Three Kingdoms 12 - the last king
(new map + new strategic supply system + original power minister system + improved overlord continent + Three Kingdoms 11 + Three Kingdoms all generations of the best challenge system - Three Kingdoms 6 improved version)
Three Kingdoms series, is so far, to the Three Kingdoms as the theme of the most classic computer game series. The Three Kingdoms series is by far the most classic computer game series based on the Three Kingdoms. Unfortunately, the developer is not China, which owns the history of the Three Kingdoms, but the Japanese company Everbright. I wish our game developers would work harder! Three Kingdoms 12, one of the most successful of the Three Kingdoms series, was officially launched to the outside world by Everbright on October 15, 2006, in a Tokyo, Japan, outlet called Three Kingdoms 12 - The Last King, a Three Kingdoms-themed game. According to the prediction of the people concerned, Three Kingdoms 12 will be the last version of this series of Glorious.
(a) resources
In order to simplify the calculation, so the game is only divided into five types of resources, respectively, population, food, war horses, minerals, money.
1, population, the game's most important strategic resources is the population, whether food, soldiers, taxes are related to population. The increase in population depends on the city's security and loyalty, and cities at war will have less population.
2, food, needless to say, the most important consumables, the need for generals to reclaim a lot of wasteland, in July and August each year, you can send an army of 1,000 stone grain farmers can only harvest 400 stone, only to send the army to harvest completely, storage of food need to build a granary, so you can set up a few special grain storage (sneak attack on the strategy of the crow's nest can be realized.)
3, the war horse, the main strategic resources, with the war horse in order to form a strong cavalry team, to get the supply of war horses **** there are 3 ways, one is every year in March, there will be horse merchants in Chengdu, Liangzhou, Chang'an, Yecheng appeared, each has 500 war horses supply, but the price is amazing. Secondly, the horse-producing areas in Xiliang (2 with an annual output of 1,400 horses), Yizhou (1 with an annual output of 700 horses), Yongzhou (2 with an annual output of 1,000 horses), Hezhou (1 with an annual output of 800 horses), Youzhou (2 with an annual output of 1,300 horses) and Jizhou (1 with an annual output of 1,000 horses), and by building a horse farm in the counties of the horse-producing areas, the horses could be supplied every year. Thirdly, the northern Xianbei paid an annual tribute of 500 horses to the lords of the Han Empire (or the capital of Luoyang), and the northern Zorans paid an annual tribute of 500 horses to the lords of Yecheng.
Note: The country supplied less than 10,000 horses a year.
4, minerals, belonging to the consumables, is the raw material for the manufacture of bows and arrows, no arrows lost can not be replenished to consume a huge number of bow and arrow troops, and bow and arrow troops is the game of defending the city of the main force, the field of battle is more effective killing and maiming of cavalry. The Chinese land *** spread more than thirty places of minerals, where the minerals belong to the county to build workshops, you can get a monthly supply of arrows. In addition, the main county towns will have merchants in January every year, but the supply is not much, and the price is expensive.
5, money, we all know, needless to say, used to pay salaries, buy horses, arrows, construction of granaries, fortification of the city, in addition to holding banquets, rewarding the subordinates, pray to the sky. The money comes mainly from the city's taxes. The more people in the city, the more loyal the people are, the more money there is, and also from certain big tycoons and petty thieves.
(2) Army
1, soldiers.
The army in the game *** is divided into three regular soldiers, respectively, infantry, cavalry, bow soldiers, and another rattan armor soldiers, elephant soldiers, southern barbarians, Western Qiang cavalry, Umaru cavalry, Yamaguchi soldiers, bonobo soldiers, seven kinds of special soldiers. Ordinary soldiers are recruited from the civilian population in units of 50 (5,000 is shown as 100 in the game). The combat abilities of all soldiers are expressed in terms of combat strength, morale, killing power, defense power, and movement power.
I. Battle power.
1, the infantry is the most basic soldiers in the game, the initial strength of 1, after a month of training by the general will be able to raise the strength to 10, general training to the strength of 40 need to be 4 months (the fastest to shorten the famous general to 3 months), to reach 40 after the training is impossible to raise the strength of the game, the need to accumulate experience in the battle, after several battles to survive (40-50 need to win the battle, 50-60 need to win 5 battles, 50-60 need to win the battle, 50-50 need to win the battle, 50-60 need to win the battle, 50-60 need to win the battle, 50-50 need to win the battle. 50-60 need to win 5 times), to 60 will be called the elite soldiers, and then after 5 wins to reach 70 can be upgraded to the gunnery, the strength of up to 70 gunnery troops is definitely the player's hands of the main elite brigade. Then after 10 victories to reach 80 (the highest strength of the gunmen for 80) if the number of soldiers also reached 3000 people will be free to name the troops, such as called the "Divine Warrior Army" "the world's second army" "! The North House Soldiers". (less than 3000 people canceled) 2, infantry training reached 20, can be issued arrows or horses, turned into archers or cavalry. Bowmen the same strength can only be trained to 40, after reaching 70, it will be automatically converted to crossbow soldiers, the same strength to 80 (the highest strength of the bow soldiers for 80) more than 3,000 people can be established for the number, called the "Shen Ji Battalion". When the bowmen fight, they need to attack from a long distance and have a supply of arrows.
Author: 124.206.6.* 2007-11-3 05:18 Reply to this statement
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2 Three Kingdoms 12 - The Last King
3. Cavalry is also trained to 40, but because of the equipment of the war horse, not only in the mechanical power has a clear advantage, in the war power more The 10-point bonus, that is, the highest power can be added to the 90, 60 +10 cavalry can eat the power of 60 infantry. In addition, the cavalry with a strength of 70 can be converted into iron cavalry. Similarly, after reaching 80, the number of more than 3,000 people can be organized into the Tiger Leopard Cavalry (Cao Cao's special), the back of the puppet army.
Note: Soldiers recruited from Qingzhou and Danyang have a starting strength of 40.
Second, morale.
Soldiers' morale is determined by their strength, a soldier with a strength of 60 has a morale of 60, a soldier with a strength of 80 has a morale of 80. Soldiers' strength does not drop, but their morale changes according to various circumstances. Morale decreases by 10 every 3 days, 3, when food and supplies are cut off, morale decreases by 20 every 3 days, 4, when you fall for the enemy's "rumor". There are also 2 factors for the morale to rise: 1) The general of the troops with over 80% of command power can perform encouragement once a month, and the morale will be increased by 10. 2) The morale will be increased by 10 after the victory in the battlefield or the siege, but the maximum can not be more than 100.
The killing power of the soldiers.
The combat ability of the soldier is called the killing power, determined by the combat strength and morale, for example: a combat strength of 60 troops, his morale is the same 60, so his killing power will be 60 + 60 = 120, a combat strength of 80 soldiers, killing power of 160, with the decline of the morale of the soldier's killing power will be the same decline. A soldier with a killing power of 120 (1 unit of soldiers represents 50 people) is equivalent to a general with 60-70 martial arts, while a top cavalryman with a combat strength of 80+10 and a killing power of 180 would almost be able to go one-on-one with a fierce general with 90+ martial arts.
Fourth, the soldier's defense.
A soldier's defense is determined by the degree of defense of the formation taken by the general to which he belongs.
No formation: (All generals know it, and it is common to both land and water.) The defense is 40.
Horizontal Formation: (For land use, command rate 40+) Defense is 40.
Sharp Vector Formation: (For land use, command rate 60+) Defense is 50.
Fish Scale Formation: (For land use, command rate 60+) Defense is 50.
Geese Formation: (For land use, command rate 70+) Defense is 60.
Crescent Moon Formation: (For land use, command rate 70+) Defense is 60.
Crescent Moon Formation: (For land use, command rate 70+) Defense is 50.
Crouching Moon Formation: (land use, command rate 70+) defense degree 60.
Square Circle Formation: (land use, command rate 80+) defense degree 70.
Heng Yoke Formation: (land use, command rate 80+) defense degree 70.
Kei Shape Formation: (land use, command rate 90+) defense degree 80.
Crane Wings Formation: (land use, command rate 90+) Defense degree 80.
Water Formation: The martial skill Water Battle, Water General, and Water Commander have. Defense 50 in water battle.
* Eight Gate Golden Lock Formation: (Land use, Cao Ren's special formation, defense 80.) (Special effect: capture rate of military generals on the battlefield is increased.)
* Eight Formations: land use, Zhuge Liang special formation, defense 80 (special effect: Zhuge Liang is not attacked by enemy soldiers, and the battlefield capture rate of military generals increased.)
For example: a commanding force of 70-79 military generals using the Crescent Moon Formation, and the soldiers led by the battle strength of 60, the defense power of this soldier is 120.
V. Mobility.
The movement speed of the soldiers, cavalry is 2, infantry and bow soldiers is 1, after the formation of the army mixed compilation of the army's mobility is 1, a single cavalry mobility is 2.
2, the army.
In the game, a single general can lead an army, or several generals can be combined to form a large army. There can be up to 3 armies in a large regiment, 1 commander, 2 deputy generals, and one of the deputy generals can be appointed as a participant. (A separate general may also be appointed to serve as an enlisted soldier, but this general may not lead troops.)
An army can carry up to 30 days of food, once consumed, need to have a conveyor team of food supplies, in addition to the army has a fatigue setting, the army is out of continuous combat, fatigue reaches 99, the morale will be every three days down 10 points. Morale is 0, the army will be dispersed. The formation of the army in the corps is decided by the commander-in-chief, and the one with the highest strategy among the senators and the commander-in-chief decides the strategy level of the corps.
(3) Talent
There are many types of generals in the game, but there are only 3 types of generals that can be played: vassals, ministers of power, and important ministers.
Vassal, can implement all the commands, the identity can be the governor, state pastor, public candidate, king, emperor.
Powerful ministers, must be in possession of the emperor to be able to appear powerful ministers, there are 3 kinds of official positions of powerful ministers, which are the prime minister, the grand secretary, and the grand general, and can implement all the commands.
The important ministers, who have their own independent corps, have the power of internal affairs and conquest of their own corps, but no diplomatic and personnel power, can have 4 kinds of official positions: car cavalry generals, hussar generals, generals of the guards, and generals of auxiliary
(a) The number of soldiers of the armies that can be commanded by vassals and generals depends on the status
A. The county city guards (they can command 5000 soldiers, and they can take over a county city.
The general is a man of cloth (can command 3000 soldiers, no need for merit)
Author: 124.206.6.* 2007-11-3 05:18 Reply to this statement
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3 Three Kingdoms 12 - The Last King
Second, the county governor (can command 10,000 soldiers, occupying a county city can be)
1, you can appoint lieutenants (each force
1, can be appointed lieutenant (each power 8 people, can command 5000 soldiers, need to merit 500)
2, can be appointed to the civil service (civil service official position again.)
2, can be appointed to the civil service (civil service official position).
3, the state pastor (can lead 15000 soldiers, occupy all the counties in a state, and the territory of the counties and cities of the people's loyalty 60 +, by the emperor / ministers of the power to appoint)
1, can be appointed to the General (4 people per force, can lead 8000 soldiers, need to be 800 merits)
2, can be appointed to the civil service (civil service official position re-examination.)
2, civil servants (civil service official position.)
Fourth, Hou (can command 20,000 soldiers, vassals become state pastor, forces more than 50,000 troops, to the emperor / ministers of gold, can be appointed by decree)
1, can be appointed to miscellaneous generals 40 (each force **** 40 people, can command 10,000 soldiers, need to be 2000 merits)
2, can be appointed to civil officials (civil official positions again.)
2, can be appointed to civil officials (civil official positions again.) The first is to make sure that you have a good understanding of what you are doing and how you are doing it.)
5, Gong (can command 30,000 soldiers, must embrace Emperor Xian of Han Dynasty, at least 1 state, at least 100,000 troops, reputation higher than 40, can be appointed as Gong.)
1, can be appointed before and after the right and left generals (can command 12,000 soldiers, need to merit 4,000)
2, can be appointed civil officials (civil officials official position re-test.).
6. King (can command 30,000 soldiers, must have Han dynasty destroyed, at least 1 state, at least 100,000 troops, reputation higher than 50, can be elected by the ministry to be the king)
1, can be appointed Siping Si'an General (can command 12,000 soldiers, need to merit 4,000)
2, can be appointed civil officials (civil officials official position re-test.).
The above is an ordinary general, the highest merit capped at 6000.
Seven, the emperor (can command 30,000 soldiers)
The emperor can appoint military officials: four conquests and four towns of generals (8 people, can command 15,000 soldiers, need to be 6000)
Four conquests and four towns of the generals can be the assassination of the state, the aspect of the big, can be appointed to the legions of combat, but the emperor has no right to conquer, but can not be appointed to the army to fight. Although he does not have the power of conquest, the emperor can order him to fight.
He can appoint four civil officials.
These 12 people are capped at 8000.
The Emperor can appoint Auxiliary Generals, Cavalry Generals, Hussar Generals, and Generals of the Guard (4 people, who can command 30,000 soldiers, and need to be 8000.)
These 4 positions are the highest level of military generals, and will not be able to serve as deputy generals of the troops later on. And only these 4 positions of generals can have a maximum merit of 9000.
The three chiefs: general, general secretary, prime minister. (3 persons, can command 30,000 soldiers, need 9,000 merits, the maximum merit is capped at 10,000.) After becoming one of these three officers, the general will be able to lead the army independently (with at least 1 county), and will not be subject to the jurisdiction of the player anymore. And when the merit rises to 10000, there will be the possibility of a minister of power.)
(2) Abilities
There are 2 types of abilities for different periods of time, with 54 as the dividing line, and there are 6 types of specific abilities on the surface, as well as special talents and hidden personalities.
1, strategy, determines the success rate of the military general in military politics and battlefield use of strategy and the number of able to use the strategy.
2, command, determines the scope of the enemy on the battlefield, the ability of the general to train soldiers, can master the number of formations.
3. Interior, determines how effective the general is in building the interior.
4. Charisma, determines the success rate of diplomacy, boarding talent, and is an important ability of the vassal, the higher the charisma, the less likely the generals will betray.
5, martial arts, the ability of military generals to kill soldiers, the ability to fight alone.
6. Physical strength, the general's life value, and determines the ability to implement the strategy (physical strength of 40 is healthy, below 20 will be very sick, unable to work. If it is 0, the general will die)
The ability to 99 for the upper limit, followed by 97, **** nine products, 95 for the first product dividing line, and then the second product for the 90-94, the third product for the 85-89, the fourth product for the 80-84, the fifth product for the 75-79, the sixth product for the 70-74, the seventh product for the 60-69, the eighth product for the 30-50, the ninth product for the 1-29.
7. Loyalty, the loyalty index of the generals to the vassals, the maximum capped at 89 for ordinary generals, 90+ for kinship generals and special generals. Loyalty of 90+ generals will not drop. Ordinary generals' loyalty will drop due to rumors from enemy countries. In addition, state assassins and important ministers will drop 6 points every month, and will rebel if they fall below 60. There is only one way to increase the loyalty of ordinary generals on 90 (such as Ling Cao killed for Gan Ning, and then caught Gan Ning, his son Ling Tong asked to kill him to avenge his father's death, agreed to the prestige minus 1, the loyalty of Ling Tong to 90)
8, prestige, for the lords of the unique and important indexes, the higher the prestige, the higher the loyalty of the people of the occupied cities and towns, and more likely to have the emergence of the army of the volunteers, and many events
and prestige
related to.
A lot of events are related to reputation.
Author: knife bush of small poems Reply Date: 2008-1-16 14:50:56
Three Kingdoms 12 will be the last version of this series of Glorious
Three Kingdoms 12, is the most successful one of the Three Kingdoms series, October 15, 2006, Glorious company in a store in Tokyo, Japan, the company formally launched this called Three Kingdoms 12 - The Last King" Three Kingdoms-themed game. According to the prediction of the people concerned, Three Kingdoms 12 will be the last version of this series of Glorious.
The Three Kingdoms has 17 states and 128 cities, a vast land, magnificent mountains and rivers, which constitute the stage for players to show their ambition. After entering the game, the game shows the national map, easy to query and analyze the world's situation; in the game, in the main map, click on the partition map, and then click to enter the specific map of each city. There are six types of cities in the game:
8 first-class cities: Nanpi, Taiyuan, Xuchang, Luoyang, Jianye, Xiangyang, Chang'an, Chengdu, and Changsha.
Sixteen second-class cities (prefectures): Beiping, Jicheng, Beihai, Bohai, Xuzhou, Yecheng, Qiao County, Wancheng, Shouchun, Chaisang, Lujiang, Jiangling, Changsha, Xiliang, Hanzhong, Jiangzhou.
Twenty-four third-class cities (counties): Wuhang, Zhuo County, Pingyuan, Jinyang, Rencheng, Xiabiao, Huaiyin, Puyang, Chenliu, Runan, Hongnong, Wu County, Danyang, Nanyang, Shangyong, Nanhai, Xianyang, Tianshui, Longxi, Qiang, Zitong, Yong'an, and Yunan.
Twenty-seven fourth-class cities: Xiangping, Qinghe, Daixian, Shangdang, Jinan, Linzi, Langya, Guangling, Zhiyang, Xingyang, Hefei, Huiji, Yuzhang, Lukou, Jiangxia, Wuling, Zuoling, Guiyang, Guilin, Jingyang, Anding, Wudu, Zhangye, Langzhong, Shiben, Touzhong, and Dale City.
25 fifth-class cities (counties): Le Lang, Yi Jing, Zhen Ding, Le Ling, Xiaopei, Liyang, Jian'an, Poyang, Bachou, Xin Ye, Gongan, Luling, Jiaotong, Yazhou, Yizhou, Qinchuan, Chencang, Jiuquan, Dunhuang, Jiange, Jiangyou, Fulcheng, Wuyang, Yongchang, Jianning.
Twenty-eight sixth-class cities (passes): Yuyang, Jieqiao, Yanmen Pass, Huguan, Baima, Dingtao, Guandu, Yishui Pass, Hujing Pass, Hangu Pass, Wuguan, Mushukou, Niuzhu, Chibi, Bowangpo, Stillwater, Changsanpo, Huarong, Yiling, Tongguan, Wujiangyuan, Sangan, Qishan, Jieting, Yangpingguan, Jiamengguan, Baisuiguan, Mianzhuiguan
The necessary locations of each fortress (excluding the city gate) are as follows.
1, the ruling house (depending on the level of the city, or referred to as the House of Council, Shuai Tent): the players deliberated; the guardian is located; receive and return to the task of reporting.
2. Barracks: The place where soldiers are stationed in the city or at the border.
3. School (drill ground, drill ground): the place where soldiers train.
4, the official residence: players can click to enter their own and others' homes, provided that the owner is an official .
5, post: the player from here to start moving across the country (players with horses can switch to the large map to click on the city to send commands to move directly).
6. Prison (cell): to hold arrested and captured players.
7, small store (grocery store): selling basic food, but also some miscellaneous goods.
8, the inn (inn, curtain camp): let the player sleep and rest.
9. House: players can click into their own and others' homes, provided the owner is a civilian.
The non-essential locations are:
10, Yamen: where the government handles civil cases.
11, the market (downtown): a place where all kinds of goods are traded and sold.
12, dress store (tailor store): the place to buy clothes, jewelry.
13, the money shop: the place to deposit and withdraw money
14, the weapons store (blacksmith store): the place to buy weapons, armor.
15, Tavern (tavern): a place to drink and buy alcoholic beverages.
16, pharmacy: a place to buy medicine.
17, theater shed: a place of entertainment.
18, casino: a place to gamble.
19, teahouse: a place to drink tea, buy tea drinks.
20, florist: a place to buy flowers.
21, pawnshop; pawning, selling items on the body of the place.
22, bookstore: a place to buy books.
23, jewelry store: a place to buy treasures and ornaments.
24, the green house: the scholar entertainment, drinking and banqueting place.
25, the temple: the scholars to Zen, read books, rituals and places.
26, grass hut (hermit residence): the high people living in seclusion.
27, the school (Academy): reading and learning place.
28, the garden (flower garden): the place of leisure viewing. In addition to this, the specific city has another specific place.
29、河岸(小河的岸边,清秀的景景。)
30, village entrance (the exit of a village, a bamboo hedge and a wooded doorway.)
31, Sage's Residence (The elegant residence of qin and chess, with many paintings and calligraphy.)
32, the official residence (both elegant and slightly affluent, the table wine set, the case pen and ink.)
33, filial piety Lian Di (rich and noble people's compound, the building is decorated with gold and silver, but slightly vulgar.)
34, mill (grinding tofu, grinding wheat flour. Requirements: the two mills to be independent, can be posted separately, to adapt to the needs of different cities - some cities have both, some only the same.)
35, kitchen, utility room (the house can have kitchen utensils for kitchen use, can also be used as a warehouse and other uses.) 36, handmade place (small handmade place, heaps of raw materials, such as mat grass, wood strips, leather and so on. Requirements: raw materials can be separated from the post.)
37, field (a paddy field, between which there are drains.)
38, water well (a well for drawing water, with a windlass, a well rope and a bucket.)
39, forest (a forest, summer glory east withered.)
40, bamboo forest (surrounded by bamboo, quiet and cool.)
41, under the tree (under a big tree, there is a shanty cart like selling vegetables and meat, and in the other corner there are stone low tables and chairs where you can play chess.)
42, Mountain Pavilion (small pavilions in the mountains or urban gardens, elegant modeling.)
43, stream pavilion (river or urban garden pavilions, the scenery is beautiful.)
44, meadow, pasture (pasture rich place, grazing horses, cattle, sheep and other livestock.)
45, beacon (police tower, with arrows, can rise smoke and fire to tell the emergency.)
46, Valley Narrow Road (as the Huarong Road generally dangerous terrain, the passage between the two cliffs.)
47, Hu Min community (the northern ethnic minority community, mainly tents.)
48, Yue Min community (the southern ethnic minority communities, to the Walled Fence, bamboo and wood houses are mainly.)
49, horse farms (places where horses are traded.)
50, the square (a wide area in the city, often lively and colorful.)
51, Palace (the emperor's palace, magnificent and solemn.)
52, the bridge (fly across the river bridge. Requirements: you can paste the material to become a stone structure, can also be replaced by a wooden structure.)
53, luxury pavilions (luxury pavilions in the big city, the upper class scholars travel to enjoy the party.)
54, bustling street (bustling street, traffic, hawkers and vendors are also many.)
55, altar, high platform (such as Kong Ming borrowed the altar of the eastern wind, the ancient ruins of the high platform; layers on top of each other, four flags.) There are 55 indoor and outdoor scenes in the game, and as the mission system continues to be enriched and increased in the future, there will be many unique buildings and scenes to add
Map of the game city: In the game, the city's population, strength, defense, stability, agriculture, industry and commerce, and so on, the value of the game is with the game continues to change, so that the initial value can only be used as a reference.
Interior Guide
Interior is also an important part of Three Kingdoms. Success is only guaranteed if productivity is increased, national power is strengthened, and the region is prosperous and stable.
Interior:
Defending the world is no easier than fighting the world! As monarchs and officials, they must pay close attention to local commercial, agricultural and industrial development, develop land, transport materials, build production bases, adjust regional tax rates and development priorities, and also care for the people, empathize with them, and so on.
This is a group game, so many things have to be decided through various meetings. Meetings are used to convene all local officials to discuss a range of policies related to the region's internal affairs, military, personnel, and so on.
Officials above the rank of idle can come to the council house (the seat of government) to propose a meeting, at which time the officials participating in the meeting will vote on each issue.
The topics of the meeting are:
End meeting: end the meeting
War: start a war against a target region
Food distribution: distribute food to the local population
Recruitment: get the conscription work
Regional focus: decide on the general direction of the region's development, e.g., agriculture, commerce, etc.
Building bases: Decide whether or not to build production bases
Regional tax rate: regulates the local tax rate
National tax rate: regulates the national tax rate
Training: local soldier training The production system is an extremely important part of a strategy game, and is the basis for a strong and prosperous country. In our game, we have introduced the "production base system", where players build a variety of production bases to provide the gold, food, and various materials they need. These materials can then be reprocessed to produce equipment for equipping and upgrading your troops.
Building a production base requires a certain amount of stability, population, and money. After building a base, you need to appoint a director and recruit workers. The officer can inspire the workers of the base. There are 10 types of production bases, of which farms and workshops can be built everywhere, and the rest will vary depending on the region: Farms (produce food) Workshops (produce materials) Iron Mines (produce iron ore) Defense Workshops (produce iron armor, raw material: iron ore) Ranches (produce fodder) Horse Training Farms (produce horses, raw material: fodder)
Military Guide
War
War is the process of building a new generation of people, and it is a process of building a new generation of people.
War is one of the most important and fascinating themes in the Three Kingdoms. It is the main means for a country to expand its power. A war is divided into two sides, offense and defense, and each side consists of several legions. Each legion consists of one or more generals and soldiers. If a legion has an online player among its generals, the legion is controlled by that online player, otherwise it is controlled by the system. Only the Lord Commander of his side is eligible to give command orders to his country's legions and command troops in battle. Players will propose a war in the meeting, and then select "Create Army" from the "Special Command" in the menu, and deploy the generals and soldiers needed for the battle. Once you have divided up your army, you can go to the martial arts field (schoolyard), select "go to war", and bring your supplies to the battlefield. On the battlefield, if you click on a troop, you will see the troop's information on the left side and a set of buttons on the right side (which can be dragged). These buttons are divided into three parts: the top square (including attack, bow and arrow, charge, siege, and four types of offense and set fire to, show off, shouting, flooding, false orders, confusion, infighting, false reports, falling rocks and other tactics): attack the enemy, click on it and then select the target enemy troops. A square in the middle (including retreat, occupation, change of formation, change of direction, and four commands, divination, composure, heavenly change, wind change, encouragement, chaotic shooting, strange troops, striving, quick attack, ambush, cohesion, reconnaissance, traps, countermeasures): the role of this unit, click to play the corresponding effect. The bottom of the "clean up" button: the friendly troops, click and then select the target friendly troops can be used. The bottom "Pack" button is for use on friendly troops. There will be four green squares around your troops to indicate the range of movement. The commander can give orders to friendly troops. Clicking on a friendly unit will bring up a menu with four options: "Move", "Chase", "Rest", and "Alert".
Sangokushi 12 is based on the single-player combat mode of True Three Kingdoms 4. It incorporates real-time fighting elements.