What's the Sailor Moon Fusion Book? Send it to me!

Saier's Elf Fusion Book

Including the synthesis formula, metamorphic bead color, energy sucking location, racial value, and skills of Iyuta, Gold Boo Boo, Glitter Nir, and Inferno Monkey. Some of the racial values are tentative, collected from the Internet.

Synthesized resources can actually be placed indiscriminately, but the resources are best placed on the resources about the Department, otherwise it is easy to cup.

I. Iyoda:

Formula: Barus + Carp

Synthesis resources (elemental):

1, aquatic seaweed + Water Essence + Ocean Energy + Shio Coral

2, 4 Water Essence

Elemental beads color: blue

Elemental beads absorbing location: the second floor of the Ocean Star, hatching after the empowerment. 24 hours

Iyuta evolved into Uriel Evolved into King Ruth

Racial Value:

Iyuta Racial Value Uriel Racial Value King Ruth Racial Value

Stamina 74 Stamina 94 Stamina 124

Attack 70 Attack 90 Attack 120

Special Attack 60 Attack 75 Attack 95

Speed 51 Speed 66 Speed 86 Speed 86

These are the most important of all the Ruths. p>Speed 51 Speed 66 Speed 86

Defense 58 Defense 73 Defense 93

Special Defense 57 Special Defense 72 Special Defense 92

Total 370 Total 470 Total 610

All Skills:

Tier 1 Electricity

Playing with Water

Bluffing

Sword Dance

Sword Dance

Sword Dance

Electricity Release

Electricity Release

Electricity Release

Electricity Release

Sword Dance

Electricity Discharge (Special Attack, Power 80)

Restraint

Phantom Light Wave (Super Power, Special Attack, Power 80)

Tooth Surge Level 44

Sharp Claw Attack (Physical Attack, Power 65)

White Mist Level 5O

Pushing Mountains and Hills Level 55 (Power 75, Special Attack, Power doubled when the opponent's Strength is less than half)

Wave Hit Thousand Strikes Level 59 (Power 20 Physical Attack Do 5~8 Attacks)

Dragon Strike Power 100

Sail with the Wind (Special Attack +1 Special Defense +1 Speed +1)

Surge of Waves Power 135 Special Attacks

Turbulent Dragon Strike Power 150 Physical Attacks

Second, Gold Boo Boo<

Formula: Boo Boo Flower + Little Bean Sprout

Synthesis Resource (Elemental):

1, Electricity Stone + Lunia + Photosynthesis Energy + Hierophant

2, 4 Light and Energy

Elemental Bead Color: Green

Elemental Bead Absorption Location: 3rd Floor of Crossover Star, Hatch for 24 Hours after Empowerment

Gold Boo Boo 76

Defense 66 Defense 81 Defense 106

Special Defense 67 Special Defense 87 Special Defense 112

Total 364 Total 469 Total 614

Gold Bubu Skills:

Blizzard Blade Level 1 Physical Attack Power 55

Shrinking Head Level 6 Attribute Attack Power 0, 100% when skill is used successfully. Change your defense level by 1.

Power Suck 12 Special Attack Power 40, half of the damage dealt to the opponent will be returned to your own stamina.

Absorb 17 Attribute Attack Power 0, resists 70 points of damage.

Blade Level 21 Special Attack Power 60.

Level 22 Gold Boo Boo evolves into Mona Boo Boo:

Vine Whip Level 26 Physical Attack Power 70.

Petal Splash Level 31 Special Attack Power 70.

Pollen Level 36 Attribute Attack Power 0, changes the opponent's Hit Rating by -1 for 100% of successful attempts.

Super Absorption.

Super Suction Level 41 Special Attack Power 60, half of the damage dealt to the opponent will be returned to your own stamina.

Level 42 Mona Boo Boo evolves into Lina Boo Boo:

Flora Protector: Level 45 Attack Power 0, when successful, 100% of your Defense Rating will be changed by 1, and 100% of your Special Defense Rating will be changed by 1.

Bombardment: Level 49 Physical Attack Power 80.

Grab: Level 53 Physical Attack Power 40.

Parasitism: Level 57 Attack Power 60.

Parasite: Level 57 Seed: Level 58 Physical Attack Power 60.

Parasitism: Level 58 Seed: Level 59 Physical Attack Power 60. Seed Level 57 Attribute Attack Power 0, draws 1/8 of opponent's maximum Strength for five turns (does not work on Grass).

Breach Level 60 Physical Attack Power 90, changes the opponent's defense level by -1 for 15% when successful.

Photosynthesis Level 63 Attribute Attack Power 0, restores 1/2 of your maximum strength.

Powder Strike Level 70 Physical Attack Power 120, poisons the opponent for 10% of hits.

Flower Energy Level 73 Attack Power 0, 100% of successful skill uses will change your Special Attack level by 2.

Golden Green Leaf Level 78 Special Attack Power 150, restores 1/10 of your Strength every turn for 3 turns.

III. Glitter Nier

Formula: Nier + Glitter Pippi

Synthesis Resource (Elements) ):

1. 4 Pure Energy

2. Snowball Energy . Electric Energy Stone . Capacitor Sphere . Photosynthesis Energy

Elemental God Bead Color: Purple

Elemental God Bead Energy Absorption Location: Alpha Star Level 1,,hatch 48 hours after empowerment

Flash Neil evolved into Flash Phyllis, evolved into Flash Effia

Racial Value: (Flash Effia Racial Value was calculated by Mime, Fish, Mime, Tsung Tsung Tsung, Mime, Swimming Dragon after a

Flash Neil Race Value Flash Fisley Race Value Flash Effia Race Value

Strength 56 Strength 71 Strength 91

Attack 48 Attack 68 Attack 88

Special Attack 68 Special Attack 88 Special Attack 118

Speed 52 Speed 72 Speed 92

Defense 43 Defense 58 Defense 78

Special Attack 88 Special Attack 78

Defense 52 Speed 72 Speed 92

Defense 43 Defense 58 Defense 78

Special Defense 45 Special Defense 60 Special Defense 80

Total 312 Total 417 Total 547

All Skills:

1J Quick Attack P&P 45 35pp

5J Change Attribute 5 rounds same as opponent's attack power 25pp

10J Thought Ray Ultra Special 50 35pp

1J Quick Attack P&P 45 35pp

5J Change Attribute 5 rounds same as opponent's attack power 25pp

10J Thought Rays Super Special 50

36J Swift Strike 60 30pp

40J Phantom Light Wave Ultra 80 15% to hit-1 30pp

41J Evolution Flash Effigy

43J Flash Shield Attribute: Halve damage from physical attacks for 5 rounds

46J Flying Swallow Slash Flying 75 25pp

49J Intentional Disruption Ultra 75 10pp

52J Mind Control Attribute pp-2 5pp

55J Flying Rush Flying Object 90, 1/4 bounce, 20pp

58J Flash Meteor Ultra 105, 10pp

61J Aura Recoil Attribute 10pp

64J Extreme Spinning P&P 90, 20 pts. of fixed damage. 15pp

67J Inspiration Attribute Special Attack +2, 30pp

70J Cosmic Phantom Ultra, 150, -1 to own defense, 5pp

73J Reflector Attribute, 3-4 rounds, bounces 1/2 opponent's damage

76J Unlimited Light Ultra, 150, 20% Special Attack +1, 5pp

Four. Fire Monkey

Formula: Flame Gorilla and Jill

Synthesis Resources (Elemental):

1, 3 Inferno Crystals and 1 Flame

2, 4 Flame Elementals

Elemental Bead Color: Red

Elemental Bead Absorption Location: Volcano Star Level 2, Hatch in 24 Hours after Empowerment

The Flame Monkey evolves into the Molten Fire Monkey. Evolved into the Magic Orangutan

Racial values (tentative):

Inflammable Monkey Racial Value Molten Fire Spirit Monkey Racial Value Magic Orangutan Racial Value

Stamina 70 Stamina 90 Stamina 120

Attack 62 Attack 82 Attack 112

Special Attack 62 Attack 82 Attack 112

Speed 64 Speed 84 Speed 114

Defense 50 Attack 84 Speed 114

Defense 50 Defense 60 Defense 80

Special Defense 50 Special Defense 60 Special Defense 80

Total 358 Total 458 Total 618

Skills:

Inflammable Monkey

Crazy Scrambling Grab Level 1 Physical Attack with a power of 25, does 2-5 attacks in 1 round.

Pick 5 Attribute Attack, 100% reduces opponent's hit rate by 1

Spark 10 Special Attack, Power 40, 10% burns opponent on hit.

Flying Leaf Storm Level 15 Special Attack, Power 140, changes your own Special Attack by 100% -1.

Torture Level 19 Attribute Attack, changes your opponent's Defense Rating by 100% -1.

Level 20 Evolution

Molten Flame Spirit Monkey

Burning Out Level 24 Special Attack, Power 65, burns your opponent by 10%.

Spirit Strike Level 29 Physical attack, power 80, power doubles when you are less than 1/2 your strength.

Pressure Level 34 Attack, 100% changes the opponent's attack level by -2.

Flame Maelstrom Level 39 Special Attack, Power 15, 100% burns the opponent.

Level 40 Evolution

Magic Flame Gorilla

Flame Carriage Level 43 Physical attack, power 95, 10% burns on hit.

Meditation Level 47 Attack, 100% increase your Special Attack by 1 and Special Defense by 1.

Desperate Flame Level 51 Special Attack, Power 100, 5% kills.

All-Out Strike 55 Physical Attack, Power 120.

Super Speed 59 Attack, 100% changes your Speed Rating by 2.

Flame Charge 63 Special Attack, Power 125, 1/4 of the damage bounces back to you.

Jedi Counterattack Level 66 Physical Attack, Power 100.

Awakening Level 69 Attack, 100% change your Special Attack Level 2 and Physical Attack 2.

Indestructible Flame Level 72 Fire Special Attack, Power 150, Increase Attack by 30 per round for 5 rounds.

Magical Flame Cracking Strike Level 77 Physical Attack, Power 150, Increase Attack by 16% for 5 rounds after use.

Seven, the pink beads

Formula: Nier + flash Pippi

Beads color: pink

Sailor pink beads how to synthesize? What is the synthesis formula? How do you synthesize the pink meta beads?

Pink meta bead fusion formula: Neil + Flash Pippi

70% synthesized purple bead (Flash Neil), 15% synthesized pink bead (Mystery system elf Karu)

Hatching needs 72 hours

Pink meta bead absorbing energy location: absorbing mysterious essence in Lushio star, need to absorb three times to hatch

Karu Skills:

6 levels of Kakra Karuek racial value.

Level 6 Mystic Power Attribute, Power 0, PP.20, +1 to own Attack,Special Attack

Level 13 Illusion Magic Divine Special, Power 50, PP.40

Level 18 Disturbance Attribute, Power 0, PP.20, -1 to hit on the other side

Level 19 Kakra

Level 27 Crazy Grabbing Poo, Power 25, PP.15, 2-5 attacks

Level 19 Kakra

Level 27 Madness Grabbing Poo, Power 25, PP.15, 2-5 attacks

Level 19 Kakra

Level 20 Madness Grabbing Poo, Power 25, PP.15, 2-5 hits. Level 30 Seal Attribute, Power 0, PP.10, -1 to opponent's Attacks

Level 33 Nucleus Art Divine Special, Power 70, PP.40, +1 to 20% Special Attacks

Level 40 Karuyak

Level 41 Flying Crash Flying Object, Power 70, PP.20

Level 44 Otherworldly Illusion Divine Special, Power 0, PP.20

Level 44 Kakra Might 0, PP.10

Level 47 Mystic Guardian Attribute, Might 0, PP.25, no abnormal status for 5 turns

Level 51 Winged Rush Flying Object, Might 90, PP.15, 15% opponent's defense -1

Level 55 Magic Circle Spirit, Might 90, PP.20, 15% opponent's speed -1

Level 59 Sense, Might 70, PP.20

Level 59 Sense Attribute, Power 0, PP.30, Self Defense +2

Level 63 Claws of Light and Shadow Attribute, Power 120, PP.10, 15% Opponent's Attack -1

Level 66 Magic of Exorcism Attribute, Power 120, PP.10, Adds an additional 30 points of Fixed Damage

Level 70 Supercore Concentration Attribute, Power 0, PP.15, Self Attack +2

75 Level 70 Supercore Concentration Attribute, Power 0, PP.15, Self Attack +2

75 Level 70 Super Core Concentration Attribute, Power 0, PP.15, Self Attack +3 2

Level 75 Supernuclear Aura Magic Divine, Power 150, PP.5, 20% Self Attack +1

Karu Racial Values: (Thanks to Me Blackie for providing the racial values)

Karu Racial Values

Physical Strength 55

Attack 50

Special Attack 70

Speed 51

Defense 49

Special Defense 60

Total 335

Kakra Racial Value:

Kakra Racial Value

Physical Strength 75

Attack 70

Special Attack 90

Speed 71

Defense 64

Special Defense 75

Total 445

Karuyek Racial Value:

Karuyek Racial Value

Physical Strength 105

Attack 90

Special Attack 120

Speed 96

Defense 84

Special Defense 95

Total 590

V. Coffee-colored Metamagic Bead (brown) (Meta Bead)

Formula: Rugas + Dabira

Meta Bead Color: Coffee (Brown)

How to synthesize Sailor Moon's Coffee Meta Bead? What is the synthesis formula? Sailor Damora's skills? Let the group tell you.

Damora is a ground system, the hatching time is 24 hours

Coffee-colored metamorphic beads synthesis formula:

Kasdak (evolution of Dabira) + Rugas (Moby's evolution) + any four energy materials + luck

Coffee-colored metamorphic beads of the location of the absorption of energy: in the alpha star rocky ground to absorb the essence of the earth in order to hatch

Sailor Damora Skills:

Knocking 1 level physical attack, power 40.

Aiming 5 level attribute attack, 100% change their own hit level 1.

Shattering 10 level earth-based physical attack, power 80, 15% change the opponent's defense level 1.

Vibrating Strike 15 level physical attack, power 50.

Digging 20 Level Attribute Attack, 100% changes your defense rating by 2.

Sailor Damora Level 21 Evolution Darragh

Triple Claw Level 24 Physical Attack, Power 45, does 2~3 attacks per turn.

Dusty 28 level Earth special attack, power 70.

Earth Shield 32 level Attribute Attack, 100% change your own special defense level by 2.

Broken Heart Stab 36 level Earth Physical Attack, power 60, power doubled when opponent's strength is less than 1/2.

Earth Dragon Break Level 40 Earth-based special attack, power 70, first strike power 2x.

Sailor Damora Level 41 Evolution Karux

Stomping Foot Level 43 Attack, 100% changes opponent's speed by -2.

Mighty Slash Level 48 Earth Attack, Power 100.

Spiked Shuriken Level 51 Attack, Power 80.

Armor Break Level 53 Attack, 100% changes opponent's defense by -2.

Armor Break Level 53 Attack, 100% changes opponent's defense by -2.

Armor Break Level 53 Attack, 100% changes opponent's defense by -2.

Armor Break Level 53 Attack, 100% changes opponent's defense by -2.

Jedi Strike Level 55 Physical Attack, Power 100.

Breaking Attack Level 58 Attribute Attack, 100% changes opponent's Attack Level by -2.

Earth Splitting Light Level 61 Geomantic Physical Attack, Power 90, 15% changes opponent's Special Defense Level by -1.

Cross Slash Level 64 Physical Attack, Power 120, 15% changes opponent's Defense Rating -1.

Earth Power 67 Attack, changes your Attack Rating by 2.

Earth Blast Dust 71 Earth-based Attack, Power 110, 15% changes your opponent's Special Defense Rating by -1.

Earth Heart 73 Earth-based Skills for two rounds, doubling their power.

Explosive Extreme Spike Level 78 Earth-based Physical Attack, Power 150, 15% change opponent's Attack, Defense, and Special Attack levels by -1.

Sailor Damora Racial Values: (Damora Racial Values Originally Posted by: Mime, Mumble)

Damora Racial Values

Physical Strength 65

Attack 67

Special Attacks. 40

Speed 50

Defense 55

Special Defense 45

Total 322

VI. Sailor Beige Meta Bead

Laini + Aziz

Meta Bead Color: Beige (White)

What is the Sailor Beige Meta Bead hatching? Hatching elf skills?

Sailor Rice White Yuan Shen Bead has the possibility of hatching one of the three kinds of elves Sink, Ida, Sierra rabbit, three kinds of elves are all common system, the final Yuan Shen Bead synthesized which elves are random.

I. Sailor Sink skills, Sailor Sinnas skills table

1. Punching top Power 40 35PP

2. Shun Feng Self speed plus 1 30PP

3. Eye ray Power 40 40PP

4. Charge Power 50 first hand 30PP

5. Meditation Self Special Attack Attack +1 20PP

6. Star Light Power 60 30PP

7. Triple Strike Combat Power 30 2~3 consecutive attacks 20PP

8. Marker Self-hit +2 20PP

9. Love Love Power 70 5% of hits puts the opponent to sleep 30PP

10. Wind Strike Power 70 30PP

11.

11.Confuse -1 on hit 25PP

12.Crazy Comet All of your opponent's enhancements disappear 20PP

13.Triangle Refractor 100 Power 10PP

14.Confusion 10PP

15.Vacuum Blade 100 Power 15PP

16.Hollow Stab 100 Power 20% of your speed +1

16.Hollow Stab 100 Power 20% of your speed +1

17. 100 20% change their own speed +1 10PP

17.Interference Opponent's physical defense speed -1 20PP

18.Colorful Dazzle Power 130

Second, Sailor Carmen rabbit, Sierra rabbit skills

Raid:45

Fierce Teeth: Add Attack Attack1

Rays of Power:45

Teeth: Add Attack Attack1

Rays of Power:45

Rays of Power:45

Tooth Rush:60 5% Fear

Smoke:1

Blinding Light Wave:55

Feint:60 Preemptive Attack

White Light:70

Lunge:80 15% Defense Reduction1

Noise:2 Defense Reduction

Energy Breath:80

Monstrous Strike:100

Build Up: 80

Monstrous Strike: 100

Build up:45

Fierce Tooth:60 5% Fear

Smoke: 1 Defense Reduction

Energy Breath:80

Weird Strike: 100

Accumulation of Qi: 5-conjunction attack that hits the opponent's vitals increases by 1/16

Aura Glare:110 15% minus the opponent's special defense by 1

Claws of Shattered Iron:110 15% minus defense by 1

Silence: adds 2 to both defenses

Terrorist Shriek:110 5% Fear

Claws of Frenzy:60 Attacks can be done 2 -3 times

Desperate: physical strength to zero, is the next elf out of battle double defense increased by 1

Deafening: 135 15% reduction of special defense 1

Third, Sailor Ida skills

Knocking Initial Skills Normal Physical Attacks, Power: 40, PP: 40

Tweeting Level 4 Attacks, -1 to opponent's attack, PP: 40

Tweeting Level 4 Attacks, -1 to opponent's attack, -2 to opponent's attack, -1 to opponent's attack, -1 to opponent's attack. Opponent Attack -1, PP:40

Eye Rays Level 8 Normal Special Attack, Power 40, PP:40

Peck Level 11 Normal Physical Attack, Power 55, PP:40

Glare Level 14 Attribute Attack, Opponent Defense -1, PP:30

Laser Shot Level 17 Mechanical Special Attack, Power 90, 15% of Opponent -1 to hit, PP:20

Slash Level 20 Normal Physical Attack, Power 70, PP:20

Accelerate Level 23 Attribute Attack, +1 to own speed, PP:35

Twilight Wave Level 26 Normal Special Attack, Power 70, removes all of the opponent's ability enhancement effects, PP:30

Level 27 Evolution to Haika<

Rush Level 30 Normal Physical Attack, Power 80, PP:30

Sharpness Level 34 Attribute Attack, +2 to hit, PP:20

Shockwave Level 38 Normal Special Attack, Power 90, 5% fatigue, PP:10

Jumping Peck Level 42 Normal Physical Attack, Power 90, PP:20

Evasive Awareness Level 46 Normal Special Attack, Power 70, removes all of your opponent's ability enhancements, PP:30

Level 27 evolves into Haika<

Evasion Awareness Level 46 Attribute Attack, if you strike first, your opponent's skill is disabled, PP:10

Cyclone Storm Level 50, Normal Special Attack, Power 105, 15% opponent's Special Attack -1, PP:10

Winged Chase Level 54 Normal Physical Attack, Power 100, PP:40

Offensive Awareness Level 58 Attribute Attack, your own Attack +2, PP:20

Offensive Awareness Level 58 Attribute Attack, your own Attack +2, PP:20

Offensive Awareness Level 59 Attribute Attack, your own Attack +2, PP:20

Right in the middle of the heart 63 level normal physical attack, power 125, after using 3 rounds of lethal rate increased by 1/16, PP:40

Eight, orange metamorphosis beads

Formula: winged bee + ufo

Metamorphosis bead color: orange

Sailor Orange metamorphosis beads how to synthesize? What is the synthesis formula? What are the skills of Sailor Lightfeather Bee Swift Chrysalis Halwing Bee? What are the racial values of Sailor Light Feather Bee Swift Chrysalis Halwing Bee? Let the group to tell you!

Light Feather Bee is a flight system, hatching time: 24 hours.

The synthesis formula of the orange metamorphosis beads: Spirit Wing Bee + Phantom Float

Pure Energy

Yellow Crystal Ore Yellow Crystal Ore

Pure Energy

The location of the orange metamorphosis beads of energy absorption: in the high altitude layer of the cloud star to absorb the essence of the air in order to be hatched

Sailor No. Light Feather Bee Skills: (Author: Mime丶银风)

Flying Strike

High-speed Movement

Whirlwind

Quick Strike

Blow Fly

Wind Blade Power 50 Flying Agents

Dance Dual Attack +1

Smash Power 90 Attacks

Hasty Swallow Return Power 65 Flying Attacks First Attacks Must Be Hit

Wind Attack

Mimicry <

Perch

Wind Wings Power 80 Flying Attack

Folded Wings Power 90 Attack Quarter Damage

Pursuit Attack +2

Poison Powder

Advance Attack +2

Venomous Needle Strike

Rush Into the Air Power 100 Flying Attack

Spiral Swirl Power 105 Flying Special Attack

Flying Spinning Shock Power 120 Flying Physical Attack plus 40 Fixed

Tortoise Shockwave Power 140 Flying Special Attack

Sailor Light Feather Bee's race is biased in favor of Special Attack, and its skill power is biased in favor of Physical Attack. So practicing character is very broad: stubborn, cheerful; conservative, timid are recommended.

Racial values for the time being:

Light Feather Bee Racial values

Physical strength 55

Attack 55

Special attack 60

Speed 63

Defense 48

Special defense 37

Total 318

Swift Chrysalis Racial values

Physical strength 75<

Attack 75

Special Attack 80

Speed 83

Defense 63

Special Defense 52

Total 428

Halter Wasp Racial Value

Physical Fitness 100

Attack 100

Special Attack 105

Speed 108

Defense 83

Special Defense 72

Total 568