How to unlock Chapter 2 in Crackdown 3

Unlock Chapter 2 by exiting and re-entering after hitting enough stars.

Crash 3 Game Description:

"Fight for all the good in the world!" In the not-too-distant future, the mysterious disaster "Wipeout" has eroded the world, and humans infected by Wipeout have turned into "Reapers" who have no minds and only know how to destroy, and together with the giant monsters "Wipeout Beasts" that are born out of Wipeout, they pose a great threat to the world. The only thing that can resist the destruction is the "Valkyries", a group of young girls who possess the "Destruction Antibody". The brave girls put on their icy mechs and heavy weapons to fight against the Wrecking Crew.

To protect this once beautiful world.

Crash 3 Heavenly Fire Sheath Chapter 2 Defend Howling M Race Strategy:

Defend Howling M - Race 1

Howling M is in the lead, leaving the online crowd behind. However, they are met by two mechs that Meiko can't reach without a long-distance dodge or a moonlight time lapse. After intercepting the two mechs, you still need to control the speed seconds, shadow dance team or high-frequency Judas can be.

After the line in front of the Howm intercept, the next monster flat, only miasma crash beast need to control and Howm to keep a distance to avoid hitting the miasma poisoned Howm's blood. When a line arrives at the beach, the siege army surfaced, snow save good energy to open big freeze, or chariot black hole gathered together speed seconds, can let the roome no injury pass.

Defending Howmu - Racing 2

Howmu is in the middle of the narrow aisle, surrounded by monsters on both sides, either mechs or aliens. Because of the distance, the artillery tanks are the best choice, and the snow spot is also the best choice to kill the alien. There is no need to control the field in this corridor, the three of them can all be the main C, the division of labor can be clear. The last two sets of monsters are connected to the bloodline, available moonlight shadow dance black duck team speed seconds, a lot of options.

Defense of Howm - Race 3

Three people a Howm in the Regulus Cave twists and turns forward, monsters are mostly biologically different. In the opening there are scythe mosquitoes blocking the way, more fire bow harassment, need to be the first time to kill the second. In the middle of the magic knight and mecha very hard, the first wave of team skills to stay here.

After that, you just need to pay attention to kill the Fire Bow, so there won't be much problem. When you get to the end of the square, you'll be surrounded by an army, including cat's paw monsters, firebows, and knights. Here can be God's grace with Judas open large gathering of monsters, snow open large group control, gathered and annihilated, if the goat, can set shell (mountain) son (blow).

Defense of Howm - Race 4

Howm is the first time, the mechanical creature monsters are coming. Since there are quite a few double-sword monsters and the long-range characters are stretched thin, a Shadow Dancer becomes a must-have for the team. The second wave of monsters need special attention in the double knife appeared soon after, there will be a wave of fire bow born in the vicinity of Howm, at this time if the player is tuned tiger away from the mountain, Howm will gg, need to have a stay behind.

When the strong enemy warning appears, then three waves of enemies appear in order:The first wave of mechs with healing aura, the second wave of titans + rabid wolves cat claws, the third wave of three black and white double knife. This level can carry mountain blow silver wolf, one is to attract hatred, the second is the shell to prevent accidents, you can also walk to push the howm to the back of the camp, then the room for maneuver is also very large.