is more intuitive, clear, the teacher's operation through the network directly transmitted to each student machine. Students can clearly see each step of the operation and can be under the guidance of the teacher with the hands of the mouse, keyboard imitation.

2, the realization of the idea of hierarchical teaching, personalized learning. Teachers systematically explain to ensure that each student reached the basic requirements of the lesson. Give enough time for students to self-practice, allowing students to learn new knowledge or self-study other software, tap their potential skills.

3. Realize the communication and interaction between teachers and students, students and students. Exceptionally, the communication between students is a very important and useful supplement to the simple teacher-student communication.

4, can give full play to the advantages of computer multimedia, the teaching materials through text, charts, animation and other forms of expression, improve the traditional teacher's boring books and explanations, can effectively improve the students' learning aggressiveness and learning results.

This way of teaching not only gives full play to the student's subjective aggressiveness, but also reasonably ensures the leading role of the teacher's teaching, which can make the coordinated development of information technology classroom teaching, and arrive at a more dreamy teaching effect.

Evaluation of Information Technology Teaching3

It's been more than five years since I was engaged in teaching information technology classes, and I've learned a lot in the process. Initially, I thought that the information technology class is to teach students how to operate, the class, nothing more than a teacher demonstration, the students and then according to the "gourd drawing". But in the actual teaching process, the whole classroom effect is not good, part of the understanding of the ability to strong students you have not finished, he will operate; and understanding of the ability to understand the slower students have not figured out what is going on, and more a part of the students are lost in thought, did not hear what you are saying. This approach is not conducive to the development of student learning and innovation skills. Although the students have always practiced, but they just follow the teacher's steps to complete the exercise step by step, students can not stimulate the enterprising nature of the spirit of innovation is not reflected, at best, is a computer skills training. The whole classroom atmosphere is more active. But I can not do to let the students take the initiative, self to do, the whole classroom atmosphere is dull, the classroom effect is worse than expected. So in the teaching process, constantly summarize, constantly try to improve in the bump in the road. In information technology teaching, we must be guided by new teaching concepts and teaching theories, according to the new curriculum standards, to explore new strategies and new modes of teaching and learning suitable for information technology classroom teaching to tap the potential of the students, improve the quality of the students, especially their ability to use computers to solve practical problems. Teaching practice from the teaching experience the following reflections:

First, stimulate interest

In the learning of new knowledge before, as far as possible, the use of beautiful lively interface, vivid image of the information to attract the attention of students to learn, or let the students hands to play a game to stimulate the curiosity of the students and interest in learning, the students introduced to the new course of study to come up to the students to learn the new knowledge of the first wave of the students.

Second, explain

The use of interest in the climax, immediately after the explanation of the new knowledge, this time, such as the explanation of the dragon's eye, the students listen carefully, carefully, will be very easy to understand the new knowledge. For example, the explanation of the keyboard operation and fingering practice can be a concise explanation, mainly about how to operate and the operation of the precautions. The purpose of doing so is to allow students to quickly grasp the new knowledge, to lay a good foundation for future practice, to grasp the right direction.

Third, practice

Consolidation of knowledge, mastery of skills, constitute the ability. In the mastery of knowledge while mastering skills, practice should be rich and colorful, focusing on the review of old knowledge, the application of new knowledge. Exercise can be used in the form of game practice, innovative practice, independent practice. For example, in the explanation of the keyboard operation in the fingering practice, can use the game practice method for fingering training, not only can always show the correctness and speed of keystrokes, but also point out which key performance is poor, and save the results of the exercise, so that the students can always understand the progress of self-study scenarios, so as to make the practice more targeted. Elementary school students will be as fascinated as playing video games, learning is very interested in doing so will make the original boring fingering exercises become lively and vivid. This will enable students to learn computer knowledge and operation skills at the same time, to improve the learning of aggressive, so that they can taste the joy of success in practice.

Fourth, show

Works show is a necessary part of the computer classroom, it is not only a test of the new knowledge mastery of the class, but also be able to get timely feedback to improve the quality of teaching. The cognitive law of elementary school students is that the physical and mental development has not been stereotyped, there is a like to be praised mentality. When they learn a certain knowledge, they always expect to see their own achievements, and if they are praised by teachers or envied by other students, they will be motivated to build up their self-confidence, feel proud and proud, and thus take the initiative to learn. For example, after teaching Chinese character input or drawing, we let students write compositions or drawings, and then select model compositions or model drawings to show to the whole class, so as to improve students' learning aggressiveness and let them taste the joy of success in practice. This not only makes these students feel self-affirmation and praise of their achievements, but also make other students envious, and thus more enterprising and active in the study. Teachers in the works on display at the same time should also make use of the language of praise, to stimulate the interest of primary school students to learn computer, such as: "you draw well", "your fingering practice is really good", "" you Your input of Chinese characters is really fast" and so on. Students' achievements have been recognized by the teacher, affirmation and praise, learning will be full of confidence and excitement.

The computer classroom teaching process of interest, explanation, practice, show that these four links are complementary to each other, the latter of them to the former as the basis, interlocking, inseparable. After practice, found that such a computer classroom teaching process is very practical, not only can stimulate students to learn computer aggressiveness, and improve the efficiency of computer teaching.

Information Technology Teaching Evaluation4

Looking back at the five years, the new curriculum reform led us to "focus on the development of each student", "student-oriented" teaching and growth, feel a lot. I have a lot of feelings. It is often said that interest is the best teacher. Students love information technology class, but this love is often manifested in the love of playing games, or chatting on the Internet, watching Flash animation. And some basic knowledge and skills are not willing to learn seriously. Therefore, in the teaching process should be carefully designed to introduce, stimulate students' interest in learning, pay attention to knowledge and skills, process and method, emotional attitude and values of the three-dimensional objectives, in the knowledge teaching at the same time, pay attention to the process method and emotional experience, so as to achieve the purpose of teaching.

1, interest in leading, difficult to easy

For example, students learn fingering is very boring, if the teacher began to directly explain the requirements of finger placement and fingering points, students not only learn very tired, and very reluctant to learn. I take the game in the teaching of the introduction of the method, when the students play the game feel difficult to explain the fingering practice, the students will learn very seriously. After a period of practice, the students then play the game to feel easy and comfortable, at the moment the English speed of the first year students are more than 50 per minute, most of the students reached 100 or so per minute, individual students reached more than 200 per minute, the students basically learned each blind typing.

2, careful introduction, stimulate interest.

In teaching the basics, the use of computers, large screens, projectors for the explanation of the key points, demonstration demonstration. I carefully made before class PowerPoint slides, Flash animation and other courseware, with beautiful sound effects, the attention of students is completely attracted to teaching up, able to focus on the classroom teaching in the field play, so that students learn more knowledge, get more skills.

3, visual teaching, deepen the memory.

In the teaching of information technology class should be based on its characteristics, for some computer terminology, theoretical concepts targeted to explain, to highlight the key points, grasp the image of the ship off specific, and then let the students after a lot of operations to verify the knowledge learned, skilled mastery of the operation of the computer's basic skills in the process of student operations, the teacher should strengthen the inspections, tutoring, and timely discovery of the problem, for example, in the learning of the keyboard a lesson. For example, in the study of the keyboard lesson, I asked "what are the characteristics of the space bar, shift key and Backspace key?" Let the students discuss. After discussion, the students understand that the space bar does not have any character, and its main function is to input space. The shift key has an upward arrow, its main role is to enter the letter of the upper gear.Backspace key has a left arrow, its role is to delete the cursor in front of the letter, the equivalent of the function of the eraser, so that the shallow into the deep, change the abstract into intuitive, so that the students have a deep impression of it, conducive to memorization.

4, independent learning, continuous innovation.

Students like to take information technology classes. Teachers should give full play to their main role, independent exploration, cooperative learning, and really understand and master the basic knowledge and basic skills in practice.

High school grade students already have the necessary reading skills. The ability to self-explore the use of some of the tools and software, the general situation to take persuade the problem - explore the problem - solve the problem "method, that is, students in the use of some of the tools, at the beginning of the teacher intentionally left some of the In the operation process to be used in the tool does not explain, and students in the specific operation process and to be used, so that students with the problem of self-reading

textbooks, and then the teacher to guide, and ultimately solve the problem of the actual operation, after a long time of training, the students will gradually constitute the discovery of the problem and solve the problem of the ability to do so independently.

Such as PHOTOSHOP teaching, the teacher first let the students learn independently. Some students discuss, try, some students are looking for books, students can not help but help each other up. Eventually let students communicate with each other, the teacher to make timely points, students can easily understand the basic composition of the window, and the toolbar in the function of each tool.

In short, to do a good job on this course of information technology, as long as we are in the usual teaching process, pay attention to everywhere, always pay attention to, we must use easy to understand the language of the students and teaching methods, so that some of the boring knowledge to become interesting, vivid, so that our students can learn more knowledge in an easy atmosphere, to improve their ability to master the computer, to lay a solid foundation for their future development.

5, appreciate individual, motivate all

Concerned about the development of each student, respect for the personality of the students, appreciate the students is a teacher must do homework. Students in the process of operation, there will inevitably be differences, at this time I always look at each student with appreciation, to see their flash, and then to appreciate at the same time pointing out the shortcomings; focus on playing the role of the small teacher, and timely encouragement of students as long as they are willing to work hard, everyone has the potential to become a computer expert. In the process of teaching and learning, I try to create a democratic and harmonious atmosphere, so that not only can really improve the level of knowledge of the students, and more importantly, cultivate the students' interest in learning.

6, study the material, layered teaching

In the teenage children lively and active, full of confidence but lack of patience. In a lesson of time, always ask them to be quiet, rules and regulations in accordance with the teacher's requirements to do is very difficult. So, how to adhere to the students' interest in learning, effectively achieve the teaching objectives, I think that first of all, we should study the textbook, selected materials, easy to explain the knowledge points can be rough, so that the students learn by themselves; on the difficult material to find ways to make it easier, and secondly, we should let the students to do more hands-on. Students are very interested in hands-on. Imagine, a class only to talk about the theory does not let the students hands, their attention how to focus? Therefore, the essence of the lecture and practice, reasonable arrangement of time, difficult and easy combination of task-driven, can arrive at a better teaching effect. Requirements for all students to complete the basic tasks, in addition to the arrangement of additional tasks, so that the foundation of the students to complete, so that the stratification of strong students can have more opportunities to practice to obtain more knowledge and skills.

7, teaching methods, teaching methodology

Information technology classes generally use "task-driven" teaching methods, the beginning of the first teacher to determine the learning tasks, and then the teacher explains, demonstrates. I think the children should be given the opportunity to show. Let the children on the stage for all students to operate not only to forge the level of self, and also provides a platform for students and students to communicate. This is what I think after studying the new standards, more than one way, more attempts to mobilize students in several ways to motivate and enthusiasm for learning.

For example, I teach "changes in graphics" this material, is to let students with the problem of independent study. First of all, open the "Photoshop" program, each student imported a fish GIF images, after which I began to "change magic", demonstration of "mother fish" horizontal flip change, and then the students explore "mother fish" other magic changes. How the "mommy fish" "grows" or "shrinks" and how the "mommy fish" "turns". ...... The students were guided by the questions to learn independently and experience the joy of discovery, and the students' affective attitudes and values were reflected in their learning.

Finally, I asked the students to help the "mother fish" to find a group of "fish children" to create works. When the students practiced, I asked them to be as creative as possible.

After the students present their work, they are organized to evaluate themselves. How to evaluate the work and how to respond to the evaluation of others is the teacher's guidance and attention.

In the classroom, students sing the main role, I also go into the middle of the students, discuss with each other, equal dialog, and explore together. Invite students to the teacher's machine demonstration, to encourage the "capable teacher", stimulate the students' interest in learning, the students are very excited, there are a lot of creative works.

Education itself is the art of imperfection, the whole class seems to be a high density of tasks, individual students only completed the introduction and deformation. Should start from the actual students, try to avoid leaving regrets.

8, enrichment and improvement, change of concept

I believe that the core of modern education reform is to make students change passive learning into active learning, so that they learn and understand the challenging learning tasks in a real environment. The main role of the teacher is gradually changing from the traditional "knowledge transmitter" to "designer, guide, organizer, helper, learning resource manager and researcher". This presents a new challenge to teachers, but also provides teachers with a broad creative space. In my opinion, the creative use of teaching materials in information technology classes should pay attention to the following points:

First of all, according to the characteristics of the information technology class, follow the "from knowledge to skills, from skills to knowledge," the cognitive law: self-study → mastery of knowledge; hands-on → develop skills; application → knowledge and skills closely integrated and transformed into each other. Let the students in hands-on practice in the sense of knowledge, knowledge discovery, constitute skills. After all, without the "inevitable kingdom of trekking and experience", which has the "free kingdom of galloping and soaring"?

Secondly, from the students' experience, the choice of their enjoyable way to complete the interesting learning tasks, to take a variety of teaching methods to stimulate, adhere to the students' strong interest in learning, to meet the students' "discovery" needs and create a "sense of achievement", respect for the students' unique experience of learning, and let go of the students to learn, to achieve the effectiveness of teaching.

Then, the teaching can not be limited to a lesson, limited to a moment, we must focus on the long-term development of students, with a higher, more long-term vision to deal with the teaching materials, to achieve the expansion of the curriculum extension.

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