nds golden sun full hidden elements!

Treasure chests and stuff aren't easy to say, so I'll just say elves and tablets 。。。。。。

See below for details on how to do the 72 sprites

Ground Sprites

First Ground Sprite Solo

The Ground Sprite at the beginning is the one that initially met Robin in Generation 1.

The second Ground Elf, Ferrau

At the first level, you can see it in the pile of flowers in front of you by walking from the back of the house after opening the wooden door, after which you can join it directly by blowing it up with a whirlwind.

The third ground elf, Scully

Meet in the mine of floating stones, just be careful not to be blown back by the wind next to you, and join in after the battle

The fourth ground elf, Gis

Inside the Chinese-style town, you need to first go all the way from the upper-right entrance of the residential area to the right on the road outside the wall, and then go all the way to the front door of the palace with the You will need to use "Catch" to go across the street and then circle back to run into it, and then join it. After joining it, you can go straight out of the town by going to the left hand side.

The fifth Ground Elf, Brick

Located in the Town of Ruins, you need to defeat the Queen of Ice and get the Stone of Green equipment before you can get it, and then you need to freeze the puddle at the bottom left side of the map, and then go to the corner outside the right door. You can find a sapling in the corner outside the door on the right, use "Grow" to climb it, and then go through the frozen icicles to get to the room you can't get into, where the elf is

The sixth ground elf, Evie, is found in the town's temple in the snowy plains, and you'll need to block his path with a log to get him.

Seventh Ground Elf Dol

At the top left of the orc capital go to the very top, next to the very sparse river, joins after the battle and likes to run away.

Eighth Gride the Ground Elf

Look at the big map, isn't there a rather large lake with a round stone field in the center (there are two, one with a double bridge and one with a single bridge) nearby from where the orc windmistress left the group? Just meet the enemy meet on top of the small circle on the single bridge.

The ninth ground elf, Sinamon

In the town with lots of tall trees, come out of the inner herb house (2L) and go around the trunk on the right to the left to meet it, and talk to it to join.

Tenth Ground Elf Aeroni

After completing the Tree Town Unchaining spell (fight the crocodile and sprinkle the water), go with him to meet the Tree Man and Tree Woman from Generation 1 and join when you leave.

The 11th Ground Elf, Voyd

You can find him at the top left of the underground temple in the town where the orcs are playing music, use your downward slamming psychic power to force him to go back, join in after the battle

The 12th Ground Elf, Chessie

At the top right of the map, in the green relics next to the town surrounded by the sea, you can activate the second windmill and use it to move back to the town. You can exit through the doorway of the other tower, climb the tree to it, and join it after the battle

The thirteenth Earth Elf, Kittan

Peomy's companion

The fourteenth Earth Elf, Bajir

Peomy's companion

The fifteenth Earth Elf, Bhaganath

Peomy's companion

The sixteenth Earth Elf, Geo

The sixteenth Earth Elf, Gio<

Peonya's companion

Medusa, the 17th Earth Elf

You need to go back to the town where you placed the Sun Mask, enter the lodging house and take the path inside, then go to the innermost room and get a piece of cloth on the table on your right, then go back to the lodging house and talk to the woman lying on the bed, then give the cloth to her, and go back to the place where you got the cloth, then have a little drama, and then talk to one of the men twice to borrow his power.

The eighth companion of the underground labyrinth of Pele's home, after getting the red gem, you can continue to move forward, and after talking to the blue stone tablet, you can see his location, the next is to rely on the Teleportation array line match will lead to him, need perspective ability to open another teleportation line of. After the battle, you'll be joined by

Fire Elves

The first Fire Elf, Bong

Get it in the town where you learned how to use the store at the beginning. It looks like you need to make a path from the tree to the platform next to it by laying out the wood and then climbing the tree and jumping over to it, and then lowering down from the tree over there to use "Grow" to make the vines grow. Then climb up the tree and jump over it.

The second fire elf, Corona

Meets the elf on the way from the town with the black hole and the broken bridge to the pass, remember to save it.

The third fire elf, Kalman

In the town of Ruins, go out from the roof of the church, follow the wall road up one map, and you will see it, join it directly, and you can extinguish the fire lamps on the road by using "Rainfall".

The fourth fire elf Boyle

In Chinatown residential area on the lower left, there is a man in the way, Harmony can be investigated after joining the original he wanted to bun, to the nearby bun store to buy him on the line, directly to join

The fifth fire elf Kasi'ai

Floating stone caverns above the town of the temple is fully restored, there will be a wall sticking out, walk up to the wall, the road from the left junction to the wall, and then the wall will be closed, and the wall will be opened. The way to the wall is down the left side of the intersection, and then back to the right side, you can meet him, directly join, and then use "grow" to return to the left wall

Sixth fire elf Sawur

Finish the 12 constellations of the labyrinth after the right side of the town of the snowy plains, in the lower right side of the town, with the Use "Grow" on the bottom right of the town, then use "Flame Orb" on the fire pillar to get the sheep out of that spot, talk to the elf and then join in

Seventh Fire Elf, Grayer

Talk to the woman in the herb house 2L in the town with the tall trees and promise to help her, she will help you. Talk to the woman and promise to help her, she will help get the player into the dream, you can meet it in the dream labyrinth, the steps are to freeze the pool of water underneath, then push the horizontal logs that are vertical on the left, then push the horizontal logs that are horizontal on the top, and finally freeze the pool of water on top so that the path is built, join after the battle.

Eighth Fire Elf Byka

Leoleo's partner

Ninth Fire Elf Rath

Leoleo's partner

Tenth Fire Elf Nitro

Leoleo's partner

Eleventh Fire Elf Lez

Leoleo's partner

Second Fire Buythi the Fire Elf

Leoleo's companion

Habanero the 13th Fire Elf

Peony's companion

Fenic the 14th Fire Elf

At the windy Korean town of Dongfang, go around to the left and hit the boatman with a "slap" to wake up the boatman. Wake up the boatman with a "slap" and he'll take the boat forward so you can get close to the elf, talk to him and join him.

The 15th Fire Elf, Samba

Meets in Leoleo's hometown, in a coconut tree, slap him down and walk over the edge of the beach to join

The 16th Fire Elf, Sizzler

Meets in the eighth companion, Peppa, on the right side of the island, in a random field battle. Inside the side of the island where the eighth companion, Peony, lives, you'll meet him randomly in a field battle

The seventeenth fire elf, Kia, is on Volcano Island (the spiraling island directly below the map), and you'll need the eighth character, Peony's, "Perspective" ability to get in. First, run to the elf on the right, who will jump into the fire, then go back near the gate and use your seventh companion, Leoleo's "Ascending Air" psychic power to force him up. All that's left is to go up and grab him.

The 18th Fire Elf, Sora

Inside the Temple of Apollo

Wind Elf

The first Wind Elf, Gale

Is the one with all the flowers, and you need to go around the back of the house on the upper left side of the town where there is a black hole and the bridge is broken, and then go to the wood where you can find the "Move! "The second wind elf Bibbid

is the one you meet in the first ruins. Since it runs away when you approach it, force it to a wooden pillar and use your "Capture" psychic power to grab it and slam it into it, then join in after the battle.

The third wind elf, Zane

Meets you on the way to Chinatown, which is across the river near the woods

The fourth wind elf, Reshjou

On the lotus leaf near Harmony's house, you need to pay attention to the fact that you will need a raft on the way to the Moon Mask Shrine, and you can use that raft to return to the place you came in from. That raft goes back to the entrance that came in into this area so that you can also use it after the water level rises and join right in.

The fifth wind elf, Gaylord

Go back to the underground temple in Chinatown and move the nearby snake statue down to the bottom, then push the floating stone so that you can jump over it with the cyclone, and join in after the fight

The sixth wind elf, Quoyle

Inside the Taurus in the maze of twelve constellations, use a fireball to fire on the lion's head to drop the wind elf. You can drop the wind elf, approach the elf and join after the battle

The seventh wind elf, Shirok

You can meet the elf in the town at the border, inside a private room, you need to use "capture" from the guardhouse to pull to the opposite private room, then go down to meet the elf.

The eighth wind elf, Kairoli

In the well of a town below the town of many trees, you need to move the stone in the well on the left, then go through the well on the right, and on the way, you need to use the mental power of "smash", you need to complete the commission of the woman in the herb house 2L in the town above the town of many trees, and defeat the crocodile in the nightmare. After defeating the crocodile in the nightmare, pick up the tooth and equip it to the Fire Spiritist, then you can use it. After separating from the Orc Wind Woman, you can come straight over to this town, complete the event and join the elves.

Ninth wind elf, Baron

Before and after you fight the bird of prey, you'll find a cracked edge to the right of the bird of prey, so point it there and use Smash and you'll be able to slide down to find the elf, and then you can join the elf. Eleventh wind elf Bukai

Stella's companion

Twelfth wind elf Saki

Stella's companion

Thirteenth wind elf Silky

Stella's companion

Fourteenth wind elf Hyde

Stella's companion

Fifteenth wind elf Zivai

It is on that other small village of Kokaze where the eighth companion lives, located on the island on the far right side of the large map, first move the wooden pillar on the upper left side of the village to the side, then smash the ground that has a crack in it after moving it to open the passageway, and then join it after the conversation

The sixteenth wind elf, Pis

needs to be intentionally caught by a typhoon in the sea to be sent to the island in the middle of the sea, located on the The eighth Hornbeam's island a little to the left, just wait for the typhoon. Just go in and approach the elf.

The 17th wind elf, Maha

Beyer's companion

The 18th wind elf, Sim

On the left side of the map of the earth, one of the desert islets, one of the larger paths, and after the battle, you will be able to earn money

PS: This elf is very fond of hypnotic magic, and then just run away, so pay attention to the prevention of this, in addition, the elf can really be met again after the escape, and you do not have to wait for the typhoon. You can meet him again after he escapes, so you don't have to worry about missing him anymore.

Water sprite

The first water sprite, Mousse

is found in the town with the black hole and broken bridge, and can be found by climbing down the stairs to the right below.

The second water sprite, Solbe

is the one Crowne carries with him when he joins.

The third water elf, Spar

is on the way back from the Moonmask Shrine, Halmani signals to attack it with fireball magic so it falls into a place we can get to, join after the battle.

Fourth water sprite Milch

Halmani's partner

Fifth water sprite Melo

Halmani's partner

Sixth water sprite Nine Lazor

Halmani's partner

Seventh water sprite Zero

After the temple in the town above the floating stone cavern has been fully restored , the ruins of the town of Ruins are also accessible to the shrine that was originally inaccessible due to the increased rainfall. Go down to the ice pool at the bottom, go to the right side of the map and push the goddess statue down so that you can access the center ice floor from there, the rules of the ice floor are ruthlessly clear to me I think, and this genie is just down from the center ice floor where you can slide down to the next level, and the genie is there.

The eighth water elf, Tenik

You can see him in the temple above the town of Snowfield, you need to buy the excavation "fishing rod" in the third item of the props store in Snowfield, give it to the NPC inside the hut and then go to the outside to attack the water elf with fireballs, and then it will be caught by the fish when it jumps into the water, and then join the conversation directly.

The ninth water sprite, Kalja

In the orc capital where the concert is playing, go from the top right and you'll see it at the end, use Freeze and Move to clear the way

The tenth sprite, Marlene

The tenth water sprite, Kalja

It's the first time I've seen it. Marlene

In Ship Town, when the storyline reaches the point where the Oceanic pirates are repairing the ship, you can see a road underneath the town that leads to the entrance of the sewer below the entrance, and you can find this elf when you head across to the shipyard (look at the map), you will need to steam the basin of water dry at the ship repair place, and then go to recover the elf when the water level goes down.

The eleventh water elf, Skor

In the capital of the orcs where there is a concert playing, head down the stairs in the church and move the three bookcases above you side by side to find the entrance and meet the elf inside.

The twelfth water elf, Tia

This elf is up and to the left of the male and female trees to get to the place where the bridge is broken, use "Smash" to break the rocks and then the wood will be paved automatically, jump to the top of the river and you will see the elf hiding in the waterfall, talk to him and then join him.

The thirteenth water elf, Hitlas

After dark in the Orc capital, go to the upper left house, 1L, and talk to the old man and the old woman, who will come out to pee in front of the fireplace.

The 14th water sprite, Piker

It's in the town on the upper right side of the map (surrounded by the sea), and you can get into the cave by using "Smash" on the beach, so I don't need to tell you the rest. After the conversation, you can directly join

The fifteenth water sprite Krema

Location in the "capital" out to the left a little bit to see the shadow line, along the shadow line to the lower left a little bit to see the shadow of a small forest, where you can meet the enemy encounter can be randomly encountered, 4L has a good member of the screenshot

The sixteenth water sprite Spumo

The sixteenth water sprite Spumo is located in the town on the right side of the map (surrounded by the sea). The sixteenth water sprite Spumoni

Location is the flow of the Iceland, the location is in the upper part of the map, a lot of broken ice in the place, if you do not know how to go to the town of the "East" of the palace with the "slap" gong, and then take advantage of the confusion of the lady on the right on! 2L can get a certain token from the closet, which can show the location of another token (Iceland). Specifically, it is from the right side to go around to recover the elves.

The 17th water sprite, Kasho

The location is in the snowy mountains to the north west of the map (in the snowy plains to the left of the map), and you'll need the 8th companion, Peony's, "see-through" ability to get in. Go to the upper level and see the water sprite sliding down to a stop somewhere, then slam down on it with the same sliding opening as the ice sprite, then go down to the bottom to recover the sprite.

The 18th Water Elf, Hill,

is located in one of the caves in the Dark Gear, to the upper right of where the eighth companion lives on the map, and requires the use of Perspective to enter. He is located inside the waterfall (with a hole in it), so you need to circle back outside and use "Catch" to pull yourself across the rapids. Join directly after the dialog

The fourteen tablets are as follows:

The first tablet, Zega's God

, is on the Wood Placement Yard, and requires the Blow Up skill. It requires 1 earth and 1 fire to cross the beast king of the earth.

The second tablet, Mukila the Nemesis

After Kraven joins in, go out of the cave and go up to the left, and use the "Rainfall" and "Capture" psychic powers to clear the way. Requires 1 fire, 1 wind, and a 4-sword wargirl.

The third tablet, Flower God Ferola

At the town above the Creed Floating Stone Cave, go down to the fifth fire elf one map down, and there's a cave with two green floating stones that you need to insert into the two holes like a card to open the door. It requires 1 earth 2 wind and rose shooting from the Rose Princess.

The fifth tablet, Ulysses

It's in the Orc capital all the way north west in the waste pit. Requires Water 2 Fire 2, a legendary warlock who floats in the spirit world.

Sixth Slate Heoris

Acquired in the Dream World by lodging with the Leaf of Dreams at the Inn of Borda. Requires 3 earth and 2 fire to tear apart the evil demons of the darkness.

Seventh Summoning Eclipse

Not a stone tablet anymore, moon-shaped ball of energy, obtained after completing the events of the underground ruins in Orc Town by climbing to the very top and investigating the Ancient Language tablet. Requires 2 water, 3 wind, and the dragon's breath of a golden electric dragon.

Eighth Summon Crystal Dragon

This isn't a block anymore either. Chandelier? Undead?.... Follow the plot to learn that there is an event there at the Opera House, go over and defeat the enemies to get it. Requires 3 land and 2 water, and a chandelier dragon that guards your lover.

The ninth tablet, Koyalite

It's in the upper right of the large map, next to the seaside town of the ruins surrounded by the sea, and you need to go to the passageway underneath the green ruins first, and get it by shifting the wood into position first, then smashing the giant rock by standing on the icicle that freezes out of it, and then returning to the cave side and advancing. Requires 3 water, 3 wind, and Aquarius's Gift (a summoned beast for continuous recovery).

The tenth tablet, Azure

Mixed Summoning, can only be obtained by defeating one of the four main bosses in the Ghost Ship, the Water Mage, which is located in the dark cloudy area at the top of the map. Requires 3 Earth 4 Water, the legendary Water Dragon hidden in the deep sea.

The eleventh tablet Cataclysm

Mixed Summoning, obtained inside after opening the door with the Sun Sword on a small island in the sea, (super nasty labyrinth) you have to beat one of the four major BOSSes, the Goat Mage, pretty awesome, be prepared before you go in. Need 3 fire 5 wind, summon the incarnation of thundercloud destruction.

The twelfth tablet Daedalus

Inside the volcano at the bottom of the map, where you took the Dark Gear earlier, use the Sun Sword to open the door to complete the labyrinth inside, and beat one of the four big bosses, the Guardian of Fire combo. Requires 3 Earth 4 Fire, Creator of Famous Workers, and Ancient Machinery.

The thirteenth tablet, Underworld Transit God, can be obtained directly from the tenth floor of the Treasure Island underground. Requires 8 Earth and 2 Wind, Leader of the Underworld who leads people to the darkness.

The fourteenth stone tablet rainbow god Ellis, treasure island underground nine layer to kill one of the four big boss headless horseman can be obtained. Requires 4 Water, 9 Fire, and the Daughter of the Rainbow God guided by the Sun.

PS: The last two are in Treasure Island, which is located on the large island in the darker colored waters of the large map. After you pass the level there is a protruding part on the top right of the volcano island where a vortex will appear, pass you down and then go straight up on the right to get to the treasure island.