The Grass Elves
Bubba Seed Bumping Head Shrinking Head Siphoning 9J (2) Physical Attacks Add an additional 20 points of fixed damage)
Grass Elves
Bubba Seed Bump, Head Shrink, Suck 9J (20), Blizzard Blade 13J (often hits for a killing blow), Curse 16J,
18J Bubba Grass, Tooth Blast 22J (Punch, 60), Power Suck 27J (40)
32J Bubba Flower Bombardment 32J (120 rebound 4/1), Earthquake 33J (Ground, 100), Parasitic Seed 34J (sucks 1/8 of opponent's max stamina for 5 rounds, not effective on Grasses), Photosynthesis 39J, Bite 45J (100, Normal), Super Suction 51J (Grasses, 60), Flying Leaf Storm 57J (140),
Cactus Bombardment , Needle Sting (35), Parasitic Seed, Chirp, Hypnotic Powder 13J, Poison Powder 14J, Surge 15J
16J Cactus, Blizzard Blade 20J (hits for killing blow from time to time), Sweet Breath 23J, Growing 27J, Shedding Crash 31J Strike, 50) 32J
Mega Cactus 32J Petal Dance (does 2~3 attacks in 1 round, 50) 32J
, Photosynthesis 45J, Sunlight Blaze 53J,
Small Bean Sprout Needle Stab (35), Coil Tightly (Attacks, 15 Poisoning), Hypnotic Powder, Glare, Paralyzing Powder 19J, Growth, Poisonous Powder
21J Tinker, Dissolving Liquid 23J (40), Indigestion 26J (Attacks, 20), Sweet Breath 28J, Gastric Fluid 30J (Opponent) PP is reduced by 5 for default skills), Blizzard Blade 32J (hits for a killing blow from time to time), Blade and Leaf 34J, Squeeze 36J
37J Magic Flower Fairy, Energy Saving 39J, Energy Absorption 41J (returns blood), Energy Release 47J (100), Vital Attacks 55J (80), Flying Leaf Storm 63J (140),
Small Mushroom Bump, Glare 5J, Needle Strike (35) 7J, Poison Powder 10J, Bouncing Kick 13J (Pu Attack, 30+), Poison Bubble 17J
20J Mushroom Monster, Poison Shock 21J, 24J Perch, Poison Mist 28J, Poison Concentration 31J, Earthquake 35J, Quadrilateral Blade and Leaf 39J (80), Protective Shield 43J, Tarzan's Pressure 47J (120 Attacks, one round of Fatigue), Light Energy Ray 51J (100), Light Wave 55J (120)
YiYi White Mist (unaffected by opponent's Attribute Skills for 5 rounds), Poison Powder, Spike, Flying Leaf 16J (Grass Attack 35)
17J Yidin Silk, Sudden Strike 21J (Physical Attack 55 Ignore Opponent's Speed), Concentrated Essence 25J (Acceleration and Hit 1), Concentrated Juice 29J, 33 Blade and Leaf (grass attack 70)
35J Ekaleon 37J Surge (attack 90 rebound 1/4) 41J Parasitic Seed 44J Green Light Wave (grass attack 60) 47J Cohesion (attack *2) 50J Four Square Blade and Leaf (attack 80) 53J Thousand Leaf Chop (attack 55 grass attack, it is a 2-3 attack, the actual power is 110 or 165) 56J Regeneration (restores 1/2 of one's strength) 59J Green Leaf Fairy (Grass Special Attack, 115 power) 64J Feng Hua Chaos Dance (125 power Grass Attack)
Small Tree Spirit Attack, 50, pp35
4J Poisonous Powder Attribute, 100% poisoned, pp35
8J Flying Leaf Grass Special Attack, 35, pp40
12J Growth Attribute, 100% changes own Special Attack +1, pp40
16J Rage Attack, 40, plus 20 per use for each successive use, up to 80, pp20
20J Green Light Wave Grass Special Attack, 60, pp15
24J Wood Leaf Grass Special Attack, 70, pp30
28J Mutant Growth Attribute, 20, pp20
28J Mutant Growth Attribute, 20, pp20
28J Mutant Growth Attribute. pp20
29J Giant Tree Demon
32J Knife Leaf Grass Attack, 70, pp20
36J Vine Whip Grass Attack, 80, 10% Poisoning, pp25
40J Protective Shield Attribute, completely protects against one attack, pp10
60J Tie Down Roots Recovers one sixth of its own stamina (not its maximum stamina, mind you) in five turns. (Not the maximum strength) within five rounds to restore one-sixth (e.g.: I still have 120 strength, one-sixth is 20.
44J Trample Attack, 80, twice as powerful when opponent's stamina is less than 1/2
Flying Elves
Pippi Hit, Lightning Bolt 5J, Chirp 6J, Wing Slap 9J (often a fatal blow)
14J Bebop, Seduction 14J, Mercy 16J (best for catching elves), Live and Let Die 18J, Blow Fly 23J, Flying Fly 23J, Flying Fly 23J, Flying Fly 23J, Flying Fly 18J, Flying Fly 23J, Flying Fly 18J, Flying Fly 23J, Flying Fly 23J, Flying Fly 23J, Flying Fly 23J. 18J, Blow Fly 23J, Swallow Return 28J (60), Surge 33J
34J Bokur, Full Power Strike 37J, High Speed Move 41J, Raptor 49J (120 rebound 1/4),
Mao Mao Bumping, Throwing Sand, Cyclone 9J (40), Lightning Bolt 13J (pwd., 40)
18J Karo, Blow Fly 17J. Tornado 22J (70), Wind Dance 27J, High Speed Movement 32J
36J Barocca, Wing Slap 38J (60), Perch (Blood Return) 44J, Downwind 50J, Mimicry 56J, Air Slice 62J,
Physical Float Chase (Pounce, 40, 2~3 attacks), Accelerate, Flying Strike (35), Chaotic Surge (Pounce, make 2-5 attacks of Power 15), Glare 15J, Swallow Return 18J (60, must hit)
20J Hal Float, Mimicry 23J, Flying Crash 29J (70), Quick Strike 35 (50), High Speed Move 41J (increases speed by 2 levels), Perch 47J, Spinning Shock 52J
Miramey Assault (Pu Attack, 45), Glare 4J, Spinning Strike 8J (40). Wing Slap 12J (60), Hurricane 16J (55), High Speed Movement 20J, Wing Combo 24J (35), Feather Flying Scatter 27J (75)
28J Tias, Flying Slash 30J (Pu Attack, Must Preempt 70), Spiritual Intervention 34J, Flying Light 38J, Flying Dive 42J, Spiritual Synchronization 46J, Spiral Gale 50J (Flight Dept. 100), Will of Wrath 54J, Magic Storm 59J (150, reduces own special attack by 1)
Batty (Yoyo's evolution) Charge, Crash Glare 11J, 4.Yoyo Rays 16J, Clash of Winds 21J, Noise 25J Wind Pressure 30J, Extreme Lights 16J, Noise 25J Wind Pressure 30J, Noise 25J Wind Pressure 30J. Noise 25J, Wind Pressure 30J, Speed Dive 37J, Ultrasonic 40J, Wind Attack 44J, Wind Slash 48J, Wind Chase 51J, Disruptive Sonic Wave 55J, Spiral Gale 60J, Sky Soaring Flash 67J
Electric Elves
Bibi Mouse: Impact, Gaze, Charge, Tooth Surge 13J
15J Lightning Mouse: Electric Spark 18J, Blow Fly 23J, Bluff 28J, Bluff 28J, Bluff 28J, Blow Fly 23J, Blow Fly 28J, Blow Fly 23J, Blow Fly 23J, Blow Fly 28J, Blow Fly 23J. 23J, Bluff 28J,
30J Sky Thunder Mouse Thunder Tooth 35J, Discharge 56J, Ghost Face, Bite Crush,
Rocky Bump, Electromagnetic Wave, Electro Shock (40), Electric Lightning Flare
21J Kirola, Conspiracy, Electro Bomb 25J (60), High Speed Move 28J, Feint (Attack, 50), Iron Head 34J (Attack, 80)< /p>
38J Cesarulla, Electro Ray 36J, Current Crash 40J, Electromagnetic Cannon 43J, Electro Wheel 46J, Thunder Strike 49J, Wall of Light (halves damage from Special Attacks for five rounds) 52J, Charge 55J, Thunderbolt (95) 58J, Thunder God (120) 61J,
Lilli Crash, Chirp, Electric Shock (40), Electromagnetic Wave, Ghost Face 20J
21J Sheepy, 25J Charge, Discharge 29J (80), Flame Fist 33J (Fire, 75)
37J Electro Shock Rabbit, Thunder Fist 38J (75), Electro Wave 42J (75), Wall of Light 51J (halves the damage from a special attack for five rounds), Energy Shock 59J (70), Booming Thunder 68J (120),
Rai
Grab,
Charge 4J,
Wind Rush 8J (50),
Thunder Strike 12J (40),
Glare 16J,
Flash Strike 20J (60),
Electro Beam 24J (60),
Thunder Matsuri 28Rai J ( Paralyze),
Discharge 32J (80),
Shocking Thunder Slash 36J (55 Power*2 when HP is less than 1/2),
Electricity Flash 40J (90),
Thunderstorm Sky 43J (Attribute Attack-Defense, -Special Defense),
Thunderbolt Slash 47J (80),
Manifesting Light 51J ( 75),
White Light Blade 55J (95),
Electric Flash 60J (Attribute Attack - Speed,-Hit),
Extreme Electricity Chidori 64J (Special Attack 120, 5 times),
Instantaneous Thunder Celestial Flash 70J (Physical Attack 150, 5 times)
Shyla (Electric Evolution of Branching Elf YoYo)
Glare 11J (Attribute Attack, 100% reduces opponent's Defense Rating by 1)
YoYo Lightning 16J (Special Attack, Power 55, causes all of opponent's Enhancements to disappear)2
4J Falling Thunder (Special Attack 40)
28J Electro Beam (60)
37J Cross Lightning (60)
40J Electrode (Special Attack +2, Speed -1)
40J Electrode (Special Attack +2. Speed -1)
46J Penetrating Current (Special Attack 70)
48J Meteor Rush (Physical Attack Power 70. Increases by 20 each time used consecutively, up to a maximum of 80)
51J Thunder Rays (90)
67J Lightning Storm (Special Attack, Power 130)
Rook Lightning Strike, 40, Electricity/Special Attack, pp: 40
Collision, 35, Normal/physical attack, pp: 35
Charge, 0. Attribute/Attribute attack, 1 turn of your own use of electric moves damage x 2, pp: 20
17J Electromagnetic Wave, 0, Attribute/Attribute attack, paralyzes the opponent 100% of the time after hitting, pp: 20
Karuga 19J 21J Rush, 50, Normal/Physical Attack, pp: 35
25J Lightning Wheel, 60, Electricity/Special Attack, pp: 30
30J Power Grid, 0, Attribute/Attribute Attack, when successful, 100% of your special defense level changes by 2, pp: 30
35J Chain Lightning, 35, Electricity/Special Attack, pp: 30
35J Chain Lightning, 35, Electricity/Special Attack, does 2~3 times in 1 round. 2~3 attacks in 1 turn, pp: 35
37J Evolution Kargas 39J Swift Strike, 65, Electricity/Physical Attack, pp: 35
43J Lightning Strike, 0, Attribute/Attribute Attack, when skill is used successfully, 100% changes opponent's Special Defense by -1, pp: 30
47J Xuan Thunder Formation, 75, Electricity/Special Attack, 10% paralyzes opponent on hit, pp: 25
50J Breaking Defense Strike, 75, Normal/Attribute Attack, 15% changes opponent's Defense Rating by -1 when skill is successfully used, pp: 30
53J Thunderquake, 0, Attribute/Attribute Attack, 100% changes opponent's Defense Rating by -1 when skill is successfully used, pp: 30
53J Thunderquake, 0, Attribute/Attribute Attack, 100% changes opponent's Special Defense Rating by -1 when skill is successfully used. 100% change opponent's Special Defense Rating by -1, pp: 25
56J Green Lightning, 80, Electricity/Special Attack, 20% change own Special Attack Rating by 1 when skill is used successfully, pp: 20
59J Thunder Flash, 100, Electricity/Physical Attack, Paralyzes opponent by 5% on hit, pp: 10
62J Thunder Storm, 0. Attribute/Attribute Attack, 100% changes own Attack Level by 1 when skill is used successfully, 100% changes own Special Attack Level by 1 when skill is used successfully, pp: 20
68J Flash of Thunder, 115, Electricity/Special Attack, paralyzes opponent by 5% when hit, pp: 10
Ground Elves
Moby Charge the top, Hardness 5J , Vibrating Strike 9J (pp, 50), Aim 12J, Earth Crack 15J (60)
17J Goggle, Slam 20J (pp, 60), Throwing Sand 23J, Dusty 26J (70), Shattering Crash 30J (pp, 80), Earth Strength 34J (attribute attack, own attack is 2)
37J Rugas, Earthquake 39J ( 100), Mud Tumble 43J (85), Wall of Earth 47J, Sandstorm 51J (100), Explosive Fist 55J (120),
Grim (completely disappears) Combo Strike (30, 2~3 attacks in a row), Crash, Dust, Dust 15J (Special Attack, 30)
16J Grim, Rolling Dirt 20J (+1 to own defense), Sandstorm Combo Strike 24J (40, 2~3 attacks in a row),
Flying Mud 28J (-1 to opponent's hit), Earth Dragon Flash 32J (30, Special Attack, backfire power*2)
36 Gruchigo, Sandstorm Charge 37J (100, 1/4 rebound on damage taken by opponent), Sand Dust Blast 41J (75), Mystic Power 45 (+1 to attack special attack)
Fiery Charge Break 49J (penalty, the higher the opponent's level, the more powerful this skill is), Earth's Guardian 53J (restores 1/3 of max HP), Sand Dust Rush 57J (80), Sky Shake 62J (120),
Jarat 16J, 19J Charge, 23J Earth Wall (Defense +2), 27J Earth Fist (Ground-based Physical Attack, Power 65, very effective against Roach), 31J Deterrence Warning
This skill is very effective against Roach, but it's not as effective as the other skills.
35J Tachiradon, 36J Shattering Crash, 40J Super Heavy Punch (120, exhaustion), 44J Earth Shield (+2 defense), 48J Hardened Impact (90), 52J Counter Storm (1/4 bounce), 57J Rushing Breaker (60, 2-3 attacks per round)
Nag Knockout (Normal Attack, Power 40) Hardness 5J (Attribute Skill, 100% change your own defense level 1) Toughness 11J (Attribute Skill, 100% change your own special defense level 1) Earth Cracking 16J (Earth Special Attack, Power 60)
17J Nachiru Breaking 21J (Normal Physical Attack, Power 60, 15% make the opponent's defense level -1) Flying Dust 26J (Earth Special Attack, Power 75, 15% chance make the opponent's Hit Level-1) Deterrence 31J (Attribute skill, 100% of opponent's attack level -1) Dash 36J (Normal Attack, Power 80)
38J Nadore Magnetic Wave 40J (Mechanical Attack, Power 50, 15% of opponent's speed level -1) Earth Guardian 44J (Attribute Skill, restores 1/3 of one's maximum stamina) Steel Sand 48J (Earthen) Steel Sand 48J (Earth Attack, Power 80, 15% of opponent's Special Defense -1) Ki Jedi Rush 52J (Earth Attack, Power 60, 10% of opponent will be unable to attack due to exhaustion for 1 turn) Earth Essence 55J (Attribute Skill, 100% of opponent's Defense, Special Defense 2) Empty Fist Breaker 58J (Earth Attack, Power 60, doubles opponent's Power when opponent's HP is less than 1/2) Wind Sandstorm 61J (Earth Attack, Power 95) Wind Sandstorm 61J (Earth Attack, Power 95) Wind Sandstorm 61J (Wind Sand Strike, Power 95) Wind Sand Strike 61J (Earth Attack, Power 95) Wind Sand Strike (Power 95) Sandstorm 64J (Earth-based attack, Power 105) Attribute Reversal 70J (Attribute skill, within 5 rounds and the opponent's combat attributes exchange, this move is very strong)
Dinger Shattering Power 45 (Special Attacks) Spin (Attribute Attacks 100% change their own defense level 1 Speed Level 1) Hard (Attribute Attacks 100% change their own defense level 1) Impact Power 35 (Physical Attacks)
Dust Sandstorm 61J (Earth-based Special Attacks, Power 60, doubled when own HP is less than 1/2) 35 (Physical Attack)
17J Tingaru Level 20 Crushing Blow Power 55 (Physical Attack 15% changes opponent's Special Defense Rating by -1)
Level 25 Accurate (Attribute Attack 100% changes own Attack and Hit Rating by 1)
Level 29 Earth Cracking Power 60 (Special Attack)
Level 34 Dashing Power 80 (Physical Attack)
37J Tingaru Level 20 Crushing Blow Power 35 (Physical Attack)
37J Tingaru Level 20 Crushing Blow Power 45 (Special Attack) p>
37J Tinglut
38 Flying Sand Power 70 (Special Attack: 15% change opponent's Hit Level -1)
41 Boulder Breaker Power 70 (Physical Attack: 15% change opponent's Defense Level -1)
44 Earth Protector (Attribute Attack: 100% change opponent's Special Defense Level 2)
47 Storm Chasing Dust Power 60 (Special Attack: Doubles the opponent's power when their Strength is less than 1/2)
Level 50 Sand Blast Power 100 (Physical Attack: Changes the opponent's Special Defense by 15%)
Level 53 Rotating Sandstorm Power 100 (Special Attack: Changes the opponent's Defense by 15%)
Level 56 Spiral Fist Power 90 (Normal Attack)
Level 59 Will of the Earth (Attribute Attack) Level 59 Will of the Earth (Attribute Attack 100% changes your own Attack and Defense by -1)
Level 64 Shaking Earth Power 120 (Special Attack)
Mechanical Sprites
Sita (appears in the Byron's Locked Space and can be captured with a 100% capsule) Metallic Sound Wave 5J, Steel Claws 11J (50), Alloy Iron Bomb 16J (50)
I8J Tidus, Scattershot Rapid Fire 20J (30), Iron Arm 24J, Slam 28J, Gravitational Magnetic Field 32J (reduces opponent's speed), Metallic Blast 36J (65)
38J Regios, Electro Ray 40J (Electricity, 75), Electricity Impact 43J (Electricity, 70), Charge 47J, Full Bullet Launch 50J (135 Fatigue). Steel Shock 54J (80), Full Armor 57J, Cannon Light Wave 60J (120), Energy Bombardment 65J (150),
Pai Pai Punch (45), Aim 5J (+1 to hit on itself), Pai Pai Rays 10J (50, ignores the opponent's boosted attributes), Gravitational Magnetism 15J (reduces speed by 2)
17J Pyrok, Steel Flying Kick 19J (does 2~3 attacks a turn 40), Stored Power 23J (adds attack 2), Metal Blast 28J (65), Steel Shock 33J (75)
36J Pyrukida, Conductive Energy 37J (increased chance of hitting vitals in 5 turns), Conductive Light Wave 40J (75), Hardened Shock 43J, Functional Repair 46J (restores blood), Conductive Beam 49J. Ultimate Divine Power 52J, Iron Will 55J, Total Ammunition Launch 58J, Kamikaze Kick 65J (150)
Pano (Out of Print) Fast Attack, Flash Bomb (reduced to hit), Scrying (increased to hit by 2)
16J Paras, Magnetism Wave 16J, Impact 20J (60), Laser 24J (65), Solar 28J (doubles attack in one round), Energy Light Wave 32J (75)
35J Parsecs, Steel Rush 36J, Attack Mode 40J (plus Attack Special Attack), High Energy Rays 43J (Special Attack, 85), Flying Wings 46J (Flight Attack, 80), Defense Mode 49J (plus Defense Special Defense), Lingering Light 52J (Special Attack, 90), Flying Chopper 55J (Flight Attack, 90), Coordination Mode 59J (Gat Attack Defensive Speed), Fusion Ray 65J (Mechanical Special Attack, 150),
Cassie Punch (45) Acceleration (Attribute) Extreme Punch (55) 13J Earth Power (Attribute) 17J Tracking Bomb (50 Special Attack) 21J Steel Blast (75 Physical Attack Penalty The higher the opponent's Ability Level, the more powerful this skill is) 25J Shield (Resist 50 Damage) 28J Laser (65) 29 Kalter 35J Firebolt 40J Strong Strike (80) 54J Atomic Energy (Attribute) 58J Atomic Lightwave (100) 63J Rock Shattering Chop (115)
Chita (Byron ship lockdown space appears to be capturable with 100% capsule) Level 5 Aiming (Attribute Skill Skill 100% change own hit level by 1 on successful skill use)
< p>Level 10 Steel Claw Power 50 (Physical Attack 20% changes your attack level by 1)
Level 15 Alloy Iron Bullet Power 50 (Special Attack)
Steel Tasers Level 20 Strong Attack Power 60 (Physical Attack doubles the opponent's strength if they are less than 1/2)
Level 25 Metallic Sound Wave (Attribute Attack changes the opponent's defense level by 100% if the skill succeeds. Level 30 Metal Blast Power 65 (Special Attack)
Level 35 Iron Blast Power 80 (Physical Attack)
38J Regis
Level 40 Flame Clash Power 70 (Fire Attack)
Level 44 Guardian (Attribute Attack) 100% change your defense level. Attribute Attack 100% change your defense level by 2)
Level 48 Flame Clash Power 75 (Fire Special Attack)
Level 51 Frenzy Attack Power 45 (Physical Attack: 2-3 attacks in 1 round)
Level 54 Storing Up (Attribute Attack: 100% change your Attack level by 2)
Level 57 High Energy Wave Power 85 (Special Attack: 5) 5 make the opponent tired for 1 round can not attack)
60 level raw energy (attribute attack 100% change their own attack level 1 defense level 2 special defense level 1)
63 level heat laser power 105 (special attack)
67 level hundred crack impact power 150 (physical attack)
1J Reg
1J knocking ( Physical Attack)
5J Hard (Attribute Attack, 100% changes your Defense Level by 1)
10J Tough (Attribute Attack 100% changes your Special Defense Level by 1)
15J Light Wave Power 45 (Special Attack)
19J Layton Tower
20J Gravity Wave Power 60 (Special Attack 15% changes (Special Attack 15% changes opponent's Speed Level -1)
25J Heavy Blow Power 50 (Normal Physical Attack)
30J Feeble Light (Attribute Attack 100% changes opponent's Attack and Special Attack Levels -1)
35J Laser Sweep Power 70 (Special Attack 15% changes opponent's Special Defense Level -1)
39J Renaldo
40J Iron Arms Impact Power 60 (Physical Attack)
Honai is when your own attributes are the same as the opponent's attributes)
Kata
Impact Power 30 (Normal Attack)
Pounding Power 50 (Normal Physical Attack)
Laser Power 65 (Special Attack)
Iron Arm (Attribute Attack Adds 1% to Defense and -1% to Special Defense)
18J Metallic Sound Wave21J Iron Blast Power: 80 Attack
24J Signal Wave
27J Lightning Ray Special Attack Power 75 (paralyzes opponent by 5%)
28J Hecate
31J Explosive Missile Power: 75 Special Attack 15% changes opponent's Special Defense (almost always a fatal hit)
35J Spinning Iron Fist Power: 90 Physical Attack
39 Emergency Defense: completely resists an attack
43 Spiral Ray (90 Special Attack)
47 Rock and Iron Shatter (100 Physical Attack)
51 Softening Ray (Attribute Attack Opponent's Attacks and Special Attacks -1)
55 Jackhammer Power 120: Physical Attack
Level 60 Bronze Wall: plus Defense and Special Defense 2
Level 65 Charged Light Cannon: 120 Special Attack
The above Mechanical Sprites will have to be manually evolved in the Laboratory's Evolution Bin at a certain level!
The Ice-type elves
Basic Ice Beast 25-26J Frozen Strike (35), Basal Ice Cone (55), Ice Armor, Cooling, Slap, Frozen Light (45)
27J Frozen Beast, Breakthrough 30J (P&P, 60), Claws of Ice 38J (65), Freezing Air, Freezing Wind 42J, Frost 45J, 52J Frozen Light Wave 55J Ice Ling Mirror 58J Crack Ice Strike 61J Ice Sky and Snow 66J Zero Degree Ice Break (120)
Sora Ice Blade (40), Tail Throw 5J (PUNCH, 45), Frost Armor 9J, Ice Armor 13J, Frozen Light Wave 17J (45) Sora Evolutionary Chart
18J Heraeth, Ice Freezing Air 20J (55), Ice Breaking Tail 25J (PUNCH, 60), Cold Stream 30J , Arcane Ice Arrow 35J
38J Archea, Shattering Ice 40J (Normal Ice Attack 80), Cold Ice Protector 43J, Frozen Hail 47J, Ice Seal 50J, Ice Sky 55J (100), Holy Spirit Flash 60J (100), Extreme Ice Storm 67J (150), Extreme Ice 75J (30% spike, remaining 70% reduces opponent's Stamina by 1)
Link Frost (-1 defense), Frozen Air (55), Cold Bubbles (30), Grab
17J Rinsch, Mad Grab 19J, Claws of Ice 23J, Jeweled Energy 27J , Ice Rinnegade 31J, Cracking Ice Strike 35J
36J Brinks, Cracking Toughness 39J, Frozen Air 43J, Jeweled Rays 47J, Congealing Breath 51J, Jeweled Force 55J, Moonlight Flash 59J, Fusion Light Cannon 64J (120)
Keran (Branch Elf Yo-Yo Ice Evolution) Glare 11J (Attribute Attack, 100% reduces opponent's Defense Level by 1), Yo-Yo Light 16J (Special Attack, Power 55, makes opponent's Enhancement Abilities disappear), Frozen Light 21J (Special Attack, Power 45), Freezing Wind 28J (Special Attack, Power 45), Frozen Wind 28J (Special Attack, Power 45), Frozen Wind 28J (Special Attack, Power 45). (Special Attack, Power 60, 15% chance to reduce opponent's Speed by 1), Ice Mirror 32J (Attack, 100% changes opponent's Special Defense by 2), Freezing Fist 37J (Physical Attack, Power 65), Ice Sphere 40J (Special Attack, Power 70), Crystal Cold Armor 44J (Attack, 100% enhances opponent's Defense by 2), Soft Fist 48J (Physical Attack, causes opponent to lose all Enhanced Abilities while in the opponent's position). Soft Fist 48J (Physical Attack, reduces opponent's damage by 1/2 in normal attack state), Blizzard 51J (Special Attack, Power 90, 10% chance to frostbite opponent), Ice Power 55J (Attribute Attack, 100% increase own Attack Level 2), Freezing Cold 60J (Special Attack, Power 100, 10% chance to frostbite opponent), Ice Flash 67J (Power 120)
Kaka. p>Kaka Pain Strike (40) Ice Armor 5J, Ice Tail 10J, Cold Air Cannon 15J
16J Liz Ice Spike 19J, Refresher 24J, Ice Stream 29J, Cold Ice Strike 34J
36J Koloa 38J Ice Gel Sphere (80), 42J Cold Air Flux, 46J Whirlwind Strike, Cold Cyclone (90), 54J Freeze, Ice Shock 58J, Ice World 61J (110), Cold Shatter 61J. (110), Cold Shatter 64J, Frost Flurry 69J (130)
Superpowered Elves
Nir: Psychic Rays (50), Space Jump, Shift, Speed Attack (45 for P&P)
17J Fissure, 20J Swift Strike (60 power), 25J Fantasy Wave of Light (70 power), 30J Induction (plus 2 for Special Defense). 35J Gravity Suppression (Special Attack 70)
37J Esfia 39J Flying Swallow Chop ( Physical Attack 75) Level 42 Mind Control (75) 45J Intentional Interference (PP-2) 48J Flying Air Rush (90, Counter-Blood) 51J Aura Recoil 54J Flashing Meteor (105) 57J Extreme Spinning (90) 60J Inspiration (Extra 2 to Special Attack) 66J Cosmic Phantom (150 )
DeLuca
Initial Skills
Slap Power 40 (Physical Attack)
4J Slam Power 60 (Physical Attack)
9J Sense (Attribute Attack, Special Defense +2)
14J Thought Wave Power 45 (Special Attack)
19J Mental Control (Attribute Attack, Reduce opponent's strength)
19J Mental Control (Attribute Attack, Reduce opponent's strength)
1990 (Attribute Attack: Reduce opponent's PP by 2 points)
23J Rays of Light Power: 60 (Special Attack)
26J Ultra Flash Power: 75 (Special Attack: 15% -1 to hit)
29J Inflammatory Charge Power: 65 (Fire Attack: 10% burns)
30J Addislaw
34J Purge (Attribute Attack: Removes all increased effects from opponent)
34J Purge. (Attribute Attack)
39J Wave Tumble Power 65 (Water Attack 10% frostbite)
44J Thunder Blitz Power 70 (Physical Attack first)
49J Starlight Power 85 (Special Attack 20% of your own Special Power +1)
54J Aura of Protections (Attribute Attack not affected by ability reduction for 5 turns)
54J Aura of Protection (Attribute Attack 5 turns) Yoyo
Yoyo
Glare 11J (Attribute Attack, 100% reduces opponent's defense level by 1)
Yoyo Ray 16J (Special Attack, Power 55, causes all of opponent's Enhancements to go away)
21J Combo Attack (Normal 30, 2~3 Attacks)
25J Chakra (Boosts Attacks by 1)
30J Heart (Special Attack 70 5% puts opponent to sleep)
36J Chirp (-1 to opponent's attack)
41J Nod (Physical Attack 75)
50J Pentacle (Physical Attack 80)
Lainey
Initial Skills
Spinning Rush (Physical Attack Power 60)
Hasty Turn ( (1 round of our first attack, opponent's skill is disabled)
Crash (physical attack)
Level 17 Throwing Mud (Special Attack 40,15% opponent's hit-1)