What's the program for the reunion?

I. Pass the toothpick

Participants in the game each draw a playing card, and then successively according to the order of the playing card to sit down, holding the smallest (or largest) of the playing card for the first head, with the mouth of the toothpick, in turn, passed to the next person's mouth, not allowed to fall Oh, pay attention to the hand can not be borrowed or any tool to help, if it fell, then naturally be punished for the ministry, after a circle, the game is not finished. Will pout half of the toothpick, continue to draw playing cards, according to the new order to sit, then the next round of passing ...... continue to pout half ...... pout ...... more and more exciting.

II. Stealing the Sky Trap

Remember the movie Stealing the Sky Trap where Sin Connelly trains Zeta Jones to go through infrared?

This game is somewhat similar to the first production props to find some red rope (glass rope on the line), the middle of the paper cups worn to describe the bell, but also to prepare the blindfold according to the number of participants, and then prepare the background music disco. so that after a few assistants in the stage pulling the rope, so that participants first open eyes to practice a little bit, and they said that this is a very challenging game to test their dexterity and memory. and memory, after practicing a few times, blindfolded their eyes, the music played, let them go, this time ** Yes, the host let all the assistants to remove the rope, you will see a very exciting show, pay attention to the side of the people can also deliberately mislead a little bit, said the head down, lift the feet and so on.

Three. King game

First, each person divided into a number. Then, one person is drawn to be the king, and the king can order anything to be done, for example, number 1 and number 3 to kiss. Sometimes, it's two men kissing.

Solitaire, the first person says hello good ah, the second person says, hello good ah, nice bright bright ah, the third person says hello good ah, nice bright bright ah, bright crystal ah.

Four, I love you VS shameless

Sounds a little "ambiguous", but in fact it is a good game to practice reaction.

Rules: people sitting in a circle, the rules can only say "I love you" to the person on their left, and "shameless" to the person on their right. Between the two can only be 3 times in a row dialog. If someone makes a mistake, he or she will be penalized.

Highlight: When the game reaches a certain speed, those who can't keep up with the reaction will often appear "I ...... shameless" or "No.... ...I love you" and other classic "confession".

V. Bucket squat

Participants will be divided into more than four piles, each pile of people holding hands in a circle, to each pile of people with the color or number of names, arbitrarily designated a pile of radish began to unify squatting, but also to read the words, and then designate the other radish heap to do the same action, the goal is to be the same, and so on, but can not be immediately back to the finger.

To illustrate with an example. There are four piles of red, white, yellow and purple radish, white radish squatting first, squatting read "white radish squatting, white radish squatting, white radish squatting red radish squatting." After the chant, all the white radishes point their fingers at the red radish pile in unison. The red carrots will start squatting immediately and will say the same thing under their breath, after which they can designate the next one but not the white carrots.

VI. Two little bees

Reading: two little bees ah, fly in the flowers ah, fly ah ......

Movement: two people face each other, 1. two hands as orchid finger-like spread arms up and down flying; 2. two hands in front of the chest for the palm shape of the cross * flying; 3. out of the hammer scissors cloth; 4. the winner of the palm for the wrestling slap-like, mouth reads The winner stretches out his palm as a slap, and mouths the word "pah-pah"; the loser harmonizes with the word "ah-ah"; if you don't lose or win, then you will make your mouth as a "wah-wah" kissing shape at the same time.

The winner: see reaction speed, the loser penalty a program.

VII. A frog

Participants form a circle, facing the center. The facilitator reads "one", the next person clockwise reads "only", then "green", then "frog", then "jump", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog". "jump" and then "into" and then "water" and then "in" and then "flutter"; then "one"; then "one"; then "one"; then "one"; then "one"; then "one". "; then "two frogs jumped into the water flopping flopping" ...... and so on, can not keep up with the rhythm or the wrong person penalty program.

VIII. Grab a chair

Stage set three chairs, invite four people up, play DISCO music, four people with the music around the chair, when the music stops to grab a chair, those who are not seated eliminated; minus a chair, three people continue the previous action, when the music stops to grab two chairs, those who are not seated eliminated; the last two people to grab a chair, those who are seated for the win.

9.007

From the beginning of a person pronounced "zero" with the voice of any one person, that person then also pronounced "zero" and then point to another person, the third person is pronounced "seven", followed by the voice of the finger as a shot at any one person, "shot" does not pronounce no action, but "shot" next to the left and right two people to send "ah" sound, and raise their hands in the form of surrender. --The wrong person drinks!

(Note: Suitable for crowds of people, because there is no order of rotation, but suddenly any one of them, so the whole process must be in a state of tension, because it may be the next one is you!)

X. Seven, eight, nine

Two dice, a dice box, more than two people can play, take turns shaking the dice, each person shakes once then immediately open the dice, if the tail number is 7 then add wine, the tail number is 8 then drink half of the tail number is 9 then you have to drink the whole cup, the other number of over. Taking turns, one person shakes it once, and you may only be able to add wine but not be penalized for drinking, but it's also possible that you'll have to drink one at a time, and that's up to you.

XI. Dare

Participants each draw a playing card, taking care not to let anyone else see your card. The dealer designates the person who gets the card to perform a show. The program must be funny, for example, the person must go to the next table and ask for a glass of wine, or go to the stage and say to all the ladies in the room "I love you!". In short, the more ridiculous and exciting the program, the better. In the next round, the person who performed the program will be the dealer and continue to draw cards.

XII. Truth or Dare

The rules are almost the same as Dare, the difference being that instead of a program, the dealer assigns a question to be answered by the person chosen. As the name suggests, the answer must be true. Of course, the trickier and more secretive the question, the more fun it is, but be careful not to invade people's privacy.

Thirteen. The big blindfold

By a person blindfolded play "blind", sitting in the "blind" on the left side of the person began to point to each person in the audience. When he points to one of them and one of the others, he asks the blind man, "Is this one okay?". The "blind man" says, "Is this one okay?" If the blind man says no, he moves on to the next person. When the blind man agrees, the person he points to is the one chosen for the game. The "blind man" removes his blindfold and guesses who has been chosen based on the expression on each person's face, and no one involved can tell the blind man. Of course, it could be the blind man himself. The blind man has to come up with a topic or a program to be performed by the selected person. As with the dare, the more ridiculous and exciting the program, the better.

In the next round, the chosen person from the previous round will be the blind man.

XIV. Officers and soldiers to catch thieves

Appliances: respectively written "officers, soldiers, catch, thieves," four small paper

This game is best played by four people. Four pieces of paper will be folded up, the four participants in the game, respectively, to draw a piece. The person who draws the word "catch" has to guess who is holding the word "thief" based on the facial expressions or other details of the other three people, and the one who guesses wrong has to be punished, and the one who guesses the word "officer" decides how to punish the person who draws the word "soldier".

Fifteen. Blindfolded Drawing

All cadets were blindfolded with a blindfold, and then paper and pens were distributed, one for each person. Ask to draw their home or something else specified on the paper while blindfolded. When finished, have the participants remove their blindfolds to admire their masterpieces.

Have each person write their name on the other side of the paper before putting on the blindfold. After they have finished their drawings, hang all the pictures on the wall and have the trainees pick the one they drew themselves.

The instructor describes something verbally and has the trainees draw what they hear, blindfolded. Then they compare their drawings and think about why each person hears the same description but draws something different when they are working. (Teaching aids: blindfold, paper, pen)

XVI. Cyclic phasing order

Appliances: none

Number of people: two

Method: the order word is "hunter, bear, gun", two people at the same time to say the order word, at the same time in the last word to make a movement - the hunter's movement is arms folded; the bear's movement The hunter's action is to cross his arms; the bear's action is to put his hands on his chest; the gun's action is to raise his hands in the shape of a pistol. The hunter wins the gun, the gun wins the bear, the bear wins the hunter, and if the moves are the same, we start over.

Excitement: the fun of this game is that both sides of the action of the big, very funny

Drawbacks: only two people's game

XVII. Count 7

Such an old game! But since old bottles can hold new wine, old games can be turned into something new!

Recall the rules of the old game: first of all there should be more people, 5 or more. Any one person starts counting, 1, 2, 3 ...... that way, and when it comes to multiples of 7 (7, 14, 21 ......) and numbers containing 7 (17, 27 ......) you have to Tapping on the table instead. Anyone who meets 7 but counts out loses, and anyone who knocks on the table without meeting 7 also loses. People who have no sense of numbers are advised not to play this, it's easy to lose.

Then look at the new pattern: the beginning is the same, but, after counting the number of 7, to count backwards! For example, the original is clockwise number, the turn of A is 7, he knocked the table, sitting on his left side of the B should be the next number of 8, no. Now it will become counterclockwise, from the A is 7, he knocked the table, the B should be the next number of 8, not! Now to become counterclockwise, by sitting on his right C count 8! This turn around, I promise you, turn the direction of the group will not be confused three times!

One more thing: only the first time you start counting from one. When the next person loses a drink, he starts counting, and instead of starting with 1, he can start with any number less than 10.

Try counting from 6 ......

Eighteen. Fifty cents and a piece

Props: no need;

The venue: a little spacious can be, there is no special requirements;

Number of people: 10 or so people can be, more people are more fun

Personnel: there must be both men and women, the proportion is not limited

Referee: a referee is responsible for issuing a commanding officer

The rules are as follows:

Rules of the game are as follows:

The game is played in a number of different ways. p>In the game, the boy is a dollar and the girl is 50 cents.

Before the game starts, everyone stands all together, with the referee standing on the side. The referee announces the start of the game and calls out a number of money (such as 3 dollars 5, 6 or 8 fast 5 such), once the referee calls out the number of money, people in the game have to form a small team of that number in the shortest possible time, let's say that the number called out is 3 dollars 5, then you need to have a small team of three men and one woman or seven women or one man and five women or something like that. Please remember to move fast, because the resources are limited, there are few opportunities for personnel can be evenly distributed, so the action of the slow ** may be less a few dollars or a few cents and failed miserably, so the time to go out on a limb, see the five cents (mm) to strike first; of course, the action of the fast staff do not just pull people, it is possible that the referee called is 3 yuan 5, but your team has become 5 dollars, this time you need to kick people! The game is a very good one, but it's not a good one, it's a very good one, it's a good one, it's a good one, it's a good one, it's a good one.

Game essentials: reaction to be fast, the referee said out of the number of money, we must immediately know by how many men and women's teams can meet the requirements; action should also be fast, grabbing 50 cents and kicking a piece of both fast and hard.