2, animation and entertainment industry, such as somatosensory interaction can be applied to somatosensory games, which simulates a three-dimensional scene through the simulator, the player holding a special gamepad, through their own body movements to control the movement of the characters in the game, so that the player "whole body" into the game, to enjoy the unprecedented somatosensory interaction of the new experience.
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3, medical, education and training industries. For example: hospital rehabilitation in the treatment, medical information browsing, this non-direct contact can reduce the spread of bacteria; school teaching training, intellectual development, dynamic teaching is more likely to produce a deep memory.