What's a good program for a reunion?

I. Pass the toothpick

Participants in the game each draw a playing card, and then successively according to the order of the playing card sitting down, holding the smallest (or largest) of the playing card for the first head, with the mouth of the toothpick, in turn, passed to the next person's mouth, do not fall Oh, note that you can not borrow the hand or any tool to help, if it fell, it is natural to be punished, pass a circle, after the game is not finished. Will pout half of the toothpick, continue to draw playing cards, according to the new order to sit, then the next round of passing ...... continue to pout half ...... pout ...... more and more exciting

Two. Stealing the Sky Trap

Remember the movie Stealing the Sky Trap where Sin Connelly trains Zeta Jones to go through infrared?

This game is somewhat similar to the first production props to find some red rope (glass rope on the line), the middle of the paper cups worn to describe the bell, but also to prepare the blindfold according to the number of participants, and then prepare the background music disco. let a few assistants in the stage pulling the rope, so that participants first open eyes to practice a little bit, and they said that this is a very challenging game to test their dexterity and memory. and memory, after practicing a few times, blindfolded their eyes, the music played, let them go, the climax of this time, the host let all the assistants to take the rope away, you will see a very exciting show, pay attention to the side of the people can also deliberately mislead a little bit, said the head down, lift your feet and so on

Three. King game

First, each person divided into a number. Then, one person is drawn to be the king, and the king can order anything to be done, for example, number 1 and number 3 to kiss. Sometimes, it's two men kissing each other

Solitaire, the first person says Hello good ah, the second person says, Hello good ah, nice bright bright ah, the third person says Hello good ah, nice bright bright ah, bright crystal crystal ah

Three, I love you vs shameless

Sounds a bit "ambiguous", in fact, it's a practice exercise.

It sounds a bit "ambiguous", but it's actually a good game for practicing reactions.

Rules: people sitting in a circle, the rules can only say "I love you" to the person on their left, and "don't face" to the person on their right. Between the two can only be 3 times in a row dialog. If someone makes a mistake, he or she will be penalized.

Highlight: When the game reaches a certain speed, those who can't keep up with the reaction will often appear "I ...... shameless" or "No.... ...I love you" and other classic "confession".

Four. Bucket squat

Participants will be divided into more than four piles, each pile of people holding hands in a circle, to each pile of people with the color or number of names, arbitrarily designated a pile of radish began to unify squatting, but also to read the words, and then designate the other radish heap to do the same action, the goal is to be the same, and so on, but can not be immediately back to the finger.

To illustrate with an example. There are four piles of red, white, yellow and purple radish, white radish squatting first, squatting read "white radish squatting, white radish squatting, white radish squatting red radish squatting." After the chant, all the white radishes point their fingers at the red radish pile in unison. The red carrots will start squatting immediately and chant the same thing under their breath, after which they can designate the next one but not the white carrots.

V. Two little bees

Reading: two little bees ah, fly in the flowers ah, fly ah ......

Movement: two people face each other, 1. two hands as orchid finger-like spread arms up and down flying; 2. two hands in front of the chest for the palm shape of the cross * flying; 3. out of the hammer scissors cloth; 4. the winner of the palm for the wrestling slap shape, mouth reads The winner stretches out his palm as a slap, and mouths the word "pah-pah"; the loser harmonizes with the word "ah-ah"; if you don't lose or win, then you will make a kissing gesture with your mouth as a "wah-wah" at the same time.

Winning and losing: look at the speed of reaction, the loser penalty a program.

Six. A frog

Participants form a circle, facing the center. Facilitator reads "one", the next person clockwise reads "only", then "green", then "frog", then "jump", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog", then "frog". "jump" and then "into" and then "water" and then "in" and then "flutter"; then "one"; then "one"; then "one"; then "one"; then "one"; then "one". "; then "two frogs jumped into the water flopping flopping" ...... and so on, can not keep up with the rhythm or the wrong person penalty program.

VII. Grab a chair

Stage set three chairs, invite four people up, play DISCO music, four people with the music around the chairs, when the music stops to grab a chair, those who did not sit to be eliminated; minus a chair, three people continue the previous action, when the music stops to grab two chairs, those who did not sit to be eliminated; the last two people to grab a chair, those who sit for the win.

VIII.007

From the beginning of a person pronounced "zero" with the voice of any one person, that person then also pronounced "zero" and then point to another person, the third person is pronounced "seven", followed by the voice of the finger as a shooter to point to a person, "shot" is not pronounced and do not take any action, but "shot" next to the person of the left and right two people should be sent to the voice of the "ah" sound, and raise their hands in the form of surrender. --The wrong person drinks!

(Note: Suitable for crowds of people, because there is no order of rotation, but suddenly any one of them, so the whole process must be in a state of tension, because it may be the next one is you!)

9. Seven, eight, nine

Two dice, a dice box, more than two people can play, take turns shaking the dice, each person shakes once then immediately open the dice, if the tail number is 7 then add wine, the tail number is 8 then drink half of the tail number is 9 then you have to drink the whole cup, the other number of over. Taking turns, one person shakes it once, and it's possible that you'll only be able to add wine but not be penalized for drinking, but it's also possible that you'll have to drink one at a time, and that's up to your luck.

X. Dare

Participants each draw a playing card, taking care not to let anyone else see your card. The dealer designates the person who gets the card to perform a show. The program must be interesting, such as asking the person to go to the next table and ask for a glass of wine, or to go on stage and say to all the ladies in the room "I love you!". In short, the more ridiculous and exciting the program, the better. In the next round, the person who performed the program will be the dealer and continue to draw cards.

XI. Truth or Dare

The rules are almost the same as Dare, the difference is that instead of a program, the dealer assigns a question to be answered by the chosen person. As the name suggests, the answer must be true. Of course, the trickier and more secretive the question, the more fun it is, but be careful not to invade people's privacy.

XII. The big blindfold

By a person blindfolded play "blind", sitting in the "blind" on the left side of the person began to point to each person in the audience. When he points to one of them and one of the others, he asks the blind man, "Is this OK? The "blind man" says, "Is this one okay?" If the blind man says no, he moves on to the next person. When the blind man agrees, the person he points to is the one chosen for the game. The "blind man" removes his blindfold and guesses who has been chosen based on the expression on each person's face, and no one involved can tell the blind man. Of course, it could be the blind man himself. The blind man has to come up with a topic or a program to be performed by the selected person. As with the dare, the more ridiculous and exciting the program, the better.

In the next round, the chosen person from the previous round will be the blind man.

XIII. Officers and soldiers to catch thieves

Appliances: four pieces of paper with the words "officers, soldiers, catch, thieves"

This game is best played by four people. Four pieces of paper will be folded up, the four people participating in the game to draw one. The person who draws the word "catch" has to guess who is holding the word "thief" according to the facial expressions or other details of the other three people, and the one who guesses wrong has to be punished, and the one who guesses the word "officer" decides how to be punished, and the one who draws the word "soldier" carries out the punishment.

XIV. Blindfolded Drawing

All cadets were blindfolded with a blindfold, and then paper and pens were distributed, one for each person. Ask to draw their home or something else specified on the paper while blindfolded. When finished, have the participants remove their blindfolds to admire their masterpieces.

Have each person write their name on the other side of the paper before putting on the blindfold. After they have finished their drawings, hang all the pictures on the wall and have the trainees pick the one they drew themselves.

The instructor describes something verbally and has the trainees draw what they hear, blindfolded. Then they compare their drawings and think about why each person hears the same description but draws something different when they are working. (Teaching aids: blindfold, paper, pen)