Technological principle:
"Idea" manipulation, is the use of human brainwave manipulation, related to scientific research has been more than half a century.
In layman's terms, human beings are discharging electricity when they perform various physiological activities. When the heart beats, a voltage of 1 to 2 millivolts is generated; when the eyes open and close, a voltage of 5 to 6 millivolts is generated; and when thinking, the brain generates a voltage of 0.2 to 1 millivolts. If the potential activity of the brain is measured by scientific instruments, then the screen will show a wave-like pattern, which is the "brain wave". Brain wave activity has certain regular characteristics, and there is a certain degree of correspondence with the consciousness of the brain. When a person is in different states, such as excitement, tension, or coma, the frequency of brain waves will be significantly different, ranging from about 1 to 40 Hz, and according to the different frequencies, brain waves are further divided into α, β, δ, and θ waves. When a person is highly concentrated under certain pressure, the frequency of brain waves is between 12 and 38 Hz, which is called β-wave, and is the "consciousness" level of brain waves; when a person's attention is reduced and he is in a state of relaxation, the frequency of brain waves will be reduced to 8-12 Hz, which is called α-wave; when he enters into a state of sleep, the frequency of brain waves will be further reduced, which is categorized as θ-wave. After entering the sleep state, the frequency of brain waves further decreases and is divided into theta waves (4-8 Hz) and delta waves (0.5-4 Hz), which reflect the state of human beings in the "subconscious" and "unconscious" phases, respectively. It is precisely because brainwaves have this characteristic of changing with emotional fluctuations that the development and utilization of brainwaves by human beings has become possible. What is shown in the movie Avatar is actually a technology called Brain-Computer Interface (BCI), which refers to the establishment of a direct connection pathway between the human brain and external devices such as computers. By analyzing and interpreting the EEG information, it is further transformed into corresponding actions, which is the basic principle of manipulating objects with "thoughts".
Applications of mind control
Currently, most brainwave-related technologies are used in the medical field, for example, to treat patients with epilepsy and other brain diseases. In addition, several scientific research organizations have claimed to have developed prosthetic limbs that can be controlled using thoughts, however, most of them are still in the laboratory stage. Although human beings have been researching brainwaves for more than 60 years, the related scientific research results have not been able to be commercialized on a large scale. On the one hand, the human brain is too complex for human research, and on the other hand, the difficulty of brainwave measurement has also become an important reason for hindering the further development of the technology.
The human brain is tightly wrapped in the skull, which blocks out a large number of signals, and the ones that can reach the outside are already quite weak, making it particularly difficult to measure from the outside. In the specialized medical field, brainwave measurements require more than a dozen electrodes on the patient's head, which are coated with conductive adhesive, making it very cumbersome. Such a complicated measurement process also hinders the promotion of brainwave technology in the civilian market, but after years of accumulation of technology, the relevant technology has finally made some breakthroughs in the last 10 years.
Neurosky, a Silicon Valley startup, has reduced its huge brainwave monitoring device to the size of a headset, and only requires a metal contact to achieve the measurement of brainwaves, a portable device that also makes large-scale civilian use of brainwave technology possible. With this technological advantage, the company, which was founded only seven years ago, has rapidly grown into a leading company in the industry.
At the 2009 Consumer Electronics Show (CES), Mattel, the world's largest toy maker, unveiled MindFlex, a brainwave-based toy that allows players to use their "will" to levitate a small ball into the air. The more focused the mind, the higher the ball floats. With the use of an auxiliary manual control device, players can control the ball through a variety of obstacles. 5 weeks after the launch of the MIndFlex, the first batch of products will be sold out, the crazy performance also made it was named by Amazon "2009 Christmas toy shopping list number one". What many people don't know is that the core technology supplier of this toy is Neurosky. Since its launch, MindFlex has sold more than 1 million sets in Europe and the United States. Earlier this year, MindFlex was named one of the 100 greatest toys in the history of mankind by Time magazine.
Last year at ChinaJoy, Neurosky reached an in-depth cooperation agreement with local game company Lagang Online, and was the first to utilize brainwave technology in the online game Mercenaries World; in August of this year, Neurosky launched the world's first Brainwave TV in cooperation with Haier, which is equipped with Neurosky's Brainwave Monitoring Headset This TV is equipped with Neurosky's brainwave monitoring headset, Mindreader, and built-in a variety of brainwave-controlled games, which greatly increases the fun of the TV. In addition, Neurosky's technology has been used in a number of educational products to help children improve their attention span, and the U.S. National Archery Team is using brainwave technology to improve the performance of its athletes.
In June 2013, a research team led by Chinese scientist Prof. Bin He of the University of Minnesota presented his research results on mind control. Unlike previous mind control techniques that required electrodes to be implanted in the brain. Prof. He Bin's latest mind control technology is completely non-invasive, without the need for brain implantation operations. Users only need to wear a hat, through the hat on the electrodes can record the user's brain waves. The EEG scanning cap has 64 electrodes that fit snugly on the scalp. These electrodes monitor the electrical activity from the brain and transmit signals (or interruptions of signals) to a computer. The computer processes this data and converts it into another electronic signal, which is transmitted via Wifi to the vehicle's receiver, which controls the vehicle's flight maneuvers. Prof. He Bin's team demonstrated how they could use their minds to steer a model helicopter through the air, swooping and rising, and even navigating through balloon-shaped rings of obstacles without difficulty.
In 2012, Zhejiang University students Fan Yu, Shi Hao, Zhang Miaofang and Zhou Jiabin won the third prize in the National University Students' Virtual Instrument Competition for the Idea Control System, which allows them to blink their eyes to select system functions and focus their attention on executing them, realizing Idea Control for robotic hands, audio/video broadcasting, sending information over the Internet, modeling a wheelchair, and playing games, among other things.
November 2013 Zhejiang University students Fan Yu, Shi Hao and others developed a Wifi communication-based idea control video car, which can be designed to control the speed of the race car through attention, and the video of the camera is transmitted in real time to the PC and cell phone. This design won the first prize of the National College Students' Measurement Control and Instrumentation Design Competition due to its innovation and technology, and was awarded a national patent.
In January 2014, Fan Yu and Tong Luyao of Zhejiang University formed the Qingmang Innovation and Entrepreneurship Team, which developed idea-controlled fan lamps, idea-controlled racing cars, and idea-controlled flying machines, etc., and exhibited them in the Science and Technology Museum of Zhejiang Province, which gained a lot of influential media reports. In the idea control fan light, users can control the rotation of the fan through their attention, and after the fan turns up, it will show the setup text, which is very cool. In the Idea Control Racing Car, users can control the start-stop and speed of the racing car through attention, and the two-player Idea Competition has been loved by many families and children. In the Idea Control Flyer, users can control the height of the flyer through their attention, and the more focused the user is, the higher the flyer will fly.
In March 2014, Fan Yu and Shi Hao of Zhejiang University developed an Emotiv-based idea-control vehicle-carrying robot, which allows the user to control the movement of the robot through motor imagery, and to control the robot to complete a specific action through expression. For example, the user can imagine forward to make the car carrying the robot move forward. Users only need to sit in front of the computer, watching the video transmitted back from the camera, through the idea and expression can complete a variety of control on the car-carrying robot. This project was awarded the National Innovation Training Program of Zhejiang University.