Seeking the full Silent Hill 3 strategy!!!! Urgent!

First of all, enter the door in front of you, enter the ring road, you can enter a grocery store, but there is no use, the goal is a need to step on the steps of the door, enter the door, be careful of the enemy, open the door of the iron bars, step on a staircase, the destination is only a road, should not get lost, found the roller coaster track on the right, along the track all the way to the plot of the coaster crashed down! ...

Chapter 1: Center Square

It turns out that just now is a nightmare, woke up after the HEATHER called his father, a burst of words appeared in the corner of a detective,doudoune moncler pas cher, DOUGLAS? (private investigator, in order to track down the HEATHER and fell into the world of the alien space)

He hoped that the HEATHER can set aside some time to talk to him, and even said that it is about a different space. talk about, and even said is about the protagonist's life words, HEATHER completely indifferent and even warned him not to follow, the two walked a while, the protagonist into the restroom, the detective in the door and so on, the restroom mirror can be seen in the red seal, this is the point of SAVE, the investigation of the window, can be escaped from the room, straight forward, you can see a door, into the center of the plaza building, a total of three floors, a survey of the window, you can escape from the room, straight forward to the door, into the center of the plaza building, a total of three floors, a total of three floors, a total of three floors, a total of three floors, a total of three floors, a total of three floors. A total of 3 floors, the beginning of the room can be accessed very little, later will see a half-drawn roller shutter door of the store, after entering the plot, the protagonist picked up a pistol, but also encountered the first monsters of this page?

But the protagonist because of the fear of a burst of fierce shooting to no bullets, the monster also fell, enter the door on the right, a corner of the bulletin board can be found on the map of the Central Plaza, you can now press the triangle to open the map, the map will indicate that the door has been opened or even can not be opened to the mark, press the X and O can be zoomed in and out of the map.

Enter the staircase next to you, walk up to the 2nd floor, encounter a small monster, you can ignore it, the left passage to the end of the door, is a circular square, enter the only bakery that can be accessed, get the clip, investigate the letter on the sales counter, back to the 2nd floor of the beginning of the place, enter the right passage, until you enter the right side of the door that can be accessed, enter the door of the room with a lost dog, ignore it and get the carrion, ignore it and get the carrion, press X and O to zoom in and out. Ignore it and get the carrion. You can get ammo and rejuvenator from the storage room. Investigate the corner and you will find a key underneath, use the clip to take out the bookstore key, and SAVE the seal on the side.

The next **** by u-soul's かえで补完,欢迎大家光临u-soul.com,特别注意迷题难度不同,答案也不同,甚至大家玩的密码都是随机的给出,本****略为normal难度答案,让大家进行参考。

This key is used to open the door of the bookstore on the other side of the square. Enter the bookstore and find 5 strange books (Shakespeare? Anthology) on the ground, and don't forget to take the props around. After you get the books, investigate each one of them and find some numbers in the center of the books, it's hard to see what kind of numbers they are. Put them on the bookcase from new. From left to right, put Ⅴ, Ⅱ, Ⅰ, Ⅲ, Ⅳ. This will bring up the four numbers 0561. And right next to it is a door that requires a code to open. Use the 0561 password you just saw to open the door. (Note that the password should be random, but it will appear after the five books are set up)?  After opening the password door, you will meet a mysterious woman CLAUDIA? (the first character in the Otherworld to meet with HEATHER, with long blonde hair and cloaked in pitch-black clothes),

Will she hold the whole secret? , Heather asked the mysterious woman why so many monsters appeared here, but the mysterious woman didn't answer her. Just as Heather wanted to pursue the question, Heather suddenly felt a headache, and then the mysterious woman immediately disappeared like the wind. Since this is the case, let's not worry about her, let's go forward, keep walking and you will see an elevator, enter the elevator and start it, once you start it, you will find a radio on the ground in front of you. I don't know how to use the radio yet, so I'll put it away for now and count it when I come to it. It might be of great use!  Chapter 2: The Central Plaza

When I stepped out of the elevator, I saw a different world in front of me! Was it possible that everything just now was just a dream? "It's really strange, but if it's a dream, when will I wake up?" At this time, the elevator door closed, indicating that it has entered another space, and this space is not very different from the previous, but the surrounding dirty and a lot of dead bodies, how to say that there is no turning back, has become a foregone conclusion. On the first floor of the map, in the lower left room, find a record point, record it first. Then you can go to the upper left of the first floor in the direction of the men's and women's toilets, found in the women's restroom next door to the room can go in, the purpose of walking into this room in order to get a flashlight (turn off the lights inside the house can be found in the flashlight). The advantage of the flashlight is that the illumination of this point we should know, because the surrounding into this space are relatively dark, so that the flashlight will play a great role. Keep going, through a rotten iron gate, and come to the clothing store that I've been to before. Although I've been there before, everything here has been changed from the old days, including the equipment. Here there are two large hangers, a bulletproof vest (equipped with the defense power up to move at a reduced speed), and our purpose is not only to get the vest, the main thing is to get the hanger (hunger), and this hanger is particularly useful. Bulletproof vest also take it out, speaking here we will feel really inexplicable, why clothing stores will have bulletproof vest inside it this mystery seems to be a moment three moments is also very difficult to explain, forget it, or leave don't think about it. Then walk out into the ladies' restroom, get a chemical, but note that this chemical is with dangerous. After that, go out of the toilet and turn left to walk to another room, there are a lot of monsters on the way, in order to save strength or not to care about them, because so many want to fight can not be finished. Besides, there are not many bullets, so it's not cost-effective to fight them. On the way to a room, in the room found an iron ladder, but how to take it down on it? It's a bit of a pain in the ass, so what should we do? The hanger you just took in the room is now useful. Use the hanger at the location of the iron ladder, and then Heather will automatically straighten the hanger, so that you can easily hook the iron ladder down. Once it's down, you can go up to the second floor.

After getting to the second floor, you'll find a large door and go inside to find a jewelry store. Inside a jewelry box, you will find a walnut by accident. After you find the walnut, you can walk along the escalator to the third floor to investigate. As soon as you get to the elevator, several monsters will appear, three dogs and one monster, don't get out of the elevator yet, just finish them off at the elevator! After they are resolved, to the right will see a restaurant, restaurant inside a good tasty dog on the desktop, see the mouth are drooling ah! While looking at the table with the dog, you will find a key on top of the table, and some blood tonic on the shelf next to it, so you don't need to say anything at this time, getting it is the most important thing. Once you have the key, go down from the third floor to the second floor. Go through the escalator on the second floor to the room on the left, then go through a passage. It's a bit more complicated here. On the right side of the passage to the destination room, take out the key you just got on the desktop to open the door. After opening the door, you will find a kitchen. Inside the kitchen, you will get some blood tonic and a steel pipe. It's worth the effort to get to this room in the first place. After getting the pipe, go out and enter the room through another door in the kitchen and get another dangerous chemical. After getting the chemical, you will find that there is a back door from this room. Go out the back door and follow the passage to the end. You will find that there are many creepy moths that can't pass through and block the way, it's horrible! What should we do now? You have to find a way to get through! Back up and find that there is a switch at the top of the passage, but the switch is on, so you have to turn it off and combine the Detergent to destroy the moths. After eliminating them all, go back out and turn on the exhaust fan, the moths are all dead and the passage is open, then you can enter the room, there is a room for bullets and medicines. Take all the props here. After that, walk out, along the road, to a room, there will be a surgical bed, where you will find a walnut pliers (moonstone), just got the walnut pliers open, accidentally found that the walnut is not actually walnut meat, is a grain of moonstone (Moonstone), really strange ah! Then go back to the second floor, where the plot will take place. After completing the plot, you can go up to the third floor. When you get to the third floor, there is a door with a moon on it, use the Moonstone to put it in and open it. Use the Moonstone to put it in and open it. You will find a ladder inside, use the ladder to go to the bottom floor, a big monster will appear in the hole, you can use your weapon to attack its head, after a round of hard fighting, you will finally kill it, and then you will return to the real world again.  Chapter 3? Subway Chapter

The screen changes to Heather appearing in the lobby. "Wasn't I just shopping I'm back before?" Heather with all kinds of doubts, walk over to the escalator, this time at the beginning of the detective once appeared Cartland will appear again, with doubts and Cartland to have a conversation. After the conversation, go out to the underground subway station. At the beginning, there is no map, but you will get a map at the entrance/exit gate of the subway station. Then drop down to the second level of the underground and you'll find a steel door which is chained and can't be opened, which is quite a problem. You'll have to find a tool to open it, so drop down to the third level, where you'll find three monster dogs, so don't worry about them, and do the important stuff first. Drop down to the fourth floor and follow the corridor to the end where you'll find a table with a nutcracker on it. Take it and go back down the path to where the chain was and you can unlock the chain and open the door.

On the third level, you'll find a Remington (shotgun) and some bullets (shotgun?shells) in the derelict train car, so take the weapon and head down to the next level, jump off the platform and follow the railroad tracks upward, and then come to a lighted door, where you'll hear the sound of a fast train, so you'll know the train is about to pass by, and then run back up to the platform. The train passes by Heather's side, walk back along the train, open the gate and come to the other side, then walk back to the upper level, go to a pile of telephones next to the newspaper, read it, then come to the other end of the train, see a train door open, you can go in, you can get supplies, and then go to the end of the car, you will find a big monster, and have a fierce battle with it. You can then go to the end of the train and find a big monster and fight it.

Come to the next subway station and walk down the road to a room where you'll find a clothing closet, and on a flat cabinet you'll find a round star mallet. Then you'll find a map on the blackboard. Look at the map and go to the bottom left corner and find the only bottle of wine on a pile of garbage. Take the bottle of wine and go to the center left part of the map and go to the office below. Fill up the wine bottle with wine and pour it into the machine next to the record point, then go to the machine room next door and see a well full of sewage. Heather has no choice but to come to the machine and pour the rest of the wine into the machine so that it will work properly, then come to the side and press the switch (YES) so that the sewage will be drained away, and after it is drained away, she can go down.

Down to the well, into a garbage room, in a chair to find a blowtorch (ampoule), get it to go to the opposite side of a room, went in to find some medicine, accidentally found in this room there is a door, and then go into the door next to the door there is an electric system, with just got the torch plugged into it. After inserting the flashlight, you will find the plot, it actually fell into the water and electrocuted the monster. After electrocuting the monster, you will pass through a door to a sewer, then enter a door, and pass through a long passage, after walking through this passage, you will see a staircase, and you will pass through a ladder, and you can go to the ground through it. When you get to the ground floor, you have to look for a staircase entrance to the building, and then follow the staircase to the fifth floor. After going up to the fifth floor, there are some bullets in an abandoned room, after getting them and looking around, you also find a mattress, drop the mattress down the hole inside the room (select YES), and jump down yourself. After going down, there is a gap in the wall, from this gap out to the outer wall of the building, and then along the outer wall of the building to the other side of the window, from the window into the original inside is an office. Inside the office there is nothing, only to get a map (office? building? map) go out and then into a room with many mannequins inside will find items. After you get it, walk out of the room and see three monster dogs, destroy them all and move on.

Keep going, there will be a door, through the door after you can enter a house, there are four rooms in the house, the leftmost room will have a big monster and two monster dogs, and there is no items in it, so you can not go in. In the other three rooms, the one in the center can't be entered, the rest of the two rooms can get the map and medicine after entering, you will also find a drawer in one of the rooms is half open, you need to find a tool to open it, and the tool you need can be found in the exhibition room on the fifth floor. You can reach the fifth floor through the stairs, enter the exhibition room hall, select the third door, enter and turn left to find a screwdriver, which is the tool to open the drawer, in addition to walking forward there are three rooms, but only one can be accessed, and after entering the military knife (Katana) one. After leaving the exhibition room, go straight to the right and enter a door, you will go to the other side of the main building, go out and enter the opposite room to find a potion and jack. At this point you can go back to the third floor and open the drawer. Open it to get a rope. Then go back to the bad elevator entrance on the third floor and use the jack and the rope to use the rope and select the option (YES) so that you can go to the second floor. When you get to the second floor, there is only one room available, on the left side of the map. Enter it to get the item meat (beef?jerky). Enter the room on the right and go through another room door to see a bathtub. Then Heather gets a headache and passes out, when she wakes up she realizes that everything has changed. When she wakes up, she realizes that everything has changed. When you walk out of the room, you will get a row of handgun bullets on a chair, and most of the space is different from the real world. You can get a medicine and a bottle of liquid called HEALTH?DRINKIS from the locker. Then you can take the elevator to the fifth floor and after searching, you can get a piece of the refrigerator, then you can get a box of matches from the table in the room where the monster is being held and you can get three items. After getting the three items, walk back to the record point on the 5th floor, and use the three items you found above in the bucket in front of a large painting to make it burn, and when the painting is burned, another door will appear, which is the secret passage to 4F. In the secret passage from 5F to 4F you can see several pages of a book. When you come to 4F, you can get ammo and medicine from the room in the lower right corner of the map. Then you can walk along the passage to the upper left corner of the map and enter the room in the upper left corner. Inside the soda, there is no soda, but a key (life?insyrance?key), then remember to search the bar next to it, and you will see a few pages of the book (be sure to read it), take the key and take the elevator down to 1F, walk out of the elevator and to the right to use the key you just got to open the locked door, you can continue to go. Along the way to the bottom right of the map, the way encountered monsters down, you will find something to the front of the road blocked, so the only way to go into the side of the small door. When you enter, you will see the whole house is full of blood, in the middle of the seat, read the remaining pages of the book can come to the center of the 1F, originally here in the big monster at this time has disappeared, to the 1F door to run out can pass this level. After entering the hospital, in the room directly in front of the entrance you enter, you can find a map, medicines and bullets, as well as a record point, at this time you first save the game before continuing. When you're done with the items, go to room C4 of the hospital and next to the bed you'll see a key on the wall, but you can't take it down yet, so go to the third room to the left of the main entrance in 1F of the map to get the medicines and to read the pages of the book that's sitting on the table. There are no more special events in 1F now. Go to the elevator and go up to 2F. Go to Woman's L0CKER's Room in 2F and find a diary, Perfume and another Perfume in there. Take the perfume and go back to room C4 on 1F, go to the wall with the key and use the perfume to take out the stairwell key. After reading the pages on the bed, the key is used to open the door to the back staircase. From the back staircase, go up to the 3rd floor, to the top of the map, there is a WC, the leftmost compartment, which contains a notepad. After reading the pages, go to the STORE?ROOM next to it, where you can pick up a recovery potion, and record the game. There is also a notepad on the cabinet. After reading it, go back to the back stairs and go up the stairs to the door of the RF, there is also a notepad. After returning to 2F, come out from the door of the back staircase, the opposite door is a door with a password, in order to know the password to open the door can only rely on carefully reading the documents on the blackboard next to it, after reading it, you will know the password is 8634. Open the door and go all the way to the M4 room, you will hear the bell ringing in there, it turns out to be the alarm clock next to the bed, press the alarm clock to stop and pay attention to the time, and on the bed there is also a briefcase with a password. Enter the time 0917 on the alarm clock into the door, then you can open the door and get what's inside. After you get it, run up to the roof and fight off the 2 monsters, get the camera and bullets on the gas tank, and immediately head down the back stairs. Go to level B and on the passageway you can get the submachine gun and the submachine gun bullets. Push the door and enter the utility room, use the camera next to the utility cabinet to take a picture of the code inside, the code is 3519, after you get the code, go to 3F and input the code into the code door, then you can enter the blank space in 3F. First come to room S1, you can read the information on the bed inside, then come to room S7, there will be a person and another diary on the bed inside as well, after reading it, come to the phone and you will hear the phone ringing. After talking to the stranger on the phone, come to the room of S12, here you will see a dead body, and the dead body next to the countertop to read the information, and then go to investigate the dead body hand will find a sentence THE?START?TIME?IS?MY?KEY. read it and walk back to the 2F, then walk to the lower left corner of the map, and go all the way to the end of the original can not be opened the door can now be opened. Enter the passageway, this passageway just need to go forward will be closed behind the iron door, so you can not turn back. When you get to the wall there is a similar record point, click on it will appear another secret passage, to the end there will be a ladder, along the ladder up to the top, and then open the door will enter the 3F place, but this time the environment has been changed, but as long as you press the map of the 3F can be the same as how to know how to go. When you come to the room with a big mirror, a lot of blood will pop out from the mirror, don't hesitate to run towards the door immediately, or you will die GAME?OVER.

After leaving the building, walk along the street and you will return to your own home, the doorway is written DAISY?VILLA?APARTMENT, after entering, only Heather's home is accessible, the rest can not be accessed, in the Heather's home is not yet entered before you can save the game in the record point, and then continue. When Heather returns home, she will find that her father is dead, followed by a piece of film, after watching it, Heather will be on the rooftop with a monster one-on-one, don't shoot at it, because it will block the bullets, you want to win it, you must make good use of the blocking and dodging, so that you have a chance to defeat it; as for the weapon, there is a gun of course, if once there are no bullets, the saber will be a good choice. When you defeat it, another CG will appear. After watching it, you will know that Heather's father is not dead, when you go out of the building from the door next to the record point, the doors of other rooms are still inaccessible, you will find Heather's father waiting for her, and will give her a map and a book, followed by a CG, the original father and daughter's destination is silent hill, after finishing the CG, you will be in a hotel. After watching the CG you will be inside an inn, at this time Heather's father has already left, at first you can go to the record point to save, and then set off again. After leaving the inn, you will find the street is very foggy, this time the flashlight is not open, you can only open the map to see, the map is marked with two marks, one is the location of your starting position that is, where the inn is located, is expressed in 106, the other is the destination you want to go to the place circled in a circle said that it is a hospital, you have to follow the white route on the map to walk, don't go on the gray road, only then you can go to the hospital. Only then you can get to the hospital.?  Chapter 4? Hospital Chapter

Then take the elevator to the MEN?LOCKER?ROOM on 2F, and in one of the cabinets you hear a phone ringing, so open the door and answer it. When you get the message, go out and enter the WOMAN?LOCKER?ROOM across the street and pick up a plastic bag and a health drink in the trash can. Then you will come to B3 floor, this is a morgue, there is a painting on the wall and a combination lock, there is a password hint drawn on the top of the painting, according to the position of the bed, you will get the password 0716, input the password into the center of the lock, you will get the cremated key, which is the key to unlock the door of the passageway of the 1st F. After you open the door, you will find the key in the C1 door inside. After opening the door, you can get medicine in room C1, and there is a record point and a shrine in room C4, but you have to use props on the shrine, there is a white bag on the protagonist's body at this time, so go back to 3F's EXAMINING?ROOM4 and use the white bag in the room with the iron bucket full of blood, and then you'll get a blood bag (plastic bag (with?)). After getting the blood bag, you have to run back to 1F and pour the blood in the blood bag on the altar in C4, the plot will be triggered, remember to keep track when climbing down the stairs, and then you will meet the BOSS in the sewers.After defeating the BOSS, the protagonist wakes up in C4, and inadvertently gets a piece of metal coin (talisman), then Heather will be able to leave the hospital. Heather can then leave the hospital. After leaving the hospital, open the map and you have to go back to the place indicated by 106 on the map. When you get back to place 106 there will be a plot, after reading it you will have to go to a park to the northwest, there will be hints on the map.?

Chapter 5? Amusement Park

Follow the directions on the map, go to the park and there will be another episode, read it and then continue the game again, at this point you don't have a map and there is only a green gate in the park that you can enter, after you enter and go to the right you'll meet two big monsters, destroy them. Then follow the road to the store with the light above the entrance and go inside, once inside you will find medicine, bullets and a key (roller? coaster? key) as well as a record point, you can save your game at this point. When you leave the store and continue to the right you'll see a green door, you can enter through the small door next to it, you don't have to go in, there are three monsters in there and it doesn't matter if you kill them or not. After walking out of the toy store with the light, you will see a small wooden door next to the toy store, enter it and find a lot of monsters, here is the same as before, don't pay attention to them, try to keep a little bit of blood as well as ammo. After that, you will see a staircase, and you will be able to enter the control room of the roller coaster, you can't go in here before, but now you can open the door. Use the key to unlock one of the control room's mechanisms and turn on the button. Because here has been no turning back, have to go forward, forward to the roller coaster down the track, along the track, in the previous prologue because the roller coaster hit down the reason, and this time she is not waiting for the roller coaster to come, she has jumped off the track next to a box on it.

Coming here the plot changes, the scene shifts to DOUGLAS CARTLAND is talking to a female in a conversation, it is not clear what topic they are talking about, just the last thing seen is DOUGLAS CARTLAND holding a pistol on the female. The screen turns, at this time Heather has come to a pavilion courtyard, here there will be a record point, you can record first, record and then go forward. Walking around and found a large apartment, there is no place to go, now only to go inside it, after going inside, heard a man on the radio constantly talking, although very depressed, but you have to listen to what he said before you can leave. There's only one way out of here, so listen to what he has to say before you can enter a room. And then into a room, also heard a man talking, and then flashed a little thunder, and then appeared a very scary dead body, in fact, its purpose is to want to intimidate you, this kind of a scare into another room, this room is more horrible, suddenly a bloody dead body from the top and descending, has been rotted to the shape of a person, and then the door will naturally open. Entering another room, this one is so shocking that a lot of nails fall from its roof, and when it's done, the door opens. And finally, this room is not as easy as before, it just scares you? No way! It will appear as if the "infrared" thing, looks quite beautiful, but it is very vicious, it will chase you, dangerous if you are not careful, there will be killed, may also be burned by it, the only way is to keep moving forward. Keep moving forward, ten thousand aimless places to go. Walked out of these rooms, walked the road even their own do not remember.

Out of the coming to see is a stage, first of all in the stage somewhere to find a red high heels (red?shoe), and then look around in the audience to watch the seat to pick up a chain (chain), leave the stage to a small child to play "rotating aircraft" place, the use of the end of the lock chain Use one end of the chain to put on the end of the "rotating airplane", and then what? Then, use the other end of the chain to tie the iron door that couldn't be opened before, and use it to open the iron door. In this way, the iron door is opened, walk in and see DOUGLAS CARTLAND this person, with him to carry on the conversation, probably means that Heather said: "I go to fight the big boss, and then I will come back to find you! After the conversation, Heather can come to a divination store and find a doll's mask (doll's head) in the store, after getting it, she can leave. Walking out of the store, you'll see two beautifully handcrafted wax figures. In the middle of the two wax figures, you'll find two photos on the ground floor, which are particularly useful, as they will tell you what to put on top of the two wax figures. Pick them up and see what it prompts you to put on the left hand side of the wax figure, which is the doll's mask, and the right hand side, which is the red high heeled shoe. You can enter the door once the task is complete.

Then walk out again to a place with a carousel, and find a blood tonic on a stool next to it, pick it up. Then this time the carousel all turn up, but then, in the thirteen wooden horse in which there is a wooden horse it is not rotating, into the carousel, found in the body of the wooden horse found a note, the note tells you how to kill the other twelve wooden horse and make the control of the wooden horse of the machine to stop. After you finish them off, the machine that controls the wooden horse stops. Then this time there will be a new plot happened, here everything has changed, inadvertently appeared with their own identical person appeared, but his body is horrible to death, the whole body is blood, this time with it to carry on a fierce battle, first of all, it is a small knife with you to fight, powerful, the protagonist can then use the hose to fight with it; still can not, and at this time it is even more powerful, with the pistol! The protagonist is not weak either! After that, he used a Japanese sword to start a fierce battle with it; after the protagonist knocked it down with the sword, it still didn't admit defeat and got more and more courageous, and used the water pipe that we had used before, but here it looked less powerful, and we could still use the sword to deal with it for the time being. It seems to have sensed our power, in the critical time took out the machine gun to Heather duel, at the same time the protagonist also took out the Remington to kill it. After it killed, came to a church, in this church ran into Heather's Claudia, this time Heather is trying to shoot her Claudia, suddenly a stomach ache, she Claudia took the opportunity to go. At this time there is a record point, first record it, record it, you can get a hand-drawn map, and then come to a confessional, you will hear a woman is confessing, and then there will be two answers one is: I FORGIVE YOU; the other is DON'T?SAY?ANYTHING. and I chose the first one. Then it was time to leave.

When you leave, follow the road until you get to a room with a lot of monsters in it. Don't worry about them yet, just resupply yourself with ammo and pick up a cassette tape. After that, you can go out of the room, out of the room can come to the corridor, found that there is a painting in the corridor, I feel that this painting is particularly strange, so I went into the detailed investigation, choose (Yes) to move it away, this time in front of more than one door, walk into the door, and then follow all the way to the elevator, at this time do not sit in the elevator, and always go to the very end of that room, which turned out to be a study, which has a tarot card (Moon). Inside is a Tarot card (Moon). At this point a new episode occurs, a man with glasses appears and gives you a very useful book (booktherworld?Laws) that talks about the laws of the afterlife. Once you've got the book, you can go to the next level and follow the map to the bottom left, and you'll come to the room you were in seventeen years ago.

Word limit, if you want more detail, look me up, I have all the Silent Hill stuff!