First, in terms of music, although the electro-dance music from Europe and the United States originated, but let China's young and old are popularized or the Korean wave brought. At least the square dance teams downstairs in my house have played Uncle Bird's "Gangnam Style" and Wonder Girls' "Nobody".
Second, the impact on aesthetics, the aesthetic brought by the Korean Wave: in the male manifestation of flower beauty, fresh meat, the prevalence of pink and tender feminine appearance, such as the current Aizou circle. For women, it requires sexy and girlish child goddesses, such as Song Hye Kyo and Girls' Generation, which all meet this requirement. In our domestic entertainment industry, popular actresses have also been emphasizing their girlishness. There is also a very large number of domestic appearances of a thousand faces, Korean plastic surgery, make-up to the present are very prevalent, you can see the streets and alleys dotted with cosmetic surgery hospital ads.
Third, the recent wind and waves on the tip of a cultural phenomenon, rice circle culture. The rice circle culture in Xiao Battle 227 event, once again pushed to the public. Originally, the rice circle culture is South Korea because it is a small country by the capital oligarchs and religious prevalence of the atmosphere (a variety of Christian sects) double hostage, superimposed on the control of the South Korean entertainment phenomenon, because South Korea's land is small, fewer people, the entertainment industry resources are tense, the star of the low wages, competition is fierce, the default a kind of harvesting of fans residual value generated by the "leek cutting" way. The earliest introduced into the country, but also only in the past. The earliest introduction into the country, but also only in the Korean entertainment circle has a certain influence. Because the domestic consumer market is large, the national system is also different, the culture of the rice circle has been the state of the circle since the emergence of the state. However, due to the involvement of capital, see the huge economic benefits, create a people stupid money fan base and environment of rice circleization, more conducive to publicity and money. Therefore, other industries, in recent years, also have the phenomenon and characteristics of the rice circle. And the entertainment circle is related to the comic circle, pan-entertainment gaming circle, and even and the entertainment circle eight pole can not hit the digital circle, painting circle have the development of the rice circle.
Fourth, e-sports in the country is currently in the ascendant, as a profession, in the social cognition of e-sports, is to play games and online games crippling the youth in the development of this argument, but also really not easy. China's e-sports professionalization model is basically based on the Korean model. There are also a lot of Korean e-sports players to China's e-sports club development. "Ten years of gaming, a hundred years of anti-Korean" is an apt description of the gaming industry in China and South Korea.
From the current point of view, the influence of the Korean Wave on our society are still there. However, looking at the current social environment, it is impossible to return to the past peak moment.