How does 3dmax make a curved tubular model?
3dmax has many users at home and abroad. If you are in the learning stage of 3dmax and find it difficult to learn, then I suggest you find the right tutorial to follow! Share a basic tutorial of 3dmax with you, and then you can make a curved tubular model. Let's take a look ~ The method of making a curved tubular model with 3D MAX: 1, open the software of 3Dmax20 12, click the geometry-tubular body, draw a tubular model in the drawing area (the model parameters are shown in the figure), and set the color of the model object to white; 2. Select the model, right-click, and then click Convert to-Convert to Editable Polygon. Click the point icon in the workspace on the right to select and adjust each point in the middle of the model, as shown. 3. Select the points in two sections of the model, and scale and adjust the points in the two sections of the model respectively. Adjust the position of the corresponding point in the model again after completion (as shown in the figure); 4. Select the model, click on the turbine smoothing to optimize the model smoothly, and set the iteration number of turbine smoothing as follows: 3. Complete the optimization of the model (as shown in the figure); 5. Click the Material Editor to open the Material Editor Settings box, set a metal ball according to the parameters shown in the figure, and attach the metal ball to the model. When finished, you can render the picture. For "How does 3dmax make a curved tubular model?" All of the above are shared, and the renderings are also displayed. If you haven't made your own friends, don't hesitate! Make a 3damx bending tubular model according to the tutorial ~