In addition, the addition book can also be used to mark the equipment without the scarlet letter. There are two kinds of additions. Ordinary additions can only be marked with unreinforced equipment in red, and gold additions can be marked with reinforced equipment in red, but the reinforcement level will not be retained.
Dungeon and Warrior is a free role-playing 2D game developed by Korean online game company NEOPLE, which was released by Samsung Electronics and officially released in Korea in August 2005. China is issued by tencent games.
This game is a 2D scroll horizontal network fighting game, which inherits the characteristics of many 2D fighting games of home computers and arcades. Based on the role growth of task guidance, supplemented by copy, PVP and PVE, it has the same equipment and level changes as other online games, and has more than 500 kinds of equipment props. Each character has 13 prop equipment. Up to 4 players are allowed to team up to challenge the level in the game, and 4-to-4 PK is also allowed.
Game system combat system
As a representative of action games, DNF is characterized by its combat system. Unlike its predecessor, MMORPG, DNF continues the arcade horizontal combat mode, bringing the sense of refreshment and strike to the extreme. Combined with a large number of elements in RPG, the battle of DNF has high playability and playability.
Balanced system
After entering duel field, if there are no opposing players, you can choose the [Invite] button to invite players into the room. You can also choose the viewing mode after entering the room. Players who don't want to be invited to duel field can turn off the option of accepting the invitation to fight in the system settings. Watch mode You can choose the watch button to watch the whole battle from the perspective of a special player.
transaction system
In the game, the flow of goods between players is realized through the trading system. Players can exchange items directly or set up stalls. In the transaction, as long as unbound items or money can be traded (except task items), the transaction can only be completed after confirmation by the buyer and the seller; In the stall, items can't be exchanged, only game coins can be used to exchange items, so the stall is similar to a "one-price" player store, and buyers can buy directly after they take a fancy to the items.
Task system
Task system is an important part of every game. Players can get specific tasks through specific NPCs in the game. Then according to the requirements of the task conditions, collect items or kill monsters to meet the task requirements. Then find the corresponding NPC to complete the task and get the reward of the task. In DNF, there are many tasks: some need materials, some need to send letters or find NPC, some need to play tricks, some need technical evaluation, some need to collect items, which can be repeated. Tasks are mainly divided into main lines, commonness, individuality, achievement, daily life, cultivation, job-hopping and awakening.
The main task is equivalent to a story or a plot. Under the guidance of NPC, this task is divided into several steps. The task will be started by the NPC that triggered the story until the end of the task. When the task is completed to the last step, a certain conditional task will be formed for the role to follow up, and the unfinished achievements of the predecessor task cannot trigger the follow-up task. Each task can only be completed once and you can't give up.