Jedi survival school district classroom is a relatively fat place, what are the chicken eating strategy suitable for school district classroom?

The school district classroom is located in the kbc6n location of the map, for those who hate to run poison players, Jedi Survival said it is a good thing, as far as the old map is concerned, how to brush the poison circle, the location of the teaching building is very ideal. Whether it's the airport circle at the bottom of the map or the G-port circle in the upper left corner, the location of the teaching building can do a lot of things in the first circle or even the second circle. The classroom is one of the fatter places, like a newbie drop point, where it's important to pick up stuff and hide it.

There is plenty of time. No more worrying about running drugs. Suitable for all kinds of routes, you can certainly come over whenever you want to fly. Save yourself the trouble of finding a car and running away. School combat environment (location) close to school R-town and other important running poison areas, left hand school, right hand plains, upper R-town garden river bridge, forest below. The game has a wide variety of options for many different gaming experiences (which is what makes this game so much fun).

What's more, the school building has a great view of a large observable area, with a 365° blind spot that doesn't cover all the surrounding terrain. At the same time, the structure of the school building is up and down stairs, easy to defend and difficult to attack, suitable for any level of players to play. Resource Allocation (people and) The classroom is not everything, but should meet the requirements of medical, head, A, basic vision, throwing objects and other equipment, matching the equipment of the four teams is sufficient.

For the early selection of landing equipment, it is not necessary to pursue an exact match and luxury. A 5.56 rifle with an 8x 98K and 100 rounds of 3/4 accessories is more important than a 5.56 rifle. In addition, the school building is a 6x1 (6 buildings + 1 small red room) resource allocation model, team search will not conflict with each other to grab the equipment, which can maximize the search time.