Introduction to the second episode of QQ Pet Adventure Island

1 16 warriors are completely manual. I have always felt that the essence of Adventure Island is not its monster upgrade, but its cute and exaggerated cartoon expression. In other words, regardless of the level, players should be able to find their place in the game, instead of blindly hanging a high-level number before they know the fun of some basic games.

Cut the crap and divide it into four stages according to job changes:

The first stage:

Grade 1- 10

Precautions:

1, upgrade to full blood. Up to now, I have to admit that my practice is not perfect and I can't wash it off. The reason is that I didn't pay attention to the following questions. So I'll tell my experience to those beginners first-"upgrading the rule of full blood". Simply put, at the moment before you upgrade, if your blood volume is full, the system will give you an extra 1-3 maximum health points. Don't underestimate these lives. 100 is 100-300, which is a number that can't be ignored. I have done experiments, such as from novice to 10 warrior. If you don't pay attention to the above problems, the blood volume after one round is generally between 380 and 390, but if you pay attention to upgrading to full blood, the blood volume will be between 405-4 15, and the level of 10 will have such a gap. So please novices must pay attention to this first. Friends who didn't pay attention before should also pay attention from now on. I didn't know this rule until level 54, which means I probably lost 100 blood. However, soldiers always have a lot of blood. Later, if the blood is added quickly, 4000 blood will be enough. I 1 16 grade 8985, with nearly 9000 blood. If there are dragon riding regiments and flames, 15000 is enough. Please don't keep practicing the number because of this, just pay attention from now on.

2. shake it. This is too much, intelligence and luck are double 4, regardless of agility.

3. Gender. Speaking of this, people may think I'm a little crazy. But in fact, there are indeed many male players who open female numbers to gain sympathy from others and ask for money and equipment. In fact, there is nothing to say about this technology. If men open women's numbers to commemorate or purely personal preferences, there is nothing to say, but if it is for the above purposes, it will disappoint the original intention of online games. But generally speaking, I suggest you use any gender. After all, your role is the embodiment of yourself in the game, so that you can have a real feeling.

4. Name. Well, if the player has no special purpose, I suggest choosing an affinity name. After all, you still have to communicate with other players in this game.

Training location:

At this stage, you can't fight without skills. There is no reason for soldiers to stay on novice island with lots of snails and mushrooms. Pay attention to the completion of the two tasks of obtaining hats and weapons, so it will be much easier to fight monsters.

Extra points:

There is no need to be agile at this time. If you upgrade, you will increase your strength.

Weapons and equipment:

At this stage, you don't need to change clothes and pants. At level 10, go to the warrior tribe's shop and buy a two-handed weapon (spear system is recommended) to increase the attack power as much as possible. Others don't need to be changed for the time being.

The second stage:

Grade 1 1-30

Precautions:

I am already a soldier, and this stage is a bit painful. I should make some mage friends properly, and train in teams faster.

Training location:

If it's a team, it won't be a Arihoshi group. Just be careful not to hit those too hard, or others will kick you out after a few hits. If it's solo training, it's easy to get to 15 in the training ground of Shooter Village, and then go to the pig coast to brush pigs, making money quickly. By 2 1, I go to Feidu to do team tasks, and I can always reach level 30. I am experienced and have prizes, but I have no money to take them.

Extra points:

The agile bonus at this time is not unique, it depends on where the blame lies. I suggest raising the level of 30 to 50. First, it is convenient to miss those wild boar monkeys in the second round, and second, it is much easier to fight crocodiles when doing team tasks. Everything else will be strengthened.

Weapons and equipment:

There is nothing to say at this stage. You need new equipment when you get to the checkpoint. Soldiers are equipped with high defense and can save a lot of medicine. Two-handed spears have always been recommended as weapons. Spears are cheap before level 30, and swing attacks are frequent (spear swing causes great damage)

Skill points:

Life Recovery 5- Life Enhancement 10 (full)-Recovery 3- Holy Armor 13- Powerful Attack 20 (full)-Group Attack 10

I don't need to say more about this addition. I definitely got extra points before I became a swordsman.

The third stage:

Grade 3 1-70

Precautions:

This stage is the golden age of swordsman, so try to upgrade as soon as possible.

Training location:

From 3 1 to 40, you can go to the ant cave to shoot thorn mushrooms and zombie mushrooms, or you can go to the toy city to shoot bears and alarm clocks. From 4/kloc-0 to 50, go to the training ground near the magic jungle to play wind solo, and go to the toy city to play GREAT GHOST. From 5/kloc-0 to 60, go to Golden Beach to shoot turtles and crabs, or shoot the sunshine elves in the sky. From 6/kloc-0 to 70, go to heaven to shoot snowman or big wolf. What is worth mentioning here is, what is suitable for leveling? I think at this stage, we should still brush the mobs, but we should not beat the weak mobs or the strong mobs. The so-called weak monster means that the level is very low and it is easy to fight, but the experience is too low. Big monster is the kind of monster with high experience and great difficulty. These strange changes are all horizontal. Personally, I think it is most appropriate to fight monsters if you can add the ultimate second. If it's not extreme, it's two powerful shots. Choosing the blame mode is the most reasonable. Generally, the speed of brushing is just enough for you to brush after finishing. The upgrade speed is fundamentally improved. In the 35-50 stage, many people said that the tower-painting task was upgraded quickly, but considering that few people were willing to form swordsmen, it was not recommended.

Extra points:

At level 70, basic agility is enough to reach 80. If equipped with a lot of sensitizers, a soldier's life is agile and even 65. Agility over 80 is useless. If you add the strength of others, the attack will show a geometric growth trend. Don't cross the line, add agility to a high level. If your own level is much higher than the level of playing ball, then no matter how low your agility is, you won't miss.

Weapons and equipment:

Let's discuss the swordsman's weapon choice first. Simply put, choose a sword or an axe. Of course, I didn't agree with the so-called double major at first. The swordsman is not a gunfight, and he doesn't have the ability to specify the attack mode in the third turn, so double cultivation is definitely irrational. Moreover, double major will inevitably reduce the bonus of other skills. Accurate, extreme and quick anger cannot be less, and it needs to be full of group attacks. At the third turn, do you add swords and axes? Not many points. Regarding the choice of sword and axe, I don't want to recommend which one here. Both weapons have their own advantages. The stability and speed of attack are better than that of axe, but the upper limit of attack is better than that of sword. In addition, it is worth mentioning that the sword (here refers to the two-handed weapon) attacks farther than the axe in the later stage. For example, Alexander Solomon, the overlord of the tiger sword, has caught up with the distance between the gun and the spear, which is indeed a great advantage of the sword. I also have a sword.

At present, there are many HP and MP equipments, but I suggest wearing agile and powerful ones. If you are agile enough, try to increase your strength. Adventure island high attack is the last word, hehe. Specifically, the clothes and armor that should be changed should still be changed. Gloves should be as aggressive as possible, and shoes and clothes can be agile. Of course, this is in the case of money. If you don't have money, at least from level 40, you should count seven weapons, 100% attack scroll. It is worth noting that at this stage, you will get some scrolls after completing the task or fighting monsters. I think no matter how rubbish these scrolls are, you should keep them (except pets and weapons that you can't equip yourself) and count them for yourself later. Selling hundreds of thousands of garbage rolls at this stage is still very attractive to us, but for the later stage, we can't make this money.

Skill increase

Precision Sword 20 (Full)-Ultimate Sword 30 (Full)-Fast Sword 9- Fire of Wrath 19- Damage Counter-attack 30 (Full) Remaining Skill Points 10 to form a group attack, with 3 points plus Holy Armor.

Explanation: Many people say that the uncertainty of the final sword makes the swordsman get hit in the head by a group of monsters while shooting a snowman or bb, but I want to say that those guys are crazy beyond the level of fighting monsters. I didn't wait for the skill of three turns to come out, and I fainted without hitting it. That was after level 70, and by that time, the attacks against these eventually became auxiliary. Quickly raise it to 9 o'clock, and it's not bad to destroy it with damage counterattack. The value of damage counterattack is not how much damage it has caused to the enemy, but that it can resist 40% physical damage.

The fourth stage:

Grade 7 1- 120

Precautions:

This stage is the most difficult for the warriors, but if handled properly, it will be promoted quickly.

Training location:

There may be no warriors at this stage, so let's practice alone. 7 1 to 77 is a painful process. Continue to fight big wolf. After 77 quarrels and five fights, you can make a snowman. If you can guarantee three knives, the upgrade speed should not be slow. From 78 to 87, go to the toy city to fight red and yellow clowns, and make sure that one knife is the best. Play bb when Diablo is full, and pay attention to playing where no one is there, otherwise the bb demolished by Diablo 40000+ will be robbed by others, without any experience. Level 90 can go to the toy to brush the green boat, which rises quickly and is more expensive. It is best to organize a flower sacrifice. Go to 1 10 to kill the ghost king and go directly to 120.

Extra points:

There's nothing to say. Is there anything that won't add strength when upgrading to 5 points?

Weapons and equipment: 70 first, change to overlord hug. Now the overlord is called cheap. At that time, my 97-force overlord asked for 6500w+, but now it's embarrassing to see 100-force 6 on the market as long as1500 W. If I didn't have gloves before, I must replace them with 80-grade 10 gloves, and Quan Min armor that all soldiers have to pay for. By 90, put on the ultimate equipment of a warrior now, Solomon. Now it is also very cheap. This is the end of the soldier's dress. Other equipment can strengthen afterburner, and sensitized ones can be sensitized.

Skill increase

Revenge concentration 30 (full)-Dark Sword 30 (full)-Absolute Sword Qi 30 (full)-Roar 30 (full)-Armor collapse 20 (full)-Magic Restoration 7 The remaining four points are to supplement the holy armor.

Description: To tell the truth, the only skills that can really be counted as the last three turns are quarrelling, darkness and exhaustion. In fact, three turns of the warrior is enough. However, when I filled up my Tiger Roar skill at 1 10, I found that this skill was actually very good. Although it only has a poor 40% attack, it can stun the surrounding enemies, which is the best way to deal with monsters. In fact, I didn't use much armor when I collapsed, but I made up for it considering that I would fight the boss monster in the future.

The fifth stage;

Grade 12 1-?

At present, the adventure island in China has not been opened for four turns, but I have met several heroes and got a lot of information from them, but one thing is the same: the heroes of four turns are really strong ~!

There is nothing to say about leveling equipment, the most important thing is that terrible heroic skills ~! !

Skills 1

Name (translation): Huaying Moon Blade Dance

Skill description: the highest level is 30. It emits 6 blade lights, each of which can attack 8 people. The attack power of each knife light is 300%

Skill feeling: the rise of heroes begins with this skill: from soldiers to swordsman to soldiers, they are only using group attack, the most primitive total attack skill. This skill can hit 6*8=48 monsters at a time, but according to Korean players, this skill is not automatically released, and the direction of release is controlled by the players themselves, which also increases a lot of playability. The disadvantage of this skill is that the aura of quarrelling is not added to this attack, and you can't get angry when using this skill.

Skill 2

Name: Lotus Shehe Chop

Skill description: the highest level is 30. Make a straight sprint and hit the enemy in a straight line. Sudden state is invincible. Attack power 420%

Skill feeling: cool skill, which is very efficient for leveling and killing monsters. Disadvantages are the same as Hua Yingyue's blade dance. In addition, there are skills to shelve time. This skill has completely changed the shortcomings of the slow speed of soldiers in the past.

Skill 3

Name: Armor Mastery

Skill Description: Up to level 20, passively increasing armor defense by 200%.

Skill feeling: not very practical, the defense in adventure island is not the theme after all.

Skill 4

Name; Ground fissure sword

Skill description: the highest level is 30. It cuts the sword of the earth, causing a devastating blow to a single enemy with 720% attack power.

Skill feeling: it is the absolute master skill to create heroes, which can be used with Diablo and exhaustion skills.

Skill 5

Name: Petrochemical Sword

Skill description: the highest level is 30. When attacking the enemy, paralyze 6 nearby enemies with 460% attack power.

Skill feeling: With the ground fissure sword, this skill is not so conspicuous. The players I know didn't add this skill.

Skill 6

Name: sword rain storm

Description of skills; The highest level is 50, which deals damage to full-screen enemies. Duration 90s, cooling time 25s, attack power 1700%. Every time you use a sword in the equipment bar.

Skill feeling: The hero's absolute ultimate skill, with unknown damage range, needs a sword every time. It seems that the hero's equipment column needs to be expanded. But it seems that these swords can be superimposed on Korean private servers.

These are my adventures. I hope you can give me more advice and thank you for your cooperation.