keyshot rendering tutorial

1. Render settings?

1) Resolution: Setting the scene size. After setting the width and height, check the box "Lock width", then no matter how the Keyshot window is scaled, it will not change the size of the rendering window, before the rendering is not set up, you can check the box to ensure that the speed. You can also check "Lock resolution" to ensure the aspect ratio of the rendering window.

2) Adjustment: Brightness and Gamma are usually not adjusted.

3) Quality: Light Reflection: Adjusted is the number of light reflections with focal dispersion.?

4) Shadow quality: in combination with the size of the ground to adjust the shadow quality. The higher the value, the better the shadow effect. Refine Shadow: usually are checked, the shadow effect is better.?

5) Refine Indirect Lighting: If unchecked, indirect lighting between objects does not appear, usually checked. Ground indirect lighting: usually checked.?

6) Focused Focal Dispersion Lines: Checked when there is focal dispersion.?

7) special effects: such as setting self-luminous objects, check the box can appear halo effect, more realistic.

2. Rendering. Ctrl+P Screenshot: P Output: ?

1) store the image format: ?

(1) JPEG (the most common, with compression, without channels)?

(2) tiff (good quality, recommended, with channel, not compressed) (3) png (smaller size, with channel)?

(4) tiff 32bit (high dynamic range, record more information)?

(5) exr (high dynamic range, but hard to edit for beginners, composite links) Resolution: sets the size of the rendered image.?

2) Render mode: default is image.?

3) add to queue:

Set up a camera, after clicking render, check "add to queue", you can add a task to the queue. You can also set up the camera, directly in the "Queue" tab, click on "Add Tasks" to shoot a good sequence, click on "Process Sequence", then you can render sequentially in order to avoid waiting for the camera or repeat the settings over and over again. or repeating settings over and over again.

4) Quality: ?

Maximum Time: Renders according to a time range. Similar to scheduling a task that must be completed in two hours, the quality of completion

is time dependent.