First, the biggest feature of VR+ treatment VR technology is the reproduction of the environment, which makes the environmental scene visual and standardized. The biggest effect of environment on people is psychological. Therefore, the most widely used VR technology is psychotherapy. Many psychotherapists and psychiatrists often guide patients to recall or imagine the scenes during the treatment to achieve the purpose of treatment. Therefore, in the field of psychotherapy, such as obstacles, phobias, autism, acrophobia, intensive phobia, etc., VR technology can be used to achieve the purpose of treatment. But it is difficult to control the imagination and memory of patients, so the effect is difficult to evaluate.
Second, VR+ clinical assistance can distract patients' attention through VR technology. This helps patients to relieve stress and is beneficial to the treatment of diseases.
Third, VR+ medical training In principle, VR technology achieves the purpose of brain training by deceiving vision, visual training and brain nerve information transmission. Medical training is a highly practical subject, and now the relationship between doctors and patients is very tense, so it is not allowed to take patients for practice. Many new surgeons find it difficult to improve because of lack of exercise opportunities. And VR technology can just provide opportunities for medical training.
Of course, there are still many problems with VR+ medical care. For example, if a doctor or patient wants to stay in a virtual environment for a long time, it is easy to have some symptoms of physical discomfort. Moreover, although VR is quite effective in psychotherapy, it is difficult to popularize this auxiliary therapy on a large scale at this stage because of the pertinence of treatment and the difficulty of VR content production. Then there is the development of VR medical content. China Augmented Reality Industry Alliance (hereinafter referred to as AR Alliance or ARA) believes that the medical industry needs rigorous professional knowledge and attitude, so the requirements for VR content have also increased accordingly. The accuracy of medical diagnosis is very high, and the modeling of many organs or tissues must be very accurate, so the current VR medical application still stays in wearing a head to watch VR videos.