XBOX360 "Ninety-Nine Nights" Chinese version cover
English name:Niy-Nine Nights
Japanese name:ナインティ ナイン ナイツ
Korean name:-?
Chinese Name:Ninety-Nine Nights
Game Platform:XBOX360
Game Capacity:DVD X 1
Game Type:3D ACT
Number of Players:1~2 players
Game Languages:English, Chinese, Japanese, Korean
Region of Distribution:US, Taiwan, Europe, Japan, Korea
Release Date: April 20, 2006 (Japan), May 4, 2006 (Korea), May 24, 2006 (Taiwan), August 15, 2006 (US), September 1, 2006 (Europe)
XBOX360 Ninety-Nine Nights US CoverXBOX360 XBOX360 "Ninety-Nine Nights" U.S. Cover
Release Price: 6,800 yen, 690 yen (Taiwan dollars)
Production Company: Q ENTERTAINMENT, Phantagram Co. Input Method:XBOX360 dedicated controller
Support HD:720P
Support Sound:5.1 channel
Recommended Age:12 years old and above
Game Description
Developed by Japan's Q Entertainment in collaboration with Korea's Phantagram, and published by Microsoft Game Studios for the Xbox 360, action game Ninety-Nine Nights is an exciting new game for the Xbox 360, and a great way for you to play the world's most popular game. The action game Ninety-Nine Nights was developed by Tetsuya Mizuguchi, former SEGA producer and now founder and chief producer of Q Entertainment, in collaboration with SangYoun Lee, CEO and producer of Phantagram, the South Korean game developer that released Blazing Empires: Crusade of the East. The Japanese version was released on April 20, 2006, the Chinese version (dubbed in Japanese) was released on May 24, 2006, the Korean version was released on May 4, 2006, and the European version was released on August 15, 2006, and the European version was released on September 1, 2006, although it was the same version, because of the game's zoning. The US version was released on August 15, 2006, and the European version was released on September 1, 2006, due to game partitioning issues.
The story takes place in a world where various races, such as humans, orcs, demons, and dragons, are at war over the Pearl of World Order, which has split into two halves, plunging the world into the darkness of the "Ninety-Nine Nights". This game is an adventure story told from the perspectives of the five main characters. This is a masterpiece with a huge cast of 150 people. There will be many characters with different abilities and personalities to choose from, such as water attacks, fire attacks, and more.
This is an action game that follows on from the massive battle scenes of Xbox's Blazing Empires and combines it with a traditional Japanese game plot that centers around the "Stone of Incredible Power". The story depicts the will of the people and the warriors who fight against light and darkness. The theme of the game is what Mr. Tetsuya Mizuguchi calls "a sense of great power". The basic controls are character dialog, normal attacks, kills, jumps, point-of-view changes, movement/menu selection, evasion, defense, and so on, making it a fairly standard action game.
Ninety-Nine Nights is yet another game produced in recent years by a collaboration between Japan and South Korea. It is similar to EVA's True Triad on the PS2 platform, but the difference is that the battlefield is quite grand, and the protagonist will be fighting hundreds of enemies across the screen. Since this is an Xbox 360 game, the scale is much grander, and the action during the battle is much more dramatic. In addition to killing enemies, you'll also have to collect the red or blue souls left behind by fallen enemies, and if you want to get to the front to support your companions, you can perform lightweight feats like in a martial arts movie by stepping on the heads of your enemies and flying forward. There are also some treasure chests on the battlefield, which may contain powerful weapons. Once you've collected a certain number of enemy souls, you can perform a superkill.
Even though the fighting style is similar to that of the Uncharted series, the unique worldview and characterization will hold your attention. While hacking and slashing, you're also inadvertently searching for what justice is. And then understand the essence of war - destruction. As the producer, Mr. Tetsuya Mizuguchi, puts it, the surface theme of "Ninety-Nine Nights" is "war and justice", and the hidden theme is "destruction and creation".
The game's theme song is titled "Your Color" (你的颜色), which is sung by popular Japanese and Korean actress Boa. The single was released by AVEX MARKETING COMMUNICATION on April 5, prior to the game's release. The theme song is an original song created for the game's worldview and imagery, and is scheduled to be used in the upcoming TV commercials in addition to being included in the game.
With Tetsuya Mizuguchi at the helm as the producer, Ninety-Nine Nights is indeed good in terms of graphics, with beautiful characters, beautiful scenes, and a large number of people on the same screen, but the fluttering sense of striking and some inexplicable judgments are the game's biggest criticisms, and thus Ninety-Nine Nights has been described as half-baked for a while.
Game featuresThe game is very similar to the "True Three Kingdoms", the control has the same normal attack, special attack, must kill, jump and other basic buttons, the battle can be to our army to give orders to realize the tactics, and kill the enemy also has the "no double" in the C3, C4 attack, but given the strong performance of the Xbox 360 console, thousands of people on the battlefield surface will be possible, as long as With the Xbox 360 console, thousands of battles will be possible, and as long as you've got a full tank of gas, launching a kill shot in the midst of millions of troops is a blast!
The graphics in Ninety-Nine Nights are excellent, and the battlefields are so massive that you can barely see the protagonists when you pull the camera away. The screen is densely packed with enemies. When you collect a certain number of enemy spirits, you can perform a superkill. For example, at the end of the demo level, the heroine jumps into the air and after staying there for a few seconds, blue light appears around her body, killing a large swath of enemies around her, which, like the previously announced CG animation, looks extremely spectacular.
Characters1) Inphyy (インフィ)声优:那珂村多雅子
The character who appears at the beginning, the heroine of this game. She has the attribute of light. She is a knight of the Knights Templar, and is 17 years old. She is 17 years old and has a strong sense of justice and is very strict with herself and others. Her father was killed in a battle against the Goblins, and she hates the Goblins.
2)Aspharr (阿斯ファ)声优:小川辉晃
The hero of this game is Aspharr's brother. It can be used after breaking Umbra. Attribute of Light. He is a 19 year old knight of the Knights of the Temple. His personality is a bit indecisive, but he is determined to protect his sister. He is a pacifist who doesn't approve of excessive killing and doesn't understand why the races can't live in peace with each other.
3) Myifee (ミーフィー) Voice:
Like Ifeel and Burdock, he is a mercenary of the Legion of Light. Can be used after breaking Inferno. Fire Attribute. Mercenary, 32 years old, male, from a legal family, a very good fighter. He has a big, cynical personality, and nothing seems to make him take himself seriously, but after becoming a Guardian of the Crystal of Light, he realized his responsibility, and did his best to help the Light camp in the war, and became one of the main forces of the Light camp.
4)Dwingvatt (ディングバット) Voice: Toru Furuya
One of the captains of the Goblins. Can be used after breaking Inferi, Asfar, and Miffy. Wind Attribute. Rare white kobold, younger brother of Tingle. 15 years old. His brother was killed by Umphey at Fort Wendicke, and since then has wielded a pair of daggers to attack the Legion of Light, harboring a hatred of humans.
5) Tyurru (テュルル) Voice: Kamata Tsubasa
Available after Umbra, Asfar, Mifi, and Timbat have been broken. Water Attribute. A magician at the Sacred Capital Academy of Magic, her adoptive father and master is Mirafalis. 12 years old, female. Innocent personality, doesn't like to fight, just fights for the mission of protecting humanity.
6)Klarrann Voice:Kazuya Nakai
Can be used after breaking Inferi, Asfar, Mifi, and Timbat. Soul Attributes. Priest of the fortress city of Falkon. 30 years old, male. Silent and calm. Was a thief in his youth, reformed under the Church's penance, and sees this war as a test given by the gods.
7)Vigkvagk
"Troll" (ogre), available after breaking Umphey, Asfar, Miffy, Timbat, Tiluru, and Clarang. Dwelling in the forests, they are a kind race that has no quarrel with the world, but were forcibly conscripted by the half-orc race and were compiled into a vanguard army due to their great power. Personality tame, for the only friend extremely important
Original Soundtrack AlbumChinese Name:Ninety-Nine Nights Original Soundtrack
Japanese Name:ナインティ ナイン ナイツ オリジナルサウンドトラック
English Name:Ninety-Nine Nights Original Soundtrack
Composition Arrangement:Pinar-Toprak, Shingo Hohamoto, Takayuki Nakamura? strong>
Produced by TEAM Entertainment Japan in 2006 and released on May 24th of the same year. The album was produced by TEAM Entertainment and released on May 24th, 2006. The album was supervised and mixed by renowned Turkish musician Pinar Toprak, and composed by Japanese anime musicians Shingo Hashimoto and Takayuki Nakamura. together with Japanese anime musicians Shingo Hashimoto and Takayuki Nakamura, and the theme song was sung by popular Asian diva Baoer. Since "Ninety-Nine Nights" is a video game that focuses on epic poetry and war, album supervisor Pinar Toprak also worked with Japanese musicians Shingo Hashimoto and Takayuki Nakamura to compose the theme song, which is sung by the popular Asian diva Bao Er.
Ninety-Nine Nights is a video game that focuses on epic poetry and war, so album supervisor Pinar Toprak also worked with Japanese artists Shingo Hashimoto and Takayuki Nakamura to create a remix of two well-known pieces of classical music (The New World, and the third movement of the four seasons of summer).
"Album tracks"
01. Theme From NINETY-NINE NIGHTS (N3)
02. From the New World (ETERNAL MIX)
03. Comes off run there
04. Hammerfall
05. Spiral Maze!
06. Carry wind out
07. Destroys evil pletely.
08. The Four Seasons(ETERNAL MIX)
08. MIX)
09. NINETY-NINE NIGHTS(N3):The Defender of Truth
10. Place where they live
11. Eyes of evil
12. NINETY-NINE NIGHTS(N3):Tokyo Remix
13. N3):Tokyo Remix
13. Before the war
14. NINETY-NINE NIGHTS(N3):From A Distant Forest
15. NINETY-NINE NIGHTS(N3):The Arrival
16. strong> "Japanese lyrics"
広いこの世界の中で
あの日君に會い
恋をしたの
何も今まで永久かわりは
したいないと思ってたのに
今日の绚わりを告げ夕日に
何でだろう涙? 5 ml.
I'm not sure what I'm going to do on this night
I'm not sure what I'm going to do on this night
I'm not sure what I'm going to do on this night
I'm not sure what I'm going to do on this day
I'm not sure what I'm going to do on this night
I'm not sure if I'm going to do on this day, but I'm not sure if I'm going to do on this day, but I'm not sure if I'm going to do on this day, because I'm not sure if I'm going to do on this day.
なるのに理由なんて
考えたことも
なかったのに
君に出会い始めた
気付いた
爱することも
意味合いを
一绪に二人
いると時間は早足に
『Here we go
『Here we go
『Here we go ?34?
过ぎ行く
會えない时が
これほどにも
ゆっくり流れて
ゆくなんてね
Korohoまでに
苦しいのは
心からハートに
爱しいから
Shikan no bo ga sendせては< In the middle
会えるから大丈夫
会えない夜が
これほどにも
不安な気持ちに
なるなんてね
爱すぐ物が
守れるもので
初めて感じられた
the light of your color
Contents2 Basic Information XBOX360 Ninety-Nine Nights Japanese CoverXBOX360 Ninety-Nine Nights Japanese Cover
English Name:Niy-Nine Nights II
Japanese Name:ナインティ ナイン ナイツ II
Korean Name:-? II
Chinese Name:Ninety-Nine Nights 2
Platform:XBOX360
Game Capacity:DVD X 1
Game Type:3D ACT
Number of Players:1~2 Players, Two-player Connections
Game Languages:English, Japanese, Korean
XBOX360 "Ninety-Nine Nights 2
XBOX360 "Ninety-Nine Nights 2" U.S. Cover
Region of Release: U.S.A., Europe, Japan, South Korea
Release Date: July 22, 2010
Release Price: 6,800 yen
Production Company: Q ENTERTAINMENT, Phantagram Co. Ltd.
Distributed by: Microsoft, KONAMI
Archiving method: Memory Card Memory, Hard Disk Memory
Input method: XBOX360 dedicated controller
Supported HD: 720p
Supported sound: 5.1 channel
Recommended age: 17+< /p> Game Description
Ninety-Nine Nights 2 is the sequel to Ninety-Nine Nights, which was released in May 2006, and is being developed by feelplus, the developer of The Lost Odyssey. It tells the story of a fantasy world where various races flourish that is suddenly invaded by the army of the night, and exceptional warriors from all sides step forward to fight against the army of the night. Inheriting the massive battlefield action of its predecessor, the game allows players to take on the role of heroes of different races and forces, and challenge thousands of massive armies with swordplay, martial arts, magic, and other masterful moves, to experience the battle of the thousands.
The game is set in a fantasy world that has been loved by the gods since ancient times, where miracles and magic exist everywhere, and where all kinds of beings flourish, including humans, goblins, kobolds, orcs, and legendary monsters.
StorylineThe Middle Kingdom, with its fertile land, is a place where the rise and fall of great powers is repeated in a cycle of chaos and peace. However, one day, the "King of Night" suddenly appeared in the Middle Kingdom, and led the powerful army of night to destroy all the great powers one after another, and this storm of destruction turned the Middle Kingdom into a scorched earth in just 3 months. Afterwards, the Night King began to march towards the final destination, the Holy Land of the North.
On the 92nd day of the Night King's life, a corner of the army in Orphea, surrounded by the Night's army, was sliced by a flash of light and a burst of sound. Out of the flames of the explosion, a super-soldier appeared, and with just one man, he dispersed the massive Night's army and drove through the battlefield like no one else was there, heading towards the city of Orphea.
Galen, the strongest human warrior who has lost his family, homeland, and companions; Sephia, the magical warrior of the Goblin Queen who rules over the Holy Land; Zazi, the crossbow warrior of the Dark Goblin who has lost his lover; Levv, the assassin warrior of the Goblin who has set his sights on the Dark Treasure; and Maggni, the leader of the Thieves, who has unmatched strength. Maggni.) These five warriors of different races, in order to save the world from the hands of the King of the Night **** the same goal and put life and death at risk, in the last 7 days of life and death of the survival of the last 7 days, to start the 5 people against 1 million of the army of the night of the disparity of the magnificent battle.
System
System, "Ninety-Nine Nights 2" and the vast majority of peerless games, the use of the combination of the X button and the Y button can be used to kill the enemy; but the difference with the previous work is that now the X button and the Y button each have a set of combinations of combos (XXX combos and YYY combos), X button combos can be inserted into Y button combos any time on the way to the Y button combos, and the Y button can be used to change the move (floating or heavy hit). The Y button can be pressed long enough to change into a move (float or hit). The general attack pattern and move types are completely fixed, regardless of whether the character upgrades or switches weapons.
In addition to the normal attacks, each character has four active skills that can be equipped, such as Quake, Sweep, and Ice Storm, which can be used indefinitely, but each time they are used, they have to wait for a small cooldown period before they can be activated again. The configuration of active (and passive) skills is the only way to change a character's moveset in Ninety-Nine Nights 2, but the skill types are still common to all characters (i.e., if one person learns something, everyone else will as well); in addition to the two skills that are given at the beginning of the game, new skills can be found in the levels.
In addition, each character has an exclusive ability available (the B button), but the exclusive ability has almost no real-world value, and is only good for activating mechanisms in missions. You can use the Orb Attack/Orb Spark to kill enemies, and the effect depends on the stage of the attack.
If you fill up the gauge in the center of the screen when using Orb Attack/Orb Spark (by attacking an enemy or shaking the left analog stick left or right), you can launch a powerful finishing move.
Gameplay *** There are five characters available (unlocked by completing specific tasks), each with their own story line to be unlocked one level at a time. The game's level length is long, and you can't actively archive a level on the way to it. Once you interrupt the game, you can only go back to the checkpoint where the game is automatically stored (continue) or read the archive before and after the mission (load game). Players can earn red light orbs of experience by defeating enemies in a level, which can be used to upgrade the strength of characters, weapons, and skills after passing a level. However, skill strengths are calculated independently for each character, so even the same skill has to be played separately.
The inability of our attacks to interrupt or repel the attacks of the Leader-class enemy soldiers (gold) and large monsters is a major difficulty in the Ninety-Nine Nights series.
Ninety-Nine Nights 2 is divided into single-player storylines and two-player online co-op, with five modes of online co-op***, and the last level of each mode gives you access to the character's strongest weapon (four for single-player, one for online, and five for each character). In online co-op, the enemy's position and blood levels are not fully synchronized, so from time to time your teammates will be attacking the enemy, but your companions will be hacking away at the air on the screen.
Gameplay Review"Ninety-Nine Nights 2" has a lot of exaggerated enemies, and if you pick up a weapon and casually swing it twice, there will be a bunch of corpses and weapons falling from the sky....... The must-have kills can also kill nearly 100 enemy soldiers if you casually put them on once. Cool *** the part and "Ninety-nine Nights" is too much worse, double sword swing around the sense of impact and the feeling of blood spraying to make people's blood gush! Normal attacks are the same as using the X button and Y button combination of various moves, while the must kill part of the total **** there are four moves, respectively, is to hold down the LB button and then add A, B, X, Y four moves, each move is a medium range of powerful attacks, according to the side of the lovely angel Coco's explanation, you must use these four must kill the enemy in order to collect the aura. These four moves can be used indefinitely, and there is a table of the four moves on the right side of the screen, so you can use them as long as you wait for a period of time for the aura to fill up. The super kills of the aura need to be a certain level of aura to use, there is more than one move, so far there are two moves, both are super wide-area attacks, as long as long as the pressure of the RB in addition to the A, B, X, Y buttons can be used to make the super kills. /p> Media scores
"Ninety-nine Nights 2" after the release of the major media for the work of the score has also come out, IGN website to this work gave a total score of 4.0, and GT website is not much better, the total score is only 4.8 points, the reason why it will be such a low score, basically because of the story of the story of the plot of the work of the old set of ineffable, although the beginning of the play of the time there are a lot of cool * * *, but if the To think that others recommend it but don't know what to say.
IGN review
It's because you occasionally have to put up with bad things that you become grateful for good ones, and if that conventional wisdom applies to the games industry, we're in a more or less cheerful mood as we play the abysmal Ninety-Nine Nights 2. It's a poorly made, clichéd game with a completely boring core gameplay, and you'd be hard-pressed to recommend it to anyone - even those who hate it.
If you're not familiar with the Ninety-Nine Nights series, allow me to introduce you to what is a standard trippy + hack-and-slash combo with a very clichéd setup, where the player is trying to stop an evil guy and the forces of darkness that he commands. Admittedly, as a number of movies and game titles have proven, no matter how clichéd the plot and story may be, such a setting still has its own shine. Unfortunately, the script writers of Ninety-Nine Nights 2 don't seem to have made any effort to do so, and the game's story is so bad and mediocre in the extreme that, coupled with the obvious problem of out-of-sync dialog voices, every character seems so slow and stupid.
Ninety-Nine Nights 2 is like one of your rambling friends, telling you the same story over and over again in your ear, and it's hard to empathize with it; instead, you get very tired of this clinging to the past. There are so many problems with the game, and the design is so bankrupt, that from the moment you start it up, this "brand new" game feels like it's being refurbished, and perhaps the only way to stop it from making you sick is to throw it in the garbage.
Regarding the game's graphics, IGN says: "Ninety-Nine Nights 2's graphics are certainly not the worst, but they're among the most incompetent they've been in years."
Regarding the game's music, IGN says: "The character voices are poor, the game music is poor, and the sound effects ...... are still poor!"