Analysis on the Mechanism of Casualty in Takov.

Because of its authenticity, fleeing from Takov has a mechanism of multiple injuries, which will affect the actions of the characters and punish them after their death. Let's take a concrete look at the death and injury mechanism shared by I am Wei when fleeing Tarkov.

Analysis on the Mechanism of Casualty in Takov.

Let's start with the head and chest.

Head/chest:

Destroyed: direct death. If it is caused by bleeding, it will not die directly, but any further injury will lead to death.

Left arm:

Fracture: Using articles and search containers is 67% slower than normal. The speed of loading and switching weapons is 50% slower.

Destruction: debuff is the same as a fracture, but the extra damage will be multiplied by 0.7 and distributed to other parts.

Right arm:

Fracture: Using articles and search containers is 50% slower than normal. Changing bullets and carrying guns will be 67% slower than usual.

Destruction: debuff is the same as a fracture, but the extra damage will be multiplied by 0.7 and distributed to other parts of the body.

Stomach:

Can't fracture

Destruction: A great loss of water and energy. Additional damage will be multiplied by 1.5 and distributed to other parts of the body.

Legs:

Fracture: Fracture of each leg will slow down your movement speed by 45%. Jump height drops. Sprinting will cause further damage to the legs.

Destruction: debuff is the same as a fracture. But the extra damage will be directly distributed to other parts of the body.

It should be noted that the upper limit of blood volume of the damaged site repaired by CMS will become 45%-60% of the upper limit before operation, and the upper limit of blood volume repaired by Surv 12 will become 80%-90% of the upper limit before operation.

Death:

Returning to the warehouse life pool after death or disappearance in the war will become 30% of the maximum limit (435). If you die of suicide, killed by a teammate, disconnected, unarmed, etc. , the healthy pool is 1%.