Destiny 2 Chosen Season Sword Sniper Rapid Brush Raiders Patriarch Arms Dealer Playing Methods Details

Destiny 2 Sword Sniper is a commonly used sniper weapon in the game, players need to pass the Patriarch Arms Dealer to obtain, the following take a look at the Destiny 2 Chosen Season Sword Sniper Rapid Brush Strategy

Destiny 2 Chosen Season Sword Sniper Rapid Brush Strategy

Weapon Recommendation

Teammates A and B: Sword Sniper Hand Cannon/Pulse Bazooka

Teammates C: Inheritance Divine Memorial

(hereinafter referred to as A B C: Sword Sniper Hand Cannon/ Pulse Rocketeer). /p>

(hereinafter referred to as A B C)

Reasons for choosing

Sword Sniper Divinity: yyds

Hand Cannon/Pulse: Don't you dare not to bring it?

Bazooka: mending damage, clearing monsters in a wide range

Inheritance: used to mending damage or breaking shields when the warrior doesn't have a second

Remembrance: clearing small monsters quickly

Perk Recommendation

Sword Sniper Divinity: _

Hand Cannon/Impulse: changing/boosting bullets + damage/high explosions

Bazooka: self-reloading + randomly

Inheritance: rebuild + decapitation/reorganization

Memorial: rebuild + dragonfly/berserk

If you don't have any of the above perks just look for the ones that work

(Weapon attributes should preferably be void)

Defensive Module Recommendations

AB Head: sniper search + sniper search/rocket launcher

Armsmor: Anti-barrier sniper + Unstoppable Hand Cannon/Pulse

Chest Armor: your favorite resistances

Legs: Snipe Recovery + Snipe Recovery/Rocket Launcher

Occupation: Special Finishers (except Perpetual Hijacking)

CHead: Machine Gun Search + Machine Gun Search/Snipe

Armor: Anti Barrier Snipe

Chest Armor: your favorite resistances

Legs : Machine Gun Recovery + Machine Gun Recovery/Snipe

Occupation: Avalanche Flare Mandatory! +special finisher (except Wingjack)

(bring if you have Reflective Shockwave The finisher has Blue Shield)

Professional Recommendations

Void Upper Hunter+Golden Gunhead Hunter+Titan in Electricity/Electricity or Void Art

(any combination is fine I'm just recommending the steady ones here)

Golden Recommendations

Void Upper Hunter (Sword Sniper): Assassin's Style/Everlasting Havoc/Sixth Coyote

Void Up Hunt (Divinity): Everlasting Havoc (or something else if you don't have it)

Golden Lance Headhunter (Sword Sniper):_____

Golden Lance Headhunter (Divinity): true divinity huh?

Titan in Electricity (Sword Sniper): meteorite (or eternity/medical equipment or other if you don't have it)

Titan in Electricity (Divinity): meteorite/eternity/medical equipment or other if you don't have it

Warlock in Electricity (Sword Sniper): geomagnetic shoes (or eternity/snakehand or other if you don't have it)

Warlock in Electricity (Divinity): eternity/medical equipment or other if you don't have it

Void Uppercut ( Sword Sniper): Grip of Reversal (if not, Eternal Havoc/Snake Hand or other)

Void Upper Art (Divinity): Eternal Havoc/Grip of Reversal (if not, other)

Fighting Ideas

First of all, remind the Sword Sniper players that they must wait for the Divine Zi to come out of the circle before they hit it

In the opening game, there will be 2 Warriors and the mini-goblins

(If you see the mini-goblins, you will first use your third position to clear them out.)

Unstoppable will come straight out, and when you get to a place where you can hit, you can stun the sword sniper, and then the divine player will do a set of finishers or kill them

(Unstoppable may jump up to the platform, so be careful to communicate with your teammates)

Sword snipers can change their ammo and then do a set of Barrier, then go to open the door

(Divine players should pay attention to the time that sword snipers can change their ammo and should not just go to Barrier after they have hit Unstoppable).

After opening the door, turn right and brush a spaceship, wait for the spaceship to reach the immobile spot, and one person will fire a bazooka to clear it out

Then clear the monsters as normal (I personally like to go around the back and clear it out), and wait for the back of the brush out of the unstoppable and direct sword sniping to take it away

(There will be 4 yellow bloods and an elite, and you can go to the end of it)

(Elite control the bloodshed).

The first thing to do is to clear out the dogs

After that, you'll be able to use your sword to kill them

Then you'll be able to use your sword to kill them

Then you'll be able to use your sword to kill them

Then you'll be able to use your sword to kill them

Then you'll be able to use your sword to kill them

Go to the ball

Then you'll have to use your sword to kill them

Then you'll have to use your sword to kill them

The ball

Time for the sword to change ammo. The time of the ball, the sword sniper to change the bullet can be held to cancel the back swing)

After the game ball, there will be a wave of small monsters next to it, directly clear

Far away from the brush will be an unstoppable and yellow blood unstoppable directly fainted sword snipers divinity during the time you can communicate with your teammates need to end

(near the game ball, there is a high probability of brush out of the sky a Shield brother, please pay attention to it)

Cleaned up after the rear. If you don't have a green bullet, let the one with the special finish finish it

At the platform, you can take the barrier away with the sword sniper's divinity, and then you can go on your way

Tank room

First, you can let the divinity hit the Rupture Flare, and the sword sniper player together will hit the front legs of the tank, and it will kill the tank directly. If there is still a little bit of damage left, then you can use a bazooka to make up for it, or you can find a spot to hit the rear legs

Then, you can clean the monsters normally, and the monsters will gather more, so use a bazooka. If there are more monsters, use the bazooka, then hit the unstoppable or the two barriers. If one of the sword snipers doesn't have enough bullets, use the bazooka to make up for the damage. If you have a lasting impression, communicate with your teammates and hit the bazooka first, then use the Divine Zizi. If there's no bullets left, then you'll look for a chance to end the monsters

Clean out the Warriors and the monsters, pull the switch and get ready to kill the other tank, or just do the same thing. Tank 3 unstoppable is almost finished if there is a void hunter player wait for the 3 to come together in the middle of the aisle and zoom in directly (void arrows can stun 3 at once) and then the electric medium or warlock directly open the big meteorite can be a direct second The other bazooka will be replenished

(here will be an elite monster and a yellow dog to communicate with the end or not)

Tail king room

After the door is opened, go straight up to the 2nd floor on the right. After you open the door, go straight to the 2nd floor on the right and observe if Unstoppable has left. If he hasn't, wait for him to come and kill him or terminate him. Pay special attention to the 2nd floor, there is a certain chance that the barrier will be brushed directly on the 2nd floor

If he has left, he will go to the 1st floor and wait for him to finish clearing out the turrets and the small monsters (there will be 2 yellow-blooded Shield Brothers brushed underneath the turrets. The first thing you need to do is to clear the turret and then clear the small monsters

Don't rush to E-switch when you get to the elevator, there will be 1 yellow blood monster here, so you can communicate with your teammates and then let one of your teammates jump on the trigger of the Boss coming out early, and then E-switch when it's triggered

After the elevator opens, there will be a drop bin next to the box, so be careful not to stand there. (Impression of waiting for the elevator to start 3 seconds after hitting the ground)

(If a teammate is dead, do not rush to kill the monster and wait for the resurrection before killing, or it is likely to save)

Then the elevator will rise Boss will come out because of the early trigger, and the divinity will see it, and then Zi, always the output of the sword snipers, and remember to hit the self-recharging bazooka to take away a wave, if not enough bullets, remember to turn on the big

(Golden gun head damage is close to 4 rounds of sword snipers quadruple combination, and then E switch)

(Gold Gun Head damage). Close to 4 shots of Sword and Sniper in one)

End of the game, get your reward

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