How to understand interaction design

1. Defining Objects

Summary of official definitions of interaction design:

Designing the user behavior of a product that is used to connect the user to the product. Creating interactions between people, machines, and systems.

Solving problems in specific scenarios using the materials provided.

Behavioral school of thought: concerned with "defining the behavior of artifacts, environments, and systems (e.g., products)". Emphasizes function and feedback: how products work and give feedback when people use them.

Social interaction design perspective: interaction design is social in nature, utilizing products to facilitate communication between people, focusing on appropriate technology as it relates to people.

Designed products (services): Web sites, desktop software, consumer electronics, robots, cell phones, medical devices, interactive environments in purely digital ways, in analog ways, in material and immaterial ways, or a combination of several ways put together.

2. When presenting your work to an outsider, it's easier to explain it by giving examples. You can say, "Do you know why Apple phones work better for most people? One of the aspects is that it makes you feel that your feedback meets or even exceeds your expectations, and the job of an interaction designer is to make you feel good, easy to use, and pleasantly surprised in the process of operating the product ......".

3. The relationship between interaction design and service design

To borrow Mr. Chayama's words, interaction and service are like the relationship between the actor and the director, while the service design needs to coordinate the interaction and other parts of the link, which seems to be more concerned about the overall situation.

4. Designer self-cultivation

A designer in the UX field should be confident and humble, caring about the feelings of others, and able to draw conclusions from the space of potential solutions.