Capture 2
In the past article: Between you and the big director, this handheld stabilizer is all that's missing | Titanium Geeks, I experienced the handheld stabilizer Capture Move from Funsnap, and this time I had the chance to get my hands on the upgraded Capture Move 2, which is an upgrade from its predecessor, Capture Move. This time, I had the chance to get my hands on the upgraded Capture Move 2, which is an upgrade from its predecessor, the Caputure Move.
The biggest problem with the previous generation of Capture Move was that it was so simple that it was a pain in the ass to operate. This time Capture Move 2 button design, changed a lot. Let's take a look at some of the changes and see what you can expect.
Capture 2's packaging is a lot more elaborate than its predecessor, with the entire device wrapped in a foam organizer that can be used as a storage container for the Capture Move 2 on the go, even after it's out of the box.
A look at the Capture 2 accessories (the GoPro plate on the side is a separate purchase)
Out of the box, in addition to the Capture 2 unit, there's also a small tripod included. This small tripod uses the same universal 1/4 screw port as the bottom connector. This means that users can attach the Capture 2 to larger tripods. It also comes with a Micro-USB cable for charging - something that hasn't changed from its predecessor. It's hard to see how that's possible now that USB-C has become so popular.
Frosted grip
The entire device is finished in black, with a separate frosted finger section to enhance grip and prevent slippage. In addition, I believe that many users, when they first open the device, the most concerned must be, affixed to the device with a numbered sticker. In fact, these stickers are used to guide users on how to use the handheld stabilizer.
Before turning on the handheld stabilizer, users need to set up the camera phone and adjust the length of the stabilizer arm. The control panel of the stabilizer is very simple and consists of two indicators, one for the battery status and one for the current mode. The "M" LEDs show different colors for different modes.
Capture 2 front panel
The front panel also has a directional joystick for controlling the motors, a power on/off/mode switch, and a record button. On the back is a Micro-USB port for charging and the trigger button. On the side there's an extra jog wheel that can be pressed down - a component that wasn't present on the previous generation.
One final design point worth noting is that the motorized part of the device's robotic arm is not perpendicular to the grip, but rather at an angle to it. This is probably for stability reasons.
First of all, it is worth recognizing that the design of the second generation of the product has improved a lot compared to its predecessor. Most notably, the buttons for switching modes and the way they are displayed have been improved, which is an improvement in interaction.
But there's still room for improvement - while there are different LED colors for different tracking modes, for those who aren't familiar with them, it would be nice to have a pop-up message on the phone's interface when switching between modes.
Capture 2's side dial
Of course, one of the most noticeable improvements is the extra dial with Funsnap printed on it - it's used to manually control the zoom function of the phone's camera. At the same time the button can be pressed to toggle the direction of tilt axis movement.
I don't think this toggle is very scientific - since the device already has a joystick for controlling the tilt axis rotation, it's redundant to assign this function to the dial - instead of using this type of control. Instead of using this type of control, pressing the jog wheel could be used to "control focus change". Also, since the dial is on the left side, it's best to shoot with your right hand, otherwise your left hand will often touch the dial by mistake.
Trigger button & charging port
Capture 2 has an extra Mad Dog mode, which is activated by pressing the trigger button. The so-called "Mad Dog Mode" is to increase the power of the motors to enhance the sensitivity of the stabilizer. This mode is used in FPV (first person view) to maximize the simulation of the user's primary view of the shot.
On the Capture 2 App side of the interface, there's a lot of customization: stick orientation, sensitivity adjustments, trigger settings, and more.
Shake test with front camera running
Stabilizer shake, GoPro view
Capture 2's stabilization is pretty good - but that's only if you can hold the phone firmly in the mount. It's worth noting that, due to the hardware, the three-axis stabilizer is unable to do anything in the vertical (Z-axis) direction. That's why the image in the moving image is shaking more in the Z-axis than in the horizontal and vertical axes.
Running the rear camera with the image shaking
I tried to connect the camera only on my Android phone, but not on my iPhone XS Max, no matter what I did. This may be a software adaptation issue, pending the adaptation of the later teaser.
The Capture 2 from teaser is very competitively priced - it's only $499 and has both a control stick and a zoom wheel. It's a good choice for entry-level users who want to shoot with their phone.
The GoPro+ stabilizer is really stable, but there's bound to be a stabilizer in the frame
Meanwhile, Teaser Technology has produced a quick release plate for sports camera adapters such as the GoPro, which allows you to load a sports camera such as the GoPro directly onto it - however, this plate needs to be purchased separately. In addition, since sports cameras generally have a wider viewing angle, it's inevitable that the stabilizer itself will be photographed, so I don't really recommend purchasing this kit. (This article was first published in Titanium Media, photography, text / Tang Shik Xia)