How do new QQ users cancel their real-name registration?

Once the real name registration information is filled in and confirmed, it shall not be changed or cancelled at will. Therefore, please be careful when filling in the anti-addiction information, so as not to fill in the wrong information and bring you unnecessary trouble.

Extended data:

The main reason why teenagers are addicted to online games is that most online games have the function of increasing experience value and rewarding virtual objects. Mainly through long-term online accumulation, some teenagers are addicted to it. The anti-addiction system of online games aims at the above incentives for minors to indulge in online games, and uses technical means to limit the online game time of minors. It was officially put into use on July 16, 2007.

Minors' accumulated game time is "healthy" game time within 3 hours, and 2 hours after 3 hours is "fatigue" time. During this period, the player's game income will be halved. If the cumulative game time exceeds 5 hours, it is "unhealthy" game time, and the player's income drops to zero, thus forcing minors to go offline to rest and study.

The definition of "game income" in the development standard of online game anti-addiction system is: "game income = promotion of all data (including but not limited to experience value, honor value, reputation value, title, etc.). ) Virtual properties related to the growth and upgrading of game characters in the game+including props, equipment, virtual currency, etc. " .

The revenue is 50%, that is to say, all the data related to the growth and upgrading of the game characters in the game and the virtual property obtained, including props, equipment and virtual currency, are halved.

Baidu Encyclopedia: Anti-addiction System for Online Games