1, IYU 16 level evolution to Urien, Urien evolution to 36 level Barus (capture location: at the beginning, or collect elves, or in the King of Elves against 10 wins, the initial level 5).
2, the small fire monkey level 14 evolution to the fire monkey, fire monkey level 36 evolution to the flaming orangutan (capture location: the same as above, the initial level 5).
3, Bubu Seed level 18 evolution to Bubu Grass, Bubu Grass level 32 evolution to Bubu Flower (capture location: the same as above, the initial level 5).
4, Lili 21 level evolution to Mian Mian, Mian Mian 37 level evolution to electric shock rabbit (extinct, you can play the lookout terrace of the egg machine to get, the odds are not great, the initial level 1).
5, Moby 17 level evolution to Goggle, Goggle 37 level evolution to Rugas (capture location: cloud star ground level, easier to appear, the same method, the initial level 3~4).
6, small bean sprouts 21 level evolution to ting ting, ting ting 37 level evolution to the magic flower fairy (capture location: the swamp of the star of the Cross, the same method as above, the initial 11 ~ 12 levels).
7, the fire inflammation shell level 17 evolution to Bellamy, Bellamy 34 level evolution to Bellus (capture location: volcano star, the initial level 7 ~ 8).
8, Gil 20 level evolution to Reno, Reno 36 level evolution to Logiras (capture location: volcanic star cave initial level 17 ~ 18).
9, Huria 30 level evolution to Rios (Volcanic Star Cave deep fight BOSS Rios send, sometimes will not get, need to fight a few more times, the initial level 1).
10, Bibi rat 15 level evolution to the lightning rat, lightning rat 30 level evolution to the sky thunder rat (capture location: Hurricane star, the initial level 9~10).
11, Rocchi 21 level evolution to Kirora, Kirora 38 level evolution to Cesarulla (capture location: Helka star relics, the initial level 19 ~ 20).
12, Pippi 14 level evolution to Bibo, Bibo 3 4 level evolution to Pokor (capture location: Cross star grassland, the initial level 1 ~ 2).
13, cactus ball 16 level evolution to cactus, cactus 32 level evolution to giant cactus (capture location: Cross star swamp, the initial level 11 ~ 12).
14, small mushroom level 20 evolution to mushroom monster (Cross Star forest, fight BOSS mushroom monster send, initial level 1).
15, Bell 16 level evolution to Abu, Abu 36 level evolution to Bara turtle (capture location: Ocean Star shallow water, initial level 5~6).
16, Sharp-toothed fish level 20 to Steel-toothed shark (capture location: Ocean Star deep water, initial level 15~16).
17, Mao Mao level 18 to evolve to Karo, Karo level 36 to evolve to Barocca (capture location: Cloud Star ground level, initial level 3~4).
18, Yuyu level 20 evolution to Halvu (capture location: cloud star high altitude layer, the initial level 13 ~ 14).
19, Sita 18 level evolution to Titus, 38 level evolution for Reggios (pirate mission to send, must go to the laboratory evolution warehouse evolution, now you can go to the lookout terrace to play Twister to get, but the odds are a little small, the initial level 1).
20, Jelly Duck 18 level evolution to wave duck. Wave duck 35 level evolution to crystal duck (capture location: Hurricane Elf Plaza, along the footprints with electromagnetic rod electricity out, a Sailor can only catch a, the initial level 16).
21, basal ice beast level 27 evolution to frozen beast (capture location: Cecilia star Hurka spaceship, initial level 25~26).
22, Sora 18 level evolution to Heraus, Heraus 38 level evolution to Aksia (Cecilia star fight BOSS Aksia to send the essence of yuan, need to use 700 yuan to buy molecular converter for hatching, hatching is level 1).
23, Link 17 level evolution to Linsch, Linsch 36 level evolution to Brinks (capture location: cold ice cave, after entering the lamp to shift the direction, and then step on the broken ice, can also be repeated in and out of the map, when the lower right corner of the time for 5:20 4:20 3:20 2:20 1:20 0:20 will appear initially for 15 ~ 16 level).
24, Miramax 28 evolution to Tias (fight BOSS Tias send essence, need to use 700 yuan to buy molecular transformer for hatching, after hatching for level 1).
25, Grimm 16 level evolution to Grim, 36 level evolution to Grouchy high (capture location; Volcanic Star three scenes variable, appear when the doctor will come to the letter. (Currently Friday, Saturday and Sunday appearance time has been publicized, initial level 12).
26, Pai Pai level 17 evolution to Pai Luke (go to the evolution warehouse to evolve by yourself),36 level evolution to Pai Luquida (after capturing Moby, Little Bean Sprout, Link, go to the laboratory to collect, the initial level 1).
27, Rey no evolution (Helka star wasteland fight BOSS Rey send essence, need to use 700 Sailor beans to buy molecular transformer for hatching, initial level 1, no degradation and evolution).
28, Chilo 16 evolved Gerat, level 35 evolved into Tachiradon. (August 21, "into the Sailor's evil pirates" mission to send, the initial level of 15 levels. (Now out of print).
29, Neil 17 level evolution into Phyllis, Phyllis 37 evolution into Esfia. (I heard that as long as you play the same field elves, not walking around to play 10 to 30 times will be able to encounter Neil, Neil is not automatically appear must first enter the battle with the field elves, the beginning of his appearance; initial level 16).
30, Pano 16 level evolution into Paras, Paras 35 level evolution into Parcis (now out of print, participate in the Battle of the Elf King to get 500 badges, and then go to the lookout terrace to receive, the initial level 1, you need to go to the laboratory of the elf evolution warehouse evolution.)
31, YiYi 17 level evolution to Yidings, Yidings 35 level Ekaleon (capture location: Cross Star 3 initial level 15).
32, Dida level 28 evolved to Dirks (capture location: Twin Alpha Star one level).
33, Nager level 17 evolution to Nachiru, Nachiru level 38 evolution to Nadore (capture location: Twin Alpha Star rocky ground to fight BOOS Nadore to send the essence of the yuan, need to use 700 yuan to buy molecular transformer to hatch, the initial level 1).
34. Yoyo evolved 20 levels of ice elves (Kiran) Electricity elves (Sheila) Flying elves (Bat Di). (Capture location: Twin Alpha Star one layer of a Sailor can only catch a, the initial level 10 level 20 levels in the laboratory after the evolution of the elves warehouse evolution, now out of print.)
35. Rook level 19 evolution Karuga, Karuga level 37 evolution for Kargas.
36.Kasey level 29 evolution of Calte (invited after ten friends to go to the captain's room to get).
Elf Skill Sheet
====================================Elves of the Water Series ==================================
Iyu Slap, Chirp, 8J Bubble (Special Attack 20), 11J Play Water (Later 5) rounds of fire attacks halve their power), 15J Flying Strike (Flying Attack 35), 16J Urien, 16J Steel Claw (Mechanical Attack 50), 19J Restraint (bounces opponent's damage against us with double the power, Attack), 24J Bubble Rays (65), 28J Chaos Raider (Attack 15), 33J Tidal Wave (65), 36J Baruth, 36J Sword Dance, 37J Bluff, 38J Water Jet (Special Attack 40), Whirlpool 39J, White Mist 46J, Slam Attack 52J (Pu 80), High Pressure Water Gun 59J (120),
Bell Clash, Wagging Tail, Foam 8J (20), Shrinking Head 10J, Water Gun 13J (40), Breakthrough 15J (Pu 60), 16J Abu, High Speed Spin 19J, Protection 23J, Water Wave 28J (60), 33J Water Tail (90), 36J Barra Turtle, 39J Rocket Headbutt (fatigue for one round after 100 general attack), 42J Iron Arm (plus defense special defense 1), 48J Praying for Rain (plus Te Kung Fu and special defense 2 levels), 53J High-Pressure Water Gun (120 special attack), Lenticular Cannon 61J (fatigue for one round after 150 special attack)
Leather Tooth Fish Ghostface. Teeth of Ice (Ice, 65), Noise, Tooth Surge (Punch, 60), Build Up, Glare, Bluff 18J, Rage 20J (Punch, 20), 20J Steel Tooth Shark, Slam 21J, Bite 26J (80), Slice 30J (70), Water Jet 34J (40), Deterrent 37J, High Speed Movement 41J (Acceleration 2), Feint 50J, Rocket Headbutt 56J ( Fatigue for one round after 100 attacks), Steel Tooth Strike 62J (100), Super Rage 72J
Jelly Duck Jumping Jelly (45), Transparency (physical attacks halved for 5 rounds), Water Play, Slap (40), 18J Wave Duck, 20J Chasing Fist (Attacks, 50), 24J Wall of Water (Gat Defense 2), 28J Wave of Water (60), 32J Water Blade (60), 35J Crystal Duck, 36J Tsunami (70, +20 Extra Damage), 40J Condensed Breath (Ice, 80), 42J Treading Waves (adds Attack Speed), 46J Combo Breaker (75), 50J Tornado Water Strike (90), 53J Aqua God Protector, 56J Blast Chopper (Attack, 100), 59J Tumbling River (115), 64J Crystal Fierce Rush,
==================================== Fire Elves ==================================
Small Fire Monkey Grab, Glare, Spark 7J (40), Pick 9J, 14J Blazing Monkey, Sonic Punch 15J (Pu Attack, 45) , Crazy Scramble Grab 16J (Pu Attack, 20 x 2~5), Flame Car 19J (95), Feint 26J (Pu Attack, 50), Torture 29J, 36J Fiery Ape, Punish (Pu Attack, 60+), Full Force Strike 41J (Pu Attack, 120), Flame Vortex 45J (15, Burn), Meditation 53J, Flame Punch 57J (125 Bounce 4/1),
Fire Inferno Shell Charge Top, Hard, Fireball 9J (40), Heated 13J, Smoke, 17J Bellamy, Spinning Charge Top 18J (pwd, 60), Deadly Clash 21J (60), Smokescreen 24J, Double Pipe Flame 27J (75), Flame Crash 31J (70), 34J Bellews, Dry Strike 35J, Scorching Flame 41J, Deterrence 44J, Explosive Flame Blaze 49J,
Flame Flame Shell, Hard. Fire Shoots Eight 54J, Bubbling Fire,
Jill Grasp, Spark (40), Tooth of Fire (65), Chirp, Smokescreen, 20J Reno, Ghostface 24J, Dragon's Fury 29J (40, adds an additional 40 points of Fixed Damage), Slicing 33J, 36J Lochgilas, Dragon's Claw 38J (80), Heat Gathering 41J (+Special Attacks), Air Slicing 44J (Flying, 75. 60 additional points of fixed damage), Flame Jet 47J (95), Shadow Claw 51J (70), Focus of Will 53J (+Defense), Wing Slap 56J (Flight, 60), Dragon Soaring Strike 59J (90), Flame Rush 62J (125, 1/3 of damage taken by the opponent bounces back to you), Heat Whirl 67J (120),
Hurricane Electric Lightning (Flint, Spark 5J 40), Wagging Tail 5J, Ghost Fire 8J, Flame Spray 12J (from time to time, it will deal a fatal blow) (95), Seal 15J, Spiral Flame 18J (80), Mystic Guardian 21J, Retaliation 24J, Seduction 27J, Dense Fire Web 29J (120), 30J Rios, Retaliation 32J, Conspiracy 36J, Fire Cross 41J, Mirage 47J, Resentment 51J (minus Special Defense 2), Fiery Fire 56J (150),
Di Da Build up your breath, Slam (Attack, 60), Spit Fire (Attack, 45), Painful Strike (Attack, 40), Bold Fire 17J (plus Attack and Special Defense), Flame Bomb 21J (Attack, 65), Ling Li 24J (plus Attack 2 Speed 2), Inferno King Strike 27J (Physical Attack, 50 Opponent Stamina less than half the Power), 28J Dirrell, Dense Fire Web 27J (doubled), 28J Dirrell, Rios, Return Attack 32J, Conspiracy 36J, Fierce Cross 41J, Phantom 47J, Grudge Double), 28J Dirge, Air Blaze 30J (Attack, 45, 2-3 attacks in one round), Flame Power 34J (Add Attack 2, Attack 2), Spiral Flame 38J (Attack, 80), Inferno Dance Formation 42J (Attack, 80, increase power by 20 each time you use it consecutively), Burning Pulse 46J (Attack, 100), Explosive Inferno Shattering 50J (Attack, 110), Rebirth by Fire 55J (restores 1/1 of one's maximum stamina and exhaustion)
==================================== Grass Elves ==================================
Boo-Boo Seed Bump, Shrink, Draw 10J (20) , Blizzard Blade 13J (hits a killing blow from time to time), Curse, 18J Bubu Grass, Curse (Attribute) 16J , Tooth Surge 22J (Punch, 60), Power Suck 27J (40), 32J Bubu Blossom, Shedding Crash 32J (Punch 120 Bounce), Earthquake 33J (Ground Tier, 100), Parasitic Seed 34J, Photosynthesis 39J, Bite 45J (100) Super Absorb 51J (Grass Attack, 60), Flying Leaf Storm 57J (140),
Cactus Orb Bump, Needle Strike (35), Parasitic Seed, Chirp, Hypnotizing Powder 13J, Poisonous Powder 14J, Sudden Advance 15J, 16J Cactus, Blizzard Blade 20J (will land a fatal blow every now and then), Sweet Breath 23J, Growth 27J, Shedding Impact 31J, Petal Dance (1) round do 2~3 attacks, 100) 32J, Giant Cactus 32J, Photosynthesis 45J, Sunlight Blaze 53J,
Small Bean Sprout Needle Stab (35), Roll Tight (Pu Attack, 15 Poisoning), Hypnotizing Powder, Glare, Paralyzing Powder 19J, Growth, Poisoning Powder, 21J Tinker, Dissolving Liquid 23J (40), Dyspepsia 26J (Pu Attack, 20), Sweet Breath 28J, Gastric Liquid 30J (PP reduction of opponent's default skill by 5), Blast Blade 32J (will land a killing blow from time to time), Blade and Leaf 34J, Squeeze 36J, 37J Demon Flower Fairy, Energy Saving 39J, Energy Absorption 41J (returns blood), Energy Release 47J (100), Vital Attack 55J (80), Flying Leaf Storm 63J,
Small Mushroom Bump, Gaze 5J, Needle Strike (35) 7J, Poison Powder 10J, Bouncing Kick 13J (Pu Attack, 30+), Poison Saturation 17J, 20J Mushroom Monster, Poison Shock 21J, 24J Perch, Toxic Fog 28J, Poison Concentration 31J, Earthquake 35J, Quadrilateral Blade and Leaf 39J (80), Protective Shield 43J, Tarzan's Pressure 47J (Pu Attack 120, Fatigue for one round), Light Energy Ray 51J ( 100), Light Wave 55J (120), Light Cannon 63J (140)
YiYi White Mist (unaffected by opponent's Attribute Skills for 5 rounds), Poison Powder, Spike, Flying Leaf 16J (Grass Special Attack Power 35), 17J Yidin Silk, Sudden Strike 21J (Physical Attack Power 55 ignores opponent's Speed), Concentrated Essence 25J (Acceleration and Hit Level 1), Concentrated Juice 29J. 33 Blade and Leaf (Grass Attack 70) 35J Ekaleon 37 Sudden Advance (Attack 90 bounces 1/4 of itself) 41 Parasitic Seed 44 Green Light Wave (Grass Attack 60) 47J Cohesion (Attack *2) 50J Four Square Blade and Leaf (Attack 80 Grass Special) 53J Thousand Leaf Chop (Attack 55 Grass Attack, 2-3 attacks, actual power is 110 or 165) 56J Regeneration (Recovery) 59J Green Leaf Fairy (Grass Special Attack, 115 Power) 64J Wind Flower Dance (125 Power Grass Attack)
====================================Flying Elves==================================
Pippi, the flying elves, and the Flying Fairy, are the most popular of all. p>
Pippi: Impact, Lightning Bolt 5J, Chirp 6J,Flying Wing Slap 9J (will land a killing blow from time to time), 14J Bebop, Temptation 14J, Mercy 16J (best for catching sprites), Live **** Die 18J, Blow Fly 23J, Swallow Return 28J (60), Sudden Advance 33J, 34J Pocker, Full Power Strike 37J, High-Speed Move 41J, Bird of Prey 49J ( 120 Bounce 3/1),
Mao Mao Impact, Sand Throw, Whirlwind 9J (40), Electrokinesis 13J (Punch, 40), 18J Karo, Blow Fly 17J, Tornado 22J (70), Dance of the Wind 27J, High-Speed Move 32J, 36J Barocca, Flying Wingslap 38J (60), Perch (Blood Return) 44J, Shunpoke 50J, Mimicry 56J. Air Slash 62J,
Halvation Chase (Punch, 40), Accelerate, Flying Strike (35), Chaos Surge (Punch, perform 2-5 attacks Power 15), Glare 15J, Swallow Return 18J (60, must hit), 20J Halvation, Mimicry 23J, Flying Slam 32(70), Quick Strike 35(50), High Speed Move 41J (increases speed by 2 levels), Perch 47J, Spinning Shock 52J
Mirame Assault (Punch, 45), Glare 4J, Whirlwind 8J (40), Wing Slap 12J (60), Hurricane 16J (55), High-Speed Move 20J, Flying Wing Combo 24J (35), Feathered Flying Scatter 27J (75), 28J Tias, Flying Chop 30J (Punch, must have first strike 70), Mental Interference 34J, Flying Light 38 J, Flying Dive 42J, Spirit Synchronization 46J, Spiral Gale 50J (Flight, 100), Will to Rage 54J, Magic Storm 59J (150),
Batty (Yoyo's evolution) Charge (Ignore Speed, Physical Attacks), Crash (Mighty 35, Physical Attacks), Glare 11J (Attribute Attacks, Reduce the Opponent's Defense Level 1), 4. Yoyo Ray 16J (Special Attack, Power 55, causes all of opponent's Enhancements to disappear), Clashing Wind 21J (Special Attack, 5% of opponent's Fear), . Noise 25J (Attribute Attack), Wind Pressure 30J (Special Attack, Power 65), Velocity Dive 37J (Physical Attack, Power 70), Ultrasonic 40J (Attribute Attack, 100% change your Hit Level 2), Wind Attack 44J (Special Attack, Power 70), Wind Slash 48J (Physical Attack, Power 85, 15% reduce your opponent's Defense Level 1), Wind Chase 51J (physical attack, power 70, first move power doubled), interfere with the sound wave 55J (attribute attack, 100% reduction of the opponent's special ability and attack and hit level 1), spiral gale 60J (special attack, power 100, 5% to make the opponent afraid), Tianxiang even flash 67J (physical attack, power 125, 5% to make the opponent afraid)
=========== ========================= Electricity Elves ==================================
Bibi Rat Impact, Glare, Charge, Tooth Surge, Tooth Surge 13J, 15J Lightning Rat, Electric Spark 18J, Blow Fly 23J, Bluff 28J, 30J Sky Thunder Rat. Thunder Tooth 35J, Discharge 54J, Ghostface, Bite,
Rocky Bump, Electromagnetic Wave, Electric Shock (40), Electric Lightning Flare, 21J Kirola, Conspiracy, Electric Lightning Bomb 25J (60), High Speed Movement 28J, Feint (Punch, 50), Iron Headed Kung Fu 34J (Punch, 80), 38J Cesarulla, Lightning Wheel, Current Crash, Electromagnetic Cannon, Current Rays, Lightning Strike , Wall of Light (damage from special attacks halved for five rounds), Thunderbolt (95) 58J, Thor (120) 61J,
Lilli (out of print) Crash, Chirp, Electric Shock (40), Electromagnetic Wave, Ghost Face 20J, 21J Mian, 25J Charge, Discharge 29J (80), Flame Fist 33J (Fire, 75), 37J Electro Bunny, Raiden Punch 38J (75), Electric Light Wave 42J (75), Wall of Light 51J (damage from special attacks halved for five rounds), Energy Shock 59J (70), Booming Thunder 69J,
Rai Grab, Charge 4J, Wind Rush 8J (50), Thunder Strike 12J (40), Glare 16J, Flash Strike 20J (60), Electric Strike Beam 24J (60), Thunder Festival 28J (Paralyze), Discharge 32J (80), Surprise Thunder Slash 36J (55), Electric Flash 40J (90), Thunderstorm Sky 43J (Attribute Attacks-Defense, -Special Defense), Thunderbolt Slash 47J (80), Ten Thousand Rays of Light 51J (75), White Light Blade 55J (95), Electric Flash 60J (Attribute Attacks-Speed, -Hit), Extreme Electricity Chidori 64J (120), and Instant Thunder Sky Flash 70J (150)
Shira (Yo-Yo's evolution) Gaze 11J (Attribute Attack, 100% reduces opponent's defense level by 1)Yo-Yo Lightning 16J (Special Attack, Power 55, makes all opponent's Enhancements disappear)21J Electric Strike Beam (60) Paralyzes on hit by 5%)24J Falling Thunder (Special Attack 40)37J Cross Lightning (60)40J Electrode ( Special Attack +2, Speed -1) 46J Penetrating Current (Special Attack 70) 48J Meteor Charge (Power 70. Increases by 20 each time it is used consecutively, up to 80) 51J Thunder Ray (90) 67J Lightning Storm (130)
Rook Thunder Strike, Charge, Crash, Electromagnetic Wave 17J, Karuga 19J Chain Lightning 35J 37J Evolutionary Kargas
==================================== Ground-based Elves ==================================
Moby Charge Top, Hard 5J, Shocking Strike 9J (Pu, 50), Aim 12J, Ground Cracker 15J (60), 17J Goggle Er, Slam 20J (Pu, 60), Throw Sand 23J, Dusty 26J (70), Shattering Crash 30J (Pu, 80), Earth Power 34J, 37J Lugas, Earthquake 39J (100), Mud Tumble 43J (85), Wall of Earth 47J, Dust Storm 51J, Bludgeoning Punch 55J (120),
Grimm Continuous Strike, Impact, Dust Dust 15J (Special Attack, 30), 16J Grim, Rolling Earth 20J, Sandstorm Strike 24J, Flying Mud 28J, Earth Dragon Flash 32J, 36 Grouchy High, Sandstorm Rush 37J, Sand Dust Impact 41J (100, bounce), Mystic Power 45J, Fierce Punch 49J (penalty, the higher the opponent's level ability, the more powerful this skill is), Earth's Guardian 53J, Sand Dust Fierce Punch 57J (80), Sky Shake 62J (120),
Chilo Dust, Charge (45), Glare, Knockout (40), Gerrant 16J, 19J Charge, 23J Earth Wall (Defense +2), 27J Earth Fist (Ground-based Physical Attack, Power 65, very effective against Roach), 31J Deterrence, 35J Tachiradon,36J Shattering Crash, 40J Super Heavy Fist (120, fatigue), 44J Earth Shield (special defense +2), 48J Hardened Impact (90), 52J Counter Storm (1/4 rebound), 57J Rushing Broken (60 2~3 attacks a round)
Nag Knock Knock (Normal Attack, Power 40) Hard 5J (attribute skill, 100% change their own defense level 1) Tough 11J (attribute skill, 100% change their own defense level 1). 100% change their own special defense level 1) Earth Crack 16J (earth special attack, power 60) 17J Nachiru Breakthrough 20J (normal object attack, power 60, 15% make the opponent's defense level -1) Flying Dust 26J (earth special attack, power 75, 15% chance to make the opponent's hit level -1) Deterrence 31J (attribute skill, 100% change the opponent's attack level -1) Dash 36J (normal Attack, Power 80) 38J Nadore Magnet Wave 40J (Mechanical Attack, Power 50, 15% opponent's Speed -1) Earth Guardian 44J (Attribute Skill, restores 1/3 of one's Maximum Stamina) Steel Sand 48J (Earthen Attack, Power 80, 15% opponent's Special Defense -1) Aerobatic Rush 52J (Earthen Attack, Power 60, 10% opponent's fatigue for 1 round and can't attack) Earth Essence 55J (Earth Attack, Power 75, 15% opponent's Hit Points -1) (unable to attack) Earth Essence 55J (attribute skill, 100% change their own defense, special defense level 2) empty fist break 58J (earth material attack, power 60, their own HP is less than 1/2 of the power doubled) wind and dust sandstorm 61J (earth special attack, power 95) wind and sand storm 63J (earth material attack, power 105) attribute reversal 70J (attribute skill, 5 rounds and the other party's combat attributes, this move is very strong) Swap, this move is very strong)
==================================== mechanical elves ==================================
Sita Metal Sonic 5J, Steel Claw 11J (50), Alloy Iron Bomb 16J (50) , I8J Tidus, Scattershot Rapid Fire 20J (30), Iron Arm 24J, Slam 28J, Gravitational Magnetic Field 32J, Metal Blast 36J (65), 38J Regios, Electro Ray 40J (Electricity, 75), Current Crash 43J (Electricity, 70), Charge 47J, Full Bullet Launch 50J (135 Fatigue), Iron Shock 54J (80), Full Armor 57J , Cannon Light Wave 60J (120), Energy Blast 65J (150),
Pie Punch (45), Aim 5J (plus Hit), Pie Light 10J (50), Gravitational Magnetism 15J (minus Speed 2), 17J Pyrokinesis, Steel Flying Kick 19J (does 2~3 attacks in a turn 40), Stored Power 23J (plus Attack 2), Metal Blast 28J (65 ), Steel Blast 33J (75), 36J Pyrukida, Conductive Energy 37J (increased chance of hitting vitals in 5 rounds), Conductive Light Wave 40J (75), Hardened Blast 43J, Functional Repair 46J, Conductive Beam 49J, Ultimate Divine Power 52J, Iron Will 55J, Full Bullet Launch 58J, Kamikaze Gale Kick 65J (150)
Pano: Fast Attack. Flash Bomb (drop to hit), Scrying (add 2 to hit), 16J Parasite, Magnetic Wave 16J, Impact 20J (60), Laser 24J (65), Solar 28J (double attack in one round), Energy Light Wave 32J (75), 35J Parasite, Steel Charge 36J, Attack Mode 40J (add Attack Special Attack), High Energy Rays 43J (Special Attack, 85), Wings of Flight 46J (Flying Object Attack, 80), Defense Mode 49J (plus Defense Special Defense), Lingering Light 52J (Special Attack, 90), Flying Chopper 55J (Flying Object Attack, 90), Coordination Mode 59J (plus Attack and Defense Speed), Concentration Rays 65J (Mechanical Special Attack, 150),
Cassie Charge (45) Acceleration (Attribute) Extreme Charge (55) 17J Tracking Bomb ( 50 Special Attack) 21J Steel Blast (75 Physical Attack penalizes the higher the opponent's ability level, the more powerful this skill is) 25J Shield (resists 50 damage) 29J Laser (65) 32 Kart 35 Fire Bomb (65)
==================================== Ice Elves ======== ==========================
==================================== Skills for the party ==================================
Common and sick poke: bump (35) , Slap (40), Grab (40), Punch (40), Lightning Bolt (40), Feint (50), Tooth Surge (60), Flying Slash (70), Bite (80), Full Power Strike (120), Messy Surge (15, do 2-5 attacks in 1 round), Crazy Messy Grab (20, do 2-5 attacks in 1 round), Petal Dance (50, do 2-3 attacks in 1 round), Crystal Fiery Punch (125, add 20 to each successive attack, up to 80), Rage (20, add 20 to each successive attack, up to 80), Mercy (40, when damage is greater than opponent's stamina, opponent has 1 stamina left), Live and die together (0, reduce opponent's stamina to the same as your own), Restraint (0, give back to opponent 2 times the damage taken),
Down Hit Attributes Attacks: Seduction (Pipi, Fire Monkey), Sand Throw (Maw, Mopey), Provoke (Fire Monkey), Smokescreen (Jill, Bellamy), Mental Interference (Tias, minus 2 to hit)
Plus to hit (trust me, it works): Sweet Breath (Bean Sprout, Cactus), Aiming (Maw, Pipi), Scrying (Pano plus 2)
Return to Blood: Siphon (20, returns half of the damage done by the opponent), Powerful Siphon (0, returns half of the damage done by the opponent), Powerful Siphon (0, returns twice the damage done by the opponent) ), Power Suck (40), Super Suck (60), Photosynthesis (1/2 of your maximum stamina), Perch (half of your blood), Parasitic Seed (1/8 of your opponent's blood for 5 turns), Energy Absorption (1/4 of your maximum stamina), Functional Repair (1/4 of your maximum stamina), Regeneration (1/2 of your maximum stamina), Earth's Guardian (restores 1/3 of one's maximum stamina), Bathing Fire 55J (restores 1/1 of one's maximum stamina and exhaustion)
Attacks that ignore speed: Sonic Punch (45), Feint (60), Lightning Bolt (40), Quick Strike, Quick Strike (45), Impact (60), Quick Strike, Punch (50), Wind Rush, Hydrojet, Flash Strike, Lightning Wheel (60), Flying Slash, Surge (55)
Tidal Wave (65): doubles power when opponent's stamina is less than 1/2; Metal Blast (65): doubles power when opponent's stamina is less than 1/2 Stunning Thunder Slash (55): doubles power when opponent's stamina is less than 1/2; Inferno King Strike: doubles power when opponent's stamina is less than 1/2 Cracking Blade (75): doubles power when opponent's stamina is less than 1/2
This is the first time that you can use this technique. Rift Blade (75): doubles power when opponent's strength is less than 1/2
Skills that remove/increase status: Maelstrom 39J (100% frostbite on hit) Flame Vortex 45J (100% burns on hit) Thunder Sacrifice 28J (100% paralyzes opponent on hit) Electro Magnetic Wave (100% paralyzes opponent on hit) Yoyo Rays 16J (all of opponent's enhancements are gone) Pie Rays 10J (all of opponent's enhancements are gone) High Speed Spinning Attack power halved),
Flying Strike 15J (Flying Punch 35).
16J Urien,
16J Steel Claw (Mechanical Pulse 50),
Restraint 19J (bounces opponent's damage to us with double the power, Pulse),
Foam Rays 24J (65),
Chaotic Surge 28J (Pulse 15),
Tidal Wave 33J (65) Power is increased when the opponent's strength is less than Double the power when the opponent's strength is less than 1\2.
36J Barus,
36J Sword Dance (attack plus 2),
37J Bluff (defense plus 2),
38J Water Jet (attack 40),
Whirlpool 39J (attack 15, 100% frostbite),
White Mist 46J,
Rampage 52J (attack 80),
Rampage 52J (attack 80),
Rampage 52J (attack 15, 100% frostbite). 80),
High Pressure Water Gun 59J (120, low hit).
Bell Bump, Wagging Tail,
Bubble 8J (20),
Shrinking Head 10J,
Water Gun 13J (40),
Breakthrough 15J (P&W 60).
16J Abu,
High Speed Spin (20) 19J,
Protect 23J,
Water Wave 28J (60),
33J Water Tail (90).
36J Bara Turtle,
39J Rocket Headbutt (fatigue for one round after 100 use of Pu Attack),
43J Iron Arm (plus Defense Special Defense 1),
48J Praying for Rain (plus Special Attack and Special Defense 2),
53J High-Pressure Water Gun (120 Special Attack),
61J Lenticular Cannon (150 use of Special Attack after Fatigue for one round).
Jelly Duck Jumping Jelly (45), Transparency (physical attacks received for 5 turns halved, including restraining skills), Water Play, Slap (40).
18J Wave Duck,
20J Chasing Fist (Punch, 50),
24J Wall of Water (Gat Defense 2),
28J Water Wave (60),
32J Water Blade (60).
35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Breath of Condensation (Ice, 80), 42J Treading Waves (adds attack speed), 46J Combo Breaker (75), 50J Tornado Water Strike (90), 53J Aqua God Protector, 56J Blast Air Slash (Attacks, 100), 59J Turning the River (115), 64J Crystal Fierce Rush 105 (Power +20 each time you use it consecutively, up to a maximum power of 205).
Bruiser, Impact (35), Glare (-1 Defense), Sprinkle (-1 Special Attack), 16J Blister (Water, 40)
18J Bruiser, Level 21 Water Ray Power 55 (Special Attack: 10% Frostbite on hit)
3 Level 26 Swing Power 50 (Physical Attack: Increase Fixed Damage by 20 Points)
4 Level 31 Absorption Power 50 (Physical Attack: Increase Fixed Damage by 20 Points)
4 Level 31 Absorption Power 50 (Physical Attack: Increase Fixed Damage by 20 Points) Level 48 Shout (Attribute Attack: 100% change your Special Attack Level by 2)
Level 52 Wave Roar: 90 (Special Attack: 10% frostbite on hit)
Level 55 Flash Strike: 70 (Normal Attack)
Level 58 Storm: 120 (Special Attack: 15% change opponent's Special Defense Level by -15%)
Level 59 Storm: 120 (Special Attack: 15% change opponent's Special Defense Level by -15%) Level 58 Tempest Power 120 (Special Attack that changes the opponent's Special Defense by 15%)
Level 61 Wave Breaker Power 100 (Physical Attack that changes the opponent's Defense by 15%)
Level 64 Blue Pump Power 150 (Special Attack)
Level 64 Blue Pump Power 150 (Special Attack)
Level 55 Flash Attack