When I first started playing in the dormitory, my roommates, who have always been addicted to CF and LOL and are "reluctant to accept new things," actually took the initiative to gather around me. In the days that followed, Lilith, who was originally alone in the Pandora wasteland, was suddenly accompanied by a hunter who loved to use a revolver, a soldier who threw out a Scorpion turret to save the day at the drop of a hat, and a twin sister who was practically carved out of the same mold.
From time to time during the journey, a teammate will grab a rare gun dropped by the BOSS, almost triggering the reality of "Mortal Kombat"; in order to brush out the rare green quality equipment that is more advanced than the legendary orange suit, so that one after another originally strong hidden BOSS "Lobster King" to join the luxury lunch.
No Man's Sky is a dark horse in the gaming world in 2009. When a lot of FPS games follow the old way, the production team of "No Man's Land" is the sword to go off the edge of the FPS and "Diablo" try the ARPG-style mechanism for the clever fusion. The game's cartoon-style modeling, exaggerated character and body proportions, a large number of firearms with varying effects, and non-stop black humor and playfulness are all very impressive.
The response to the initial installment should have exceeded the expectations of the production team, Gearbox, and expanded on the No Man's Sky setting and background to make it a series. With the successive appearances of No Man's Sky 2, No Man's Sky: The Prequel, and No Man's Sky: Legends. The game's also evolved from the original story of a secret hunter, Anomaly, who was cheated out of a treasure hunt and thwarted the evil corporation, Atlas, in the process. Seemingly fraudulent treasure hunt story became another new villain of the handsome Jack's elaborate layout, hidden behind the scenes of the weapons manufacturer business occasion of the dark struggle also gradually surfaced. The story stage is even expanded from the planet Pandora to the whole galaxy.
The success of the No Man's Sky series has led Gearbox to explore new territory. However, the two new projects, the online game "No Man's Sky OL" and the FPS and MOBA "Battle of the Battlefield", both failed to deliver, and Gearbox decided that it was better to do what it was good at than to go to the wall in what it wasn't good at, and "No Man's Sky 3", which had been on the backburner for a while, was finally added to the development schedule.
With the official September 2019 release of No Man's Sky 3 and its March 2020 arrival on Steam. Players will finally get to hear the old Marcus tell the story of Pandora and the Hidden Hunters again in a slightly lazy tone ......
No Man's Sky 3 takes place after No Man's Sky: Legends. Handsome Jack, the villain who attempted to conquer Pandora through oppressive rule, has been destroyed. Lilith, the witch, has succeeded the Scarlet Raider army as the new leader. But the peace didn't last long. A pair of siblings, called Calypso, founded a sect called the "Sons of Hidden Treasure", and through the power of religion, they have twisted the original opposing gangs on Pandora into a powerful force, once again breaking the tranquility of Pandora.
Perhaps it's because the graphics of too many great games in recent years have been spoiled. When many players first saw the cartoonish rendering in the promotional video, their first reaction was to feel that it was almost the same as "No Man's Land 2" years ago. But when players actually enter the game, they will find that the game has a very huge change compared to the works.
The witch Amara abandoned the witch's usual image of small arms and legs, but became a look like a very capable of fighting, the actual is also indeed very capable of fighting muscle witch; retired agent Zane is actually the "Lordless Land 2" in the early days of the BOSS had been players brutally beat up the brother of Captain Flint, the extraordinary body will make people feel that this pair of brothers of the contrast is huge; a lot of players have said that the weapons of the Vladov full of The production team will bring players a subordinate to Vladivostok Corps, quite a former Soviet tanker charm of female soldiers Moser; if the human role has been difficult to meet your needs, then you can try to awaken the self-awareness of the mechanical beast king Fl4K, operating him to lead the animal legion of the four sides of the battle.
The character skill tree has been greatly improved, with each character's main skill evolving from the usual 1 main skill to 3 branching paths, to each branching path having a corresponding main skill, and each character having a different specification for the skill equipment slot. Players can mix and match active, passive and enhanced skills according to their needs. Let's take Gunner Moser for example. Her three primary skills correspond to the Iron Bear's Gatling machine gun, grenade gun, and laser rifle. Since the Iron Bear has two arms, the skill slots are designed so that one arm can be equipped with one primary skill. Players can have the Iron Bear sweeping and blasting with a grenade gun in one hand and a gatling gun in the other, or they can have a gatling gun in both hands and use it as a dual-purpose weapon.
As you level up, you'll be able to unlock more active and enhanced skills to diversify your attacks. For example, when you unlock the main missile skill in the later stages, you can only shoot a normal missile by default, but with different enhancement skills, the missile you shoot will change, for example, to a precision-guided tracking bomb, or a multi-shot missile that replaces the accuracy of the dosage, or a nuke that can explode into a mushroom cloud.
A variety of secondary passive skills are also available, such as bubble shields to reduce damage, a secondary turret to allow another player to **** with the Iron Bear, or autopilot mode, which allows the protagonist to jump out of the Iron Bear as if it were a cannon. When the protagonist jumped out of the "Iron Bear", it can be like a turret in general to stay in place to continue to fight, leaving the field also did not forget to come on a wave of "kamikaze", with the self-explosion to take away a few more enemies. The skill trees of Fl4K, Amara, and Agent Zane are also very impressive.
Can a sniper rifle have a faster rate of fire than a submachine gun? Pistols can hit beyond the bazooka's killing effect, these out-of-the-box design of the gun in the "No Man's Land" series is actually common, this work in the inheritance of the characteristics at the same time through the sound, handle vibration and other details on the further optimization. Let a lot of players once criticized the "water gun" feeling disappeared. The newest addition to the lineup is a new, more powerful, and more powerful way of communicating with your friends, family, and loved ones.
The weapons produced by different weapon manufacturers not only have their own focus on attack methods and effects, but also become more stylized in their appearance. For example, the Jacobs brand, which many players refer to as the "blaster", still focuses on bolt-action rifles, revolvers, and other old-school firearms, but the weapon's appearance is made more retro by the wooden structure of the gun body and the engraved tulip-patterned sights on the sights. Dahl brand weapons are on the route of the real series of weapons, single-shot, multi-shot switching, the friction of the bullet chain when shooting bullets with the sound of "ping" sound, can definitely poke the "Call of Duty" "Battlefield" and other players' pain points. The Marivan, known for its elemental weapons, is still obsessed with the development of elemental weapons, and the projectiles are gorgeous, and when multiple Marivan weapon holders are engaged in battle together, the player is vaguely confused by the feeling of being in an Orient class game.
As the villain of this game, the "Sons of Tibet" also registered their own weapons brand "COV", without a formal production line, through the rough splicing technology to produce firearms, although the face value is not high, not high in the use of the performance of enthusiasts like pursuit can not be ambiguous. They have no formal production line, but their firearms are made by roughly assembled technology. Through the chain and other devices to complete the full automation of ammunition supply, the player can be like "DOOM" players do not have to think about magazines and loading problems, of course, also thanks to their not enough to pass the weapon's heat dissipation technology, the player has to pay attention to the weapon's overheating problems. Otherwise, when they are drilling into the monster pile is killing the sky dark, life hanging by a thread, but see the protagonist suddenly stopped the work in hand, the left hand panicked to take out a small water gun for artificial cooling ...... The situation can be really too embarrassing.
In addition to the guns that were designed in earnest, Gearbox's group of brain-inspired geeks didn't forget the opportunity to splash their talents here. Once in "No Man's Land 2", once the gun is fired, it will emit a masked maniacal howl to make the player's head explode, called "Mossy's XX Stick", and once the player is equipped with it, the game handle will vibrate non-stop vibration gun, which is estimated to make a lot of players impressed. Naturally, this game is no less impressive, such as the special bazooka that players can get from completing the "Fecal Hair Paint Walls" quest, which can cause enemies to perish in a sea of excrement; and the Izumi gun, which was inherited from the first secret hunter, Typhon Deleon, which can be used as a weapon to kill the enemy. The Iridium Maker, inherited from the original Treasure Hunter Typhon Deleon, uses a small amount of E-mines to spray a large number of guns.
There's a lot more action in this game than in previous installments. The main character can run while holding down the crouch button to use the slide action; the main character jumps up from the edge of a building and can climb right up; and when jumping down from a high place, holding down the crouch button can use a powerful ground slamming attack. This greatly improves the mobility of the protagonist when exploring and fighting enemies. The new maneuvers work even better with the protagonist's special "artifacts" - you may accidentally see a couple of tracking missiles coming out of the protagonist's boots when he's sliding or a small volcano spewing magma when he's slamming into the ground. This is coupled with a more convenient auto-pickup feature and a bunker-busting mechanic. In each battle, the player jumps up and down to avoid enemy attacks and replenish supplies, while counterattacking with firearms and skills.
Advanced Mode
Advanced mode provides a more comprehensive UEFI BIOS environment that is designed specifically for overclockers and power users who want maximum control over their PC's hardware.
As game makers continue to focus on the Chinese player market, more and more games are being dubbed in Chinese. Instead of having to keep an eye on the subtitles to miss out on the action, many Chinese gamers have been able to focus on the characters' performances. Tomb Raider 9 and its successors, Total War: Three Kingdoms, and Resident Evil 2/3 are good examples of this. The voice acting in these games is very high indeed, but occasionally there's a bit of a "hey, my old man" feel to the CCTV translations that's a little more restrained and uninhibited.
The voice acting in No Man's Sky 3 is completely self-indulgent - it's crazy, it's fizzy, it's hysterical, and it's got a great sense of its own insanity. Players can hardly feel the sense of contradiction while subconsciously may also feel that their previous game "No Man's Land" is also listening to the illusion of the Chinese dub. And from time to time from the character's mouth jumped out of the "thank you, brother dei", "great great", "muah da" these domestic popular vocabulary is also invisible between the Chinese players and the distance between this work!
The series has been a great success.
The protagonists of the series no longer play the role of "little mute" as they often did in earlier works. The amount of lines has increased dramatically. Each character's conversations with NPCs will be different and interesting. It's not uncommon for players to have to play through the game four times to get to the end of each character's unique dialogue.
Out of curiosity, I couldn't help but look up the information on the dubbing team for this game, but the team has always been primarily engaged in theater-related work, and "No Man's Sky 3" is the first time most of the members have taken on a game project. But when I saw Mr. Galaxy's "King of Beasts" with two voice lines at the same time in order to produce a more intelligent and mechanical "King of Beasts"; Mr. Zhang Jienan's "Little Noisy" lines to understand its seemingly happy and arrogant but actually hidden behind the inferiority and loneliness of the character, I was surprised to see that the team was able to bring their performance to life. Mr. Zhang Jie Nan, through the lines of "Little Noisy", found out the low self-esteem and loneliness hidden behind his seemingly happy-go-lucky and arrogant character, and then acted out the original "Little Noisy" in a way that was not inferior to the original. The game's main theme is "The Game", and it's not just a game of "The Game", it's a game of "The Game", it's a game of "The Game".
Many of the game's quests
Some of the earlier No Man's Sky quests were purely about finding small objects in nooks and crannies, and this kind of mind-numbing but not very interesting questing is almost non-existent in this game. Most of the side quests are almost always paired with a full mini-story, and some even include boss battles. There are also a number of small challenge quests left by NPCs scattered around the map. They can be triggered by characters entering the area, and can also be rewarded handsomely upon completion.
In addition to the various quests that come with the game, there are also a number of repeatable quests in the form of limited-time events. Depending on the progress of the mission, you can unlock rewards such as rare paint jobs and accessories.
If you feel that these missions are not challenging enough. Secret Hunter" and "Chaos Mode", which are new challenges with high risks and high rewards on a higher difficulty level.
Appearance customization
Character appearance isn't the only thing you can customize in this game. You can also fill the weapon racks in the main character's dorm room with neon light effects that correspond to the weapon's level, and hang billboards that show off your personality to create your own personal space.
What's even more interesting is that the protagonist can even put a cute pendant on his gun. Imagine the little rabbit pendant swaying on your gun as you blitz around with it. ..... Gearbox has made a great effort to awaken the "girly hearts" of FPS lovers. (
Lots of collectibles
Players can unlock a variety of new parts to customize their vehicles by grabbing enemy vehicles. You can collect parts from the abandoned Little Noisy Man to create a new companion for his years of single life. You can also collect the voice logs of the first-generation secret hunters to learn about the hidden threads behind the story, and more.
Playing games can also contribute to scientific research
The arcade game that Tannis plays in her room at the shelter can actually help real-life medical organizations map the human gut microbiome. Although the existing Ai has the ability to identify pornography, it is still unable to do anything about the structure of the DNA chain. By turning the research project into a puzzle game, the production team is allowing players to contribute to the research while having fun at the same time.
Players will also get a few bonuses, such as a time limit to increase the amount of money the protagonist can earn, and a multiplier for experience. Perhaps more games will try to take advantage of this two-for-one approach to gameplay. Of course, the kind of game that mines the graphics card against the player's will is still on the back burner.
"Little Noisy" flirted with X Star and X Fruit, two brands of cell phones, through the upgraded Echo device; the protagonist's friends and family all pulled out their valued belongings to get sponsorship, but Marcus, a wealthy arms dealer, was stingy enough to pull out a box of pistol ammo to show his support; and the masked lunatic, Miscellaneous, showed his support for the game. The masked lunatic soldier will be killed by the player before sometimes will be melodramatic roar "I still miss my son" but when the player is a little bit moved, he suddenly as a dream woke up and then picked up the sentence "Eh, I do not have a son" .....
Similar black humor-filled segments abound in the game's flow. The game also features a large number of crazy and weird characters, each with their own unique characteristics. Many players will be amused by their hilarious antics when they first start playing, but as they revisit some of the characters as the game progresses, they may find themselves pondering. And then they realize that the game is actually telling a story in a seemingly jokey tone full of black humor, but in fact, it may not be so funny or even a bit cruel. Take for example, since generations of the ability to steal the show as much as the "Ice Age" small squirrels, "Little Noisy", the player if you understand that he has experienced the most trusted friend handsome Jack betrayal, as well as the extinction of all of their kind, can be understood by the system is set to only through the cheerful tone of the voice of the little machine, sometimes do some things such as adopting cockroach mouse It's a good idea to understand why this little machine, which is programmed to only speak in a cheerful tone, sometimes does things like adopt cockroach rats as pets.
"Master of None 2" has a birthday quest for "Little Noisy," and while the quest is still played for laughs, the deep loneliness of the quest has shattered the tear ducts of many empathetic players through the shielding. The crazy young girl Tina has a sad past of seeing her parents die in front of her eyes; and the ambitious Jack was once a programmer who cared for his family and was often reprimanded by his superiors. Perhaps it is through the strong sense of contrast that the production team hopes to make players remember these characters with all their heart.
1. When looking at the price of a weapon, the scrolling of the weapon's price takes a long time to set up, so the experience for players who are eager to sell their gear needs to be improved.
2. In DLC2, there are problems with the character's mouth animation, which leads to the character's per capita "ventriloquism", which is expected to be adjusted later.
3. The server still needs to be optimized, and players in the country who don't hang up gas pedals can play multiplayer modes for longer.
4. There are bugs in some of the side missions, and occasionally the mission props of the killed bosses fall out of the field in place of the mission can not be completed, I hope that the production team can consider adding a reset function to the side mission.
5. Some of the subtitles in the game are out of sync, sometimes NPC's dialogues and the subtitles displayed don't match up, or there is no dialogues to display the previous subtitles.
1. Subsequent DLC
The game has been released in two DLCs, the first of which tells the story of Mossy, a female boss, and Timothy, Handsome Jack's "Shadow Warrior," who is trying to take back Handsome Jack's casino, and the second of which has the player traveling to the Carpenter's Star in Mannheim, where he can find his way to the city. In the latter, the player has to travel to a casino full of Kruger style carpenter star and has become a professional wedding master of the "mechanic" Gage *** with the witness Jacobs vendor's new owner Wainwright. The wedding of Wainwright Jacobs, the new owner of Jacobs Vendors, to Sir Ironclad.
Each DLC will take about 7-10 hours to play, which is a good start. Expect the quality to continue with subsequent DLCs as well. It would also be great to see more of the old classic characters that haven't been featured in the main game, or a DLC that goes on a quest to find the missing Lilith.
2. A more interesting "cloud gaming" mode
This game adds an interesting live streaming mode, where the levels that the hosts play on have events, supplies, enemies, etc. that occur as a result of the audience's votes. This is a very interesting take on cloud gaming, where viewers can participate and have an impact on the content of the game, as opposed to the usual "cloud gaming" where viewers can only be passive recipients. However, this mode is currently only supported by the Twitch platform, and most of the Chinese players are not able to enjoy it, so we expect that the production team will consider cooperating with the domestic live broadcasting platform in the future.
3. Gun customization
Players can check out the barrels, sights, grips, fast and slow parts, and other parameters of the weapons through the gun details feature. However, the game does not yet support customization, and based on the idea that the production team had of letting players customize their firearms in No Man's Sky 2, the possibility of adding this feature to this game is still relatively high.
The witty, yet deep, black humor, the no-holds-barred shooting thrills, the hundreds of millions of guns, the large number of collectible elements, the richness of the main storyline, and the team's still-burning ambition*** are all part of what has made No Man's Sky 3 what it is today.
If you're a FPS enthusiast and you're tired of having to keep up with the high-tension shooter PVP games, you're going to want to let your nerves settle a bit; or if you're a fan of the "Big Pineapple" type of games and you're tired of the top-down view, you're going to want to see more of an "explosion" in the graphics. "Or you just want to find a game that won't leave you in a corner to eat dust after you pass the level, and that will last you hundreds or even thousands of hours at night. Then No Man's Sky 3 is definitely one of the best choices you've made in recent years.