After the anti-addiction system binds the ID card, it will limit the duration of the game according to the age. If one account and two accounts are bound with an ID card, the total game duration of the two game accounts will not exceed the limited duration, that is, the two accounts will share the game duration equally.
Therefore, after the game duration of one account is full, the game of another account is also restricted.
Extended data:
Anti-addiction rules:
During the game, the accumulated online time of underage users will be counted:
The game time within 3 hours is "healthy" game time; The game time of more than 3 hours to less than 5 hours is "fatigue" game time. Playing more than 5 hours is "unhealthy" playing time.
Game revenue refers to the promotion of all data (including but not limited to experience value, honor value, reputation value, title, etc.). ) The+virtual property related to the growth and upgrading of game characters in the game includes props, equipment, virtual currency, etc.
The income of the game is 50%, which means that all the data related to the growth and upgrading of the game characters in the game and the virtual property obtained, including props, equipment and virtual currency, are halved.
The game revenue is 0, which means that all the data related to the growth and upgrading of the game characters and virtual property including props, equipment and virtual currency can't be obtained.
References:
Baidu Encyclopedia-Anti-addiction of online games